HLSL: Handle "." for structure dereference and swizzle.

This commit is contained in:
John Kessenich
2016-06-17 17:16:27 -06:00
parent 5aa59e2044
commit 93a162a857
6 changed files with 200 additions and 45 deletions

View File

@@ -93,6 +93,7 @@ INSTANTIATE_TEST_CASE_P(
{"hlsl.scope.frag", "PixelShaderFunction"},
{"hlsl.sin.frag", "PixelShaderFunction"},
{"hlsl.struct.frag", "PixelShaderFunction"},
{"hlsl.swizzle.frag", "PixelShaderFunction"},
{"hlsl.whileLoop.frag", "PixelShaderFunction"},
{"hlsl.void.frag", "PixelShaderFunction"},
}),