SPV: Further refine OpenGL vs. Vulkan differences for SPIR-V.

Includes adding test cases to verify the differences.
This commit is contained in:
John Kessenich
2016-07-07 17:46:42 -06:00
parent 2d0cc786f3
commit 91e4aa5900
23 changed files with 305 additions and 27 deletions

View File

@@ -0,0 +1,6 @@
#version 330
void main()
{
gl_FragColor = vec4(1.0);
}