Add geometry shader input array sizing/checking WRT declared input primitive layout.

git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@23698 e7fa87d3-cd2b-0410-9028-fcbf551c1848
This commit is contained in:
John Kessenich
2013-10-24 22:41:04 +00:00
parent ab41fe5df6
commit 9497485e14
18 changed files with 369 additions and 63 deletions

View File

@@ -19,4 +19,5 @@ ERROR: node is still EOpNull!
0:? 'i' (smooth in 4-component vector of float)
0:? 'o' (out 4-component vector of float)
0:? 'gl_ClipDistance' (smooth in 5-element array of float)
0:? 'gl_ClipDistance' (smooth in 5-element array of float)