Full stack: distinguish between a scalar and a vector of size 1.
There have been GLSL extensions considering this, and HLSL does it. This is a fully backward compatible change that allows this distinction.
This commit is contained in:
@@ -1366,7 +1366,7 @@ bool TGlslangToSpvTraverser::visitAggregate(glslang::TVisit visit, glslang::TInt
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{
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// for scalar dot product, use multiply
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glslang::TIntermSequence& glslangOperands = node->getSequence();
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if (! glslangOperands[0]->getAsTyped()->isVector())
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if (glslangOperands[0]->getAsTyped()->getVectorSize() == 1)
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binOp = glslang::EOpMul;
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break;
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}
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@@ -2750,7 +2750,7 @@ spv::Id TGlslangToSpvTraverser::createBinaryOperation(glslang::TOperator op, spv
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break;
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case glslang::EOpVectorTimesScalar:
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case glslang::EOpVectorTimesScalarAssign:
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if (isFloat) {
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if (isFloat && (builder.isVector(left) || builder.isVector(right))) {
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if (builder.isVector(right))
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std::swap(left, right);
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assert(builder.isScalar(right));
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@@ -4096,7 +4096,7 @@ spv::Id TGlslangToSpvTraverser::createSpvConstantFromConstUnionArray(const glsla
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glslang::TVector<glslang::TTypeLoc>::const_iterator iter;
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for (iter = glslangType.getStruct()->begin(); iter != glslangType.getStruct()->end(); ++iter)
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spvConsts.push_back(createSpvConstantFromConstUnionArray(*iter->type, consts, nextConst, false));
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} else if (glslangType.isVector()) {
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} else if (glslangType.getVectorSize() > 1) {
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for (unsigned int i = 0; i < (unsigned int)glslangType.getVectorSize(); ++i) {
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bool zero = nextConst >= consts.size();
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switch (glslangType.getBasicType()) {
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100
Test/baseResults/hlsl.float1.frag.out
Executable file
100
Test/baseResults/hlsl.float1.frag.out
Executable file
@@ -0,0 +1,100 @@
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hlsl.float1.frag
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Shader version: 100
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gl_FragCoord origin is upper left
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0:? Sequence
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0:1 move second child to first child (temp 1-component vector of float)
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0:1 'f1' (temp 1-component vector of float)
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0:1 Constant:
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0:1 1.000000
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0:2 move second child to first child (temp float)
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0:2 'scalar' (temp float)
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0:2 Constant:
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0:2 2.000000
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0:8 Function Definition: ShaderFunction(vf1;f1; (temp 1-component vector of float)
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0:5 Function Parameters:
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0:5 'inFloat1' (temp 1-component vector of float)
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0:5 'inScalar' (temp float)
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0:? Sequence
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0:6 Branch: Return with expression
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0:6 add (temp 1-component vector of float)
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0:6 vector-scale (temp 1-component vector of float)
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0:6 'f1' (temp 1-component vector of float)
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0:6 'scalar' (temp float)
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0:6 vector-scale (temp 1-component vector of float)
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0:6 'inFloat1' (temp 1-component vector of float)
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0:6 'inScalar' (temp float)
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0:? Linker Objects
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0:? 'f1' (temp 1-component vector of float)
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0:? 'scalar' (temp float)
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Linked fragment stage:
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Shader version: 100
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gl_FragCoord origin is upper left
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0:? Sequence
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0:1 move second child to first child (temp 1-component vector of float)
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0:1 'f1' (temp 1-component vector of float)
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0:1 Constant:
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0:1 1.000000
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0:2 move second child to first child (temp float)
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0:2 'scalar' (temp float)
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0:2 Constant:
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0:2 2.000000
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0:8 Function Definition: ShaderFunction(vf1;f1; (temp 1-component vector of float)
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0:5 Function Parameters:
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0:5 'inFloat1' (temp 1-component vector of float)
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0:5 'inScalar' (temp float)
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0:? Sequence
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0:6 Branch: Return with expression
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0:6 add (temp 1-component vector of float)
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0:6 vector-scale (temp 1-component vector of float)
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0:6 'f1' (temp 1-component vector of float)
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0:6 'scalar' (temp float)
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0:6 vector-scale (temp 1-component vector of float)
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0:6 'inFloat1' (temp 1-component vector of float)
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0:6 'inScalar' (temp float)
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0:? Linker Objects
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0:? 'f1' (temp 1-component vector of float)
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0:? 'scalar' (temp float)
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// Module Version 10000
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// Generated by (magic number): 80001
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// Id's are bound by 24
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Capability Shader
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Fragment 4 "PixelShaderFunction"
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ExecutionMode 4 OriginUpperLeft
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Source HLSL 100
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Name 4 "PixelShaderFunction"
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Name 11 "ShaderFunction(vf1;f1;"
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Name 9 "inFloat1"
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Name 10 "inScalar"
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Name 13 "f1"
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Name 15 "scalar"
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2: TypeVoid
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3: TypeFunction 2
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6: TypeFloat 32
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7: TypePointer Function 6(float)
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8: TypeFunction 6(float) 7(ptr) 7(ptr)
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4(PixelShaderFunction): 2 Function None 3
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5: Label
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FunctionEnd
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11(ShaderFunction(vf1;f1;): 6(float) Function None 8
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9(inFloat1): 7(ptr) FunctionParameter
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10(inScalar): 7(ptr) FunctionParameter
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12: Label
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13(f1): 7(ptr) Variable Function
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15(scalar): 7(ptr) Variable Function
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14: 6(float) Load 13(f1)
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16: 6(float) Load 15(scalar)
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17: 6(float) IMul 14 16
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18: 6(float) Load 9(inFloat1)
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19: 6(float) Load 10(inScalar)
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20: 6(float) IMul 18 19
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21: 6(float) FAdd 17 20
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ReturnValue 21
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FunctionEnd
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7
Test/hlsl.float1.frag
Normal file
7
Test/hlsl.float1.frag
Normal file
@@ -0,0 +1,7 @@
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float1 f1 = float1(1.0);
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float scalar = 2.0;
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float1 ShaderFunction(float1 inFloat1, float inScalar) : COLOR0
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{
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return f1 * scalar + inFloat1 * inScalar;
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}
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@@ -1044,8 +1044,8 @@ public:
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// for "empty" type (no args) or simple scalar/vector/matrix
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explicit TType(TBasicType t = EbtVoid, TStorageQualifier q = EvqTemporary, int vs = 1, int mc = 0, int mr = 0) :
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basicType(t), vectorSize(vs), matrixCols(mc), matrixRows(mr), arraySizes(nullptr),
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structure(nullptr), fieldName(nullptr), typeName(nullptr)
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basicType(t), vectorSize(vs), matrixCols(mc), matrixRows(mr), vector1(false),
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arraySizes(nullptr), structure(nullptr), fieldName(nullptr), typeName(nullptr)
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{
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sampler.clear();
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qualifier.clear();
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@@ -1053,8 +1053,8 @@ public:
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}
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// for explicit precision qualifier
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TType(TBasicType t, TStorageQualifier q, TPrecisionQualifier p, int vs = 1, int mc = 0, int mr = 0) :
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basicType(t), vectorSize(vs), matrixCols(mc), matrixRows(mr), arraySizes(nullptr),
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structure(nullptr), fieldName(nullptr), typeName(nullptr)
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basicType(t), vectorSize(vs), matrixCols(mc), matrixRows(mr), vector1(false),
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arraySizes(nullptr), structure(nullptr), fieldName(nullptr), typeName(nullptr)
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{
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sampler.clear();
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qualifier.clear();
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@@ -1064,8 +1064,9 @@ public:
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}
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// for turning a TPublicType into a TType, using a shallow copy
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explicit TType(const TPublicType& p) :
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basicType(p.basicType), vectorSize(p.vectorSize), matrixCols(p.matrixCols), matrixRows(p.matrixRows), arraySizes(p.arraySizes),
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structure(nullptr), fieldName(nullptr), typeName(nullptr)
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basicType(p.basicType),
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vectorSize(p.vectorSize), matrixCols(p.matrixCols), matrixRows(p.matrixRows), vector1(false),
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arraySizes(p.arraySizes), structure(nullptr), fieldName(nullptr), typeName(nullptr)
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{
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if (basicType == EbtSampler)
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sampler = p.sampler;
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@@ -1100,19 +1101,25 @@ public:
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// do a vector/matrix dereference
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shallowCopy(type);
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if (matrixCols > 0) {
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// dereference from matrix to vector
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if (rowMajor)
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vectorSize = matrixCols;
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else
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vectorSize = matrixRows;
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matrixCols = 0;
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matrixRows = 0;
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} else if (vectorSize > 1)
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if (vectorSize == 1)
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vector1 = true;
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} else if (isVector()) {
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// dereference from vector to scalar
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vectorSize = 1;
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vector1 = false;
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}
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}
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}
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// for making structures, ...
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TType(TTypeList* userDef, const TString& n) :
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basicType(EbtStruct), vectorSize(1), matrixCols(0), matrixRows(0),
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basicType(EbtStruct), vectorSize(1), matrixCols(0), matrixRows(0), vector1(false),
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arraySizes(nullptr), structure(userDef), fieldName(nullptr)
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{
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sampler.clear();
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@@ -1121,7 +1128,7 @@ public:
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}
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// For interface blocks
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TType(TTypeList* userDef, const TString& n, const TQualifier& q) :
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basicType(EbtBlock), vectorSize(1), matrixCols(0), matrixRows(0),
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basicType(EbtBlock), vectorSize(1), matrixCols(0), matrixRows(0), vector1(false),
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qualifier(q), arraySizes(nullptr), structure(userDef), fieldName(nullptr)
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{
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sampler.clear();
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@@ -1140,6 +1147,7 @@ public:
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vectorSize = copyOf.vectorSize;
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matrixCols = copyOf.matrixCols;
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matrixRows = copyOf.matrixRows;
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vector1 = copyOf.vector1;
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arraySizes = copyOf.arraySizes; // copying the pointer only, not the contents
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structure = copyOf.structure;
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fieldName = copyOf.fieldName;
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@@ -1180,6 +1188,8 @@ public:
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return newType;
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}
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void makeVector() { vector1 = true; }
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// Merge type from parent, where a parentType is at the beginning of a declaration,
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// establishing some characteristics for all subsequent names, while this type
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// is on the individual names.
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@@ -1190,6 +1200,7 @@ public:
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vectorSize = parentType.vectorSize;
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matrixCols = parentType.matrixCols;
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matrixRows = parentType.matrixRows;
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vector1 = false; // TPublicType is only GLSL which so far has no vec1
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qualifier = parentType.qualifier;
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sampler = parentType.sampler;
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if (parentType.arraySizes)
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@@ -1223,7 +1234,7 @@ public:
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virtual TQualifier& getQualifier() { return qualifier; }
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virtual const TQualifier& getQualifier() const { return qualifier; }
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virtual int getVectorSize() const { return vectorSize; }
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virtual int getVectorSize() const { return vectorSize; } // returns 1 for either scalar or vector of size 1, valid for both
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virtual int getMatrixCols() const { return matrixCols; }
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virtual int getMatrixRows() const { return matrixRows; }
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virtual int getOuterArraySize() const { return arraySizes->getOuterSize(); }
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@@ -1234,8 +1245,8 @@ public:
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virtual const TArraySizes* getArraySizes() const { return arraySizes; }
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virtual TArraySizes& getArraySizes() { assert(arraySizes != nullptr); return *arraySizes; }
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virtual bool isScalar() const { return vectorSize == 1 && ! isStruct() && ! isArray(); }
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virtual bool isVector() const { return vectorSize > 1; }
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virtual bool isScalar() const { return ! isVector() && ! isMatrix() && ! isStruct() && ! isArray(); }
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virtual bool isVector() const { return vectorSize > 1 || vector1; }
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virtual bool isMatrix() const { return matrixCols ? true : false; }
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virtual bool isArray() const { return arraySizes != nullptr; }
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virtual bool isExplicitlySizedArray() const { return isArray() && getOuterArraySize() != UnsizedArraySize; }
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@@ -1508,7 +1519,7 @@ public:
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if (qualifier.specConstant)
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p += snprintf(p, end - p, "specialization-constant ");
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p += snprintf(p, end - p, "%s ", getStorageQualifierString());
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if (arraySizes) {
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if (isArray()) {
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for(int i = 0; i < (int)arraySizes->getNumDims(); ++i) {
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int size = arraySizes->getDimSize(i);
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if (size == 0)
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@@ -1519,9 +1530,9 @@ public:
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}
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if (qualifier.precision != EpqNone)
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p += snprintf(p, end - p, "%s ", getPrecisionQualifierString());
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if (matrixCols > 0)
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if (isMatrix())
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p += snprintf(p, end - p, "%dX%d matrix of ", matrixCols, matrixRows);
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else if (vectorSize > 1)
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else if (isVector())
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p += snprintf(p, end - p, "%d-component vector of ", vectorSize);
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*p = 0;
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@@ -1653,6 +1664,7 @@ public:
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vectorSize == right.vectorSize &&
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matrixCols == right.matrixCols &&
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matrixRows == right.matrixRows &&
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vector1 == right.vector1 &&
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sameStructType(right);
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}
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@@ -1675,9 +1687,14 @@ protected:
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void buildMangledName(TString&);
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TBasicType basicType : 8;
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int vectorSize : 4;
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int vectorSize : 4; // 1 means either scalar or 1-component vector; see vector1 to disambiguate.
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int matrixCols : 4;
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int matrixRows : 4;
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bool vector1 : 1; // Backward-compatible tracking of a 1-component vector distinguished from a scalar.
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// GLSL 4.5 never has a 1-component vector; so this will always be false until such
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// functionality is added.
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// HLSL does have a 1-component vectors, so this will be true to disambiguate
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// from a scalar.
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TSampler sampler;
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TQualifier qualifier;
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@@ -1629,8 +1629,10 @@ bool TIntermBinary::promote()
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return false;
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if (left->isVector() && right->isVector() && left->getVectorSize() != right->getVectorSize())
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return false;
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if (right->isVector() || right->isMatrix())
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setType(TType(basicType, EvqTemporary, right->getVectorSize(), right->getMatrixCols(), right->getMatrixRows()));
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if (right->isVector() || right->isMatrix()) {
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type.shallowCopy(right->getType());
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type.getQualifier().makeTemporary();
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}
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break;
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default:
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@@ -72,6 +72,7 @@ INSTANTIATE_TEST_CASE_P(
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ToSpirv, HlslCompileTest,
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::testing::ValuesIn(std::vector<FileNameEntryPointPair>{
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{"hlsl.assoc.frag", "PixelShaderFunction"},
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{"hlsl.float1.frag", "PixelShaderFunction"},
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{"hlsl.float4.frag", "PixelShaderFunction"},
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{"hlsl.max.frag", "PixelShaderFunction"},
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{"hlsl.precedence.frag", "PixelShaderFunction"},
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@@ -219,8 +219,12 @@ bool HlslGrammar::acceptType(TType& type)
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new(&type) TType(EbtInt);
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break;
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case EHTokFloat:
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new(&type) TType(EbtFloat);
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break;
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case EHTokFloat1:
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new(&type) TType(EbtFloat);
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type.makeVector();
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break;
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case EHTokFloat2:
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@@ -1655,13 +1655,6 @@ void HlslParseContext::boolCheck(const TSourceLoc& loc, const TIntermTyped* type
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error(loc, "boolean expression expected", "", "");
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}
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// This function checks to see if the node (for the expression) contains a scalar boolean expression or not
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void HlslParseContext::boolCheck(const TSourceLoc& loc, const TPublicType& pType)
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{
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if (pType.basicType != EbtBool || pType.arraySizes || pType.matrixCols > 1 || (pType.vectorSize > 1))
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error(loc, "boolean expression expected", "", "");
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}
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//
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// Fix just a full qualifier (no variables or types yet, but qualifier is complete) at global level.
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//
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@@ -107,7 +107,6 @@ public:
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void arrayDimMerge(TType& type, const TArraySizes* sizes);
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bool voidErrorCheck(const TSourceLoc&, const TString&, TBasicType);
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void boolCheck(const TSourceLoc&, const TIntermTyped*);
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void boolCheck(const TSourceLoc&, const TPublicType&);
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void globalQualifierFix(const TSourceLoc&, TQualifier&);
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bool structQualifierErrorCheck(const TSourceLoc&, const TPublicType& pType);
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void mergeQualifiers(const TSourceLoc&, TQualifier& dst, const TQualifier& src, bool force);
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