GLSL/SPV: Fix #1196: Require resources to have layout(binding=X).

This commit is contained in:
John Kessenich
2018-02-21 18:19:49 -07:00
parent 2d9973de0e
commit 9c9c4e90df
20 changed files with 114 additions and 64 deletions

View File

@@ -126,7 +126,7 @@ diff -b $BASEDIR/spv.looseUniformNoLoc.vert.out $TARGETDIR/spv.looseUniformNoLoc
# Testing debug information
#
echo Testing SPV Debug Information
$EXE -g --relaxed-errors --suppress-warnings --aml --hlsl-offsets --nsf \
$EXE -g --relaxed-errors --suppress-warnings --aml --amb --hlsl-offsets --nsf \
-G -H spv.debugInfo.frag --rsb frag 3 > $TARGETDIR/spv.debugInfo.frag.out
diff -b $BASEDIR/spv.debugInfo.frag.out $TARGETDIR/spv.debugInfo.frag.out || HASERROR=1
$EXE -g -D -Od -e newMain -g --amb --aml --fua --hlsl-iomap --nsf --sib 1 --ssb 2 --sbb 3 --stb 4 --suavb 5 --sub 6 \