GLSL 4.6: Implement draw parameters.

This commit is contained in:
John Kessenich
2017-07-23 23:11:41 -06:00
parent 0d0c6d38f0
commit 941f3bbd7a
6 changed files with 80 additions and 12 deletions

6
Test/spv.460.vert Normal file
View File

@@ -0,0 +1,6 @@
#version 460
void main()
{
int a = gl_BaseVertex + gl_BaseInstance + gl_DrawID;
}