Implement the extension GL_ARB_gpu_shader_int64

- Add new keyword int64_t/uint64_t/i64vec/u64vec.
- Support 64-bit integer literals (dec/hex/oct).
- Support built-in operators for 64-bit integer type.
- Add implicit and explicit type conversion for 64-bit integer type.
- Add new built-in functions defined in this extension.
This commit is contained in:
Rex Xu
2016-04-22 16:51:45 +08:00
parent 010e93fe62
commit 8ff43de891
33 changed files with 5047 additions and 3009 deletions

View File

@@ -606,7 +606,7 @@ Id Builder::findScalarConstant(Op typeClass, Op opcode, Id typeId, unsigned valu
return 0;
}
// Version of findScalarConstant (see above) for scalars that take two operands (e.g. a 'double').
// Version of findScalarConstant (see above) for scalars that take two operands (e.g. a 'double' or 'int64').
Id Builder::findScalarConstant(Op typeClass, Op opcode, Id typeId, unsigned v1, unsigned v2) const
{
Instruction* constant;
@@ -711,6 +711,31 @@ Id Builder::makeIntConstant(Id typeId, unsigned value, bool specConstant)
return c->getResultId();
}
Id Builder::makeInt64Constant(Id typeId, unsigned long long value, bool specConstant)
{
Op opcode = specConstant ? OpSpecConstant : OpConstant;
unsigned op1 = value & 0xFFFFFFFF;
unsigned op2 = value >> 32;
// See if we already made it. Applies only to regular constants, because specialization constants
// must remain distinct for the purpose of applying a SpecId decoration.
if (! specConstant) {
Id existing = findScalarConstant(OpTypeInt, opcode, typeId, op1, op2);
if (existing)
return existing;
}
Instruction* c = new Instruction(getUniqueId(), typeId, opcode);
c->addImmediateOperand(op1);
c->addImmediateOperand(op2);
constantsTypesGlobals.push_back(std::unique_ptr<Instruction>(c));
groupedConstants[OpTypeInt].push_back(c);
module.mapInstruction(c);
return c->getResultId();
}
Id Builder::makeFloatConstant(float f, bool specConstant)
{
Op opcode = specConstant ? OpSpecConstant : OpConstant;