HLSL: add in/out/inout qualifiers.
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@@ -82,6 +82,7 @@ INSTANTIATE_TEST_CASE_P(
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{"hlsl.float4.frag", "PixelShaderFunction"},
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{"hlsl.forLoop.frag", "PixelShaderFunction"},
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{"hlsl.if.frag", "PixelShaderFunction"},
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{"hlsl.inoutquals.frag", "main"},
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{"hlsl.init.frag", "ShaderFunction"},
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{"hlsl.intrinsics.barriers.comp", "ComputeShaderFunction"},
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{"hlsl.intrinsics.comp", "ComputeShaderFunction"},
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