HLSL: Line numbers only: Set locations (line numbers) on synthesized flattening code.
This commit is contained in:
@@ -157,8 +157,8 @@ gl_FragCoord origin is upper left
|
||||
0:46 1 (const int)
|
||||
0:46 Constant:
|
||||
0:46 1.000000
|
||||
0:? Sequence
|
||||
0:? Sequence
|
||||
0:48 Sequence
|
||||
0:48 Sequence
|
||||
0:48 move second child to first child (temp 4-component vector of float)
|
||||
0:? 'Color' (layout(location=0 ) out 4-component vector of float)
|
||||
0:48 Color: direct index for structure (temp 4-component vector of float)
|
||||
@@ -352,8 +352,8 @@ gl_FragCoord origin is upper left
|
||||
0:46 1 (const int)
|
||||
0:46 Constant:
|
||||
0:46 1.000000
|
||||
0:? Sequence
|
||||
0:? Sequence
|
||||
0:48 Sequence
|
||||
0:48 Sequence
|
||||
0:48 move second child to first child (temp 4-component vector of float)
|
||||
0:? 'Color' (layout(location=0 ) out 4-component vector of float)
|
||||
0:48 Color: direct index for structure (temp 4-component vector of float)
|
||||
|
||||
Reference in New Issue
Block a user