Linker: Eliminate uncalled functions, because they can be ill-defined.
Fixes issue #610. Also provides a testing option to keep uncalled functions.
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@@ -263,57 +263,6 @@ Shader version: 450
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0:34 'uin' (temp uint)
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0:34 Construct bvec3 (temp 3-component vector of bool)
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0:34 'b' (temp bool)
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0:42 Function Definition: foo( (global void)
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0:42 Function Parameters:
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0:44 Sequence
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0:44 Sequence
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0:44 move second child to first child (temp int)
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0:44 's' (temp int)
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0:44 textureSamples (global int)
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0:44 's2dms' (uniform sampler2DMS)
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0:45 add second child into first child (temp int)
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0:45 's' (temp int)
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0:45 textureSamples (global int)
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0:45 'us2dmsa' (uniform usampler2DMSArray)
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0:46 add second child into first child (temp int)
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0:46 's' (temp int)
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0:46 imageQuerySamples (global int)
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0:46 'ii2dms' (layout(rgba32i ) uniform iimage2DMS)
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0:47 add second child into first child (temp int)
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0:47 's' (temp int)
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0:47 imageQuerySamples (global int)
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0:47 'i2dmsa' (layout(rgba32f ) uniform image2DMSArray)
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0:48 Sequence
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0:48 move second child to first child (temp float)
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0:48 'f' (temp float)
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0:48 imageAtomicExchange (global float)
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0:48 'i2dmsa' (layout(rgba32f ) uniform image2DMSArray)
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0:48 Convert float to int (temp 3-component vector of int)
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0:48 'in3' (smooth in 3-component vector of float)
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0:48 Constant:
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0:48 2 (const int)
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0:48 Constant:
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0:48 4.500000
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0:53 Function Definition: cull(i1; (global float)
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0:53 Function Parameters:
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0:53 'i' (in int)
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0:55 Sequence
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0:55 Branch: Return with expression
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0:55 Test condition and select (temp float)
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0:55 Condition
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0:55 Compare Greater Than or Equal (temp bool)
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0:55 'i' (in int)
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0:55 Constant:
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0:55 6 (const int)
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0:55 true case
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0:55 direct index (smooth temp float CullDistance)
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0:55 'gl_CullDistance' (smooth in 6-element array of float CullDistance)
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0:55 Constant:
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0:55 5 (const int)
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0:55 false case
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0:55 indirect index (smooth temp float CullDistance)
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0:55 'gl_CullDistance' (smooth in 6-element array of float CullDistance)
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0:55 'i' (in int)
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0:? Linker Objects
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0:? 'in1' (smooth in float)
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0:? 'in2' (smooth in 2-component vector of float)
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