Front-end Arrays of arrays: Add ES-specific checks and tests. AoA should be quite close to done now.

This commit is contained in:
John Kessenich
2015-09-11 15:25:38 -06:00
parent a06bd527ca
commit 9312269d09
16 changed files with 742 additions and 33 deletions

View File

@@ -129,7 +129,8 @@ ERROR: 0:426: 'blend equation' : can only apply to a standalone qualifier
ERROR: 0:427: 'blend equation' : can only apply to a standalone qualifier
ERROR: 0:428: 'blend equation' : can only apply to a standalone qualifier
ERROR: 0:429: 'blend_support' : unknown blend equation
ERROR: 121 compilation errors. No code generated.
ERROR: 0:431: 'fragment-shader array-of-array output' : not supported with this profile: es
ERROR: 122 compilation errors. No code generated.
Shader version: 310
@@ -1006,6 +1007,7 @@ ERROR: node is still EOpNull!
0:? 'colorfsi' (flat sample in mediump 4-component vector of float)
0:? 'sampInArray' (smooth sample in 4-element array of mediump 3-component vector of float)
0:? 'badout' (out mediump 4-component vector of float)
0:? 'outAA' (out 2-element array of 2-element array of mediump 4-component vector of float)
Linked fragment stage:
@@ -1886,4 +1888,5 @@ ERROR: node is still EOpNull!
0:? 'colorfsi' (flat sample in mediump 4-component vector of float)
0:? 'sampInArray' (smooth sample in 4-element array of mediump 3-component vector of float)
0:? 'badout' (out mediump 4-component vector of float)
0:? 'outAA' (out 2-element array of 2-element array of mediump 4-component vector of float)