Improve ResourceLimits interface to be more forward compatible
New interface allows users to generate ResourceLimits for interface so that additions to TBuiltInResource do not break the ABI. Users should use the glslang-default-resource-limits library and the Public/ResourceLimits.h header. Similar changes have been made to the C interface. Use Public/resource_limits_c.h. Fixes #2822
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@@ -26,15 +26,20 @@ OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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**/
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#include "resource_limits_c.h"
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#include "ResourceLimits.h"
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#include "glslang/Public/resource_limits_c.h"
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#include "glslang/Public/ResourceLimits.h"
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#include <stdlib.h>
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#include <string.h>
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#include <string>
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glslang_resource_t* glslang_resource(void)
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{
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return reinterpret_cast<glslang_resource_t*>(GetResources());
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}
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const glslang_resource_t* glslang_default_resource(void)
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{
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return reinterpret_cast<const glslang_resource_t*>(&glslang::DefaultTBuiltInResource);
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return reinterpret_cast<const glslang_resource_t*>(GetDefaultResources());
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}
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#if defined(__clang__) || defined(__GNUC__)
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@@ -47,7 +52,7 @@ const glslang_resource_t* glslang_default_resource(void)
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const char* glslang_default_resource_string()
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{
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std::string cpp_str = glslang::GetDefaultTBuiltInResourceString();
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std::string cpp_str = GetDefaultTBuiltInResourceString();
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char* c_str = (char*)malloc(cpp_str.length() + 1);
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strcpy(c_str, cpp_str.c_str());
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return c_str;
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@@ -61,5 +66,5 @@ const char* glslang_default_resource_string()
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void glslang_decode_resource_limits(glslang_resource_t* resources, char* config)
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{
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glslang::DecodeResourceLimits(reinterpret_cast<TBuiltInResource*>(resources), config);
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DecodeResourceLimits(reinterpret_cast<TBuiltInResource*>(resources), config);
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}
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