GLSL/SPV: Fix #1196: Require resources to have layout(binding=X).
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@@ -126,7 +126,7 @@ diff -b $BASEDIR/spv.looseUniformNoLoc.vert.out $TARGETDIR/spv.looseUniformNoLoc
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# Testing debug information
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#
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echo Testing SPV Debug Information
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$EXE -g --relaxed-errors --suppress-warnings --aml --hlsl-offsets --nsf \
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$EXE -g --relaxed-errors --suppress-warnings --aml --amb --hlsl-offsets --nsf \
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-G -H spv.debugInfo.frag --rsb frag 3 > $TARGETDIR/spv.debugInfo.frag.out
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diff -b $BASEDIR/spv.debugInfo.frag.out $TARGETDIR/spv.debugInfo.frag.out || HASERROR=1
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$EXE -g -D -Od -e newMain -g --amb --aml --fua --hlsl-iomap --nsf --sib 1 --ssb 2 --sbb 3 --stb 4 --suavb 5 --sub 6 \
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