GLSL: Allow desktop shaders to call functions from outside main().

Fixes issue #239.
This commit is contained in:
John Kessenich
2016-12-05 21:36:48 -07:00
parent ec2e27adf8
commit 9df6aa5361
3 changed files with 7 additions and 7 deletions

View File

@@ -1,9 +1,8 @@
110scope.vert
ERROR: 0:5: 'a' : redefinition
ERROR: 0:34: 'f' : can't call user function from global scope
ERROR: 0:57: 'z' : undeclared identifier
ERROR: 0:57: 'z' : redefinition
ERROR: 4 compilation errors. No code generated.
ERROR: 3 compilation errors. No code generated.
Shader version: 110