Linker: Eliminate uncalled functions, because they can be ill-defined.
Fixes issue #610. Also provides a testing option to keep uncalled functions.
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@@ -282,19 +282,6 @@ ERROR: node is still EOpNull!
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0:202 'f' (global double)
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0:202 Constant:
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0:202 0.000800
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12:20031 Function Definition: foo234( (global void)
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12:20031 Function Parameters:
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12:20033 Sequence
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12:20033 move second child to first child (temp 4-component vector of float)
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12:20033 gl_Position: direct index for structure (gl_Position 4-component vector of float Position)
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12:20033 'anon@0' (out block{gl_Position 4-component vector of float Position gl_Position, gl_PointSize float PointSize gl_PointSize, out 1-element array of float ClipDistance gl_ClipDistance, gl_ClipVertex 4-component vector of float ClipVertex gl_ClipVertex, out 4-component vector of float FrontColor gl_FrontColor, out 4-component vector of float BackColor gl_BackColor, out 4-component vector of float FrontSecondaryColor gl_FrontSecondaryColor, out 4-component vector of float BackSecondaryColor gl_BackSecondaryColor, out 1-element array of 4-component vector of float TexCoord gl_TexCoord, out float FogFragCoord gl_FogFragCoord})
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12:20033 Constant:
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12:20033 0 (const uint)
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12:20033 Constant:
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12:20033 6.000000
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12:20033 6.000000
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12:20033 6.000000
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12:20033 6.000000
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12:9011 Sequence
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12:9011 move second child to first child (temp int)
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12:9011 'R1' (global int)
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