SPV: Further refine OpenGL vs. Vulkan differences for SPIR-V.
Includes adding test cases to verify the differences.
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61
Test/baseResults/spv.specConst.vert.out
Executable file
61
Test/baseResults/spv.specConst.vert.out
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spv.specConst.vert
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Warning, version 450 is not yet complete; most version-specific features are present, but some are missing.
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Linked vertex stage:
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// Module Version 10000
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// Generated by (magic number): 80001
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// Id's are bound by 27
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Capability Shader
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Vertex 4 "main" 13 25 26
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Source GLSL 450
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Name 4 "main"
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Name 11 "gl_PerVertex"
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MemberName 11(gl_PerVertex) 0 "gl_Position"
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MemberName 11(gl_PerVertex) 1 "gl_PointSize"
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MemberName 11(gl_PerVertex) 2 "gl_ClipDistance"
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MemberName 11(gl_PerVertex) 3 "gl_CullDistance"
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Name 13 ""
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Name 25 "gl_VertexID"
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Name 26 "gl_InstanceID"
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MemberDecorate 11(gl_PerVertex) 0 BuiltIn Position
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MemberDecorate 11(gl_PerVertex) 1 BuiltIn PointSize
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MemberDecorate 11(gl_PerVertex) 2 BuiltIn ClipDistance
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MemberDecorate 11(gl_PerVertex) 3 BuiltIn CullDistance
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Decorate 11(gl_PerVertex) Block
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Decorate 18 SpecId 11
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Decorate 25(gl_VertexID) BuiltIn VertexId
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Decorate 26(gl_InstanceID) BuiltIn InstanceId
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2: TypeVoid
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3: TypeFunction 2
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6: TypeFloat 32
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7: TypeVector 6(float) 4
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8: TypeInt 32 0
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9: 8(int) Constant 1
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10: TypeArray 6(float) 9
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11(gl_PerVertex): TypeStruct 7(fvec4) 6(float) 10 10
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12: TypePointer Output 11(gl_PerVertex)
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13: 12(ptr) Variable Output
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14: TypeInt 32 1
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15: 14(int) Constant 0
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16: 6(float) Constant 1065353216
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17: 7(fvec4) ConstantComposite 16 16 16 16
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18: 14(int) SpecConstant 8
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22: TypePointer Output 7(fvec4)
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24: TypePointer Input 14(int)
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25(gl_VertexID): 24(ptr) Variable Input
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26(gl_InstanceID): 24(ptr) Variable Input
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4(main): 2 Function None 3
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5: Label
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19: 6(float) ConvertSToF 18
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20: 7(fvec4) CompositeConstruct 19 19 19 19
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21: 7(fvec4) FDiv 17 20
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23: 22(ptr) AccessChain 13 15
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Store 23 21
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Return
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FunctionEnd
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