GLSL: Promote HLSL entry-point renaming code to be used by GLSL as well.
Fixes #1045.
This commit is contained in:
45
Test/baseResults/glsl.entryPointRename.vert.bad.out
Normal file
45
Test/baseResults/glsl.entryPointRename.vert.bad.out
Normal file
@@ -0,0 +1,45 @@
|
||||
glsl.entryPointRename.vert
|
||||
ERROR: Source entry point must be "main"
|
||||
|
||||
// Module Version 10000
|
||||
// Generated by (magic number): 80001
|
||||
// Id's are bound by 20
|
||||
|
||||
Capability Shader
|
||||
1: ExtInstImport "GLSL.std.450"
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint Vertex 4 "foo" 13
|
||||
Source GLSL 460
|
||||
Name 4 "foo"
|
||||
Name 11 "gl_PerVertex"
|
||||
MemberName 11(gl_PerVertex) 0 "gl_Position"
|
||||
MemberName 11(gl_PerVertex) 1 "gl_PointSize"
|
||||
MemberName 11(gl_PerVertex) 2 "gl_ClipDistance"
|
||||
MemberName 11(gl_PerVertex) 3 "gl_CullDistance"
|
||||
Name 13 ""
|
||||
MemberDecorate 11(gl_PerVertex) 0 BuiltIn Position
|
||||
MemberDecorate 11(gl_PerVertex) 1 BuiltIn PointSize
|
||||
MemberDecorate 11(gl_PerVertex) 2 BuiltIn ClipDistance
|
||||
MemberDecorate 11(gl_PerVertex) 3 BuiltIn CullDistance
|
||||
Decorate 11(gl_PerVertex) Block
|
||||
2: TypeVoid
|
||||
3: TypeFunction 2
|
||||
6: TypeFloat 32
|
||||
7: TypeVector 6(float) 4
|
||||
8: TypeInt 32 0
|
||||
9: 8(int) Constant 1
|
||||
10: TypeArray 6(float) 9
|
||||
11(gl_PerVertex): TypeStruct 7(fvec4) 6(float) 10 10
|
||||
12: TypePointer Output 11(gl_PerVertex)
|
||||
13: 12(ptr) Variable Output
|
||||
14: TypeInt 32 1
|
||||
15: 14(int) Constant 0
|
||||
16: 6(float) Constant 1065353216
|
||||
17: 7(fvec4) ConstantComposite 16 16 16 16
|
||||
18: TypePointer Output 7(fvec4)
|
||||
4(foo): 2 Function None 3
|
||||
5: Label
|
||||
19: 18(ptr) AccessChain 13 15
|
||||
Store 19 17
|
||||
Return
|
||||
FunctionEnd
|
||||
Reference in New Issue
Block a user