BUILD.gn: only use complete_static_lib on mac
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BUILD.gn
6
BUILD.gn
@ -157,7 +157,11 @@ static_library("glslang_static") {
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deps = [
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deps = [
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":glslang_sources",
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":glslang_sources",
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]
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]
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complete_static_lib = true
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# Without this the macOS linker complains that the static library is empty
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if (is_mac) {
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complete_static_lib = true
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}
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configs -= [ "//build/config/compiler:chromium_code" ]
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configs -= [ "//build/config/compiler:chromium_code" ]
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configs += [ "//build/config/compiler:no_chromium_code" ]
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configs += [ "//build/config/compiler:no_chromium_code" ]
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