Linker: Eliminate uncalled functions, because they can be ill-defined.
Fixes issue #610. Also provides a testing option to keep uncalled functions.
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@@ -86,22 +86,6 @@ Linked fragment stage:
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Shader version: 420
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ERROR: node is still EOpNull!
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0:5 Function Definition: func(au1; (global uint)
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0:5 Function Parameters:
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0:5 'c' (in atomic_uint)
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0:7 Sequence
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0:7 Branch: Return with expression
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0:7 AtomicCounterIncrement (global uint)
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0:7 'c' (in atomic_uint)
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0:10 Function Definition: func2(au1; (global uint)
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0:10 Function Parameters:
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0:10 'c' (out atomic_uint)
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0:12 Sequence
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0:12 Branch: Return with expression
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0:12 'counter' (layout(binding=0 offset=0 ) uniform atomic_uint)
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0:13 Branch: Return with expression
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0:13 AtomicCounter (global uint)
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0:13 'counter' (layout(binding=0 offset=0 ) uniform atomic_uint)
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0:16 Function Definition: main( (global void)
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0:16 Function Parameters:
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0:? Sequence
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@@ -112,22 +96,6 @@ ERROR: node is still EOpNull!
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0:19 'counter' (layout(binding=0 offset=0 ) uniform atomic_uint)
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0:20 AtomicCounterDecrement (global uint)
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0:20 'counter' (layout(binding=0 offset=0 ) uniform atomic_uint)
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0:26 Function Definition: opac( (global void)
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0:26 Function Parameters:
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0:28 Sequence
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0:28 'counter' (layout(binding=0 offset=0 ) uniform atomic_uint)
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0:29 'counter' (layout(binding=0 offset=0 ) uniform atomic_uint)
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0:31 indirect index (temp int)
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0:31 'a' (temp 3-element array of int)
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0:31 'counter' (layout(binding=0 offset=0 ) uniform atomic_uint)
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0:32 direct index (layout(binding=1 offset=3 ) temp atomic_uint)
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0:32 'countArr' (layout(binding=1 offset=3 ) uniform 4-element array of atomic_uint)
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0:32 Constant:
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0:32 2 (const int)
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0:33 indirect index (layout(binding=1 offset=3 ) temp atomic_uint)
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0:33 'countArr' (layout(binding=1 offset=3 ) uniform 4-element array of atomic_uint)
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0:33 'i' (uniform int)
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0:34 'counter' (layout(binding=0 offset=0 ) uniform atomic_uint)
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0:? Linker Objects
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0:? 'counter' (layout(binding=0 offset=0 ) uniform atomic_uint)
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0:? 'countArr' (layout(binding=1 offset=3 ) uniform 4-element array of atomic_uint)
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