HLSL: Line numbers only: Set locations (line numbers) on synthesized flattening code.

This commit is contained in:
John Kessenich
2016-10-01 17:17:55 -06:00
parent d8fe2ca8e5
commit a08c929d8e
64 changed files with 359 additions and 360 deletions

View File

@@ -19,8 +19,8 @@ gl_FragCoord origin is upper left
0:11 1.000000
0:11 1.000000
0:11 1.000000
0:? Sequence
0:? Sequence
0:12 Sequence
0:12 Sequence
0:12 move second child to first child (noContraction temp 4-component vector of float)
0:? 'color' (layout(location=0 ) noContraction out 4-component vector of float)
0:12 color: direct index for structure (noContraction temp 4-component vector of float)
@@ -56,8 +56,8 @@ gl_FragCoord origin is upper left
0:11 1.000000
0:11 1.000000
0:11 1.000000
0:? Sequence
0:? Sequence
0:12 Sequence
0:12 Sequence
0:12 move second child to first child (noContraction temp 4-component vector of float)
0:? 'color' (layout(location=0 ) noContraction out 4-component vector of float)
0:12 color: direct index for structure (noContraction temp 4-component vector of float)