HLSL: Handle greater/less depth modes. Fixes issue #489.

This commit is contained in:
John Kessenich
2016-09-02 20:05:19 -06:00
parent a305166ea4
commit 9e079535a0
9 changed files with 158 additions and 13 deletions

View File

@@ -81,6 +81,8 @@ INSTANTIATE_TEST_CASE_P(
{"hlsl.cast.frag", "PixelShaderFunction"},
{"hlsl.conditional.frag", "PixelShaderFunction"},
{"hlsl.constructexpr.frag", "main"},
{"hlsl.depthGreater.frag", "PixelShaderFunction"},
{"hlsl.depthLess.frag", "PixelShaderFunction"},
{"hlsl.discard.frag", "PixelShaderFunction"},
{"hlsl.doLoop.frag", "PixelShaderFunction"},
{"hlsl.entry-out.frag", "PixelShaderFunction"},