Add-support-for-SPV_NV_fragment_shader_barycentric

This commit is contained in:
Chao Chen
2018-09-19 11:39:56 -07:00
parent 6dd4757f0f
commit 9eada4b971
19 changed files with 4369 additions and 4061 deletions

View File

@@ -33,7 +33,7 @@ enum Op;
enum Capability;
static const int GLSLextNVVersion = 100;
static const int GLSLextNVRevision = 5;
static const int GLSLextNVRevision = 6;
//SPV_NV_sample_mask_override_coverage
const char* const E_SPV_NV_sample_mask_override_coverage = "SPV_NV_sample_mask_override_coverage";
@@ -54,4 +54,7 @@ const char* const E_SPV_NVX_multiview_per_view_attributes = "SPV_NVX_multiview_p
//SPV_NV_shader_subgroup_partitioned
const char* const E_SPV_NV_shader_subgroup_partitioned = "SPV_NV_shader_subgroup_partitioned";
//SPV_NV_fragment_shader_barycentric
const char* const E_SPV_NV_fragment_shader_barycentric = "SPV_NV_fragment_shader_barycentric";
#endif // #ifndef GLSLextNV_H