Merge pull request #797 from steve-lunarg/scalar-length
HLSL: allow length() on scalars
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				| @ -1,6 +1,5 @@ | ||||
| hlsl.intrinsics.negative.frag | ||||
| ERROR: 0:10: 'determinant' : no matching overloaded function found  | ||||
| ERROR: 0:23: 'length' : ambiguous best function under implicit type conversion  | ||||
| ERROR: 0:25: 'normalize' : ambiguous best function under implicit type conversion  | ||||
| ERROR: 0:26: 'reflect' : ambiguous best function under implicit type conversion  | ||||
| ERROR: 0:27: 'refract' : ambiguous best function under implicit type conversion  | ||||
| @ -59,7 +58,7 @@ ERROR: 0:133: 'normalize' : no matching overloaded function found | ||||
| ERROR: 0:133: 'reflect' : no matching overloaded function found  | ||||
| ERROR: 0:133: 'refract' : no matching overloaded function found  | ||||
| ERROR: 0:133: 'reversebits' : no matching overloaded function found  | ||||
| ERROR: 60 compilation errors.  No code generated. | ||||
| ERROR: 59 compilation errors.  No code generated. | ||||
| 
 | ||||
| 
 | ||||
| Shader version: 450 | ||||
| @ -120,7 +119,6 @@ ERROR: node is still EOpNull! | ||||
| 0:14        Convert float to uint ( temp uint) | ||||
| 0:14          'inF0' ( in float) | ||||
| 0:23      length ( temp float) | ||||
| 0:23        Construct vec2 ( in 2-component vector of float) | ||||
| 0:23        'inF0' ( in float) | ||||
| 0:24      Function Call: msad4(u1;vu2;vu4; ( temp 4-component vector of uint) | ||||
| 0:24        Convert float to uint ( temp uint) | ||||
| @ -582,7 +580,6 @@ ERROR: node is still EOpNull! | ||||
| 0:14        Convert float to uint ( temp uint) | ||||
| 0:14          'inF0' ( in float) | ||||
| 0:23      length ( temp float) | ||||
| 0:23        Construct vec2 ( in 2-component vector of float) | ||||
| 0:23        'inF0' ( in float) | ||||
| 0:24      Function Call: msad4(u1;vu2;vu4; ( temp 4-component vector of uint) | ||||
| 0:24        Convert float to uint ( temp uint) | ||||
|  | ||||
							
								
								
									
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								Test/baseResults/hlsl.scalar-length.frag.out
									
									
									
									
									
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								Test/baseResults/hlsl.scalar-length.frag.out
									
									
									
									
									
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							| @ -0,0 +1,111 @@ | ||||
| hlsl.scalar-length.frag | ||||
| Shader version: 450 | ||||
| gl_FragCoord origin is upper left | ||||
| 0:? Sequence | ||||
| 0:2  Function Definition: @main( ( temp 4-component vector of float) | ||||
| 0:2    Function Parameters:  | ||||
| 0:?     Sequence | ||||
| 0:3      Sequence | ||||
| 0:3        move second child to first child ( temp 4-component vector of float) | ||||
| 0:3          'test' ( temp 4-component vector of float) | ||||
| 0:3          Constant: | ||||
| 0:3            0.000000 | ||||
| 0:3            1.000000 | ||||
| 0:3            2.000000 | ||||
| 0:3            3.000000 | ||||
| 0:5      Branch: Return with expression | ||||
| 0:5        Construct vec4 ( temp 4-component vector of float) | ||||
| 0:5          length ( temp float) | ||||
| 0:5            direct index ( temp float) | ||||
| 0:5              'test' ( temp 4-component vector of float) | ||||
| 0:5              Constant: | ||||
| 0:5                3 (const int) | ||||
| 0:2  Function Definition: main( ( temp void) | ||||
| 0:2    Function Parameters:  | ||||
| 0:?     Sequence | ||||
| 0:2      move second child to first child ( temp 4-component vector of float) | ||||
| 0:?         '@entryPointOutput' (layout( location=0) out 4-component vector of float) | ||||
| 0:2        Function Call: @main( ( temp 4-component vector of float) | ||||
| 0:?   Linker Objects | ||||
| 0:?     '@entryPointOutput' (layout( location=0) out 4-component vector of float) | ||||
| 
 | ||||
| 
 | ||||
| Linked fragment stage: | ||||
| 
 | ||||
| 
 | ||||
| Shader version: 450 | ||||
| gl_FragCoord origin is upper left | ||||
| 0:? Sequence | ||||
| 0:2  Function Definition: @main( ( temp 4-component vector of float) | ||||
| 0:2    Function Parameters:  | ||||
| 0:?     Sequence | ||||
| 0:3      Sequence | ||||
| 0:3        move second child to first child ( temp 4-component vector of float) | ||||
| 0:3          'test' ( temp 4-component vector of float) | ||||
| 0:3          Constant: | ||||
| 0:3            0.000000 | ||||
| 0:3            1.000000 | ||||
| 0:3            2.000000 | ||||
| 0:3            3.000000 | ||||
| 0:5      Branch: Return with expression | ||||
| 0:5        Construct vec4 ( temp 4-component vector of float) | ||||
| 0:5          length ( temp float) | ||||
| 0:5            direct index ( temp float) | ||||
| 0:5              'test' ( temp 4-component vector of float) | ||||
| 0:5              Constant: | ||||
| 0:5                3 (const int) | ||||
| 0:2  Function Definition: main( ( temp void) | ||||
| 0:2    Function Parameters:  | ||||
| 0:?     Sequence | ||||
| 0:2      move second child to first child ( temp 4-component vector of float) | ||||
| 0:?         '@entryPointOutput' (layout( location=0) out 4-component vector of float) | ||||
| 0:2        Function Call: @main( ( temp 4-component vector of float) | ||||
| 0:?   Linker Objects | ||||
| 0:?     '@entryPointOutput' (layout( location=0) out 4-component vector of float) | ||||
| 
 | ||||
| // Module Version 10000 | ||||
| // Generated by (magic number): 80001 | ||||
| // Id's are bound by 30 | ||||
| 
 | ||||
|                               Capability Shader | ||||
|                1:             ExtInstImport  "GLSL.std.450" | ||||
|                               MemoryModel Logical GLSL450 | ||||
|                               EntryPoint Fragment 4  "main" 28 | ||||
|                               ExecutionMode 4 OriginUpperLeft | ||||
|                               Name 4  "main" | ||||
|                               Name 9  "@main(" | ||||
|                               Name 12  "test" | ||||
|                               Name 28  "@entryPointOutput" | ||||
|                               Decorate 28(@entryPointOutput) Location 0 | ||||
|                2:             TypeVoid | ||||
|                3:             TypeFunction 2 | ||||
|                6:             TypeFloat 32 | ||||
|                7:             TypeVector 6(float) 4 | ||||
|                8:             TypeFunction 7(fvec4) | ||||
|               11:             TypePointer Function 7(fvec4) | ||||
|               13:    6(float) Constant 0 | ||||
|               14:    6(float) Constant 1065353216 | ||||
|               15:    6(float) Constant 1073741824 | ||||
|               16:    6(float) Constant 1077936128 | ||||
|               17:    7(fvec4) ConstantComposite 13 14 15 16 | ||||
|               18:             TypeInt 32 0 | ||||
|               19:     18(int) Constant 3 | ||||
|               20:             TypePointer Function 6(float) | ||||
|               27:             TypePointer Output 7(fvec4) | ||||
| 28(@entryPointOutput):     27(ptr) Variable Output | ||||
|          4(main):           2 Function None 3 | ||||
|                5:             Label | ||||
|               29:    7(fvec4) FunctionCall 9(@main() | ||||
|                               Store 28(@entryPointOutput) 29 | ||||
|                               Return | ||||
|                               FunctionEnd | ||||
|        9(@main():    7(fvec4) Function None 8 | ||||
|               10:             Label | ||||
|         12(test):     11(ptr) Variable Function | ||||
|                               Store 12(test) 17 | ||||
|               21:     20(ptr) AccessChain 12(test) 19 | ||||
|               22:    6(float) Load 21 | ||||
|               23:    6(float) ExtInst 1(GLSL.std.450) 66(Length) 22 | ||||
|               24:    7(fvec4) CompositeConstruct 23 23 23 23 | ||||
|                               ReturnValue 24 | ||||
|                               FunctionEnd | ||||
							
								
								
									
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								Test/hlsl.scalar-length.frag
									
									
									
									
									
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								Test/hlsl.scalar-length.frag
									
									
									
									
									
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							| @ -0,0 +1,6 @@ | ||||
| float4 main() : SV_Target0 | ||||
| { | ||||
|     float4 test = { 0, 1, 2, 3 }; | ||||
| 
 | ||||
|     return length(test.a); | ||||
| } | ||||
| @ -216,6 +216,7 @@ INSTANTIATE_TEST_CASE_P( | ||||
|         {"hlsl.samplelevel.offset.dx10.frag", "main"}, | ||||
|         {"hlsl.samplelevel.offsetarray.dx10.frag", "main"}, | ||||
|         {"hlsl.sample.sub-vec4.dx10.frag", "main"}, | ||||
|         {"hlsl.scalar-length.frag", "main"}, | ||||
|         {"hlsl.semicolons.frag", "main"}, | ||||
|         {"hlsl.shapeConv.frag", "main"}, | ||||
|         {"hlsl.shapeConvRet.frag", "main"}, | ||||
|  | ||||
| @ -359,7 +359,7 @@ inline bool IsValid(const char* cname, char retOrder, char retType, char argOrde | ||||
|     const std::string name(cname); | ||||
| 
 | ||||
|     // these do not have vec1 versions
 | ||||
|     if (dim0 == 1 && (name == "length" || name == "normalize" || name == "reflect" || name == "refract")) | ||||
|     if (dim0 == 1 && (name == "normalize" || name == "reflect" || name == "refract")) | ||||
|         return false; | ||||
| 
 | ||||
|     if (!IsTextureType(argOrder) && (isVec && dim0 == 1)) // avoid vec1
 | ||||
| @ -625,7 +625,7 @@ void TBuiltInParseablesHlsl::initialize(int /*version*/, EProfile /*profile*/, c | ||||
|         { "isinf",                            nullptr, "B" ,      "SVM",            "F",             EShLangAll,    false }, | ||||
|         { "isnan",                            nullptr, "B" ,      "SVM",            "F",             EShLangAll,    false }, | ||||
|         { "ldexp",                            nullptr, nullptr,   "SVM,",           "F,",            EShLangAll,    false }, | ||||
|         { "length",                           "S",     "F",       "V",              "F",             EShLangAll,    false }, | ||||
|         { "length",                           "S",     "F",       "SV",             "F",             EShLangAll,    false }, | ||||
|         { "lerp",                             nullptr, nullptr,   "VM,,",           "F,,",           EShLangAll,    false }, | ||||
|         { "lerp",                             nullptr, nullptr,   "SVM,,S",         "F,,",           EShLangAll,    false }, | ||||
|         { "lit",                              "V4",    "F",       "S,,",            "F,,",           EShLangAll,    false }, | ||||
|  | ||||
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