HLSL: Fix #758: Support character literals (except for numeric escape sequences).
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@@ -93,6 +93,7 @@ INSTANTIATE_TEST_CASE_P(
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{"hlsl.calculatelod.dx10.frag", "main"},
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{"hlsl.calculatelodunclamped.dx10.frag", "main"},
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{"hlsl.cast.frag", "PixelShaderFunction"},
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{"hlsl.charLit.vert", "main"},
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{"hlsl.clip.frag", "main"},
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{"hlsl.comparison.vec.frag", "main"},
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{"hlsl.conditional.frag", "PixelShaderFunction"},
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