glslang ES reference: Don't allow std430 on uniform blocks (bug 14095).

git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@31484 e7fa87d3-cd2b-0410-9028-fcbf551c1848
This commit is contained in:
John Kessenich
2015-06-12 22:09:25 +00:00
parent 453bb26ef5
commit 93930d6f9a
7 changed files with 22 additions and 6 deletions

View File

@@ -82,7 +82,7 @@ layout(location = 40) out vec4 bigout1; // ERROR, too big
layout(location = 40) out vec4 bigout2; // ERROR, overlap
layout(location = -2) out vec4 neg; // ERROR, negative
layout(std430) uniform b430 {
layout(std430) buffer b430 {
int i;
} b430i;