HLSL: Implement the register production.
This commit is contained in:
@@ -11,8 +11,8 @@ gl_FragCoord origin is upper left
|
||||
0:28 direct index (temp float)
|
||||
0:? textureQueryLod (temp float)
|
||||
0:28 Construct combined texture-sampler (temp sampler1DArray)
|
||||
0:28 'g_tTex1df4a' (uniform texture1DArray)
|
||||
0:28 'g_sSamp' (uniform sampler)
|
||||
0:28 'g_tTex1df4a' (layout(binding=1 ) uniform texture1DArray)
|
||||
0:28 'g_sSamp' (layout(binding=0 ) uniform sampler)
|
||||
0:28 Constant:
|
||||
0:28 0.100000
|
||||
0:28 Constant:
|
||||
@@ -24,7 +24,7 @@ gl_FragCoord origin is upper left
|
||||
0:? textureQueryLod (temp float)
|
||||
0:29 Construct combined texture-sampler (temp isampler1DArray)
|
||||
0:29 'g_tTex1di4a' (uniform itexture1DArray)
|
||||
0:29 'g_sSamp' (uniform sampler)
|
||||
0:29 'g_sSamp' (layout(binding=0 ) uniform sampler)
|
||||
0:29 Constant:
|
||||
0:29 0.200000
|
||||
0:29 Constant:
|
||||
@@ -36,7 +36,7 @@ gl_FragCoord origin is upper left
|
||||
0:? textureQueryLod (temp float)
|
||||
0:30 Construct combined texture-sampler (temp usampler1DArray)
|
||||
0:30 'g_tTex1du4a' (uniform utexture1DArray)
|
||||
0:30 'g_sSamp' (uniform sampler)
|
||||
0:30 'g_sSamp' (layout(binding=0 ) uniform sampler)
|
||||
0:30 Constant:
|
||||
0:30 0.300000
|
||||
0:30 Constant:
|
||||
@@ -48,7 +48,7 @@ gl_FragCoord origin is upper left
|
||||
0:? textureQueryLod (temp float)
|
||||
0:32 Construct combined texture-sampler (temp sampler2DArray)
|
||||
0:32 'g_tTex2df4a' (uniform texture2DArray)
|
||||
0:32 'g_sSamp' (uniform sampler)
|
||||
0:32 'g_sSamp' (layout(binding=0 ) uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.100000
|
||||
0:? 0.200000
|
||||
@@ -61,7 +61,7 @@ gl_FragCoord origin is upper left
|
||||
0:? textureQueryLod (temp float)
|
||||
0:33 Construct combined texture-sampler (temp isampler2DArray)
|
||||
0:33 'g_tTex2di4a' (uniform itexture2DArray)
|
||||
0:33 'g_sSamp' (uniform sampler)
|
||||
0:33 'g_sSamp' (layout(binding=0 ) uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.300000
|
||||
0:? 0.400000
|
||||
@@ -74,7 +74,7 @@ gl_FragCoord origin is upper left
|
||||
0:? textureQueryLod (temp float)
|
||||
0:34 Construct combined texture-sampler (temp usampler2DArray)
|
||||
0:34 'g_tTex2du4a' (uniform utexture2DArray)
|
||||
0:34 'g_sSamp' (uniform sampler)
|
||||
0:34 'g_sSamp' (layout(binding=0 ) uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.500000
|
||||
0:? 0.600000
|
||||
@@ -87,7 +87,7 @@ gl_FragCoord origin is upper left
|
||||
0:? textureQueryLod (temp float)
|
||||
0:36 Construct combined texture-sampler (temp samplerCubeArray)
|
||||
0:36 'g_tTexcdf4a' (uniform textureCubeArray)
|
||||
0:36 'g_sSamp' (uniform sampler)
|
||||
0:36 'g_sSamp' (layout(binding=0 ) uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.100000
|
||||
0:? 0.200000
|
||||
@@ -101,7 +101,7 @@ gl_FragCoord origin is upper left
|
||||
0:? textureQueryLod (temp float)
|
||||
0:37 Construct combined texture-sampler (temp isamplerCubeArray)
|
||||
0:37 'g_tTexcdi4a' (uniform itextureCubeArray)
|
||||
0:37 'g_sSamp' (uniform sampler)
|
||||
0:37 'g_sSamp' (layout(binding=0 ) uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.400000
|
||||
0:? 0.500000
|
||||
@@ -115,7 +115,7 @@ gl_FragCoord origin is upper left
|
||||
0:? textureQueryLod (temp float)
|
||||
0:38 Construct combined texture-sampler (temp usamplerCubeArray)
|
||||
0:38 'g_tTexcdu4a' (uniform utextureCubeArray)
|
||||
0:38 'g_sSamp' (uniform sampler)
|
||||
0:38 'g_sSamp' (layout(binding=0 ) uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.700000
|
||||
0:? 0.800000
|
||||
@@ -142,9 +142,9 @@ gl_FragCoord origin is upper left
|
||||
0:43 Branch: Return with expression
|
||||
0:43 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||
0:? Linker Objects
|
||||
0:? 'g_sSamp' (uniform sampler)
|
||||
0:? 'g_tTex1df4a' (uniform texture1DArray)
|
||||
0:? 'g_tTex1df4' (uniform texture1DArray)
|
||||
0:? 'g_sSamp' (layout(binding=0 ) uniform sampler)
|
||||
0:? 'g_tTex1df4a' (layout(binding=1 ) uniform texture1DArray)
|
||||
0:? 'g_tTex1df4' (layout(binding=0 ) uniform texture1DArray)
|
||||
0:? 'g_tTex1di4a' (uniform itexture1DArray)
|
||||
0:? 'g_tTex1du4a' (uniform utexture1DArray)
|
||||
0:? 'g_tTex2df4a' (uniform texture2DArray)
|
||||
@@ -170,8 +170,8 @@ gl_FragCoord origin is upper left
|
||||
0:28 direct index (temp float)
|
||||
0:? textureQueryLod (temp float)
|
||||
0:28 Construct combined texture-sampler (temp sampler1DArray)
|
||||
0:28 'g_tTex1df4a' (uniform texture1DArray)
|
||||
0:28 'g_sSamp' (uniform sampler)
|
||||
0:28 'g_tTex1df4a' (layout(binding=1 ) uniform texture1DArray)
|
||||
0:28 'g_sSamp' (layout(binding=0 ) uniform sampler)
|
||||
0:28 Constant:
|
||||
0:28 0.100000
|
||||
0:28 Constant:
|
||||
@@ -183,7 +183,7 @@ gl_FragCoord origin is upper left
|
||||
0:? textureQueryLod (temp float)
|
||||
0:29 Construct combined texture-sampler (temp isampler1DArray)
|
||||
0:29 'g_tTex1di4a' (uniform itexture1DArray)
|
||||
0:29 'g_sSamp' (uniform sampler)
|
||||
0:29 'g_sSamp' (layout(binding=0 ) uniform sampler)
|
||||
0:29 Constant:
|
||||
0:29 0.200000
|
||||
0:29 Constant:
|
||||
@@ -195,7 +195,7 @@ gl_FragCoord origin is upper left
|
||||
0:? textureQueryLod (temp float)
|
||||
0:30 Construct combined texture-sampler (temp usampler1DArray)
|
||||
0:30 'g_tTex1du4a' (uniform utexture1DArray)
|
||||
0:30 'g_sSamp' (uniform sampler)
|
||||
0:30 'g_sSamp' (layout(binding=0 ) uniform sampler)
|
||||
0:30 Constant:
|
||||
0:30 0.300000
|
||||
0:30 Constant:
|
||||
@@ -207,7 +207,7 @@ gl_FragCoord origin is upper left
|
||||
0:? textureQueryLod (temp float)
|
||||
0:32 Construct combined texture-sampler (temp sampler2DArray)
|
||||
0:32 'g_tTex2df4a' (uniform texture2DArray)
|
||||
0:32 'g_sSamp' (uniform sampler)
|
||||
0:32 'g_sSamp' (layout(binding=0 ) uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.100000
|
||||
0:? 0.200000
|
||||
@@ -220,7 +220,7 @@ gl_FragCoord origin is upper left
|
||||
0:? textureQueryLod (temp float)
|
||||
0:33 Construct combined texture-sampler (temp isampler2DArray)
|
||||
0:33 'g_tTex2di4a' (uniform itexture2DArray)
|
||||
0:33 'g_sSamp' (uniform sampler)
|
||||
0:33 'g_sSamp' (layout(binding=0 ) uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.300000
|
||||
0:? 0.400000
|
||||
@@ -233,7 +233,7 @@ gl_FragCoord origin is upper left
|
||||
0:? textureQueryLod (temp float)
|
||||
0:34 Construct combined texture-sampler (temp usampler2DArray)
|
||||
0:34 'g_tTex2du4a' (uniform utexture2DArray)
|
||||
0:34 'g_sSamp' (uniform sampler)
|
||||
0:34 'g_sSamp' (layout(binding=0 ) uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.500000
|
||||
0:? 0.600000
|
||||
@@ -246,7 +246,7 @@ gl_FragCoord origin is upper left
|
||||
0:? textureQueryLod (temp float)
|
||||
0:36 Construct combined texture-sampler (temp samplerCubeArray)
|
||||
0:36 'g_tTexcdf4a' (uniform textureCubeArray)
|
||||
0:36 'g_sSamp' (uniform sampler)
|
||||
0:36 'g_sSamp' (layout(binding=0 ) uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.100000
|
||||
0:? 0.200000
|
||||
@@ -260,7 +260,7 @@ gl_FragCoord origin is upper left
|
||||
0:? textureQueryLod (temp float)
|
||||
0:37 Construct combined texture-sampler (temp isamplerCubeArray)
|
||||
0:37 'g_tTexcdi4a' (uniform itextureCubeArray)
|
||||
0:37 'g_sSamp' (uniform sampler)
|
||||
0:37 'g_sSamp' (layout(binding=0 ) uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.400000
|
||||
0:? 0.500000
|
||||
@@ -274,7 +274,7 @@ gl_FragCoord origin is upper left
|
||||
0:? textureQueryLod (temp float)
|
||||
0:38 Construct combined texture-sampler (temp usamplerCubeArray)
|
||||
0:38 'g_tTexcdu4a' (uniform utextureCubeArray)
|
||||
0:38 'g_sSamp' (uniform sampler)
|
||||
0:38 'g_sSamp' (layout(binding=0 ) uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.700000
|
||||
0:? 0.800000
|
||||
@@ -301,9 +301,9 @@ gl_FragCoord origin is upper left
|
||||
0:43 Branch: Return with expression
|
||||
0:43 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||
0:? Linker Objects
|
||||
0:? 'g_sSamp' (uniform sampler)
|
||||
0:? 'g_tTex1df4a' (uniform texture1DArray)
|
||||
0:? 'g_tTex1df4' (uniform texture1DArray)
|
||||
0:? 'g_sSamp' (layout(binding=0 ) uniform sampler)
|
||||
0:? 'g_tTex1df4a' (layout(binding=1 ) uniform texture1DArray)
|
||||
0:? 'g_tTex1df4' (layout(binding=0 ) uniform texture1DArray)
|
||||
0:? 'g_tTex1di4a' (uniform itexture1DArray)
|
||||
0:? 'g_tTex1du4a' (uniform utexture1DArray)
|
||||
0:? 'g_tTex2df4a' (uniform texture2DArray)
|
||||
@@ -352,7 +352,9 @@ gl_FragCoord origin is upper left
|
||||
Name 133 "psout"
|
||||
Name 142 "g_tTex1df4"
|
||||
Decorate 11(g_tTex1df4a) DescriptorSet 0
|
||||
Decorate 11(g_tTex1df4a) Binding 1
|
||||
Decorate 15(g_sSamp) DescriptorSet 0
|
||||
Decorate 15(g_sSamp) Binding 0
|
||||
Decorate 29(g_tTex1di4a) DescriptorSet 0
|
||||
Decorate 42(g_tTex1du4a) DescriptorSet 0
|
||||
Decorate 54(g_tTex2df4a) DescriptorSet 0
|
||||
@@ -363,6 +365,7 @@ gl_FragCoord origin is upper left
|
||||
Decorate 118(g_tTexcdu4a) DescriptorSet 0
|
||||
MemberDecorate 131(PS_OUTPUT) 1 BuiltIn FragDepth
|
||||
Decorate 142(g_tTex1df4) DescriptorSet 0
|
||||
Decorate 142(g_tTex1df4) Binding 0
|
||||
2: TypeVoid
|
||||
3: TypeFunction 2
|
||||
6: TypeFloat 32
|
||||
|
||||
Reference in New Issue
Block a user