GLSL: Promote HLSL entry-point renaming code to be used by GLSL as well.

Fixes #1045.
This commit is contained in:
John Kessenich
2017-09-11 21:48:19 -06:00
parent 4f4683d251
commit 9855bdad00
16 changed files with 1066 additions and 957 deletions

View File

@@ -91,7 +91,7 @@ namespace glslang {
bool acceptConstantBufferType(TType&);
bool acceptStruct(TType&, TIntermNode*& nodeList);
bool acceptStructDeclarationList(TTypeList*&, TIntermNode*& nodeList, TVector<TFunctionDeclarator>&);
bool acceptMemberFunctionDefinition(TIntermNode*& nodeList, const TType&, const TString& memberName,
bool acceptMemberFunctionDefinition(TIntermNode*& nodeList, const TType&, TString& memberName,
TFunctionDeclarator&);
bool acceptFunctionParameters(TFunction&);
bool acceptParameterDeclaration(TFunction&);