Add swizzles to scalars.
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@23580 e7fa87d3-cd2b-0410-9028-fcbf551c1848
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@@ -17,7 +17,10 @@ ERROR: 0:40: 'j' : undeclared identifier
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ERROR: 0:40: '=' : cannot convert from 'float' to 'int'
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ERROR: 0:44: 'jj' : undeclared identifier
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ERROR: 0:44: '=' : cannot convert from 'float' to 'int'
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ERROR: 17 compilation errors. No code generated.
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ERROR: 0:54: 'y' : vector field selection out of range
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ERROR: 0:62: 'xxxxx' : illegal vector field selection
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ERROR: 0:63: 'xxy' : vector field selection out of range
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ERROR: 20 compilation errors. No code generated.
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ERROR: node is still EOpNull!
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0:20 Function Definition: foo( (const int)
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@@ -52,9 +55,43 @@ ERROR: node is still EOpNull!
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0:42 Constant:
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0:42 true (const bool)
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0:42 No loop body
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0:47 Function Definition: bar(vf4; (void)
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0:47 Function Parameters:
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0:47 'v' (in 4-component vector of float)
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0:50 Function Definition: bar(vf4; (void)
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0:50 Function Parameters:
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0:50 'v' (in 4-component vector of float)
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0:? Sequence
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0:53 's' (int)
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0:54 's' (int)
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0:55 Test condition and select (void)
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0:55 Condition
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0:55 Compare Equal (bool)
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0:55 direct index (float)
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0:55 direct index (in 4-component vector of float)
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0:55 'bad' (in 10-element array of 4-component vector of float)
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0:55 Constant:
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0:55 0 (const int)
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0:55 Constant:
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0:55 0 (const int)
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0:55 Constant:
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0:55 4.200000
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0:55 true case is null
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0:57 Test condition and select (void)
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0:57 Condition
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0:57 Constant:
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0:57 true (const bool)
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0:57 true case
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0:58 move second child to first child (4-component vector of float)
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0:58 'badorder3' (flat out 4-component vector of float)
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0:58 direct index (in 4-component vector of float)
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0:58 'bad' (in 10-element array of 4-component vector of float)
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0:58 Constant:
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0:58 0 (const int)
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0:61 Sequence
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0:61 move second child to first child (3-component vector of float)
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0:61 'smeared' (3-component vector of float)
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0:61 Construct vec3 (3-component vector of float)
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0:61 'f' (float)
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0:62 'f' (float)
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0:63 'f' (float)
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0:? Linker Objects
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0:? 'v2' (smooth out 2-component vector of float)
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0:? 'bad' (in 10-element array of 4-component vector of float)
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@@ -71,6 +108,10 @@ ERROR: node is still EOpNull!
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0:? 'a' (const int)
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0:? 5 (const int)
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0:? 'b' (int)
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0:? 'cx' (const float)
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0:? 4.200000
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0:? 'dx' (const float)
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0:? 4.200000
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0:? 'gl_VertexID' (gl_VertexId int)
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0:? 'gl_InstanceID' (gl_InstanceId int)
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