HLSL: add offset Sample() form and arrayed texture support
This commit is contained in:
446
Test/baseResults/hlsl.sample.basicarraydx10.frag.out
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446
Test/baseResults/hlsl.sample.basicarraydx10.frag.out
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hlsl.sample.basicarraydx10.frag
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Shader version: 450
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gl_FragCoord origin is upper left
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0:? Sequence
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0:44 Function Definition: main( (global structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:24 Function Parameters:
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0:? Sequence
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0:27 Sequence
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0:27 move second child to first child (temp 4-component vector of float)
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0:27 'txval10' (temp 4-component vector of float)
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0:27 texture (global 4-component vector of float)
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0:27 Construct combined texture-sampler (temp sampler1DArray)
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0:27 'g_tTex1df4' (uniform texture1DArray)
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0:27 'g_sSamp' (uniform sampler)
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0:? Constant:
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0:? 0.100000
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0:? 0.200000
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0:28 Sequence
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0:28 move second child to first child (temp 4-component vector of int)
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0:28 'txval11' (temp 4-component vector of int)
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0:28 texture (global 4-component vector of int)
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0:28 Construct combined texture-sampler (temp isampler1DArray)
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0:28 'g_tTex1di4' (uniform itexture1DArray)
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0:28 'g_sSamp' (uniform sampler)
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0:? Constant:
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0:? 0.200000
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0:? 0.300000
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0:29 Sequence
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0:29 move second child to first child (temp 4-component vector of uint)
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0:29 'txval12' (temp 4-component vector of uint)
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0:29 texture (global 4-component vector of uint)
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0:29 Construct combined texture-sampler (temp usampler1DArray)
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0:29 'g_tTex1du4' (uniform utexture1DArray)
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0:29 'g_sSamp' (uniform sampler)
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0:? Constant:
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0:? 0.300000
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0:? 0.400000
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0:31 Sequence
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0:31 move second child to first child (temp 4-component vector of float)
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0:31 'txval20' (temp 4-component vector of float)
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0:31 texture (global 4-component vector of float)
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0:31 Construct combined texture-sampler (temp sampler2DArray)
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0:31 'g_tTex2df4' (uniform texture2DArray)
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0:31 'g_sSamp' (uniform sampler)
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0:? Constant:
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0:? 0.100000
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0:? 0.200000
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0:? 0.300000
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0:32 Sequence
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0:32 move second child to first child (temp 4-component vector of int)
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0:32 'txval21' (temp 4-component vector of int)
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0:32 texture (global 4-component vector of int)
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0:32 Construct combined texture-sampler (temp isampler2DArray)
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0:32 'g_tTex2di4' (uniform itexture2DArray)
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0:32 'g_sSamp' (uniform sampler)
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0:? Constant:
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0:? 0.300000
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0:? 0.400000
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0:? 0.500000
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0:33 Sequence
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0:33 move second child to first child (temp 4-component vector of uint)
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0:33 'txval22' (temp 4-component vector of uint)
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0:33 texture (global 4-component vector of uint)
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0:33 Construct combined texture-sampler (temp usampler2DArray)
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0:33 'g_tTex2du4' (uniform utexture2DArray)
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0:33 'g_sSamp' (uniform sampler)
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0:? Constant:
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0:? 0.500000
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0:? 0.600000
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0:? 0.700000
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0:35 Sequence
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0:35 move second child to first child (temp 4-component vector of float)
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0:35 'txval40' (temp 4-component vector of float)
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0:35 texture (global 4-component vector of float)
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0:35 Construct combined texture-sampler (temp samplerCubeArray)
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0:35 'g_tTexcdf4' (uniform textureCubeArray)
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0:35 'g_sSamp' (uniform sampler)
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0:? Constant:
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0:? 0.100000
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0:? 0.200000
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0:? 0.300000
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0:? 0.400000
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0:36 Sequence
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0:36 move second child to first child (temp 4-component vector of int)
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0:36 'txval41' (temp 4-component vector of int)
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0:36 texture (global 4-component vector of int)
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0:36 Construct combined texture-sampler (temp isamplerCubeArray)
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0:36 'g_tTexcdi4' (uniform itextureCubeArray)
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0:36 'g_sSamp' (uniform sampler)
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0:? Constant:
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0:? 0.400000
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0:? 0.500000
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0:? 0.600000
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0:? 0.700000
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0:37 Sequence
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0:37 move second child to first child (temp 4-component vector of uint)
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0:37 'txval42' (temp 4-component vector of uint)
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0:37 texture (global 4-component vector of uint)
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0:37 Construct combined texture-sampler (temp usamplerCubeArray)
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0:37 'g_tTexcdu4' (uniform utextureCubeArray)
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0:37 'g_sSamp' (uniform sampler)
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0:? Constant:
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0:? 0.700000
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0:? 0.800000
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0:? 0.900000
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0:? 1.000000
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0:40 move second child to first child (temp float)
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0:40 Depth: direct index for structure (temp float FragDepth)
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0:40 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:40 Constant:
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0:40 1 (const int)
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0:40 Constant:
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0:40 1.000000
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0:42 Branch: Return with expression
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0:42 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:? Linker Objects
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0:? 'g_sSamp' (uniform sampler)
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0:? 'g_tTex1df4a' (uniform texture1DArray)
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0:? 'g_tTex1df4' (uniform texture1DArray)
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0:? 'g_tTex1di4' (uniform itexture1DArray)
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0:? 'g_tTex1du4' (uniform utexture1DArray)
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0:? 'g_tTex2df4' (uniform texture2DArray)
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0:? 'g_tTex2di4' (uniform itexture2DArray)
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0:? 'g_tTex2du4' (uniform utexture2DArray)
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0:? 'g_tTexcdf4' (uniform textureCubeArray)
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0:? 'g_tTexcdi4' (uniform itextureCubeArray)
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0:? 'g_tTexcdu4' (uniform utextureCubeArray)
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Linked fragment stage:
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Shader version: 450
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gl_FragCoord origin is upper left
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0:? Sequence
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0:44 Function Definition: main( (global structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:24 Function Parameters:
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0:? Sequence
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0:27 Sequence
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0:27 move second child to first child (temp 4-component vector of float)
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0:27 'txval10' (temp 4-component vector of float)
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0:27 texture (global 4-component vector of float)
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0:27 Construct combined texture-sampler (temp sampler1DArray)
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0:27 'g_tTex1df4' (uniform texture1DArray)
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0:27 'g_sSamp' (uniform sampler)
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0:? Constant:
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0:? 0.100000
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0:? 0.200000
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0:28 Sequence
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0:28 move second child to first child (temp 4-component vector of int)
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0:28 'txval11' (temp 4-component vector of int)
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0:28 texture (global 4-component vector of int)
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0:28 Construct combined texture-sampler (temp isampler1DArray)
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0:28 'g_tTex1di4' (uniform itexture1DArray)
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0:28 'g_sSamp' (uniform sampler)
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0:? Constant:
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0:? 0.200000
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0:? 0.300000
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0:29 Sequence
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0:29 move second child to first child (temp 4-component vector of uint)
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0:29 'txval12' (temp 4-component vector of uint)
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0:29 texture (global 4-component vector of uint)
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0:29 Construct combined texture-sampler (temp usampler1DArray)
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0:29 'g_tTex1du4' (uniform utexture1DArray)
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0:29 'g_sSamp' (uniform sampler)
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0:? Constant:
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0:? 0.300000
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0:? 0.400000
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0:31 Sequence
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0:31 move second child to first child (temp 4-component vector of float)
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0:31 'txval20' (temp 4-component vector of float)
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0:31 texture (global 4-component vector of float)
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0:31 Construct combined texture-sampler (temp sampler2DArray)
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0:31 'g_tTex2df4' (uniform texture2DArray)
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0:31 'g_sSamp' (uniform sampler)
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0:? Constant:
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0:? 0.100000
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0:? 0.200000
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0:? 0.300000
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0:32 Sequence
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0:32 move second child to first child (temp 4-component vector of int)
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0:32 'txval21' (temp 4-component vector of int)
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0:32 texture (global 4-component vector of int)
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0:32 Construct combined texture-sampler (temp isampler2DArray)
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0:32 'g_tTex2di4' (uniform itexture2DArray)
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0:32 'g_sSamp' (uniform sampler)
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0:? Constant:
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0:? 0.300000
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0:? 0.400000
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0:? 0.500000
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0:33 Sequence
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0:33 move second child to first child (temp 4-component vector of uint)
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0:33 'txval22' (temp 4-component vector of uint)
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0:33 texture (global 4-component vector of uint)
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0:33 Construct combined texture-sampler (temp usampler2DArray)
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0:33 'g_tTex2du4' (uniform utexture2DArray)
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0:33 'g_sSamp' (uniform sampler)
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0:? Constant:
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0:? 0.500000
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0:? 0.600000
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0:? 0.700000
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0:35 Sequence
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0:35 move second child to first child (temp 4-component vector of float)
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0:35 'txval40' (temp 4-component vector of float)
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0:35 texture (global 4-component vector of float)
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0:35 Construct combined texture-sampler (temp samplerCubeArray)
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0:35 'g_tTexcdf4' (uniform textureCubeArray)
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0:35 'g_sSamp' (uniform sampler)
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0:? Constant:
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0:? 0.100000
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0:? 0.200000
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0:? 0.300000
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0:? 0.400000
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0:36 Sequence
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0:36 move second child to first child (temp 4-component vector of int)
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0:36 'txval41' (temp 4-component vector of int)
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0:36 texture (global 4-component vector of int)
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0:36 Construct combined texture-sampler (temp isamplerCubeArray)
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0:36 'g_tTexcdi4' (uniform itextureCubeArray)
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0:36 'g_sSamp' (uniform sampler)
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0:? Constant:
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0:? 0.400000
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0:? 0.500000
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0:? 0.600000
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0:? 0.700000
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0:37 Sequence
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0:37 move second child to first child (temp 4-component vector of uint)
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0:37 'txval42' (temp 4-component vector of uint)
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0:37 texture (global 4-component vector of uint)
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0:37 Construct combined texture-sampler (temp usamplerCubeArray)
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0:37 'g_tTexcdu4' (uniform utextureCubeArray)
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0:37 'g_sSamp' (uniform sampler)
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0:? Constant:
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0:? 0.700000
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0:? 0.800000
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0:? 0.900000
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0:? 1.000000
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0:40 move second child to first child (temp float)
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0:40 Depth: direct index for structure (temp float FragDepth)
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0:40 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:40 Constant:
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0:40 1 (const int)
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0:40 Constant:
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0:40 1.000000
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0:42 Branch: Return with expression
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0:42 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:? Linker Objects
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0:? 'g_sSamp' (uniform sampler)
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0:? 'g_tTex1df4a' (uniform texture1DArray)
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0:? 'g_tTex1df4' (uniform texture1DArray)
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0:? 'g_tTex1di4' (uniform itexture1DArray)
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0:? 'g_tTex1du4' (uniform utexture1DArray)
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0:? 'g_tTex2df4' (uniform texture2DArray)
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0:? 'g_tTex2di4' (uniform itexture2DArray)
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0:? 'g_tTex2du4' (uniform utexture2DArray)
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0:? 'g_tTexcdf4' (uniform textureCubeArray)
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0:? 'g_tTexcdi4' (uniform itextureCubeArray)
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0:? 'g_tTexcdu4' (uniform utextureCubeArray)
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// Module Version 10000
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// Generated by (magic number): 80001
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// Id's are bound by 129
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Capability Shader
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Capability Sampled1D
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Capability SampledCubeArray
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Fragment 4 "main"
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ExecutionMode 4 OriginUpperLeft
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Source HLSL 450
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Name 4 "main"
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Name 9 "txval10"
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Name 12 "g_tTex1df4"
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Name 16 "g_sSamp"
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Name 28 "txval11"
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Name 31 "g_tTex1di4"
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Name 42 "txval12"
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Name 45 "g_tTex1du4"
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Name 53 "txval20"
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Name 56 "g_tTex2df4"
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Name 64 "txval21"
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Name 67 "g_tTex2di4"
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Name 75 "txval22"
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Name 78 "g_tTex2du4"
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Name 87 "txval40"
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Name 90 "g_tTexcdf4"
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Name 97 "txval41"
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Name 100 "g_tTexcdi4"
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Name 107 "txval42"
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Name 110 "g_tTexcdu4"
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Name 120 "PS_OUTPUT"
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MemberName 120(PS_OUTPUT) 0 "Color"
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MemberName 120(PS_OUTPUT) 1 "Depth"
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Name 122 "psout"
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Name 128 "g_tTex1df4a"
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Decorate 12(g_tTex1df4) DescriptorSet 0
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Decorate 16(g_sSamp) DescriptorSet 0
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Decorate 31(g_tTex1di4) DescriptorSet 0
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Decorate 45(g_tTex1du4) DescriptorSet 0
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Decorate 56(g_tTex2df4) DescriptorSet 0
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Decorate 67(g_tTex2di4) DescriptorSet 0
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Decorate 78(g_tTex2du4) DescriptorSet 0
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Decorate 90(g_tTexcdf4) DescriptorSet 0
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Decorate 100(g_tTexcdi4) DescriptorSet 0
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Decorate 110(g_tTexcdu4) DescriptorSet 0
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MemberDecorate 120(PS_OUTPUT) 1 BuiltIn FragDepth
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Decorate 128(g_tTex1df4a) DescriptorSet 0
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2: TypeVoid
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3: TypeFunction 2
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6: TypeFloat 32
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7: TypeVector 6(float) 4
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8: TypePointer Function 7(fvec4)
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10: TypeImage 6(float) 1D array sampled format:Unknown
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11: TypePointer UniformConstant 10
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12(g_tTex1df4): 11(ptr) Variable UniformConstant
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14: TypeSampler
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15: TypePointer UniformConstant 14
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16(g_sSamp): 15(ptr) Variable UniformConstant
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||||
18: TypeSampledImage 10
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20: TypeVector 6(float) 2
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21: 6(float) Constant 1036831949
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22: 6(float) Constant 1045220557
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23: 20(fvec2) ConstantComposite 21 22
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25: TypeInt 32 1
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||||
26: TypeVector 25(int) 4
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27: TypePointer Function 26(ivec4)
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||||
29: TypeImage 25(int) 1D array sampled format:Unknown
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30: TypePointer UniformConstant 29
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31(g_tTex1di4): 30(ptr) Variable UniformConstant
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||||
34: TypeSampledImage 29
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||||
36: 6(float) Constant 1050253722
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||||
37: 20(fvec2) ConstantComposite 22 36
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||||
39: TypeInt 32 0
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||||
40: TypeVector 39(int) 4
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41: TypePointer Function 40(ivec4)
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||||
43: TypeImage 39(int) 1D array sampled format:Unknown
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||||
44: TypePointer UniformConstant 43
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||||
45(g_tTex1du4): 44(ptr) Variable UniformConstant
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||||
48: TypeSampledImage 43
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||||
50: 6(float) Constant 1053609165
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||||
51: 20(fvec2) ConstantComposite 36 50
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||||
54: TypeImage 6(float) 2D array sampled format:Unknown
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||||
55: TypePointer UniformConstant 54
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||||
56(g_tTex2df4): 55(ptr) Variable UniformConstant
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||||
59: TypeSampledImage 54
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||||
61: TypeVector 6(float) 3
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||||
62: 61(fvec3) ConstantComposite 21 22 36
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||||
65: TypeImage 25(int) 2D array sampled format:Unknown
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||||
66: TypePointer UniformConstant 65
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||||
67(g_tTex2di4): 66(ptr) Variable UniformConstant
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||||
70: TypeSampledImage 65
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||||
72: 6(float) Constant 1056964608
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||||
73: 61(fvec3) ConstantComposite 36 50 72
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||||
76: TypeImage 39(int) 2D array sampled format:Unknown
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||||
77: TypePointer UniformConstant 76
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78(g_tTex2du4): 77(ptr) Variable UniformConstant
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||||
81: TypeSampledImage 76
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||||
83: 6(float) Constant 1058642330
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||||
84: 6(float) Constant 1060320051
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||||
85: 61(fvec3) ConstantComposite 72 83 84
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||||
88: TypeImage 6(float) Cube array sampled format:Unknown
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||||
89: TypePointer UniformConstant 88
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||||
90(g_tTexcdf4): 89(ptr) Variable UniformConstant
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||||
93: TypeSampledImage 88
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||||
95: 7(fvec4) ConstantComposite 21 22 36 50
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||||
98: TypeImage 25(int) Cube array sampled format:Unknown
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||||
99: TypePointer UniformConstant 98
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||||
100(g_tTexcdi4): 99(ptr) Variable UniformConstant
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||||
103: TypeSampledImage 98
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||||
105: 7(fvec4) ConstantComposite 50 72 83 84
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||||
108: TypeImage 39(int) Cube array sampled format:Unknown
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||||
109: TypePointer UniformConstant 108
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||||
110(g_tTexcdu4): 109(ptr) Variable UniformConstant
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||||
113: TypeSampledImage 108
|
||||
115: 6(float) Constant 1061997773
|
||||
116: 6(float) Constant 1063675494
|
||||
117: 6(float) Constant 1065353216
|
||||
118: 7(fvec4) ConstantComposite 84 115 116 117
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||||
120(PS_OUTPUT): TypeStruct 7(fvec4) 6(float)
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||||
121: TypePointer Function 120(PS_OUTPUT)
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||||
123: 25(int) Constant 1
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||||
124: TypePointer Function 6(float)
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||||
128(g_tTex1df4a): 11(ptr) Variable UniformConstant
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||||
4(main): 2 Function None 3
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5: Label
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||||
9(txval10): 8(ptr) Variable Function
|
||||
28(txval11): 27(ptr) Variable Function
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||||
42(txval12): 41(ptr) Variable Function
|
||||
53(txval20): 8(ptr) Variable Function
|
||||
64(txval21): 27(ptr) Variable Function
|
||||
75(txval22): 41(ptr) Variable Function
|
||||
87(txval40): 8(ptr) Variable Function
|
||||
97(txval41): 27(ptr) Variable Function
|
||||
107(txval42): 41(ptr) Variable Function
|
||||
122(psout): 121(ptr) Variable Function
|
||||
13: 10 Load 12(g_tTex1df4)
|
||||
17: 14 Load 16(g_sSamp)
|
||||
19: 18 SampledImage 13 17
|
||||
24: 7(fvec4) ImageSampleImplicitLod 19 23
|
||||
Store 9(txval10) 24
|
||||
32: 29 Load 31(g_tTex1di4)
|
||||
33: 14 Load 16(g_sSamp)
|
||||
35: 34 SampledImage 32 33
|
||||
38: 26(ivec4) ImageSampleImplicitLod 35 37
|
||||
Store 28(txval11) 38
|
||||
46: 43 Load 45(g_tTex1du4)
|
||||
47: 14 Load 16(g_sSamp)
|
||||
49: 48 SampledImage 46 47
|
||||
52: 40(ivec4) ImageSampleImplicitLod 49 51
|
||||
Store 42(txval12) 52
|
||||
57: 54 Load 56(g_tTex2df4)
|
||||
58: 14 Load 16(g_sSamp)
|
||||
60: 59 SampledImage 57 58
|
||||
63: 7(fvec4) ImageSampleImplicitLod 60 62
|
||||
Store 53(txval20) 63
|
||||
68: 65 Load 67(g_tTex2di4)
|
||||
69: 14 Load 16(g_sSamp)
|
||||
71: 70 SampledImage 68 69
|
||||
74: 26(ivec4) ImageSampleImplicitLod 71 73
|
||||
Store 64(txval21) 74
|
||||
79: 76 Load 78(g_tTex2du4)
|
||||
80: 14 Load 16(g_sSamp)
|
||||
82: 81 SampledImage 79 80
|
||||
86: 40(ivec4) ImageSampleImplicitLod 82 85
|
||||
Store 75(txval22) 86
|
||||
91: 88 Load 90(g_tTexcdf4)
|
||||
92: 14 Load 16(g_sSamp)
|
||||
94: 93 SampledImage 91 92
|
||||
96: 7(fvec4) ImageSampleImplicitLod 94 95
|
||||
Store 87(txval40) 96
|
||||
101: 98 Load 100(g_tTexcdi4)
|
||||
102: 14 Load 16(g_sSamp)
|
||||
104: 103 SampledImage 101 102
|
||||
106: 26(ivec4) ImageSampleImplicitLod 104 105
|
||||
Store 97(txval41) 106
|
||||
111: 108 Load 110(g_tTexcdu4)
|
||||
112: 14 Load 16(g_sSamp)
|
||||
114: 113 SampledImage 111 112
|
||||
119: 40(ivec4) ImageSampleImplicitLod 114 118
|
||||
Store 107(txval42) 119
|
||||
125: 124(ptr) AccessChain 122(psout) 123
|
||||
Store 125 117
|
||||
126:120(PS_OUTPUT) Load 122(psout)
|
||||
ReturnValue 126
|
||||
FunctionEnd
|
||||
358
Test/baseResults/hlsl.sample.offsetarraydx10.frag.out
Normal file
358
Test/baseResults/hlsl.sample.offsetarraydx10.frag.out
Normal file
@@ -0,0 +1,358 @@
|
||||
hlsl.sample.offsetarraydx10.frag
|
||||
Shader version: 450
|
||||
gl_FragCoord origin is upper left
|
||||
0:? Sequence
|
||||
0:38 Function Definition: main( (global structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||
0:20 Function Parameters:
|
||||
0:? Sequence
|
||||
0:23 Sequence
|
||||
0:23 move second child to first child (temp 4-component vector of float)
|
||||
0:23 'txval10' (temp 4-component vector of float)
|
||||
0:23 textureOffset (global 4-component vector of float)
|
||||
0:23 Construct combined texture-sampler (temp sampler1DArray)
|
||||
0:23 'g_tTex1df4' (uniform texture1DArray)
|
||||
0:23 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.100000
|
||||
0:? 0.200000
|
||||
0:23 Constant:
|
||||
0:23 0 (const int)
|
||||
0:24 Sequence
|
||||
0:24 move second child to first child (temp 4-component vector of int)
|
||||
0:24 'txval11' (temp 4-component vector of int)
|
||||
0:24 textureOffset (global 4-component vector of int)
|
||||
0:24 Construct combined texture-sampler (temp isampler1DArray)
|
||||
0:24 'g_tTex1di4' (uniform itexture1DArray)
|
||||
0:24 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.200000
|
||||
0:? 0.300000
|
||||
0:24 Constant:
|
||||
0:24 1 (const int)
|
||||
0:25 Sequence
|
||||
0:25 move second child to first child (temp 4-component vector of uint)
|
||||
0:25 'txval12' (temp 4-component vector of uint)
|
||||
0:25 textureOffset (global 4-component vector of uint)
|
||||
0:25 Construct combined texture-sampler (temp usampler1DArray)
|
||||
0:25 'g_tTex1du4' (uniform utexture1DArray)
|
||||
0:25 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.300000
|
||||
0:? 0.400000
|
||||
0:25 Constant:
|
||||
0:25 2 (const int)
|
||||
0:27 Sequence
|
||||
0:27 move second child to first child (temp 4-component vector of float)
|
||||
0:27 'txval20' (temp 4-component vector of float)
|
||||
0:27 textureOffset (global 4-component vector of float)
|
||||
0:27 Construct combined texture-sampler (temp sampler2DArray)
|
||||
0:27 'g_tTex2df4' (uniform texture2DArray)
|
||||
0:27 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.100000
|
||||
0:? 0.200000
|
||||
0:? 0.300000
|
||||
0:? Constant:
|
||||
0:? 0 (const int)
|
||||
0:? 0 (const int)
|
||||
0:28 Sequence
|
||||
0:28 move second child to first child (temp 4-component vector of int)
|
||||
0:28 'txval21' (temp 4-component vector of int)
|
||||
0:28 textureOffset (global 4-component vector of int)
|
||||
0:28 Construct combined texture-sampler (temp isampler2DArray)
|
||||
0:28 'g_tTex2di4' (uniform itexture2DArray)
|
||||
0:28 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.300000
|
||||
0:? 0.400000
|
||||
0:? 0.500000
|
||||
0:? Constant:
|
||||
0:? 0 (const int)
|
||||
0:? 0 (const int)
|
||||
0:29 Sequence
|
||||
0:29 move second child to first child (temp 4-component vector of uint)
|
||||
0:29 'txval22' (temp 4-component vector of uint)
|
||||
0:29 textureOffset (global 4-component vector of uint)
|
||||
0:29 Construct combined texture-sampler (temp usampler2DArray)
|
||||
0:29 'g_tTex2du4' (uniform utexture2DArray)
|
||||
0:29 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.500000
|
||||
0:? 0.600000
|
||||
0:? 0.700000
|
||||
0:? Constant:
|
||||
0:? 0 (const int)
|
||||
0:? 1 (const int)
|
||||
0:34 move second child to first child (temp float)
|
||||
0:34 Depth: direct index for structure (temp float FragDepth)
|
||||
0:34 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||
0:34 Constant:
|
||||
0:34 1 (const int)
|
||||
0:34 Constant:
|
||||
0:34 1.000000
|
||||
0:36 Branch: Return with expression
|
||||
0:36 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||
0:? Linker Objects
|
||||
0:? 'g_sSamp' (uniform sampler)
|
||||
0:? 'g_tTex1df4a' (uniform texture1DArray)
|
||||
0:? 'g_tTex1df4' (uniform texture1DArray)
|
||||
0:? 'g_tTex1di4' (uniform itexture1DArray)
|
||||
0:? 'g_tTex1du4' (uniform utexture1DArray)
|
||||
0:? 'g_tTex2df4' (uniform texture2DArray)
|
||||
0:? 'g_tTex2di4' (uniform itexture2DArray)
|
||||
0:? 'g_tTex2du4' (uniform utexture2DArray)
|
||||
|
||||
|
||||
Linked fragment stage:
|
||||
|
||||
|
||||
Shader version: 450
|
||||
gl_FragCoord origin is upper left
|
||||
0:? Sequence
|
||||
0:38 Function Definition: main( (global structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||
0:20 Function Parameters:
|
||||
0:? Sequence
|
||||
0:23 Sequence
|
||||
0:23 move second child to first child (temp 4-component vector of float)
|
||||
0:23 'txval10' (temp 4-component vector of float)
|
||||
0:23 textureOffset (global 4-component vector of float)
|
||||
0:23 Construct combined texture-sampler (temp sampler1DArray)
|
||||
0:23 'g_tTex1df4' (uniform texture1DArray)
|
||||
0:23 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.100000
|
||||
0:? 0.200000
|
||||
0:23 Constant:
|
||||
0:23 0 (const int)
|
||||
0:24 Sequence
|
||||
0:24 move second child to first child (temp 4-component vector of int)
|
||||
0:24 'txval11' (temp 4-component vector of int)
|
||||
0:24 textureOffset (global 4-component vector of int)
|
||||
0:24 Construct combined texture-sampler (temp isampler1DArray)
|
||||
0:24 'g_tTex1di4' (uniform itexture1DArray)
|
||||
0:24 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.200000
|
||||
0:? 0.300000
|
||||
0:24 Constant:
|
||||
0:24 1 (const int)
|
||||
0:25 Sequence
|
||||
0:25 move second child to first child (temp 4-component vector of uint)
|
||||
0:25 'txval12' (temp 4-component vector of uint)
|
||||
0:25 textureOffset (global 4-component vector of uint)
|
||||
0:25 Construct combined texture-sampler (temp usampler1DArray)
|
||||
0:25 'g_tTex1du4' (uniform utexture1DArray)
|
||||
0:25 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.300000
|
||||
0:? 0.400000
|
||||
0:25 Constant:
|
||||
0:25 2 (const int)
|
||||
0:27 Sequence
|
||||
0:27 move second child to first child (temp 4-component vector of float)
|
||||
0:27 'txval20' (temp 4-component vector of float)
|
||||
0:27 textureOffset (global 4-component vector of float)
|
||||
0:27 Construct combined texture-sampler (temp sampler2DArray)
|
||||
0:27 'g_tTex2df4' (uniform texture2DArray)
|
||||
0:27 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.100000
|
||||
0:? 0.200000
|
||||
0:? 0.300000
|
||||
0:? Constant:
|
||||
0:? 0 (const int)
|
||||
0:? 0 (const int)
|
||||
0:28 Sequence
|
||||
0:28 move second child to first child (temp 4-component vector of int)
|
||||
0:28 'txval21' (temp 4-component vector of int)
|
||||
0:28 textureOffset (global 4-component vector of int)
|
||||
0:28 Construct combined texture-sampler (temp isampler2DArray)
|
||||
0:28 'g_tTex2di4' (uniform itexture2DArray)
|
||||
0:28 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.300000
|
||||
0:? 0.400000
|
||||
0:? 0.500000
|
||||
0:? Constant:
|
||||
0:? 0 (const int)
|
||||
0:? 0 (const int)
|
||||
0:29 Sequence
|
||||
0:29 move second child to first child (temp 4-component vector of uint)
|
||||
0:29 'txval22' (temp 4-component vector of uint)
|
||||
0:29 textureOffset (global 4-component vector of uint)
|
||||
0:29 Construct combined texture-sampler (temp usampler2DArray)
|
||||
0:29 'g_tTex2du4' (uniform utexture2DArray)
|
||||
0:29 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.500000
|
||||
0:? 0.600000
|
||||
0:? 0.700000
|
||||
0:? Constant:
|
||||
0:? 0 (const int)
|
||||
0:? 1 (const int)
|
||||
0:34 move second child to first child (temp float)
|
||||
0:34 Depth: direct index for structure (temp float FragDepth)
|
||||
0:34 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||
0:34 Constant:
|
||||
0:34 1 (const int)
|
||||
0:34 Constant:
|
||||
0:34 1.000000
|
||||
0:36 Branch: Return with expression
|
||||
0:36 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||
0:? Linker Objects
|
||||
0:? 'g_sSamp' (uniform sampler)
|
||||
0:? 'g_tTex1df4a' (uniform texture1DArray)
|
||||
0:? 'g_tTex1df4' (uniform texture1DArray)
|
||||
0:? 'g_tTex1di4' (uniform itexture1DArray)
|
||||
0:? 'g_tTex1du4' (uniform utexture1DArray)
|
||||
0:? 'g_tTex2df4' (uniform texture2DArray)
|
||||
0:? 'g_tTex2di4' (uniform itexture2DArray)
|
||||
0:? 'g_tTex2du4' (uniform utexture2DArray)
|
||||
|
||||
// Module Version 10000
|
||||
// Generated by (magic number): 80001
|
||||
// Id's are bound by 102
|
||||
|
||||
Capability Shader
|
||||
Capability Sampled1D
|
||||
1: ExtInstImport "GLSL.std.450"
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint Fragment 4 "main"
|
||||
ExecutionMode 4 OriginUpperLeft
|
||||
Source HLSL 450
|
||||
Name 4 "main"
|
||||
Name 9 "txval10"
|
||||
Name 12 "g_tTex1df4"
|
||||
Name 16 "g_sSamp"
|
||||
Name 29 "txval11"
|
||||
Name 32 "g_tTex1di4"
|
||||
Name 44 "txval12"
|
||||
Name 47 "g_tTex1du4"
|
||||
Name 56 "txval20"
|
||||
Name 59 "g_tTex2df4"
|
||||
Name 69 "txval21"
|
||||
Name 72 "g_tTex2di4"
|
||||
Name 80 "txval22"
|
||||
Name 83 "g_tTex2du4"
|
||||
Name 93 "PS_OUTPUT"
|
||||
MemberName 93(PS_OUTPUT) 0 "Color"
|
||||
MemberName 93(PS_OUTPUT) 1 "Depth"
|
||||
Name 95 "psout"
|
||||
Name 101 "g_tTex1df4a"
|
||||
Decorate 12(g_tTex1df4) DescriptorSet 0
|
||||
Decorate 16(g_sSamp) DescriptorSet 0
|
||||
Decorate 32(g_tTex1di4) DescriptorSet 0
|
||||
Decorate 47(g_tTex1du4) DescriptorSet 0
|
||||
Decorate 59(g_tTex2df4) DescriptorSet 0
|
||||
Decorate 72(g_tTex2di4) DescriptorSet 0
|
||||
Decorate 83(g_tTex2du4) DescriptorSet 0
|
||||
MemberDecorate 93(PS_OUTPUT) 1 BuiltIn FragDepth
|
||||
Decorate 101(g_tTex1df4a) DescriptorSet 0
|
||||
2: TypeVoid
|
||||
3: TypeFunction 2
|
||||
6: TypeFloat 32
|
||||
7: TypeVector 6(float) 4
|
||||
8: TypePointer Function 7(fvec4)
|
||||
10: TypeImage 6(float) 1D array sampled format:Unknown
|
||||
11: TypePointer UniformConstant 10
|
||||
12(g_tTex1df4): 11(ptr) Variable UniformConstant
|
||||
14: TypeSampler
|
||||
15: TypePointer UniformConstant 14
|
||||
16(g_sSamp): 15(ptr) Variable UniformConstant
|
||||
18: TypeSampledImage 10
|
||||
20: TypeVector 6(float) 2
|
||||
21: 6(float) Constant 1036831949
|
||||
22: 6(float) Constant 1045220557
|
||||
23: 20(fvec2) ConstantComposite 21 22
|
||||
24: TypeInt 32 1
|
||||
25: 24(int) Constant 0
|
||||
27: TypeVector 24(int) 4
|
||||
28: TypePointer Function 27(ivec4)
|
||||
30: TypeImage 24(int) 1D array sampled format:Unknown
|
||||
31: TypePointer UniformConstant 30
|
||||
32(g_tTex1di4): 31(ptr) Variable UniformConstant
|
||||
35: TypeSampledImage 30
|
||||
37: 6(float) Constant 1050253722
|
||||
38: 20(fvec2) ConstantComposite 22 37
|
||||
39: 24(int) Constant 1
|
||||
41: TypeInt 32 0
|
||||
42: TypeVector 41(int) 4
|
||||
43: TypePointer Function 42(ivec4)
|
||||
45: TypeImage 41(int) 1D array sampled format:Unknown
|
||||
46: TypePointer UniformConstant 45
|
||||
47(g_tTex1du4): 46(ptr) Variable UniformConstant
|
||||
50: TypeSampledImage 45
|
||||
52: 6(float) Constant 1053609165
|
||||
53: 20(fvec2) ConstantComposite 37 52
|
||||
54: 24(int) Constant 2
|
||||
57: TypeImage 6(float) 2D array sampled format:Unknown
|
||||
58: TypePointer UniformConstant 57
|
||||
59(g_tTex2df4): 58(ptr) Variable UniformConstant
|
||||
62: TypeSampledImage 57
|
||||
64: TypeVector 6(float) 3
|
||||
65: 64(fvec3) ConstantComposite 21 22 37
|
||||
66: TypeVector 24(int) 2
|
||||
67: 66(ivec2) ConstantComposite 25 25
|
||||
70: TypeImage 24(int) 2D array sampled format:Unknown
|
||||
71: TypePointer UniformConstant 70
|
||||
72(g_tTex2di4): 71(ptr) Variable UniformConstant
|
||||
75: TypeSampledImage 70
|
||||
77: 6(float) Constant 1056964608
|
||||
78: 64(fvec3) ConstantComposite 37 52 77
|
||||
81: TypeImage 41(int) 2D array sampled format:Unknown
|
||||
82: TypePointer UniformConstant 81
|
||||
83(g_tTex2du4): 82(ptr) Variable UniformConstant
|
||||
86: TypeSampledImage 81
|
||||
88: 6(float) Constant 1058642330
|
||||
89: 6(float) Constant 1060320051
|
||||
90: 64(fvec3) ConstantComposite 77 88 89
|
||||
91: 66(ivec2) ConstantComposite 25 39
|
||||
93(PS_OUTPUT): TypeStruct 7(fvec4) 6(float)
|
||||
94: TypePointer Function 93(PS_OUTPUT)
|
||||
96: 6(float) Constant 1065353216
|
||||
97: TypePointer Function 6(float)
|
||||
101(g_tTex1df4a): 11(ptr) Variable UniformConstant
|
||||
4(main): 2 Function None 3
|
||||
5: Label
|
||||
9(txval10): 8(ptr) Variable Function
|
||||
29(txval11): 28(ptr) Variable Function
|
||||
44(txval12): 43(ptr) Variable Function
|
||||
56(txval20): 8(ptr) Variable Function
|
||||
69(txval21): 28(ptr) Variable Function
|
||||
80(txval22): 43(ptr) Variable Function
|
||||
95(psout): 94(ptr) Variable Function
|
||||
13: 10 Load 12(g_tTex1df4)
|
||||
17: 14 Load 16(g_sSamp)
|
||||
19: 18 SampledImage 13 17
|
||||
26: 7(fvec4) ImageSampleImplicitLod 19 23 ConstOffset 25
|
||||
Store 9(txval10) 26
|
||||
33: 30 Load 32(g_tTex1di4)
|
||||
34: 14 Load 16(g_sSamp)
|
||||
36: 35 SampledImage 33 34
|
||||
40: 27(ivec4) ImageSampleImplicitLod 36 38 ConstOffset 39
|
||||
Store 29(txval11) 40
|
||||
48: 45 Load 47(g_tTex1du4)
|
||||
49: 14 Load 16(g_sSamp)
|
||||
51: 50 SampledImage 48 49
|
||||
55: 42(ivec4) ImageSampleImplicitLod 51 53 ConstOffset 54
|
||||
Store 44(txval12) 55
|
||||
60: 57 Load 59(g_tTex2df4)
|
||||
61: 14 Load 16(g_sSamp)
|
||||
63: 62 SampledImage 60 61
|
||||
68: 7(fvec4) ImageSampleImplicitLod 63 65 ConstOffset 67
|
||||
Store 56(txval20) 68
|
||||
73: 70 Load 72(g_tTex2di4)
|
||||
74: 14 Load 16(g_sSamp)
|
||||
76: 75 SampledImage 73 74
|
||||
79: 27(ivec4) ImageSampleImplicitLod 76 78 ConstOffset 67
|
||||
Store 69(txval21) 79
|
||||
84: 81 Load 83(g_tTex2du4)
|
||||
85: 14 Load 16(g_sSamp)
|
||||
87: 86 SampledImage 84 85
|
||||
92: 42(ivec4) ImageSampleImplicitLod 87 90 ConstOffset 91
|
||||
Store 80(txval22) 92
|
||||
98: 97(ptr) AccessChain 95(psout) 39
|
||||
Store 98 96
|
||||
99:93(PS_OUTPUT) Load 95(psout)
|
||||
ReturnValue 99
|
||||
FunctionEnd
|
||||
509
Test/baseResults/hlsl.sample.offsetdx10.frag.out
Normal file
509
Test/baseResults/hlsl.sample.offsetdx10.frag.out
Normal file
@@ -0,0 +1,509 @@
|
||||
hlsl.sample.offsetdx10.frag
|
||||
Shader version: 450
|
||||
gl_FragCoord origin is upper left
|
||||
0:? Sequence
|
||||
0:50 Function Definition: main( (global structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||
0:28 Function Parameters:
|
||||
0:? Sequence
|
||||
0:31 Sequence
|
||||
0:31 move second child to first child (temp 4-component vector of float)
|
||||
0:31 'txval10' (temp 4-component vector of float)
|
||||
0:31 textureOffset (global 4-component vector of float)
|
||||
0:31 Construct combined texture-sampler (temp sampler1D)
|
||||
0:31 'g_tTex1df4' (uniform texture1D)
|
||||
0:31 'g_sSamp' (uniform sampler)
|
||||
0:31 Constant:
|
||||
0:31 0.100000
|
||||
0:31 Constant:
|
||||
0:31 1 (const int)
|
||||
0:32 Sequence
|
||||
0:32 move second child to first child (temp 4-component vector of int)
|
||||
0:32 'txval11' (temp 4-component vector of int)
|
||||
0:32 textureOffset (global 4-component vector of int)
|
||||
0:32 Construct combined texture-sampler (temp isampler1D)
|
||||
0:32 'g_tTex1di4' (uniform itexture1D)
|
||||
0:32 'g_sSamp' (uniform sampler)
|
||||
0:32 Constant:
|
||||
0:32 0.200000
|
||||
0:32 Constant:
|
||||
0:32 1 (const int)
|
||||
0:33 Sequence
|
||||
0:33 move second child to first child (temp 4-component vector of uint)
|
||||
0:33 'txval12' (temp 4-component vector of uint)
|
||||
0:33 textureOffset (global 4-component vector of uint)
|
||||
0:33 Construct combined texture-sampler (temp usampler1D)
|
||||
0:33 'g_tTex1du4' (uniform utexture1D)
|
||||
0:33 'g_sSamp' (uniform sampler)
|
||||
0:33 Constant:
|
||||
0:33 0.300000
|
||||
0:33 Constant:
|
||||
0:33 1 (const int)
|
||||
0:35 Sequence
|
||||
0:35 move second child to first child (temp 4-component vector of float)
|
||||
0:35 'txval20' (temp 4-component vector of float)
|
||||
0:35 textureOffset (global 4-component vector of float)
|
||||
0:35 Construct combined texture-sampler (temp sampler2D)
|
||||
0:35 'g_tTex2df4' (uniform texture2D)
|
||||
0:35 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.100000
|
||||
0:? 0.200000
|
||||
0:? Constant:
|
||||
0:? 1 (const int)
|
||||
0:? 0 (const int)
|
||||
0:36 Sequence
|
||||
0:36 move second child to first child (temp 4-component vector of int)
|
||||
0:36 'txval21' (temp 4-component vector of int)
|
||||
0:36 textureOffset (global 4-component vector of int)
|
||||
0:36 Construct combined texture-sampler (temp isampler2D)
|
||||
0:36 'g_tTex2di4' (uniform itexture2D)
|
||||
0:36 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.300000
|
||||
0:? 0.400000
|
||||
0:? Constant:
|
||||
0:? 1 (const int)
|
||||
0:? 1 (const int)
|
||||
0:37 Sequence
|
||||
0:37 move second child to first child (temp 4-component vector of uint)
|
||||
0:37 'txval22' (temp 4-component vector of uint)
|
||||
0:37 textureOffset (global 4-component vector of uint)
|
||||
0:37 Construct combined texture-sampler (temp usampler2D)
|
||||
0:37 'g_tTex2du4' (uniform utexture2D)
|
||||
0:37 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.500000
|
||||
0:? 0.600000
|
||||
0:? Constant:
|
||||
0:? 1 (const int)
|
||||
0:? -1 (const int)
|
||||
0:39 Sequence
|
||||
0:39 move second child to first child (temp 4-component vector of float)
|
||||
0:39 'txval30' (temp 4-component vector of float)
|
||||
0:39 textureOffset (global 4-component vector of float)
|
||||
0:39 Construct combined texture-sampler (temp sampler3D)
|
||||
0:39 'g_tTex3df4' (uniform texture3D)
|
||||
0:39 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.100000
|
||||
0:? 0.200000
|
||||
0:? 0.300000
|
||||
0:? Constant:
|
||||
0:? 1 (const int)
|
||||
0:? 0 (const int)
|
||||
0:? 1 (const int)
|
||||
0:40 Sequence
|
||||
0:40 move second child to first child (temp 4-component vector of int)
|
||||
0:40 'txval31' (temp 4-component vector of int)
|
||||
0:40 textureOffset (global 4-component vector of int)
|
||||
0:40 Construct combined texture-sampler (temp isampler3D)
|
||||
0:40 'g_tTex3di4' (uniform itexture3D)
|
||||
0:40 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.400000
|
||||
0:? 0.500000
|
||||
0:? 0.600000
|
||||
0:? Constant:
|
||||
0:? 1 (const int)
|
||||
0:? 1 (const int)
|
||||
0:? 1 (const int)
|
||||
0:41 Sequence
|
||||
0:41 move second child to first child (temp 4-component vector of uint)
|
||||
0:41 'txval32' (temp 4-component vector of uint)
|
||||
0:41 textureOffset (global 4-component vector of uint)
|
||||
0:41 Construct combined texture-sampler (temp usampler3D)
|
||||
0:41 'g_tTex3du4' (uniform utexture3D)
|
||||
0:41 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.700000
|
||||
0:? 0.800000
|
||||
0:? 0.900000
|
||||
0:? Constant:
|
||||
0:? 1 (const int)
|
||||
0:? 0 (const int)
|
||||
0:? -1 (const int)
|
||||
0:46 move second child to first child (temp float)
|
||||
0:46 Depth: direct index for structure (temp float FragDepth)
|
||||
0:46 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||
0:46 Constant:
|
||||
0:46 1 (const int)
|
||||
0:46 Constant:
|
||||
0:46 1.000000
|
||||
0:48 Branch: Return with expression
|
||||
0:48 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||
0:? Linker Objects
|
||||
0:? 'g_sSamp' (uniform sampler)
|
||||
0:? 'g_tTex1df4a' (uniform texture1D)
|
||||
0:? 'g_tTex1df4' (uniform texture1D)
|
||||
0:? 'g_tTex1di4' (uniform itexture1D)
|
||||
0:? 'g_tTex1du4' (uniform utexture1D)
|
||||
0:? 'g_tTex2df4' (uniform texture2D)
|
||||
0:? 'g_tTex2di4' (uniform itexture2D)
|
||||
0:? 'g_tTex2du4' (uniform utexture2D)
|
||||
0:? 'g_tTex3df4' (uniform texture3D)
|
||||
0:? 'g_tTex3di4' (uniform itexture3D)
|
||||
0:? 'g_tTex3du4' (uniform utexture3D)
|
||||
0:? 'g_tTexcdf4' (uniform textureCube)
|
||||
0:? 'g_tTexcdi4' (uniform itextureCube)
|
||||
0:? 'g_tTexcdu4' (uniform utextureCube)
|
||||
|
||||
|
||||
Linked fragment stage:
|
||||
|
||||
|
||||
Shader version: 450
|
||||
gl_FragCoord origin is upper left
|
||||
0:? Sequence
|
||||
0:50 Function Definition: main( (global structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||
0:28 Function Parameters:
|
||||
0:? Sequence
|
||||
0:31 Sequence
|
||||
0:31 move second child to first child (temp 4-component vector of float)
|
||||
0:31 'txval10' (temp 4-component vector of float)
|
||||
0:31 textureOffset (global 4-component vector of float)
|
||||
0:31 Construct combined texture-sampler (temp sampler1D)
|
||||
0:31 'g_tTex1df4' (uniform texture1D)
|
||||
0:31 'g_sSamp' (uniform sampler)
|
||||
0:31 Constant:
|
||||
0:31 0.100000
|
||||
0:31 Constant:
|
||||
0:31 1 (const int)
|
||||
0:32 Sequence
|
||||
0:32 move second child to first child (temp 4-component vector of int)
|
||||
0:32 'txval11' (temp 4-component vector of int)
|
||||
0:32 textureOffset (global 4-component vector of int)
|
||||
0:32 Construct combined texture-sampler (temp isampler1D)
|
||||
0:32 'g_tTex1di4' (uniform itexture1D)
|
||||
0:32 'g_sSamp' (uniform sampler)
|
||||
0:32 Constant:
|
||||
0:32 0.200000
|
||||
0:32 Constant:
|
||||
0:32 1 (const int)
|
||||
0:33 Sequence
|
||||
0:33 move second child to first child (temp 4-component vector of uint)
|
||||
0:33 'txval12' (temp 4-component vector of uint)
|
||||
0:33 textureOffset (global 4-component vector of uint)
|
||||
0:33 Construct combined texture-sampler (temp usampler1D)
|
||||
0:33 'g_tTex1du4' (uniform utexture1D)
|
||||
0:33 'g_sSamp' (uniform sampler)
|
||||
0:33 Constant:
|
||||
0:33 0.300000
|
||||
0:33 Constant:
|
||||
0:33 1 (const int)
|
||||
0:35 Sequence
|
||||
0:35 move second child to first child (temp 4-component vector of float)
|
||||
0:35 'txval20' (temp 4-component vector of float)
|
||||
0:35 textureOffset (global 4-component vector of float)
|
||||
0:35 Construct combined texture-sampler (temp sampler2D)
|
||||
0:35 'g_tTex2df4' (uniform texture2D)
|
||||
0:35 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.100000
|
||||
0:? 0.200000
|
||||
0:? Constant:
|
||||
0:? 1 (const int)
|
||||
0:? 0 (const int)
|
||||
0:36 Sequence
|
||||
0:36 move second child to first child (temp 4-component vector of int)
|
||||
0:36 'txval21' (temp 4-component vector of int)
|
||||
0:36 textureOffset (global 4-component vector of int)
|
||||
0:36 Construct combined texture-sampler (temp isampler2D)
|
||||
0:36 'g_tTex2di4' (uniform itexture2D)
|
||||
0:36 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.300000
|
||||
0:? 0.400000
|
||||
0:? Constant:
|
||||
0:? 1 (const int)
|
||||
0:? 1 (const int)
|
||||
0:37 Sequence
|
||||
0:37 move second child to first child (temp 4-component vector of uint)
|
||||
0:37 'txval22' (temp 4-component vector of uint)
|
||||
0:37 textureOffset (global 4-component vector of uint)
|
||||
0:37 Construct combined texture-sampler (temp usampler2D)
|
||||
0:37 'g_tTex2du4' (uniform utexture2D)
|
||||
0:37 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.500000
|
||||
0:? 0.600000
|
||||
0:? Constant:
|
||||
0:? 1 (const int)
|
||||
0:? -1 (const int)
|
||||
0:39 Sequence
|
||||
0:39 move second child to first child (temp 4-component vector of float)
|
||||
0:39 'txval30' (temp 4-component vector of float)
|
||||
0:39 textureOffset (global 4-component vector of float)
|
||||
0:39 Construct combined texture-sampler (temp sampler3D)
|
||||
0:39 'g_tTex3df4' (uniform texture3D)
|
||||
0:39 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.100000
|
||||
0:? 0.200000
|
||||
0:? 0.300000
|
||||
0:? Constant:
|
||||
0:? 1 (const int)
|
||||
0:? 0 (const int)
|
||||
0:? 1 (const int)
|
||||
0:40 Sequence
|
||||
0:40 move second child to first child (temp 4-component vector of int)
|
||||
0:40 'txval31' (temp 4-component vector of int)
|
||||
0:40 textureOffset (global 4-component vector of int)
|
||||
0:40 Construct combined texture-sampler (temp isampler3D)
|
||||
0:40 'g_tTex3di4' (uniform itexture3D)
|
||||
0:40 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.400000
|
||||
0:? 0.500000
|
||||
0:? 0.600000
|
||||
0:? Constant:
|
||||
0:? 1 (const int)
|
||||
0:? 1 (const int)
|
||||
0:? 1 (const int)
|
||||
0:41 Sequence
|
||||
0:41 move second child to first child (temp 4-component vector of uint)
|
||||
0:41 'txval32' (temp 4-component vector of uint)
|
||||
0:41 textureOffset (global 4-component vector of uint)
|
||||
0:41 Construct combined texture-sampler (temp usampler3D)
|
||||
0:41 'g_tTex3du4' (uniform utexture3D)
|
||||
0:41 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.700000
|
||||
0:? 0.800000
|
||||
0:? 0.900000
|
||||
0:? Constant:
|
||||
0:? 1 (const int)
|
||||
0:? 0 (const int)
|
||||
0:? -1 (const int)
|
||||
0:46 move second child to first child (temp float)
|
||||
0:46 Depth: direct index for structure (temp float FragDepth)
|
||||
0:46 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||
0:46 Constant:
|
||||
0:46 1 (const int)
|
||||
0:46 Constant:
|
||||
0:46 1.000000
|
||||
0:48 Branch: Return with expression
|
||||
0:48 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||
0:? Linker Objects
|
||||
0:? 'g_sSamp' (uniform sampler)
|
||||
0:? 'g_tTex1df4a' (uniform texture1D)
|
||||
0:? 'g_tTex1df4' (uniform texture1D)
|
||||
0:? 'g_tTex1di4' (uniform itexture1D)
|
||||
0:? 'g_tTex1du4' (uniform utexture1D)
|
||||
0:? 'g_tTex2df4' (uniform texture2D)
|
||||
0:? 'g_tTex2di4' (uniform itexture2D)
|
||||
0:? 'g_tTex2du4' (uniform utexture2D)
|
||||
0:? 'g_tTex3df4' (uniform texture3D)
|
||||
0:? 'g_tTex3di4' (uniform itexture3D)
|
||||
0:? 'g_tTex3du4' (uniform utexture3D)
|
||||
0:? 'g_tTexcdf4' (uniform textureCube)
|
||||
0:? 'g_tTexcdi4' (uniform itextureCube)
|
||||
0:? 'g_tTexcdu4' (uniform utextureCube)
|
||||
|
||||
// Module Version 10000
|
||||
// Generated by (magic number): 80001
|
||||
// Id's are bound by 145
|
||||
|
||||
Capability Shader
|
||||
Capability Sampled1D
|
||||
1: ExtInstImport "GLSL.std.450"
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint Fragment 4 "main"
|
||||
ExecutionMode 4 OriginUpperLeft
|
||||
Source HLSL 450
|
||||
Name 4 "main"
|
||||
Name 9 "txval10"
|
||||
Name 12 "g_tTex1df4"
|
||||
Name 16 "g_sSamp"
|
||||
Name 26 "txval11"
|
||||
Name 29 "g_tTex1di4"
|
||||
Name 39 "txval12"
|
||||
Name 42 "g_tTex1du4"
|
||||
Name 49 "txval20"
|
||||
Name 52 "g_tTex2df4"
|
||||
Name 63 "txval21"
|
||||
Name 66 "g_tTex2di4"
|
||||
Name 75 "txval22"
|
||||
Name 78 "g_tTex2du4"
|
||||
Name 89 "txval30"
|
||||
Name 92 "g_tTex3df4"
|
||||
Name 102 "txval31"
|
||||
Name 105 "g_tTex3di4"
|
||||
Name 113 "txval32"
|
||||
Name 116 "g_tTex3du4"
|
||||
Name 127 "PS_OUTPUT"
|
||||
MemberName 127(PS_OUTPUT) 0 "Color"
|
||||
MemberName 127(PS_OUTPUT) 1 "Depth"
|
||||
Name 129 "psout"
|
||||
Name 135 "g_tTex1df4a"
|
||||
Name 138 "g_tTexcdf4"
|
||||
Name 141 "g_tTexcdi4"
|
||||
Name 144 "g_tTexcdu4"
|
||||
Decorate 12(g_tTex1df4) DescriptorSet 0
|
||||
Decorate 16(g_sSamp) DescriptorSet 0
|
||||
Decorate 29(g_tTex1di4) DescriptorSet 0
|
||||
Decorate 42(g_tTex1du4) DescriptorSet 0
|
||||
Decorate 52(g_tTex2df4) DescriptorSet 0
|
||||
Decorate 66(g_tTex2di4) DescriptorSet 0
|
||||
Decorate 78(g_tTex2du4) DescriptorSet 0
|
||||
Decorate 92(g_tTex3df4) DescriptorSet 0
|
||||
Decorate 105(g_tTex3di4) DescriptorSet 0
|
||||
Decorate 116(g_tTex3du4) DescriptorSet 0
|
||||
MemberDecorate 127(PS_OUTPUT) 1 BuiltIn FragDepth
|
||||
Decorate 135(g_tTex1df4a) DescriptorSet 0
|
||||
Decorate 138(g_tTexcdf4) DescriptorSet 0
|
||||
Decorate 141(g_tTexcdi4) DescriptorSet 0
|
||||
Decorate 144(g_tTexcdu4) DescriptorSet 0
|
||||
2: TypeVoid
|
||||
3: TypeFunction 2
|
||||
6: TypeFloat 32
|
||||
7: TypeVector 6(float) 4
|
||||
8: TypePointer Function 7(fvec4)
|
||||
10: TypeImage 6(float) 1D sampled format:Unknown
|
||||
11: TypePointer UniformConstant 10
|
||||
12(g_tTex1df4): 11(ptr) Variable UniformConstant
|
||||
14: TypeSampler
|
||||
15: TypePointer UniformConstant 14
|
||||
16(g_sSamp): 15(ptr) Variable UniformConstant
|
||||
18: TypeSampledImage 10
|
||||
20: 6(float) Constant 1036831949
|
||||
21: TypeInt 32 1
|
||||
22: 21(int) Constant 1
|
||||
24: TypeVector 21(int) 4
|
||||
25: TypePointer Function 24(ivec4)
|
||||
27: TypeImage 21(int) 1D sampled format:Unknown
|
||||
28: TypePointer UniformConstant 27
|
||||
29(g_tTex1di4): 28(ptr) Variable UniformConstant
|
||||
32: TypeSampledImage 27
|
||||
34: 6(float) Constant 1045220557
|
||||
36: TypeInt 32 0
|
||||
37: TypeVector 36(int) 4
|
||||
38: TypePointer Function 37(ivec4)
|
||||
40: TypeImage 36(int) 1D sampled format:Unknown
|
||||
41: TypePointer UniformConstant 40
|
||||
42(g_tTex1du4): 41(ptr) Variable UniformConstant
|
||||
45: TypeSampledImage 40
|
||||
47: 6(float) Constant 1050253722
|
||||
50: TypeImage 6(float) 2D sampled format:Unknown
|
||||
51: TypePointer UniformConstant 50
|
||||
52(g_tTex2df4): 51(ptr) Variable UniformConstant
|
||||
55: TypeSampledImage 50
|
||||
57: TypeVector 6(float) 2
|
||||
58: 57(fvec2) ConstantComposite 20 34
|
||||
59: TypeVector 21(int) 2
|
||||
60: 21(int) Constant 0
|
||||
61: 59(ivec2) ConstantComposite 22 60
|
||||
64: TypeImage 21(int) 2D sampled format:Unknown
|
||||
65: TypePointer UniformConstant 64
|
||||
66(g_tTex2di4): 65(ptr) Variable UniformConstant
|
||||
69: TypeSampledImage 64
|
||||
71: 6(float) Constant 1053609165
|
||||
72: 57(fvec2) ConstantComposite 47 71
|
||||
73: 59(ivec2) ConstantComposite 22 22
|
||||
76: TypeImage 36(int) 2D sampled format:Unknown
|
||||
77: TypePointer UniformConstant 76
|
||||
78(g_tTex2du4): 77(ptr) Variable UniformConstant
|
||||
81: TypeSampledImage 76
|
||||
83: 6(float) Constant 1056964608
|
||||
84: 6(float) Constant 1058642330
|
||||
85: 57(fvec2) ConstantComposite 83 84
|
||||
86: 21(int) Constant 4294967295
|
||||
87: 59(ivec2) ConstantComposite 22 86
|
||||
90: TypeImage 6(float) 3D sampled format:Unknown
|
||||
91: TypePointer UniformConstant 90
|
||||
92(g_tTex3df4): 91(ptr) Variable UniformConstant
|
||||
95: TypeSampledImage 90
|
||||
97: TypeVector 6(float) 3
|
||||
98: 97(fvec3) ConstantComposite 20 34 47
|
||||
99: TypeVector 21(int) 3
|
||||
100: 99(ivec3) ConstantComposite 22 60 22
|
||||
103: TypeImage 21(int) 3D sampled format:Unknown
|
||||
104: TypePointer UniformConstant 103
|
||||
105(g_tTex3di4): 104(ptr) Variable UniformConstant
|
||||
108: TypeSampledImage 103
|
||||
110: 97(fvec3) ConstantComposite 71 83 84
|
||||
111: 99(ivec3) ConstantComposite 22 22 22
|
||||
114: TypeImage 36(int) 3D sampled format:Unknown
|
||||
115: TypePointer UniformConstant 114
|
||||
116(g_tTex3du4): 115(ptr) Variable UniformConstant
|
||||
119: TypeSampledImage 114
|
||||
121: 6(float) Constant 1060320051
|
||||
122: 6(float) Constant 1061997773
|
||||
123: 6(float) Constant 1063675494
|
||||
124: 97(fvec3) ConstantComposite 121 122 123
|
||||
125: 99(ivec3) ConstantComposite 22 60 86
|
||||
127(PS_OUTPUT): TypeStruct 7(fvec4) 6(float)
|
||||
128: TypePointer Function 127(PS_OUTPUT)
|
||||
130: 6(float) Constant 1065353216
|
||||
131: TypePointer Function 6(float)
|
||||
135(g_tTex1df4a): 11(ptr) Variable UniformConstant
|
||||
136: TypeImage 6(float) Cube sampled format:Unknown
|
||||
137: TypePointer UniformConstant 136
|
||||
138(g_tTexcdf4): 137(ptr) Variable UniformConstant
|
||||
139: TypeImage 21(int) Cube sampled format:Unknown
|
||||
140: TypePointer UniformConstant 139
|
||||
141(g_tTexcdi4): 140(ptr) Variable UniformConstant
|
||||
142: TypeImage 36(int) Cube sampled format:Unknown
|
||||
143: TypePointer UniformConstant 142
|
||||
144(g_tTexcdu4): 143(ptr) Variable UniformConstant
|
||||
4(main): 2 Function None 3
|
||||
5: Label
|
||||
9(txval10): 8(ptr) Variable Function
|
||||
26(txval11): 25(ptr) Variable Function
|
||||
39(txval12): 38(ptr) Variable Function
|
||||
49(txval20): 8(ptr) Variable Function
|
||||
63(txval21): 25(ptr) Variable Function
|
||||
75(txval22): 38(ptr) Variable Function
|
||||
89(txval30): 8(ptr) Variable Function
|
||||
102(txval31): 25(ptr) Variable Function
|
||||
113(txval32): 38(ptr) Variable Function
|
||||
129(psout): 128(ptr) Variable Function
|
||||
13: 10 Load 12(g_tTex1df4)
|
||||
17: 14 Load 16(g_sSamp)
|
||||
19: 18 SampledImage 13 17
|
||||
23: 7(fvec4) ImageSampleImplicitLod 19 20 ConstOffset 22
|
||||
Store 9(txval10) 23
|
||||
30: 27 Load 29(g_tTex1di4)
|
||||
31: 14 Load 16(g_sSamp)
|
||||
33: 32 SampledImage 30 31
|
||||
35: 24(ivec4) ImageSampleImplicitLod 33 34 ConstOffset 22
|
||||
Store 26(txval11) 35
|
||||
43: 40 Load 42(g_tTex1du4)
|
||||
44: 14 Load 16(g_sSamp)
|
||||
46: 45 SampledImage 43 44
|
||||
48: 37(ivec4) ImageSampleImplicitLod 46 47 ConstOffset 22
|
||||
Store 39(txval12) 48
|
||||
53: 50 Load 52(g_tTex2df4)
|
||||
54: 14 Load 16(g_sSamp)
|
||||
56: 55 SampledImage 53 54
|
||||
62: 7(fvec4) ImageSampleImplicitLod 56 58 ConstOffset 61
|
||||
Store 49(txval20) 62
|
||||
67: 64 Load 66(g_tTex2di4)
|
||||
68: 14 Load 16(g_sSamp)
|
||||
70: 69 SampledImage 67 68
|
||||
74: 24(ivec4) ImageSampleImplicitLod 70 72 ConstOffset 73
|
||||
Store 63(txval21) 74
|
||||
79: 76 Load 78(g_tTex2du4)
|
||||
80: 14 Load 16(g_sSamp)
|
||||
82: 81 SampledImage 79 80
|
||||
88: 37(ivec4) ImageSampleImplicitLod 82 85 ConstOffset 87
|
||||
Store 75(txval22) 88
|
||||
93: 90 Load 92(g_tTex3df4)
|
||||
94: 14 Load 16(g_sSamp)
|
||||
96: 95 SampledImage 93 94
|
||||
101: 7(fvec4) ImageSampleImplicitLod 96 98 ConstOffset 100
|
||||
Store 89(txval30) 101
|
||||
106: 103 Load 105(g_tTex3di4)
|
||||
107: 14 Load 16(g_sSamp)
|
||||
109: 108 SampledImage 106 107
|
||||
112: 24(ivec4) ImageSampleImplicitLod 109 110 ConstOffset 111
|
||||
Store 102(txval31) 112
|
||||
117: 114 Load 116(g_tTex3du4)
|
||||
118: 14 Load 16(g_sSamp)
|
||||
120: 119 SampledImage 117 118
|
||||
126: 37(ivec4) ImageSampleImplicitLod 120 124 ConstOffset 125
|
||||
Store 113(txval32) 126
|
||||
132: 131(ptr) AccessChain 129(psout) 22
|
||||
Store 132 130
|
||||
133:127(PS_OUTPUT) Load 129(psout)
|
||||
ReturnValue 133
|
||||
FunctionEnd
|
||||
Reference in New Issue
Block a user