GLSL: Add version-number checking.
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25
Test/baseResults/435.vert.out
Executable file
25
Test/baseResults/435.vert.out
Executable file
@@ -0,0 +1,25 @@
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435.vert
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ERROR: version not supported
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ERROR: 1 compilation errors. No code generated.
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Shader version: 450
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ERROR: node is still EOpNull!
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0:2 Function Definition: main( ( global void)
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0:2 Function Parameters:
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0:? Linker Objects
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0:? 'gl_VertexID' ( gl_VertexId int VertexId)
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0:? 'gl_InstanceID' ( gl_InstanceId int InstanceId)
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Linked vertex stage:
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Shader version: 450
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ERROR: node is still EOpNull!
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0:2 Function Definition: main( ( global void)
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0:2 Function Parameters:
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0:? Linker Objects
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0:? 'gl_VertexID' ( gl_VertexId int VertexId)
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0:? 'gl_InstanceID' ( gl_InstanceId int InstanceId)
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