Check for hexadecimal literals exceeding MaxTokenLength.
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19
Test/baseResults/overlongLiteral.frag.out
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19
Test/baseResults/overlongLiteral.frag.out
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@@ -0,0 +1,19 @@
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overlongLiteral.frag
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ERROR: 0:1: '' : hexadecimal literal too long
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ERROR: 0:1: '' : syntax error, unexpected INTCONSTANT
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ERROR: 2 compilation errors. No code generated.
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Shader version: 100
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ERROR: node is still EOpNull!
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0:? Linker Objects
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Linked fragment stage:
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ERROR: Linking fragment stage: Missing entry point: Each stage requires one entry point
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Shader version: 100
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ERROR: node is still EOpNull!
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0:? Linker Objects
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