HLSL: Line numbers only: Set locations (line numbers) on synthesized flattening code.
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@@ -19,8 +19,8 @@ gl_FragCoord origin is upper left
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0:11 1.000000
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0:11 1.000000
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0:11 1.000000
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0:? Sequence
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0:? Sequence
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0:12 Sequence
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0:12 Sequence
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0:12 move second child to first child (noContraction temp 4-component vector of float)
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0:? 'color' (layout(location=0 ) noContraction out 4-component vector of float)
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0:12 color: direct index for structure (noContraction temp 4-component vector of float)
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@@ -56,8 +56,8 @@ gl_FragCoord origin is upper left
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0:11 1.000000
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0:11 1.000000
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0:11 1.000000
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0:? Sequence
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0:? Sequence
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0:12 Sequence
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0:12 Sequence
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0:12 move second child to first child (noContraction temp 4-component vector of float)
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0:? 'color' (layout(location=0 ) noContraction out 4-component vector of float)
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0:12 color: direct index for structure (noContraction temp 4-component vector of float)
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