HLSL: Add gather, improve proto generator machine for upcoming 2DMS/Shadow
This commit is contained in:
359
Test/baseResults/hlsl.gather.array.dx10.frag.out
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359
Test/baseResults/hlsl.gather.array.dx10.frag.out
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hlsl.gather.array.dx10.frag
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Shader version: 450
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gl_FragCoord origin is upper left
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0:? Sequence
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0:44 Function Definition: main( (global structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:24 Function Parameters:
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0:? Sequence
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0:29 Sequence
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0:29 move second child to first child (temp 4-component vector of float)
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0:29 'txval20' (temp 4-component vector of float)
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0:29 textureGather (global 4-component vector of float)
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0:29 Construct combined texture-sampler (temp sampler2DArray)
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0:29 'g_tTex2df4a' (uniform texture2DArray)
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0:29 'g_sSamp' (uniform sampler)
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0:? Constant:
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0:? 0.100000
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0:? 0.200000
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0:? 0.300000
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0:30 Sequence
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0:30 move second child to first child (temp 4-component vector of int)
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0:30 'txval21' (temp 4-component vector of int)
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0:30 textureGather (global 4-component vector of int)
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0:30 Construct combined texture-sampler (temp isampler2DArray)
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0:30 'g_tTex2di4a' (uniform itexture2DArray)
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0:30 'g_sSamp' (uniform sampler)
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0:? Constant:
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0:? 0.300000
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0:? 0.400000
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0:? 0.500000
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0:31 Sequence
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0:31 move second child to first child (temp 4-component vector of uint)
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0:31 'txval22' (temp 4-component vector of uint)
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0:31 textureGather (global 4-component vector of uint)
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0:31 Construct combined texture-sampler (temp usampler2DArray)
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0:31 'g_tTex2du4a' (uniform utexture2DArray)
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0:31 'g_sSamp' (uniform sampler)
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0:? Constant:
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0:? 0.500000
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0:? 0.600000
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0:? 0.700000
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0:35 Sequence
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0:35 move second child to first child (temp 4-component vector of float)
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0:35 'txval40' (temp 4-component vector of float)
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0:35 textureGather (global 4-component vector of float)
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0:35 Construct combined texture-sampler (temp samplerCubeArray)
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0:35 'g_tTexcdf4a' (uniform textureCubeArray)
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0:35 'g_sSamp' (uniform sampler)
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0:? Constant:
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0:? 0.100000
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0:? 0.200000
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0:? 0.300000
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0:? 0.400000
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0:36 Sequence
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0:36 move second child to first child (temp 4-component vector of int)
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0:36 'txval41' (temp 4-component vector of int)
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0:36 textureGather (global 4-component vector of int)
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0:36 Construct combined texture-sampler (temp isamplerCubeArray)
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0:36 'g_tTexcdi4a' (uniform itextureCubeArray)
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0:36 'g_sSamp' (uniform sampler)
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0:? Constant:
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0:? 0.400000
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0:? 0.500000
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0:? 0.600000
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0:? 0.700000
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0:37 Sequence
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0:37 move second child to first child (temp 4-component vector of uint)
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0:37 'txval42' (temp 4-component vector of uint)
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0:37 textureGather (global 4-component vector of uint)
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0:37 Construct combined texture-sampler (temp usamplerCubeArray)
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0:37 'g_tTexcdu4a' (uniform utextureCubeArray)
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0:37 'g_sSamp' (uniform sampler)
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0:? Constant:
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0:? 0.700000
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0:? 0.800000
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0:? 0.900000
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0:? 1.000000
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0:40 move second child to first child (temp float)
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0:40 Depth: direct index for structure (temp float FragDepth)
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0:40 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:40 Constant:
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0:40 1 (const int)
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0:40 Constant:
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0:40 1.000000
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0:42 Branch: Return with expression
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0:42 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:? Linker Objects
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0:? 'g_sSamp' (uniform sampler)
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0:? 'g_tTex1df4a' (uniform texture1DArray)
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0:? 'g_tTex1df4' (uniform texture1DArray)
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0:? 'g_tTex1di4a' (uniform itexture1DArray)
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0:? 'g_tTex1du4a' (uniform utexture1DArray)
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0:? 'g_tTex2df4a' (uniform texture2DArray)
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0:? 'g_tTex2di4a' (uniform itexture2DArray)
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0:? 'g_tTex2du4a' (uniform utexture2DArray)
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0:? 'g_tTexcdf4a' (uniform textureCubeArray)
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0:? 'g_tTexcdi4a' (uniform itextureCubeArray)
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0:? 'g_tTexcdu4a' (uniform utextureCubeArray)
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Linked fragment stage:
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Shader version: 450
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gl_FragCoord origin is upper left
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0:? Sequence
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0:44 Function Definition: main( (global structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:24 Function Parameters:
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0:? Sequence
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0:29 Sequence
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0:29 move second child to first child (temp 4-component vector of float)
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0:29 'txval20' (temp 4-component vector of float)
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0:29 textureGather (global 4-component vector of float)
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0:29 Construct combined texture-sampler (temp sampler2DArray)
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0:29 'g_tTex2df4a' (uniform texture2DArray)
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0:29 'g_sSamp' (uniform sampler)
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0:? Constant:
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0:? 0.100000
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0:? 0.200000
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0:? 0.300000
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0:30 Sequence
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0:30 move second child to first child (temp 4-component vector of int)
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0:30 'txval21' (temp 4-component vector of int)
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0:30 textureGather (global 4-component vector of int)
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0:30 Construct combined texture-sampler (temp isampler2DArray)
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0:30 'g_tTex2di4a' (uniform itexture2DArray)
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0:30 'g_sSamp' (uniform sampler)
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0:? Constant:
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0:? 0.300000
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0:? 0.400000
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0:? 0.500000
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0:31 Sequence
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0:31 move second child to first child (temp 4-component vector of uint)
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0:31 'txval22' (temp 4-component vector of uint)
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0:31 textureGather (global 4-component vector of uint)
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0:31 Construct combined texture-sampler (temp usampler2DArray)
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0:31 'g_tTex2du4a' (uniform utexture2DArray)
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0:31 'g_sSamp' (uniform sampler)
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0:? Constant:
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0:? 0.500000
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0:? 0.600000
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0:? 0.700000
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0:35 Sequence
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0:35 move second child to first child (temp 4-component vector of float)
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0:35 'txval40' (temp 4-component vector of float)
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0:35 textureGather (global 4-component vector of float)
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0:35 Construct combined texture-sampler (temp samplerCubeArray)
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0:35 'g_tTexcdf4a' (uniform textureCubeArray)
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0:35 'g_sSamp' (uniform sampler)
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0:? Constant:
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0:? 0.100000
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0:? 0.200000
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0:? 0.300000
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0:? 0.400000
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0:36 Sequence
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0:36 move second child to first child (temp 4-component vector of int)
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0:36 'txval41' (temp 4-component vector of int)
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0:36 textureGather (global 4-component vector of int)
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0:36 Construct combined texture-sampler (temp isamplerCubeArray)
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0:36 'g_tTexcdi4a' (uniform itextureCubeArray)
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0:36 'g_sSamp' (uniform sampler)
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0:? Constant:
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0:? 0.400000
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0:? 0.500000
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0:? 0.600000
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0:? 0.700000
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0:37 Sequence
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0:37 move second child to first child (temp 4-component vector of uint)
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0:37 'txval42' (temp 4-component vector of uint)
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0:37 textureGather (global 4-component vector of uint)
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0:37 Construct combined texture-sampler (temp usamplerCubeArray)
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0:37 'g_tTexcdu4a' (uniform utextureCubeArray)
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0:37 'g_sSamp' (uniform sampler)
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0:? Constant:
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0:? 0.700000
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0:? 0.800000
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0:? 0.900000
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0:? 1.000000
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0:40 move second child to first child (temp float)
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0:40 Depth: direct index for structure (temp float FragDepth)
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0:40 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:40 Constant:
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0:40 1 (const int)
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0:40 Constant:
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0:40 1.000000
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0:42 Branch: Return with expression
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0:42 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:? Linker Objects
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0:? 'g_sSamp' (uniform sampler)
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0:? 'g_tTex1df4a' (uniform texture1DArray)
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0:? 'g_tTex1df4' (uniform texture1DArray)
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0:? 'g_tTex1di4a' (uniform itexture1DArray)
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0:? 'g_tTex1du4a' (uniform utexture1DArray)
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0:? 'g_tTex2df4a' (uniform texture2DArray)
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0:? 'g_tTex2di4a' (uniform itexture2DArray)
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0:? 'g_tTex2du4a' (uniform utexture2DArray)
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0:? 'g_tTexcdf4a' (uniform textureCubeArray)
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0:? 'g_tTexcdi4a' (uniform itextureCubeArray)
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0:? 'g_tTexcdu4a' (uniform utextureCubeArray)
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// Module Version 10000
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// Generated by (magic number): 80001
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// Id's are bound by 108
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Capability Shader
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Capability Sampled1D
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Capability SampledCubeArray
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Fragment 4 "main"
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ExecutionMode 4 OriginUpperLeft
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Source HLSL 450
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Name 4 "main"
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Name 9 "txval20"
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Name 12 "g_tTex2df4a"
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Name 16 "g_sSamp"
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Name 30 "txval21"
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Name 33 "g_tTex2di4a"
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Name 45 "txval22"
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Name 48 "g_tTex2du4a"
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Name 57 "txval40"
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Name 60 "g_tTexcdf4a"
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Name 67 "txval41"
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Name 70 "g_tTexcdi4a"
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Name 77 "txval42"
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Name 80 "g_tTexcdu4a"
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Name 90 "PS_OUTPUT"
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MemberName 90(PS_OUTPUT) 0 "Color"
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MemberName 90(PS_OUTPUT) 1 "Depth"
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Name 92 "psout"
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Name 100 "g_tTex1df4a"
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Name 101 "g_tTex1df4"
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Name 104 "g_tTex1di4a"
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Name 107 "g_tTex1du4a"
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Decorate 12(g_tTex2df4a) DescriptorSet 0
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Decorate 16(g_sSamp) DescriptorSet 0
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Decorate 33(g_tTex2di4a) DescriptorSet 0
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Decorate 48(g_tTex2du4a) DescriptorSet 0
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Decorate 60(g_tTexcdf4a) DescriptorSet 0
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Decorate 70(g_tTexcdi4a) DescriptorSet 0
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Decorate 80(g_tTexcdu4a) DescriptorSet 0
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MemberDecorate 90(PS_OUTPUT) 1 BuiltIn FragDepth
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Decorate 100(g_tTex1df4a) DescriptorSet 0
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Decorate 101(g_tTex1df4) DescriptorSet 0
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Decorate 104(g_tTex1di4a) DescriptorSet 0
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Decorate 107(g_tTex1du4a) DescriptorSet 0
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2: TypeVoid
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3: TypeFunction 2
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6: TypeFloat 32
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7: TypeVector 6(float) 4
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8: TypePointer Function 7(fvec4)
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10: TypeImage 6(float) 2D array sampled format:Unknown
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11: TypePointer UniformConstant 10
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12(g_tTex2df4a): 11(ptr) Variable UniformConstant
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14: TypeSampler
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15: TypePointer UniformConstant 14
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16(g_sSamp): 15(ptr) Variable UniformConstant
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18: TypeSampledImage 10
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20: TypeVector 6(float) 3
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21: 6(float) Constant 1036831949
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22: 6(float) Constant 1045220557
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23: 6(float) Constant 1050253722
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24: 20(fvec3) ConstantComposite 21 22 23
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25: TypeInt 32 1
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26: 25(int) Constant 0
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28: TypeVector 25(int) 4
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29: TypePointer Function 28(ivec4)
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31: TypeImage 25(int) 2D array sampled format:Unknown
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32: TypePointer UniformConstant 31
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33(g_tTex2di4a): 32(ptr) Variable UniformConstant
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36: TypeSampledImage 31
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38: 6(float) Constant 1053609165
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39: 6(float) Constant 1056964608
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40: 20(fvec3) ConstantComposite 23 38 39
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42: TypeInt 32 0
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43: TypeVector 42(int) 4
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44: TypePointer Function 43(ivec4)
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46: TypeImage 42(int) 2D array sampled format:Unknown
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47: TypePointer UniformConstant 46
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48(g_tTex2du4a): 47(ptr) Variable UniformConstant
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51: TypeSampledImage 46
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53: 6(float) Constant 1058642330
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54: 6(float) Constant 1060320051
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55: 20(fvec3) ConstantComposite 39 53 54
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58: TypeImage 6(float) Cube array sampled format:Unknown
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59: TypePointer UniformConstant 58
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60(g_tTexcdf4a): 59(ptr) Variable UniformConstant
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63: TypeSampledImage 58
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65: 7(fvec4) ConstantComposite 21 22 23 38
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68: TypeImage 25(int) Cube array sampled format:Unknown
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69: TypePointer UniformConstant 68
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70(g_tTexcdi4a): 69(ptr) Variable UniformConstant
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73: TypeSampledImage 68
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75: 7(fvec4) ConstantComposite 38 39 53 54
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78: TypeImage 42(int) Cube array sampled format:Unknown
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79: TypePointer UniformConstant 78
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80(g_tTexcdu4a): 79(ptr) Variable UniformConstant
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83: TypeSampledImage 78
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85: 6(float) Constant 1061997773
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86: 6(float) Constant 1063675494
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87: 6(float) Constant 1065353216
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88: 7(fvec4) ConstantComposite 54 85 86 87
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90(PS_OUTPUT): TypeStruct 7(fvec4) 6(float)
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91: TypePointer Function 90(PS_OUTPUT)
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93: 25(int) Constant 1
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94: TypePointer Function 6(float)
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||||
98: TypeImage 6(float) 1D array sampled format:Unknown
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99: TypePointer UniformConstant 98
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100(g_tTex1df4a): 99(ptr) Variable UniformConstant
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||||
101(g_tTex1df4): 99(ptr) Variable UniformConstant
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||||
102: TypeImage 25(int) 1D array sampled format:Unknown
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||||
103: TypePointer UniformConstant 102
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||||
104(g_tTex1di4a): 103(ptr) Variable UniformConstant
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||||
105: TypeImage 42(int) 1D array sampled format:Unknown
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||||
106: TypePointer UniformConstant 105
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||||
107(g_tTex1du4a): 106(ptr) Variable UniformConstant
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||||
4(main): 2 Function None 3
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5: Label
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9(txval20): 8(ptr) Variable Function
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||||
30(txval21): 29(ptr) Variable Function
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||||
45(txval22): 44(ptr) Variable Function
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||||
57(txval40): 8(ptr) Variable Function
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||||
67(txval41): 29(ptr) Variable Function
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||||
77(txval42): 44(ptr) Variable Function
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||||
92(psout): 91(ptr) Variable Function
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||||
13: 10 Load 12(g_tTex2df4a)
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17: 14 Load 16(g_sSamp)
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19: 18 SampledImage 13 17
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27: 7(fvec4) ImageGather 19 24 26
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Store 9(txval20) 27
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34: 31 Load 33(g_tTex2di4a)
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35: 14 Load 16(g_sSamp)
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37: 36 SampledImage 34 35
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||||
41: 28(ivec4) ImageGather 37 40 26
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Store 30(txval21) 41
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49: 46 Load 48(g_tTex2du4a)
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50: 14 Load 16(g_sSamp)
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52: 51 SampledImage 49 50
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56: 43(ivec4) ImageGather 52 55 26
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Store 45(txval22) 56
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61: 58 Load 60(g_tTexcdf4a)
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62: 14 Load 16(g_sSamp)
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64: 63 SampledImage 61 62
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66: 7(fvec4) ImageGather 64 65 26
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Store 57(txval40) 66
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71: 68 Load 70(g_tTexcdi4a)
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72: 14 Load 16(g_sSamp)
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74: 73 SampledImage 71 72
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76: 28(ivec4) ImageGather 74 75 26
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Store 67(txval41) 76
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81: 78 Load 80(g_tTexcdu4a)
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82: 14 Load 16(g_sSamp)
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84: 83 SampledImage 81 82
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89: 43(ivec4) ImageGather 84 88 26
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Store 77(txval42) 89
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95: 94(ptr) AccessChain 92(psout) 93
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Store 95 87
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96:90(PS_OUTPUT) Load 92(psout)
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ReturnValue 96
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FunctionEnd
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373
Test/baseResults/hlsl.gather.basic.dx10.frag.out
Normal file
373
Test/baseResults/hlsl.gather.basic.dx10.frag.out
Normal file
@@ -0,0 +1,373 @@
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hlsl.gather.basic.dx10.frag
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Shader version: 450
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gl_FragCoord origin is upper left
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0:? Sequence
|
||||
0:49 Function Definition: main( (global structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||
0:29 Function Parameters:
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0:? Sequence
|
||||
0:34 Sequence
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||||
0:34 move second child to first child (temp 4-component vector of float)
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0:34 'txval20' (temp 4-component vector of float)
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||||
0:34 textureGather (global 4-component vector of float)
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0:34 Construct combined texture-sampler (temp sampler2D)
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0:34 'g_tTex2df4' (uniform texture2D)
|
||||
0:34 'g_sSamp' (uniform sampler)
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||||
0:? Constant:
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||||
0:? 0.100000
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0:? 0.200000
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0:35 Sequence
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||||
0:35 move second child to first child (temp 4-component vector of int)
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||||
0:35 'txval21' (temp 4-component vector of int)
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||||
0:35 textureGather (global 4-component vector of int)
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||||
0:35 Construct combined texture-sampler (temp isampler2D)
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||||
0:35 'g_tTex2di4' (uniform itexture2D)
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||||
0:35 'g_sSamp' (uniform sampler)
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||||
0:? Constant:
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||||
0:? 0.300000
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0:? 0.400000
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0:36 Sequence
|
||||
0:36 move second child to first child (temp 4-component vector of uint)
|
||||
0:36 'txval22' (temp 4-component vector of uint)
|
||||
0:36 textureGather (global 4-component vector of uint)
|
||||
0:36 Construct combined texture-sampler (temp usampler2D)
|
||||
0:36 'g_tTex2du4' (uniform utexture2D)
|
||||
0:36 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.500000
|
||||
0:? 0.600000
|
||||
0:40 Sequence
|
||||
0:40 move second child to first child (temp 4-component vector of float)
|
||||
0:40 'txval40' (temp 4-component vector of float)
|
||||
0:40 textureGather (global 4-component vector of float)
|
||||
0:40 Construct combined texture-sampler (temp samplerCube)
|
||||
0:40 'g_tTexcdf4' (uniform textureCube)
|
||||
0:40 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.100000
|
||||
0:? 0.200000
|
||||
0:? 0.300000
|
||||
0:41 Sequence
|
||||
0:41 move second child to first child (temp 4-component vector of int)
|
||||
0:41 'txval41' (temp 4-component vector of int)
|
||||
0:41 textureGather (global 4-component vector of int)
|
||||
0:41 Construct combined texture-sampler (temp isamplerCube)
|
||||
0:41 'g_tTexcdi4' (uniform itextureCube)
|
||||
0:41 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.400000
|
||||
0:? 0.500000
|
||||
0:? 0.600000
|
||||
0:42 Sequence
|
||||
0:42 move second child to first child (temp 4-component vector of uint)
|
||||
0:42 'txval42' (temp 4-component vector of uint)
|
||||
0:42 textureGather (global 4-component vector of uint)
|
||||
0:42 Construct combined texture-sampler (temp usamplerCube)
|
||||
0:42 'g_tTexcdu4' (uniform utextureCube)
|
||||
0:42 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.700000
|
||||
0:? 0.800000
|
||||
0:? 0.900000
|
||||
0:45 move second child to first child (temp float)
|
||||
0:45 Depth: direct index for structure (temp float FragDepth)
|
||||
0:45 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||
0:45 Constant:
|
||||
0:45 1 (const int)
|
||||
0:45 Constant:
|
||||
0:45 1.000000
|
||||
0:47 Branch: Return with expression
|
||||
0:47 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||
0:? Linker Objects
|
||||
0:? 'g_sSamp' (uniform sampler)
|
||||
0:? 'g_sSamp2d' (uniform sampler)
|
||||
0:? 'g_tTex1df4a' (uniform texture1D)
|
||||
0:? 'g_tTex1df4' (uniform texture1D)
|
||||
0:? 'g_tTex1di4' (uniform itexture1D)
|
||||
0:? 'g_tTex1du4' (uniform utexture1D)
|
||||
0:? 'g_tTex2df4' (uniform texture2D)
|
||||
0:? 'g_tTex2di4' (uniform itexture2D)
|
||||
0:? 'g_tTex2du4' (uniform utexture2D)
|
||||
0:? 'g_tTex3df4' (uniform texture3D)
|
||||
0:? 'g_tTex3di4' (uniform itexture3D)
|
||||
0:? 'g_tTex3du4' (uniform utexture3D)
|
||||
0:? 'g_tTexcdf4' (uniform textureCube)
|
||||
0:? 'g_tTexcdi4' (uniform itextureCube)
|
||||
0:? 'g_tTexcdu4' (uniform utextureCube)
|
||||
|
||||
|
||||
Linked fragment stage:
|
||||
|
||||
|
||||
Shader version: 450
|
||||
gl_FragCoord origin is upper left
|
||||
0:? Sequence
|
||||
0:49 Function Definition: main( (global structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||
0:29 Function Parameters:
|
||||
0:? Sequence
|
||||
0:34 Sequence
|
||||
0:34 move second child to first child (temp 4-component vector of float)
|
||||
0:34 'txval20' (temp 4-component vector of float)
|
||||
0:34 textureGather (global 4-component vector of float)
|
||||
0:34 Construct combined texture-sampler (temp sampler2D)
|
||||
0:34 'g_tTex2df4' (uniform texture2D)
|
||||
0:34 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.100000
|
||||
0:? 0.200000
|
||||
0:35 Sequence
|
||||
0:35 move second child to first child (temp 4-component vector of int)
|
||||
0:35 'txval21' (temp 4-component vector of int)
|
||||
0:35 textureGather (global 4-component vector of int)
|
||||
0:35 Construct combined texture-sampler (temp isampler2D)
|
||||
0:35 'g_tTex2di4' (uniform itexture2D)
|
||||
0:35 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.300000
|
||||
0:? 0.400000
|
||||
0:36 Sequence
|
||||
0:36 move second child to first child (temp 4-component vector of uint)
|
||||
0:36 'txval22' (temp 4-component vector of uint)
|
||||
0:36 textureGather (global 4-component vector of uint)
|
||||
0:36 Construct combined texture-sampler (temp usampler2D)
|
||||
0:36 'g_tTex2du4' (uniform utexture2D)
|
||||
0:36 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.500000
|
||||
0:? 0.600000
|
||||
0:40 Sequence
|
||||
0:40 move second child to first child (temp 4-component vector of float)
|
||||
0:40 'txval40' (temp 4-component vector of float)
|
||||
0:40 textureGather (global 4-component vector of float)
|
||||
0:40 Construct combined texture-sampler (temp samplerCube)
|
||||
0:40 'g_tTexcdf4' (uniform textureCube)
|
||||
0:40 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.100000
|
||||
0:? 0.200000
|
||||
0:? 0.300000
|
||||
0:41 Sequence
|
||||
0:41 move second child to first child (temp 4-component vector of int)
|
||||
0:41 'txval41' (temp 4-component vector of int)
|
||||
0:41 textureGather (global 4-component vector of int)
|
||||
0:41 Construct combined texture-sampler (temp isamplerCube)
|
||||
0:41 'g_tTexcdi4' (uniform itextureCube)
|
||||
0:41 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.400000
|
||||
0:? 0.500000
|
||||
0:? 0.600000
|
||||
0:42 Sequence
|
||||
0:42 move second child to first child (temp 4-component vector of uint)
|
||||
0:42 'txval42' (temp 4-component vector of uint)
|
||||
0:42 textureGather (global 4-component vector of uint)
|
||||
0:42 Construct combined texture-sampler (temp usamplerCube)
|
||||
0:42 'g_tTexcdu4' (uniform utextureCube)
|
||||
0:42 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.700000
|
||||
0:? 0.800000
|
||||
0:? 0.900000
|
||||
0:45 move second child to first child (temp float)
|
||||
0:45 Depth: direct index for structure (temp float FragDepth)
|
||||
0:45 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||
0:45 Constant:
|
||||
0:45 1 (const int)
|
||||
0:45 Constant:
|
||||
0:45 1.000000
|
||||
0:47 Branch: Return with expression
|
||||
0:47 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||
0:? Linker Objects
|
||||
0:? 'g_sSamp' (uniform sampler)
|
||||
0:? 'g_sSamp2d' (uniform sampler)
|
||||
0:? 'g_tTex1df4a' (uniform texture1D)
|
||||
0:? 'g_tTex1df4' (uniform texture1D)
|
||||
0:? 'g_tTex1di4' (uniform itexture1D)
|
||||
0:? 'g_tTex1du4' (uniform utexture1D)
|
||||
0:? 'g_tTex2df4' (uniform texture2D)
|
||||
0:? 'g_tTex2di4' (uniform itexture2D)
|
||||
0:? 'g_tTex2du4' (uniform utexture2D)
|
||||
0:? 'g_tTex3df4' (uniform texture3D)
|
||||
0:? 'g_tTex3di4' (uniform itexture3D)
|
||||
0:? 'g_tTex3du4' (uniform utexture3D)
|
||||
0:? 'g_tTexcdf4' (uniform textureCube)
|
||||
0:? 'g_tTexcdi4' (uniform itextureCube)
|
||||
0:? 'g_tTexcdu4' (uniform utextureCube)
|
||||
|
||||
// Module Version 10000
|
||||
// Generated by (magic number): 80001
|
||||
// Id's are bound by 119
|
||||
|
||||
Capability Shader
|
||||
Capability Sampled1D
|
||||
1: ExtInstImport "GLSL.std.450"
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint Fragment 4 "main"
|
||||
ExecutionMode 4 OriginUpperLeft
|
||||
Source HLSL 450
|
||||
Name 4 "main"
|
||||
Name 9 "txval20"
|
||||
Name 12 "g_tTex2df4"
|
||||
Name 16 "g_sSamp"
|
||||
Name 29 "txval21"
|
||||
Name 32 "g_tTex2di4"
|
||||
Name 44 "txval22"
|
||||
Name 47 "g_tTex2du4"
|
||||
Name 56 "txval40"
|
||||
Name 59 "g_tTexcdf4"
|
||||
Name 67 "txval41"
|
||||
Name 70 "g_tTexcdi4"
|
||||
Name 77 "txval42"
|
||||
Name 80 "g_tTexcdu4"
|
||||
Name 90 "PS_OUTPUT"
|
||||
MemberName 90(PS_OUTPUT) 0 "Color"
|
||||
MemberName 90(PS_OUTPUT) 1 "Depth"
|
||||
Name 92 "psout"
|
||||
Name 99 "g_sSamp2d"
|
||||
Name 102 "g_tTex1df4a"
|
||||
Name 103 "g_tTex1df4"
|
||||
Name 106 "g_tTex1di4"
|
||||
Name 109 "g_tTex1du4"
|
||||
Name 112 "g_tTex3df4"
|
||||
Name 115 "g_tTex3di4"
|
||||
Name 118 "g_tTex3du4"
|
||||
Decorate 12(g_tTex2df4) DescriptorSet 0
|
||||
Decorate 16(g_sSamp) DescriptorSet 0
|
||||
Decorate 32(g_tTex2di4) DescriptorSet 0
|
||||
Decorate 47(g_tTex2du4) DescriptorSet 0
|
||||
Decorate 59(g_tTexcdf4) DescriptorSet 0
|
||||
Decorate 70(g_tTexcdi4) DescriptorSet 0
|
||||
Decorate 80(g_tTexcdu4) DescriptorSet 0
|
||||
MemberDecorate 90(PS_OUTPUT) 1 BuiltIn FragDepth
|
||||
Decorate 99(g_sSamp2d) DescriptorSet 0
|
||||
Decorate 102(g_tTex1df4a) DescriptorSet 0
|
||||
Decorate 103(g_tTex1df4) DescriptorSet 0
|
||||
Decorate 106(g_tTex1di4) DescriptorSet 0
|
||||
Decorate 109(g_tTex1du4) DescriptorSet 0
|
||||
Decorate 112(g_tTex3df4) DescriptorSet 0
|
||||
Decorate 115(g_tTex3di4) DescriptorSet 0
|
||||
Decorate 118(g_tTex3du4) DescriptorSet 0
|
||||
2: TypeVoid
|
||||
3: TypeFunction 2
|
||||
6: TypeFloat 32
|
||||
7: TypeVector 6(float) 4
|
||||
8: TypePointer Function 7(fvec4)
|
||||
10: TypeImage 6(float) 2D sampled format:Unknown
|
||||
11: TypePointer UniformConstant 10
|
||||
12(g_tTex2df4): 11(ptr) Variable UniformConstant
|
||||
14: TypeSampler
|
||||
15: TypePointer UniformConstant 14
|
||||
16(g_sSamp): 15(ptr) Variable UniformConstant
|
||||
18: TypeSampledImage 10
|
||||
20: TypeVector 6(float) 2
|
||||
21: 6(float) Constant 1036831949
|
||||
22: 6(float) Constant 1045220557
|
||||
23: 20(fvec2) ConstantComposite 21 22
|
||||
24: TypeInt 32 1
|
||||
25: 24(int) Constant 0
|
||||
27: TypeVector 24(int) 4
|
||||
28: TypePointer Function 27(ivec4)
|
||||
30: TypeImage 24(int) 2D sampled format:Unknown
|
||||
31: TypePointer UniformConstant 30
|
||||
32(g_tTex2di4): 31(ptr) Variable UniformConstant
|
||||
35: TypeSampledImage 30
|
||||
37: 6(float) Constant 1050253722
|
||||
38: 6(float) Constant 1053609165
|
||||
39: 20(fvec2) ConstantComposite 37 38
|
||||
41: TypeInt 32 0
|
||||
42: TypeVector 41(int) 4
|
||||
43: TypePointer Function 42(ivec4)
|
||||
45: TypeImage 41(int) 2D sampled format:Unknown
|
||||
46: TypePointer UniformConstant 45
|
||||
47(g_tTex2du4): 46(ptr) Variable UniformConstant
|
||||
50: TypeSampledImage 45
|
||||
52: 6(float) Constant 1056964608
|
||||
53: 6(float) Constant 1058642330
|
||||
54: 20(fvec2) ConstantComposite 52 53
|
||||
57: TypeImage 6(float) Cube sampled format:Unknown
|
||||
58: TypePointer UniformConstant 57
|
||||
59(g_tTexcdf4): 58(ptr) Variable UniformConstant
|
||||
62: TypeSampledImage 57
|
||||
64: TypeVector 6(float) 3
|
||||
65: 64(fvec3) ConstantComposite 21 22 37
|
||||
68: TypeImage 24(int) Cube sampled format:Unknown
|
||||
69: TypePointer UniformConstant 68
|
||||
70(g_tTexcdi4): 69(ptr) Variable UniformConstant
|
||||
73: TypeSampledImage 68
|
||||
75: 64(fvec3) ConstantComposite 38 52 53
|
||||
78: TypeImage 41(int) Cube sampled format:Unknown
|
||||
79: TypePointer UniformConstant 78
|
||||
80(g_tTexcdu4): 79(ptr) Variable UniformConstant
|
||||
83: TypeSampledImage 78
|
||||
85: 6(float) Constant 1060320051
|
||||
86: 6(float) Constant 1061997773
|
||||
87: 6(float) Constant 1063675494
|
||||
88: 64(fvec3) ConstantComposite 85 86 87
|
||||
90(PS_OUTPUT): TypeStruct 7(fvec4) 6(float)
|
||||
91: TypePointer Function 90(PS_OUTPUT)
|
||||
93: 24(int) Constant 1
|
||||
94: 6(float) Constant 1065353216
|
||||
95: TypePointer Function 6(float)
|
||||
99(g_sSamp2d): 15(ptr) Variable UniformConstant
|
||||
100: TypeImage 6(float) 1D sampled format:Unknown
|
||||
101: TypePointer UniformConstant 100
|
||||
102(g_tTex1df4a): 101(ptr) Variable UniformConstant
|
||||
103(g_tTex1df4): 101(ptr) Variable UniformConstant
|
||||
104: TypeImage 24(int) 1D sampled format:Unknown
|
||||
105: TypePointer UniformConstant 104
|
||||
106(g_tTex1di4): 105(ptr) Variable UniformConstant
|
||||
107: TypeImage 41(int) 1D sampled format:Unknown
|
||||
108: TypePointer UniformConstant 107
|
||||
109(g_tTex1du4): 108(ptr) Variable UniformConstant
|
||||
110: TypeImage 6(float) 3D sampled format:Unknown
|
||||
111: TypePointer UniformConstant 110
|
||||
112(g_tTex3df4): 111(ptr) Variable UniformConstant
|
||||
113: TypeImage 24(int) 3D sampled format:Unknown
|
||||
114: TypePointer UniformConstant 113
|
||||
115(g_tTex3di4): 114(ptr) Variable UniformConstant
|
||||
116: TypeImage 41(int) 3D sampled format:Unknown
|
||||
117: TypePointer UniformConstant 116
|
||||
118(g_tTex3du4): 117(ptr) Variable UniformConstant
|
||||
4(main): 2 Function None 3
|
||||
5: Label
|
||||
9(txval20): 8(ptr) Variable Function
|
||||
29(txval21): 28(ptr) Variable Function
|
||||
44(txval22): 43(ptr) Variable Function
|
||||
56(txval40): 8(ptr) Variable Function
|
||||
67(txval41): 28(ptr) Variable Function
|
||||
77(txval42): 43(ptr) Variable Function
|
||||
92(psout): 91(ptr) Variable Function
|
||||
13: 10 Load 12(g_tTex2df4)
|
||||
17: 14 Load 16(g_sSamp)
|
||||
19: 18 SampledImage 13 17
|
||||
26: 7(fvec4) ImageGather 19 23 25
|
||||
Store 9(txval20) 26
|
||||
33: 30 Load 32(g_tTex2di4)
|
||||
34: 14 Load 16(g_sSamp)
|
||||
36: 35 SampledImage 33 34
|
||||
40: 27(ivec4) ImageGather 36 39 25
|
||||
Store 29(txval21) 40
|
||||
48: 45 Load 47(g_tTex2du4)
|
||||
49: 14 Load 16(g_sSamp)
|
||||
51: 50 SampledImage 48 49
|
||||
55: 42(ivec4) ImageGather 51 54 25
|
||||
Store 44(txval22) 55
|
||||
60: 57 Load 59(g_tTexcdf4)
|
||||
61: 14 Load 16(g_sSamp)
|
||||
63: 62 SampledImage 60 61
|
||||
66: 7(fvec4) ImageGather 63 65 25
|
||||
Store 56(txval40) 66
|
||||
71: 68 Load 70(g_tTexcdi4)
|
||||
72: 14 Load 16(g_sSamp)
|
||||
74: 73 SampledImage 71 72
|
||||
76: 27(ivec4) ImageGather 74 75 25
|
||||
Store 67(txval41) 76
|
||||
81: 78 Load 80(g_tTexcdu4)
|
||||
82: 14 Load 16(g_sSamp)
|
||||
84: 83 SampledImage 81 82
|
||||
89: 42(ivec4) ImageGather 84 88 25
|
||||
Store 77(txval42) 89
|
||||
96: 95(ptr) AccessChain 92(psout) 93
|
||||
Store 96 94
|
||||
97:90(PS_OUTPUT) Load 92(psout)
|
||||
ReturnValue 97
|
||||
FunctionEnd
|
||||
374
Test/baseResults/hlsl.gather.basic.dx10.vert.out
Normal file
374
Test/baseResults/hlsl.gather.basic.dx10.vert.out
Normal file
@@ -0,0 +1,374 @@
|
||||
hlsl.gather.basic.dx10.vert
|
||||
Shader version: 450
|
||||
0:? Sequence
|
||||
0:47 Function Definition: main( (global structure{temp 4-component vector of float FragCoord Pos})
|
||||
0:28 Function Parameters:
|
||||
0:? Sequence
|
||||
0:33 Sequence
|
||||
0:33 move second child to first child (temp 4-component vector of float)
|
||||
0:33 'txval20' (temp 4-component vector of float)
|
||||
0:33 textureGather (global 4-component vector of float)
|
||||
0:33 Construct combined texture-sampler (temp sampler2D)
|
||||
0:33 'g_tTex2df4' (uniform texture2D)
|
||||
0:33 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.100000
|
||||
0:? 0.200000
|
||||
0:34 Sequence
|
||||
0:34 move second child to first child (temp 4-component vector of int)
|
||||
0:34 'txval21' (temp 4-component vector of int)
|
||||
0:34 textureGather (global 4-component vector of int)
|
||||
0:34 Construct combined texture-sampler (temp isampler2D)
|
||||
0:34 'g_tTex2di4' (uniform itexture2D)
|
||||
0:34 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.300000
|
||||
0:? 0.400000
|
||||
0:35 Sequence
|
||||
0:35 move second child to first child (temp 4-component vector of uint)
|
||||
0:35 'txval22' (temp 4-component vector of uint)
|
||||
0:35 textureGather (global 4-component vector of uint)
|
||||
0:35 Construct combined texture-sampler (temp usampler2D)
|
||||
0:35 'g_tTex2du4' (uniform utexture2D)
|
||||
0:35 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.500000
|
||||
0:? 0.600000
|
||||
0:39 Sequence
|
||||
0:39 move second child to first child (temp 4-component vector of float)
|
||||
0:39 'txval40' (temp 4-component vector of float)
|
||||
0:39 textureGather (global 4-component vector of float)
|
||||
0:39 Construct combined texture-sampler (temp samplerCube)
|
||||
0:39 'g_tTexcdf4' (uniform textureCube)
|
||||
0:39 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.100000
|
||||
0:? 0.200000
|
||||
0:? 0.300000
|
||||
0:40 Sequence
|
||||
0:40 move second child to first child (temp 4-component vector of int)
|
||||
0:40 'txval41' (temp 4-component vector of int)
|
||||
0:40 textureGather (global 4-component vector of int)
|
||||
0:40 Construct combined texture-sampler (temp isamplerCube)
|
||||
0:40 'g_tTexcdi4' (uniform itextureCube)
|
||||
0:40 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.400000
|
||||
0:? 0.500000
|
||||
0:? 0.600000
|
||||
0:41 Sequence
|
||||
0:41 move second child to first child (temp 4-component vector of uint)
|
||||
0:41 'txval42' (temp 4-component vector of uint)
|
||||
0:41 textureGather (global 4-component vector of uint)
|
||||
0:41 Construct combined texture-sampler (temp usamplerCube)
|
||||
0:41 'g_tTexcdu4' (uniform utextureCube)
|
||||
0:41 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.700000
|
||||
0:? 0.800000
|
||||
0:? 0.900000
|
||||
0:43 move second child to first child (temp 4-component vector of float)
|
||||
0:43 Pos: direct index for structure (temp 4-component vector of float FragCoord)
|
||||
0:43 'vsout' (temp structure{temp 4-component vector of float FragCoord Pos})
|
||||
0:43 Constant:
|
||||
0:43 0 (const int)
|
||||
0:? Constant:
|
||||
0:? 0.000000
|
||||
0:? 0.000000
|
||||
0:? 0.000000
|
||||
0:? 0.000000
|
||||
0:45 Branch: Return with expression
|
||||
0:45 'vsout' (temp structure{temp 4-component vector of float FragCoord Pos})
|
||||
0:? Linker Objects
|
||||
0:? 'g_sSamp' (uniform sampler)
|
||||
0:? 'g_sSamp2d' (uniform sampler)
|
||||
0:? 'g_tTex1df4a' (uniform texture1D)
|
||||
0:? 'g_tTex1df4' (uniform texture1D)
|
||||
0:? 'g_tTex1di4' (uniform itexture1D)
|
||||
0:? 'g_tTex1du4' (uniform utexture1D)
|
||||
0:? 'g_tTex2df4' (uniform texture2D)
|
||||
0:? 'g_tTex2di4' (uniform itexture2D)
|
||||
0:? 'g_tTex2du4' (uniform utexture2D)
|
||||
0:? 'g_tTex3df4' (uniform texture3D)
|
||||
0:? 'g_tTex3di4' (uniform itexture3D)
|
||||
0:? 'g_tTex3du4' (uniform utexture3D)
|
||||
0:? 'g_tTexcdf4' (uniform textureCube)
|
||||
0:? 'g_tTexcdi4' (uniform itextureCube)
|
||||
0:? 'g_tTexcdu4' (uniform utextureCube)
|
||||
|
||||
|
||||
Linked vertex stage:
|
||||
|
||||
|
||||
Shader version: 450
|
||||
0:? Sequence
|
||||
0:47 Function Definition: main( (global structure{temp 4-component vector of float FragCoord Pos})
|
||||
0:28 Function Parameters:
|
||||
0:? Sequence
|
||||
0:33 Sequence
|
||||
0:33 move second child to first child (temp 4-component vector of float)
|
||||
0:33 'txval20' (temp 4-component vector of float)
|
||||
0:33 textureGather (global 4-component vector of float)
|
||||
0:33 Construct combined texture-sampler (temp sampler2D)
|
||||
0:33 'g_tTex2df4' (uniform texture2D)
|
||||
0:33 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.100000
|
||||
0:? 0.200000
|
||||
0:34 Sequence
|
||||
0:34 move second child to first child (temp 4-component vector of int)
|
||||
0:34 'txval21' (temp 4-component vector of int)
|
||||
0:34 textureGather (global 4-component vector of int)
|
||||
0:34 Construct combined texture-sampler (temp isampler2D)
|
||||
0:34 'g_tTex2di4' (uniform itexture2D)
|
||||
0:34 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.300000
|
||||
0:? 0.400000
|
||||
0:35 Sequence
|
||||
0:35 move second child to first child (temp 4-component vector of uint)
|
||||
0:35 'txval22' (temp 4-component vector of uint)
|
||||
0:35 textureGather (global 4-component vector of uint)
|
||||
0:35 Construct combined texture-sampler (temp usampler2D)
|
||||
0:35 'g_tTex2du4' (uniform utexture2D)
|
||||
0:35 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.500000
|
||||
0:? 0.600000
|
||||
0:39 Sequence
|
||||
0:39 move second child to first child (temp 4-component vector of float)
|
||||
0:39 'txval40' (temp 4-component vector of float)
|
||||
0:39 textureGather (global 4-component vector of float)
|
||||
0:39 Construct combined texture-sampler (temp samplerCube)
|
||||
0:39 'g_tTexcdf4' (uniform textureCube)
|
||||
0:39 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.100000
|
||||
0:? 0.200000
|
||||
0:? 0.300000
|
||||
0:40 Sequence
|
||||
0:40 move second child to first child (temp 4-component vector of int)
|
||||
0:40 'txval41' (temp 4-component vector of int)
|
||||
0:40 textureGather (global 4-component vector of int)
|
||||
0:40 Construct combined texture-sampler (temp isamplerCube)
|
||||
0:40 'g_tTexcdi4' (uniform itextureCube)
|
||||
0:40 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.400000
|
||||
0:? 0.500000
|
||||
0:? 0.600000
|
||||
0:41 Sequence
|
||||
0:41 move second child to first child (temp 4-component vector of uint)
|
||||
0:41 'txval42' (temp 4-component vector of uint)
|
||||
0:41 textureGather (global 4-component vector of uint)
|
||||
0:41 Construct combined texture-sampler (temp usamplerCube)
|
||||
0:41 'g_tTexcdu4' (uniform utextureCube)
|
||||
0:41 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.700000
|
||||
0:? 0.800000
|
||||
0:? 0.900000
|
||||
0:43 move second child to first child (temp 4-component vector of float)
|
||||
0:43 Pos: direct index for structure (temp 4-component vector of float FragCoord)
|
||||
0:43 'vsout' (temp structure{temp 4-component vector of float FragCoord Pos})
|
||||
0:43 Constant:
|
||||
0:43 0 (const int)
|
||||
0:? Constant:
|
||||
0:? 0.000000
|
||||
0:? 0.000000
|
||||
0:? 0.000000
|
||||
0:? 0.000000
|
||||
0:45 Branch: Return with expression
|
||||
0:45 'vsout' (temp structure{temp 4-component vector of float FragCoord Pos})
|
||||
0:? Linker Objects
|
||||
0:? 'g_sSamp' (uniform sampler)
|
||||
0:? 'g_sSamp2d' (uniform sampler)
|
||||
0:? 'g_tTex1df4a' (uniform texture1D)
|
||||
0:? 'g_tTex1df4' (uniform texture1D)
|
||||
0:? 'g_tTex1di4' (uniform itexture1D)
|
||||
0:? 'g_tTex1du4' (uniform utexture1D)
|
||||
0:? 'g_tTex2df4' (uniform texture2D)
|
||||
0:? 'g_tTex2di4' (uniform itexture2D)
|
||||
0:? 'g_tTex2du4' (uniform utexture2D)
|
||||
0:? 'g_tTex3df4' (uniform texture3D)
|
||||
0:? 'g_tTex3di4' (uniform itexture3D)
|
||||
0:? 'g_tTex3du4' (uniform utexture3D)
|
||||
0:? 'g_tTexcdf4' (uniform textureCube)
|
||||
0:? 'g_tTexcdi4' (uniform itextureCube)
|
||||
0:? 'g_tTexcdu4' (uniform utextureCube)
|
||||
|
||||
// Module Version 10000
|
||||
// Generated by (magic number): 80001
|
||||
// Id's are bound by 118
|
||||
|
||||
Capability Shader
|
||||
Capability Sampled1D
|
||||
1: ExtInstImport "GLSL.std.450"
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint Vertex 4 "main"
|
||||
Source HLSL 450
|
||||
Name 4 "main"
|
||||
Name 9 "txval20"
|
||||
Name 12 "g_tTex2df4"
|
||||
Name 16 "g_sSamp"
|
||||
Name 29 "txval21"
|
||||
Name 32 "g_tTex2di4"
|
||||
Name 44 "txval22"
|
||||
Name 47 "g_tTex2du4"
|
||||
Name 56 "txval40"
|
||||
Name 59 "g_tTexcdf4"
|
||||
Name 67 "txval41"
|
||||
Name 70 "g_tTexcdi4"
|
||||
Name 77 "txval42"
|
||||
Name 80 "g_tTexcdu4"
|
||||
Name 90 "VS_OUTPUT"
|
||||
MemberName 90(VS_OUTPUT) 0 "Pos"
|
||||
Name 92 "vsout"
|
||||
Name 98 "g_sSamp2d"
|
||||
Name 101 "g_tTex1df4a"
|
||||
Name 102 "g_tTex1df4"
|
||||
Name 105 "g_tTex1di4"
|
||||
Name 108 "g_tTex1du4"
|
||||
Name 111 "g_tTex3df4"
|
||||
Name 114 "g_tTex3di4"
|
||||
Name 117 "g_tTex3du4"
|
||||
Decorate 12(g_tTex2df4) DescriptorSet 0
|
||||
Decorate 16(g_sSamp) DescriptorSet 0
|
||||
Decorate 32(g_tTex2di4) DescriptorSet 0
|
||||
Decorate 47(g_tTex2du4) DescriptorSet 0
|
||||
Decorate 59(g_tTexcdf4) DescriptorSet 0
|
||||
Decorate 70(g_tTexcdi4) DescriptorSet 0
|
||||
Decorate 80(g_tTexcdu4) DescriptorSet 0
|
||||
MemberDecorate 90(VS_OUTPUT) 0 BuiltIn FragCoord
|
||||
Decorate 98(g_sSamp2d) DescriptorSet 0
|
||||
Decorate 101(g_tTex1df4a) DescriptorSet 0
|
||||
Decorate 102(g_tTex1df4) DescriptorSet 0
|
||||
Decorate 105(g_tTex1di4) DescriptorSet 0
|
||||
Decorate 108(g_tTex1du4) DescriptorSet 0
|
||||
Decorate 111(g_tTex3df4) DescriptorSet 0
|
||||
Decorate 114(g_tTex3di4) DescriptorSet 0
|
||||
Decorate 117(g_tTex3du4) DescriptorSet 0
|
||||
2: TypeVoid
|
||||
3: TypeFunction 2
|
||||
6: TypeFloat 32
|
||||
7: TypeVector 6(float) 4
|
||||
8: TypePointer Function 7(fvec4)
|
||||
10: TypeImage 6(float) 2D sampled format:Unknown
|
||||
11: TypePointer UniformConstant 10
|
||||
12(g_tTex2df4): 11(ptr) Variable UniformConstant
|
||||
14: TypeSampler
|
||||
15: TypePointer UniformConstant 14
|
||||
16(g_sSamp): 15(ptr) Variable UniformConstant
|
||||
18: TypeSampledImage 10
|
||||
20: TypeVector 6(float) 2
|
||||
21: 6(float) Constant 1036831949
|
||||
22: 6(float) Constant 1045220557
|
||||
23: 20(fvec2) ConstantComposite 21 22
|
||||
24: TypeInt 32 1
|
||||
25: 24(int) Constant 0
|
||||
27: TypeVector 24(int) 4
|
||||
28: TypePointer Function 27(ivec4)
|
||||
30: TypeImage 24(int) 2D sampled format:Unknown
|
||||
31: TypePointer UniformConstant 30
|
||||
32(g_tTex2di4): 31(ptr) Variable UniformConstant
|
||||
35: TypeSampledImage 30
|
||||
37: 6(float) Constant 1050253722
|
||||
38: 6(float) Constant 1053609165
|
||||
39: 20(fvec2) ConstantComposite 37 38
|
||||
41: TypeInt 32 0
|
||||
42: TypeVector 41(int) 4
|
||||
43: TypePointer Function 42(ivec4)
|
||||
45: TypeImage 41(int) 2D sampled format:Unknown
|
||||
46: TypePointer UniformConstant 45
|
||||
47(g_tTex2du4): 46(ptr) Variable UniformConstant
|
||||
50: TypeSampledImage 45
|
||||
52: 6(float) Constant 1056964608
|
||||
53: 6(float) Constant 1058642330
|
||||
54: 20(fvec2) ConstantComposite 52 53
|
||||
57: TypeImage 6(float) Cube sampled format:Unknown
|
||||
58: TypePointer UniformConstant 57
|
||||
59(g_tTexcdf4): 58(ptr) Variable UniformConstant
|
||||
62: TypeSampledImage 57
|
||||
64: TypeVector 6(float) 3
|
||||
65: 64(fvec3) ConstantComposite 21 22 37
|
||||
68: TypeImage 24(int) Cube sampled format:Unknown
|
||||
69: TypePointer UniformConstant 68
|
||||
70(g_tTexcdi4): 69(ptr) Variable UniformConstant
|
||||
73: TypeSampledImage 68
|
||||
75: 64(fvec3) ConstantComposite 38 52 53
|
||||
78: TypeImage 41(int) Cube sampled format:Unknown
|
||||
79: TypePointer UniformConstant 78
|
||||
80(g_tTexcdu4): 79(ptr) Variable UniformConstant
|
||||
83: TypeSampledImage 78
|
||||
85: 6(float) Constant 1060320051
|
||||
86: 6(float) Constant 1061997773
|
||||
87: 6(float) Constant 1063675494
|
||||
88: 64(fvec3) ConstantComposite 85 86 87
|
||||
90(VS_OUTPUT): TypeStruct 7(fvec4)
|
||||
91: TypePointer Function 90(VS_OUTPUT)
|
||||
93: 6(float) Constant 0
|
||||
94: 7(fvec4) ConstantComposite 93 93 93 93
|
||||
98(g_sSamp2d): 15(ptr) Variable UniformConstant
|
||||
99: TypeImage 6(float) 1D sampled format:Unknown
|
||||
100: TypePointer UniformConstant 99
|
||||
101(g_tTex1df4a): 100(ptr) Variable UniformConstant
|
||||
102(g_tTex1df4): 100(ptr) Variable UniformConstant
|
||||
103: TypeImage 24(int) 1D sampled format:Unknown
|
||||
104: TypePointer UniformConstant 103
|
||||
105(g_tTex1di4): 104(ptr) Variable UniformConstant
|
||||
106: TypeImage 41(int) 1D sampled format:Unknown
|
||||
107: TypePointer UniformConstant 106
|
||||
108(g_tTex1du4): 107(ptr) Variable UniformConstant
|
||||
109: TypeImage 6(float) 3D sampled format:Unknown
|
||||
110: TypePointer UniformConstant 109
|
||||
111(g_tTex3df4): 110(ptr) Variable UniformConstant
|
||||
112: TypeImage 24(int) 3D sampled format:Unknown
|
||||
113: TypePointer UniformConstant 112
|
||||
114(g_tTex3di4): 113(ptr) Variable UniformConstant
|
||||
115: TypeImage 41(int) 3D sampled format:Unknown
|
||||
116: TypePointer UniformConstant 115
|
||||
117(g_tTex3du4): 116(ptr) Variable UniformConstant
|
||||
4(main): 2 Function None 3
|
||||
5: Label
|
||||
9(txval20): 8(ptr) Variable Function
|
||||
29(txval21): 28(ptr) Variable Function
|
||||
44(txval22): 43(ptr) Variable Function
|
||||
56(txval40): 8(ptr) Variable Function
|
||||
67(txval41): 28(ptr) Variable Function
|
||||
77(txval42): 43(ptr) Variable Function
|
||||
92(vsout): 91(ptr) Variable Function
|
||||
13: 10 Load 12(g_tTex2df4)
|
||||
17: 14 Load 16(g_sSamp)
|
||||
19: 18 SampledImage 13 17
|
||||
26: 7(fvec4) ImageGather 19 23 25
|
||||
Store 9(txval20) 26
|
||||
33: 30 Load 32(g_tTex2di4)
|
||||
34: 14 Load 16(g_sSamp)
|
||||
36: 35 SampledImage 33 34
|
||||
40: 27(ivec4) ImageGather 36 39 25
|
||||
Store 29(txval21) 40
|
||||
48: 45 Load 47(g_tTex2du4)
|
||||
49: 14 Load 16(g_sSamp)
|
||||
51: 50 SampledImage 48 49
|
||||
55: 42(ivec4) ImageGather 51 54 25
|
||||
Store 44(txval22) 55
|
||||
60: 57 Load 59(g_tTexcdf4)
|
||||
61: 14 Load 16(g_sSamp)
|
||||
63: 62 SampledImage 60 61
|
||||
66: 7(fvec4) ImageGather 63 65 25
|
||||
Store 56(txval40) 66
|
||||
71: 68 Load 70(g_tTexcdi4)
|
||||
72: 14 Load 16(g_sSamp)
|
||||
74: 73 SampledImage 71 72
|
||||
76: 27(ivec4) ImageGather 74 75 25
|
||||
Store 67(txval41) 76
|
||||
81: 78 Load 80(g_tTexcdu4)
|
||||
82: 14 Load 16(g_sSamp)
|
||||
84: 83 SampledImage 81 82
|
||||
89: 42(ivec4) ImageGather 84 88 25
|
||||
Store 77(txval42) 89
|
||||
95: 8(ptr) AccessChain 92(vsout) 25
|
||||
Store 95 94
|
||||
96:90(VS_OUTPUT) Load 92(vsout)
|
||||
ReturnValue 96
|
||||
FunctionEnd
|
||||
294
Test/baseResults/hlsl.gather.offset.dx10.frag.out
Normal file
294
Test/baseResults/hlsl.gather.offset.dx10.frag.out
Normal file
@@ -0,0 +1,294 @@
|
||||
hlsl.gather.offset.dx10.frag
|
||||
Shader version: 450
|
||||
gl_FragCoord origin is upper left
|
||||
0:? Sequence
|
||||
0:45 Function Definition: main( (global structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||
0:28 Function Parameters:
|
||||
0:? Sequence
|
||||
0:33 Sequence
|
||||
0:33 move second child to first child (temp 4-component vector of float)
|
||||
0:33 'txval20' (temp 4-component vector of float)
|
||||
0:33 textureGatherOffset (global 4-component vector of float)
|
||||
0:33 Construct combined texture-sampler (temp sampler2D)
|
||||
0:33 'g_tTex2df4' (uniform texture2D)
|
||||
0:33 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.100000
|
||||
0:? 0.200000
|
||||
0:? Constant:
|
||||
0:? 1 (const int)
|
||||
0:? 0 (const int)
|
||||
0:34 Sequence
|
||||
0:34 move second child to first child (temp 4-component vector of int)
|
||||
0:34 'txval21' (temp 4-component vector of int)
|
||||
0:34 textureGatherOffset (global 4-component vector of int)
|
||||
0:34 Construct combined texture-sampler (temp isampler2D)
|
||||
0:34 'g_tTex2di4' (uniform itexture2D)
|
||||
0:34 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.300000
|
||||
0:? 0.400000
|
||||
0:? Constant:
|
||||
0:? 1 (const int)
|
||||
0:? 1 (const int)
|
||||
0:35 Sequence
|
||||
0:35 move second child to first child (temp 4-component vector of uint)
|
||||
0:35 'txval22' (temp 4-component vector of uint)
|
||||
0:35 textureGatherOffset (global 4-component vector of uint)
|
||||
0:35 Construct combined texture-sampler (temp usampler2D)
|
||||
0:35 'g_tTex2du4' (uniform utexture2D)
|
||||
0:35 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.500000
|
||||
0:? 0.600000
|
||||
0:? Constant:
|
||||
0:? 1 (const int)
|
||||
0:? -1 (const int)
|
||||
0:41 move second child to first child (temp float)
|
||||
0:41 Depth: direct index for structure (temp float FragDepth)
|
||||
0:41 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||
0:41 Constant:
|
||||
0:41 1 (const int)
|
||||
0:41 Constant:
|
||||
0:41 1.000000
|
||||
0:43 Branch: Return with expression
|
||||
0:43 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||
0:? Linker Objects
|
||||
0:? 'g_sSamp' (uniform sampler)
|
||||
0:? 'g_tTex1df4a' (uniform texture1D)
|
||||
0:? 'g_tTex1df4' (uniform texture1D)
|
||||
0:? 'g_tTex1di4' (uniform itexture1D)
|
||||
0:? 'g_tTex1du4' (uniform utexture1D)
|
||||
0:? 'g_tTex2df4' (uniform texture2D)
|
||||
0:? 'g_tTex2di4' (uniform itexture2D)
|
||||
0:? 'g_tTex2du4' (uniform utexture2D)
|
||||
0:? 'g_tTex3df4' (uniform texture3D)
|
||||
0:? 'g_tTex3di4' (uniform itexture3D)
|
||||
0:? 'g_tTex3du4' (uniform utexture3D)
|
||||
0:? 'g_tTexcdf4' (uniform textureCube)
|
||||
0:? 'g_tTexcdi4' (uniform itextureCube)
|
||||
0:? 'g_tTexcdu4' (uniform utextureCube)
|
||||
|
||||
|
||||
Linked fragment stage:
|
||||
|
||||
|
||||
Shader version: 450
|
||||
gl_FragCoord origin is upper left
|
||||
0:? Sequence
|
||||
0:45 Function Definition: main( (global structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||
0:28 Function Parameters:
|
||||
0:? Sequence
|
||||
0:33 Sequence
|
||||
0:33 move second child to first child (temp 4-component vector of float)
|
||||
0:33 'txval20' (temp 4-component vector of float)
|
||||
0:33 textureGatherOffset (global 4-component vector of float)
|
||||
0:33 Construct combined texture-sampler (temp sampler2D)
|
||||
0:33 'g_tTex2df4' (uniform texture2D)
|
||||
0:33 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.100000
|
||||
0:? 0.200000
|
||||
0:? Constant:
|
||||
0:? 1 (const int)
|
||||
0:? 0 (const int)
|
||||
0:34 Sequence
|
||||
0:34 move second child to first child (temp 4-component vector of int)
|
||||
0:34 'txval21' (temp 4-component vector of int)
|
||||
0:34 textureGatherOffset (global 4-component vector of int)
|
||||
0:34 Construct combined texture-sampler (temp isampler2D)
|
||||
0:34 'g_tTex2di4' (uniform itexture2D)
|
||||
0:34 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.300000
|
||||
0:? 0.400000
|
||||
0:? Constant:
|
||||
0:? 1 (const int)
|
||||
0:? 1 (const int)
|
||||
0:35 Sequence
|
||||
0:35 move second child to first child (temp 4-component vector of uint)
|
||||
0:35 'txval22' (temp 4-component vector of uint)
|
||||
0:35 textureGatherOffset (global 4-component vector of uint)
|
||||
0:35 Construct combined texture-sampler (temp usampler2D)
|
||||
0:35 'g_tTex2du4' (uniform utexture2D)
|
||||
0:35 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.500000
|
||||
0:? 0.600000
|
||||
0:? Constant:
|
||||
0:? 1 (const int)
|
||||
0:? -1 (const int)
|
||||
0:41 move second child to first child (temp float)
|
||||
0:41 Depth: direct index for structure (temp float FragDepth)
|
||||
0:41 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||
0:41 Constant:
|
||||
0:41 1 (const int)
|
||||
0:41 Constant:
|
||||
0:41 1.000000
|
||||
0:43 Branch: Return with expression
|
||||
0:43 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||
0:? Linker Objects
|
||||
0:? 'g_sSamp' (uniform sampler)
|
||||
0:? 'g_tTex1df4a' (uniform texture1D)
|
||||
0:? 'g_tTex1df4' (uniform texture1D)
|
||||
0:? 'g_tTex1di4' (uniform itexture1D)
|
||||
0:? 'g_tTex1du4' (uniform utexture1D)
|
||||
0:? 'g_tTex2df4' (uniform texture2D)
|
||||
0:? 'g_tTex2di4' (uniform itexture2D)
|
||||
0:? 'g_tTex2du4' (uniform utexture2D)
|
||||
0:? 'g_tTex3df4' (uniform texture3D)
|
||||
0:? 'g_tTex3di4' (uniform itexture3D)
|
||||
0:? 'g_tTex3du4' (uniform utexture3D)
|
||||
0:? 'g_tTexcdf4' (uniform textureCube)
|
||||
0:? 'g_tTexcdi4' (uniform itextureCube)
|
||||
0:? 'g_tTexcdu4' (uniform utextureCube)
|
||||
|
||||
// Module Version 10000
|
||||
// Generated by (magic number): 80001
|
||||
// Id's are bound by 98
|
||||
|
||||
Capability Shader
|
||||
Capability Sampled1D
|
||||
1: ExtInstImport "GLSL.std.450"
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint Fragment 4 "main"
|
||||
ExecutionMode 4 OriginUpperLeft
|
||||
Source HLSL 450
|
||||
Name 4 "main"
|
||||
Name 9 "txval20"
|
||||
Name 12 "g_tTex2df4"
|
||||
Name 16 "g_sSamp"
|
||||
Name 32 "txval21"
|
||||
Name 35 "g_tTex2di4"
|
||||
Name 48 "txval22"
|
||||
Name 51 "g_tTex2du4"
|
||||
Name 62 "PS_OUTPUT"
|
||||
MemberName 62(PS_OUTPUT) 0 "Color"
|
||||
MemberName 62(PS_OUTPUT) 1 "Depth"
|
||||
Name 64 "psout"
|
||||
Name 72 "g_tTex1df4a"
|
||||
Name 73 "g_tTex1df4"
|
||||
Name 76 "g_tTex1di4"
|
||||
Name 79 "g_tTex1du4"
|
||||
Name 82 "g_tTex3df4"
|
||||
Name 85 "g_tTex3di4"
|
||||
Name 88 "g_tTex3du4"
|
||||
Name 91 "g_tTexcdf4"
|
||||
Name 94 "g_tTexcdi4"
|
||||
Name 97 "g_tTexcdu4"
|
||||
Decorate 12(g_tTex2df4) DescriptorSet 0
|
||||
Decorate 16(g_sSamp) DescriptorSet 0
|
||||
Decorate 35(g_tTex2di4) DescriptorSet 0
|
||||
Decorate 51(g_tTex2du4) DescriptorSet 0
|
||||
MemberDecorate 62(PS_OUTPUT) 1 BuiltIn FragDepth
|
||||
Decorate 72(g_tTex1df4a) DescriptorSet 0
|
||||
Decorate 73(g_tTex1df4) DescriptorSet 0
|
||||
Decorate 76(g_tTex1di4) DescriptorSet 0
|
||||
Decorate 79(g_tTex1du4) DescriptorSet 0
|
||||
Decorate 82(g_tTex3df4) DescriptorSet 0
|
||||
Decorate 85(g_tTex3di4) DescriptorSet 0
|
||||
Decorate 88(g_tTex3du4) DescriptorSet 0
|
||||
Decorate 91(g_tTexcdf4) DescriptorSet 0
|
||||
Decorate 94(g_tTexcdi4) DescriptorSet 0
|
||||
Decorate 97(g_tTexcdu4) DescriptorSet 0
|
||||
2: TypeVoid
|
||||
3: TypeFunction 2
|
||||
6: TypeFloat 32
|
||||
7: TypeVector 6(float) 4
|
||||
8: TypePointer Function 7(fvec4)
|
||||
10: TypeImage 6(float) 2D sampled format:Unknown
|
||||
11: TypePointer UniformConstant 10
|
||||
12(g_tTex2df4): 11(ptr) Variable UniformConstant
|
||||
14: TypeSampler
|
||||
15: TypePointer UniformConstant 14
|
||||
16(g_sSamp): 15(ptr) Variable UniformConstant
|
||||
18: TypeSampledImage 10
|
||||
20: TypeVector 6(float) 2
|
||||
21: 6(float) Constant 1036831949
|
||||
22: 6(float) Constant 1045220557
|
||||
23: 20(fvec2) ConstantComposite 21 22
|
||||
24: TypeInt 32 1
|
||||
25: TypeVector 24(int) 2
|
||||
26: 24(int) Constant 1
|
||||
27: 24(int) Constant 0
|
||||
28: 25(ivec2) ConstantComposite 26 27
|
||||
30: TypeVector 24(int) 4
|
||||
31: TypePointer Function 30(ivec4)
|
||||
33: TypeImage 24(int) 2D sampled format:Unknown
|
||||
34: TypePointer UniformConstant 33
|
||||
35(g_tTex2di4): 34(ptr) Variable UniformConstant
|
||||
38: TypeSampledImage 33
|
||||
40: 6(float) Constant 1050253722
|
||||
41: 6(float) Constant 1053609165
|
||||
42: 20(fvec2) ConstantComposite 40 41
|
||||
43: 25(ivec2) ConstantComposite 26 26
|
||||
45: TypeInt 32 0
|
||||
46: TypeVector 45(int) 4
|
||||
47: TypePointer Function 46(ivec4)
|
||||
49: TypeImage 45(int) 2D sampled format:Unknown
|
||||
50: TypePointer UniformConstant 49
|
||||
51(g_tTex2du4): 50(ptr) Variable UniformConstant
|
||||
54: TypeSampledImage 49
|
||||
56: 6(float) Constant 1056964608
|
||||
57: 6(float) Constant 1058642330
|
||||
58: 20(fvec2) ConstantComposite 56 57
|
||||
59: 24(int) Constant 4294967295
|
||||
60: 25(ivec2) ConstantComposite 26 59
|
||||
62(PS_OUTPUT): TypeStruct 7(fvec4) 6(float)
|
||||
63: TypePointer Function 62(PS_OUTPUT)
|
||||
65: 6(float) Constant 1065353216
|
||||
66: TypePointer Function 6(float)
|
||||
70: TypeImage 6(float) 1D sampled format:Unknown
|
||||
71: TypePointer UniformConstant 70
|
||||
72(g_tTex1df4a): 71(ptr) Variable UniformConstant
|
||||
73(g_tTex1df4): 71(ptr) Variable UniformConstant
|
||||
74: TypeImage 24(int) 1D sampled format:Unknown
|
||||
75: TypePointer UniformConstant 74
|
||||
76(g_tTex1di4): 75(ptr) Variable UniformConstant
|
||||
77: TypeImage 45(int) 1D sampled format:Unknown
|
||||
78: TypePointer UniformConstant 77
|
||||
79(g_tTex1du4): 78(ptr) Variable UniformConstant
|
||||
80: TypeImage 6(float) 3D sampled format:Unknown
|
||||
81: TypePointer UniformConstant 80
|
||||
82(g_tTex3df4): 81(ptr) Variable UniformConstant
|
||||
83: TypeImage 24(int) 3D sampled format:Unknown
|
||||
84: TypePointer UniformConstant 83
|
||||
85(g_tTex3di4): 84(ptr) Variable UniformConstant
|
||||
86: TypeImage 45(int) 3D sampled format:Unknown
|
||||
87: TypePointer UniformConstant 86
|
||||
88(g_tTex3du4): 87(ptr) Variable UniformConstant
|
||||
89: TypeImage 6(float) Cube sampled format:Unknown
|
||||
90: TypePointer UniformConstant 89
|
||||
91(g_tTexcdf4): 90(ptr) Variable UniformConstant
|
||||
92: TypeImage 24(int) Cube sampled format:Unknown
|
||||
93: TypePointer UniformConstant 92
|
||||
94(g_tTexcdi4): 93(ptr) Variable UniformConstant
|
||||
95: TypeImage 45(int) Cube sampled format:Unknown
|
||||
96: TypePointer UniformConstant 95
|
||||
97(g_tTexcdu4): 96(ptr) Variable UniformConstant
|
||||
4(main): 2 Function None 3
|
||||
5: Label
|
||||
9(txval20): 8(ptr) Variable Function
|
||||
32(txval21): 31(ptr) Variable Function
|
||||
48(txval22): 47(ptr) Variable Function
|
||||
64(psout): 63(ptr) Variable Function
|
||||
13: 10 Load 12(g_tTex2df4)
|
||||
17: 14 Load 16(g_sSamp)
|
||||
19: 18 SampledImage 13 17
|
||||
29: 7(fvec4) ImageGather 19 23 27 ConstOffset 28
|
||||
Store 9(txval20) 29
|
||||
36: 33 Load 35(g_tTex2di4)
|
||||
37: 14 Load 16(g_sSamp)
|
||||
39: 38 SampledImage 36 37
|
||||
44: 30(ivec4) ImageGather 39 42 27 ConstOffset 43
|
||||
Store 32(txval21) 44
|
||||
52: 49 Load 51(g_tTex2du4)
|
||||
53: 14 Load 16(g_sSamp)
|
||||
55: 54 SampledImage 52 53
|
||||
61: 46(ivec4) ImageGather 55 58 27 ConstOffset 60
|
||||
Store 48(txval22) 61
|
||||
67: 66(ptr) AccessChain 64(psout) 26
|
||||
Store 67 65
|
||||
68:62(PS_OUTPUT) Load 64(psout)
|
||||
ReturnValue 68
|
||||
FunctionEnd
|
||||
259
Test/baseResults/hlsl.gather.offsetarray.dx10.frag.out
Normal file
259
Test/baseResults/hlsl.gather.offsetarray.dx10.frag.out
Normal file
@@ -0,0 +1,259 @@
|
||||
hlsl.gather.offsetarray.dx10.frag
|
||||
Shader version: 450
|
||||
gl_FragCoord origin is upper left
|
||||
0:? Sequence
|
||||
0:37 Function Definition: main( (global structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||
0:20 Function Parameters:
|
||||
0:? Sequence
|
||||
0:25 Sequence
|
||||
0:25 move second child to first child (temp 4-component vector of float)
|
||||
0:25 'txval20' (temp 4-component vector of float)
|
||||
0:25 textureGatherOffset (global 4-component vector of float)
|
||||
0:25 Construct combined texture-sampler (temp sampler2DArray)
|
||||
0:25 'g_tTex2df4' (uniform texture2DArray)
|
||||
0:25 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.100000
|
||||
0:? 0.200000
|
||||
0:? 0.300000
|
||||
0:? Constant:
|
||||
0:? 1 (const int)
|
||||
0:? 0 (const int)
|
||||
0:26 Sequence
|
||||
0:26 move second child to first child (temp 4-component vector of int)
|
||||
0:26 'txval21' (temp 4-component vector of int)
|
||||
0:26 textureGatherOffset (global 4-component vector of int)
|
||||
0:26 Construct combined texture-sampler (temp isampler2DArray)
|
||||
0:26 'g_tTex2di4' (uniform itexture2DArray)
|
||||
0:26 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.300000
|
||||
0:? 0.400000
|
||||
0:? 0.400000
|
||||
0:? Constant:
|
||||
0:? 1 (const int)
|
||||
0:? 1 (const int)
|
||||
0:27 Sequence
|
||||
0:27 move second child to first child (temp 4-component vector of uint)
|
||||
0:27 'txval22' (temp 4-component vector of uint)
|
||||
0:27 textureGatherOffset (global 4-component vector of uint)
|
||||
0:27 Construct combined texture-sampler (temp usampler2DArray)
|
||||
0:27 'g_tTex2du4' (uniform utexture2DArray)
|
||||
0:27 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.500000
|
||||
0:? 0.600000
|
||||
0:? 0.700000
|
||||
0:? Constant:
|
||||
0:? 1 (const int)
|
||||
0:? -1 (const int)
|
||||
0:33 move second child to first child (temp float)
|
||||
0:33 Depth: direct index for structure (temp float FragDepth)
|
||||
0:33 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||
0:33 Constant:
|
||||
0:33 1 (const int)
|
||||
0:33 Constant:
|
||||
0:33 1.000000
|
||||
0:35 Branch: Return with expression
|
||||
0:35 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||
0:? Linker Objects
|
||||
0:? 'g_sSamp' (uniform sampler)
|
||||
0:? 'g_tTex1df4a' (uniform texture1DArray)
|
||||
0:? 'g_tTex1df4' (uniform texture1DArray)
|
||||
0:? 'g_tTex1di4' (uniform itexture1DArray)
|
||||
0:? 'g_tTex1du4' (uniform utexture1DArray)
|
||||
0:? 'g_tTex2df4' (uniform texture2DArray)
|
||||
0:? 'g_tTex2di4' (uniform itexture2DArray)
|
||||
0:? 'g_tTex2du4' (uniform utexture2DArray)
|
||||
|
||||
|
||||
Linked fragment stage:
|
||||
|
||||
|
||||
Shader version: 450
|
||||
gl_FragCoord origin is upper left
|
||||
0:? Sequence
|
||||
0:37 Function Definition: main( (global structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||
0:20 Function Parameters:
|
||||
0:? Sequence
|
||||
0:25 Sequence
|
||||
0:25 move second child to first child (temp 4-component vector of float)
|
||||
0:25 'txval20' (temp 4-component vector of float)
|
||||
0:25 textureGatherOffset (global 4-component vector of float)
|
||||
0:25 Construct combined texture-sampler (temp sampler2DArray)
|
||||
0:25 'g_tTex2df4' (uniform texture2DArray)
|
||||
0:25 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.100000
|
||||
0:? 0.200000
|
||||
0:? 0.300000
|
||||
0:? Constant:
|
||||
0:? 1 (const int)
|
||||
0:? 0 (const int)
|
||||
0:26 Sequence
|
||||
0:26 move second child to first child (temp 4-component vector of int)
|
||||
0:26 'txval21' (temp 4-component vector of int)
|
||||
0:26 textureGatherOffset (global 4-component vector of int)
|
||||
0:26 Construct combined texture-sampler (temp isampler2DArray)
|
||||
0:26 'g_tTex2di4' (uniform itexture2DArray)
|
||||
0:26 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.300000
|
||||
0:? 0.400000
|
||||
0:? 0.400000
|
||||
0:? Constant:
|
||||
0:? 1 (const int)
|
||||
0:? 1 (const int)
|
||||
0:27 Sequence
|
||||
0:27 move second child to first child (temp 4-component vector of uint)
|
||||
0:27 'txval22' (temp 4-component vector of uint)
|
||||
0:27 textureGatherOffset (global 4-component vector of uint)
|
||||
0:27 Construct combined texture-sampler (temp usampler2DArray)
|
||||
0:27 'g_tTex2du4' (uniform utexture2DArray)
|
||||
0:27 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.500000
|
||||
0:? 0.600000
|
||||
0:? 0.700000
|
||||
0:? Constant:
|
||||
0:? 1 (const int)
|
||||
0:? -1 (const int)
|
||||
0:33 move second child to first child (temp float)
|
||||
0:33 Depth: direct index for structure (temp float FragDepth)
|
||||
0:33 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||
0:33 Constant:
|
||||
0:33 1 (const int)
|
||||
0:33 Constant:
|
||||
0:33 1.000000
|
||||
0:35 Branch: Return with expression
|
||||
0:35 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
|
||||
0:? Linker Objects
|
||||
0:? 'g_sSamp' (uniform sampler)
|
||||
0:? 'g_tTex1df4a' (uniform texture1DArray)
|
||||
0:? 'g_tTex1df4' (uniform texture1DArray)
|
||||
0:? 'g_tTex1di4' (uniform itexture1DArray)
|
||||
0:? 'g_tTex1du4' (uniform utexture1DArray)
|
||||
0:? 'g_tTex2df4' (uniform texture2DArray)
|
||||
0:? 'g_tTex2di4' (uniform itexture2DArray)
|
||||
0:? 'g_tTex2du4' (uniform utexture2DArray)
|
||||
|
||||
// Module Version 10000
|
||||
// Generated by (magic number): 80001
|
||||
// Id's are bound by 81
|
||||
|
||||
Capability Shader
|
||||
Capability Sampled1D
|
||||
1: ExtInstImport "GLSL.std.450"
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint Fragment 4 "main"
|
||||
ExecutionMode 4 OriginUpperLeft
|
||||
Source HLSL 450
|
||||
Name 4 "main"
|
||||
Name 9 "txval20"
|
||||
Name 12 "g_tTex2df4"
|
||||
Name 16 "g_sSamp"
|
||||
Name 33 "txval21"
|
||||
Name 36 "g_tTex2di4"
|
||||
Name 48 "txval22"
|
||||
Name 51 "g_tTex2du4"
|
||||
Name 63 "PS_OUTPUT"
|
||||
MemberName 63(PS_OUTPUT) 0 "Color"
|
||||
MemberName 63(PS_OUTPUT) 1 "Depth"
|
||||
Name 65 "psout"
|
||||
Name 73 "g_tTex1df4a"
|
||||
Name 74 "g_tTex1df4"
|
||||
Name 77 "g_tTex1di4"
|
||||
Name 80 "g_tTex1du4"
|
||||
Decorate 12(g_tTex2df4) DescriptorSet 0
|
||||
Decorate 16(g_sSamp) DescriptorSet 0
|
||||
Decorate 36(g_tTex2di4) DescriptorSet 0
|
||||
Decorate 51(g_tTex2du4) DescriptorSet 0
|
||||
MemberDecorate 63(PS_OUTPUT) 1 BuiltIn FragDepth
|
||||
Decorate 73(g_tTex1df4a) DescriptorSet 0
|
||||
Decorate 74(g_tTex1df4) DescriptorSet 0
|
||||
Decorate 77(g_tTex1di4) DescriptorSet 0
|
||||
Decorate 80(g_tTex1du4) DescriptorSet 0
|
||||
2: TypeVoid
|
||||
3: TypeFunction 2
|
||||
6: TypeFloat 32
|
||||
7: TypeVector 6(float) 4
|
||||
8: TypePointer Function 7(fvec4)
|
||||
10: TypeImage 6(float) 2D array sampled format:Unknown
|
||||
11: TypePointer UniformConstant 10
|
||||
12(g_tTex2df4): 11(ptr) Variable UniformConstant
|
||||
14: TypeSampler
|
||||
15: TypePointer UniformConstant 14
|
||||
16(g_sSamp): 15(ptr) Variable UniformConstant
|
||||
18: TypeSampledImage 10
|
||||
20: TypeVector 6(float) 3
|
||||
21: 6(float) Constant 1036831949
|
||||
22: 6(float) Constant 1045220557
|
||||
23: 6(float) Constant 1050253722
|
||||
24: 20(fvec3) ConstantComposite 21 22 23
|
||||
25: TypeInt 32 1
|
||||
26: TypeVector 25(int) 2
|
||||
27: 25(int) Constant 1
|
||||
28: 25(int) Constant 0
|
||||
29: 26(ivec2) ConstantComposite 27 28
|
||||
31: TypeVector 25(int) 4
|
||||
32: TypePointer Function 31(ivec4)
|
||||
34: TypeImage 25(int) 2D array sampled format:Unknown
|
||||
35: TypePointer UniformConstant 34
|
||||
36(g_tTex2di4): 35(ptr) Variable UniformConstant
|
||||
39: TypeSampledImage 34
|
||||
41: 6(float) Constant 1053609165
|
||||
42: 20(fvec3) ConstantComposite 23 41 41
|
||||
43: 26(ivec2) ConstantComposite 27 27
|
||||
45: TypeInt 32 0
|
||||
46: TypeVector 45(int) 4
|
||||
47: TypePointer Function 46(ivec4)
|
||||
49: TypeImage 45(int) 2D array sampled format:Unknown
|
||||
50: TypePointer UniformConstant 49
|
||||
51(g_tTex2du4): 50(ptr) Variable UniformConstant
|
||||
54: TypeSampledImage 49
|
||||
56: 6(float) Constant 1056964608
|
||||
57: 6(float) Constant 1058642330
|
||||
58: 6(float) Constant 1060320051
|
||||
59: 20(fvec3) ConstantComposite 56 57 58
|
||||
60: 25(int) Constant 4294967295
|
||||
61: 26(ivec2) ConstantComposite 27 60
|
||||
63(PS_OUTPUT): TypeStruct 7(fvec4) 6(float)
|
||||
64: TypePointer Function 63(PS_OUTPUT)
|
||||
66: 6(float) Constant 1065353216
|
||||
67: TypePointer Function 6(float)
|
||||
71: TypeImage 6(float) 1D array sampled format:Unknown
|
||||
72: TypePointer UniformConstant 71
|
||||
73(g_tTex1df4a): 72(ptr) Variable UniformConstant
|
||||
74(g_tTex1df4): 72(ptr) Variable UniformConstant
|
||||
75: TypeImage 25(int) 1D array sampled format:Unknown
|
||||
76: TypePointer UniformConstant 75
|
||||
77(g_tTex1di4): 76(ptr) Variable UniformConstant
|
||||
78: TypeImage 45(int) 1D array sampled format:Unknown
|
||||
79: TypePointer UniformConstant 78
|
||||
80(g_tTex1du4): 79(ptr) Variable UniformConstant
|
||||
4(main): 2 Function None 3
|
||||
5: Label
|
||||
9(txval20): 8(ptr) Variable Function
|
||||
33(txval21): 32(ptr) Variable Function
|
||||
48(txval22): 47(ptr) Variable Function
|
||||
65(psout): 64(ptr) Variable Function
|
||||
13: 10 Load 12(g_tTex2df4)
|
||||
17: 14 Load 16(g_sSamp)
|
||||
19: 18 SampledImage 13 17
|
||||
30: 7(fvec4) ImageGather 19 24 28 ConstOffset 29
|
||||
Store 9(txval20) 30
|
||||
37: 34 Load 36(g_tTex2di4)
|
||||
38: 14 Load 16(g_sSamp)
|
||||
40: 39 SampledImage 37 38
|
||||
44: 31(ivec4) ImageGather 40 42 28 ConstOffset 43
|
||||
Store 33(txval21) 44
|
||||
52: 49 Load 51(g_tTex2du4)
|
||||
53: 14 Load 16(g_sSamp)
|
||||
55: 54 SampledImage 52 53
|
||||
62: 46(ivec4) ImageGather 55 59 28 ConstOffset 61
|
||||
Store 48(txval22) 62
|
||||
68: 67(ptr) AccessChain 65(psout) 27
|
||||
Store 68 66
|
||||
69:63(PS_OUTPUT) Load 65(psout)
|
||||
ReturnValue 69
|
||||
FunctionEnd
|
||||
@@ -10,7 +10,7 @@ gl_FragCoord origin is upper left
|
||||
0:27 'txval10' (temp 4-component vector of float)
|
||||
0:27 textureLod (global 4-component vector of float)
|
||||
0:27 Construct combined texture-sampler (temp sampler1DArray)
|
||||
0:27 'g_tTex1df4' (uniform texture1DArray)
|
||||
0:27 'g_tTex1df4a' (uniform texture1DArray)
|
||||
0:27 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.100000
|
||||
@@ -22,7 +22,7 @@ gl_FragCoord origin is upper left
|
||||
0:28 'txval11' (temp 4-component vector of int)
|
||||
0:28 textureLod (global 4-component vector of int)
|
||||
0:28 Construct combined texture-sampler (temp isampler1DArray)
|
||||
0:28 'g_tTex1di4' (uniform itexture1DArray)
|
||||
0:28 'g_tTex1di4a' (uniform itexture1DArray)
|
||||
0:28 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.200000
|
||||
@@ -34,7 +34,7 @@ gl_FragCoord origin is upper left
|
||||
0:29 'txval12' (temp 4-component vector of uint)
|
||||
0:29 textureLod (global 4-component vector of uint)
|
||||
0:29 Construct combined texture-sampler (temp usampler1DArray)
|
||||
0:29 'g_tTex1du4' (uniform utexture1DArray)
|
||||
0:29 'g_tTex1du4a' (uniform utexture1DArray)
|
||||
0:29 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.300000
|
||||
@@ -46,7 +46,7 @@ gl_FragCoord origin is upper left
|
||||
0:31 'txval20' (temp 4-component vector of float)
|
||||
0:31 textureLod (global 4-component vector of float)
|
||||
0:31 Construct combined texture-sampler (temp sampler2DArray)
|
||||
0:31 'g_tTex2df4' (uniform texture2DArray)
|
||||
0:31 'g_tTex2df4a' (uniform texture2DArray)
|
||||
0:31 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.100000
|
||||
@@ -59,7 +59,7 @@ gl_FragCoord origin is upper left
|
||||
0:32 'txval21' (temp 4-component vector of int)
|
||||
0:32 textureLod (global 4-component vector of int)
|
||||
0:32 Construct combined texture-sampler (temp isampler2DArray)
|
||||
0:32 'g_tTex2di4' (uniform itexture2DArray)
|
||||
0:32 'g_tTex2di4a' (uniform itexture2DArray)
|
||||
0:32 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.300000
|
||||
@@ -72,7 +72,7 @@ gl_FragCoord origin is upper left
|
||||
0:33 'txval22' (temp 4-component vector of uint)
|
||||
0:33 textureLod (global 4-component vector of uint)
|
||||
0:33 Construct combined texture-sampler (temp usampler2DArray)
|
||||
0:33 'g_tTex2du4' (uniform utexture2DArray)
|
||||
0:33 'g_tTex2du4a' (uniform utexture2DArray)
|
||||
0:33 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.500000
|
||||
@@ -85,7 +85,7 @@ gl_FragCoord origin is upper left
|
||||
0:35 'txval40' (temp 4-component vector of float)
|
||||
0:35 textureLod (global 4-component vector of float)
|
||||
0:35 Construct combined texture-sampler (temp samplerCubeArray)
|
||||
0:35 'g_tTexcdf4' (uniform textureCubeArray)
|
||||
0:35 'g_tTexcdf4a' (uniform textureCubeArray)
|
||||
0:35 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.100000
|
||||
@@ -99,7 +99,7 @@ gl_FragCoord origin is upper left
|
||||
0:36 'txval41' (temp 4-component vector of int)
|
||||
0:36 textureLod (global 4-component vector of int)
|
||||
0:36 Construct combined texture-sampler (temp isamplerCubeArray)
|
||||
0:36 'g_tTexcdi4' (uniform itextureCubeArray)
|
||||
0:36 'g_tTexcdi4a' (uniform itextureCubeArray)
|
||||
0:36 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.400000
|
||||
@@ -113,7 +113,7 @@ gl_FragCoord origin is upper left
|
||||
0:37 'txval42' (temp 4-component vector of uint)
|
||||
0:37 textureLod (global 4-component vector of uint)
|
||||
0:37 Construct combined texture-sampler (temp usamplerCubeArray)
|
||||
0:37 'g_tTexcdu4' (uniform utextureCubeArray)
|
||||
0:37 'g_tTexcdu4a' (uniform utextureCubeArray)
|
||||
0:37 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.700000
|
||||
@@ -135,14 +135,14 @@ gl_FragCoord origin is upper left
|
||||
0:? 'g_sSamp' (uniform sampler)
|
||||
0:? 'g_tTex1df4a' (uniform texture1DArray)
|
||||
0:? 'g_tTex1df4' (uniform texture1DArray)
|
||||
0:? 'g_tTex1di4' (uniform itexture1DArray)
|
||||
0:? 'g_tTex1du4' (uniform utexture1DArray)
|
||||
0:? 'g_tTex2df4' (uniform texture2DArray)
|
||||
0:? 'g_tTex2di4' (uniform itexture2DArray)
|
||||
0:? 'g_tTex2du4' (uniform utexture2DArray)
|
||||
0:? 'g_tTexcdf4' (uniform textureCubeArray)
|
||||
0:? 'g_tTexcdi4' (uniform itextureCubeArray)
|
||||
0:? 'g_tTexcdu4' (uniform utextureCubeArray)
|
||||
0:? 'g_tTex1di4a' (uniform itexture1DArray)
|
||||
0:? 'g_tTex1du4a' (uniform utexture1DArray)
|
||||
0:? 'g_tTex2df4a' (uniform texture2DArray)
|
||||
0:? 'g_tTex2di4a' (uniform itexture2DArray)
|
||||
0:? 'g_tTex2du4a' (uniform utexture2DArray)
|
||||
0:? 'g_tTexcdf4a' (uniform textureCubeArray)
|
||||
0:? 'g_tTexcdi4a' (uniform itextureCubeArray)
|
||||
0:? 'g_tTexcdu4a' (uniform utextureCubeArray)
|
||||
|
||||
|
||||
Linked fragment stage:
|
||||
@@ -159,7 +159,7 @@ gl_FragCoord origin is upper left
|
||||
0:27 'txval10' (temp 4-component vector of float)
|
||||
0:27 textureLod (global 4-component vector of float)
|
||||
0:27 Construct combined texture-sampler (temp sampler1DArray)
|
||||
0:27 'g_tTex1df4' (uniform texture1DArray)
|
||||
0:27 'g_tTex1df4a' (uniform texture1DArray)
|
||||
0:27 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.100000
|
||||
@@ -171,7 +171,7 @@ gl_FragCoord origin is upper left
|
||||
0:28 'txval11' (temp 4-component vector of int)
|
||||
0:28 textureLod (global 4-component vector of int)
|
||||
0:28 Construct combined texture-sampler (temp isampler1DArray)
|
||||
0:28 'g_tTex1di4' (uniform itexture1DArray)
|
||||
0:28 'g_tTex1di4a' (uniform itexture1DArray)
|
||||
0:28 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.200000
|
||||
@@ -183,7 +183,7 @@ gl_FragCoord origin is upper left
|
||||
0:29 'txval12' (temp 4-component vector of uint)
|
||||
0:29 textureLod (global 4-component vector of uint)
|
||||
0:29 Construct combined texture-sampler (temp usampler1DArray)
|
||||
0:29 'g_tTex1du4' (uniform utexture1DArray)
|
||||
0:29 'g_tTex1du4a' (uniform utexture1DArray)
|
||||
0:29 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.300000
|
||||
@@ -195,7 +195,7 @@ gl_FragCoord origin is upper left
|
||||
0:31 'txval20' (temp 4-component vector of float)
|
||||
0:31 textureLod (global 4-component vector of float)
|
||||
0:31 Construct combined texture-sampler (temp sampler2DArray)
|
||||
0:31 'g_tTex2df4' (uniform texture2DArray)
|
||||
0:31 'g_tTex2df4a' (uniform texture2DArray)
|
||||
0:31 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.100000
|
||||
@@ -208,7 +208,7 @@ gl_FragCoord origin is upper left
|
||||
0:32 'txval21' (temp 4-component vector of int)
|
||||
0:32 textureLod (global 4-component vector of int)
|
||||
0:32 Construct combined texture-sampler (temp isampler2DArray)
|
||||
0:32 'g_tTex2di4' (uniform itexture2DArray)
|
||||
0:32 'g_tTex2di4a' (uniform itexture2DArray)
|
||||
0:32 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.300000
|
||||
@@ -221,7 +221,7 @@ gl_FragCoord origin is upper left
|
||||
0:33 'txval22' (temp 4-component vector of uint)
|
||||
0:33 textureLod (global 4-component vector of uint)
|
||||
0:33 Construct combined texture-sampler (temp usampler2DArray)
|
||||
0:33 'g_tTex2du4' (uniform utexture2DArray)
|
||||
0:33 'g_tTex2du4a' (uniform utexture2DArray)
|
||||
0:33 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.500000
|
||||
@@ -234,7 +234,7 @@ gl_FragCoord origin is upper left
|
||||
0:35 'txval40' (temp 4-component vector of float)
|
||||
0:35 textureLod (global 4-component vector of float)
|
||||
0:35 Construct combined texture-sampler (temp samplerCubeArray)
|
||||
0:35 'g_tTexcdf4' (uniform textureCubeArray)
|
||||
0:35 'g_tTexcdf4a' (uniform textureCubeArray)
|
||||
0:35 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.100000
|
||||
@@ -248,7 +248,7 @@ gl_FragCoord origin is upper left
|
||||
0:36 'txval41' (temp 4-component vector of int)
|
||||
0:36 textureLod (global 4-component vector of int)
|
||||
0:36 Construct combined texture-sampler (temp isamplerCubeArray)
|
||||
0:36 'g_tTexcdi4' (uniform itextureCubeArray)
|
||||
0:36 'g_tTexcdi4a' (uniform itextureCubeArray)
|
||||
0:36 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.400000
|
||||
@@ -262,7 +262,7 @@ gl_FragCoord origin is upper left
|
||||
0:37 'txval42' (temp 4-component vector of uint)
|
||||
0:37 textureLod (global 4-component vector of uint)
|
||||
0:37 Construct combined texture-sampler (temp usamplerCubeArray)
|
||||
0:37 'g_tTexcdu4' (uniform utextureCubeArray)
|
||||
0:37 'g_tTexcdu4a' (uniform utextureCubeArray)
|
||||
0:37 'g_sSamp' (uniform sampler)
|
||||
0:? Constant:
|
||||
0:? 0.700000
|
||||
@@ -284,14 +284,14 @@ gl_FragCoord origin is upper left
|
||||
0:? 'g_sSamp' (uniform sampler)
|
||||
0:? 'g_tTex1df4a' (uniform texture1DArray)
|
||||
0:? 'g_tTex1df4' (uniform texture1DArray)
|
||||
0:? 'g_tTex1di4' (uniform itexture1DArray)
|
||||
0:? 'g_tTex1du4' (uniform utexture1DArray)
|
||||
0:? 'g_tTex2df4' (uniform texture2DArray)
|
||||
0:? 'g_tTex2di4' (uniform itexture2DArray)
|
||||
0:? 'g_tTex2du4' (uniform utexture2DArray)
|
||||
0:? 'g_tTexcdf4' (uniform textureCubeArray)
|
||||
0:? 'g_tTexcdi4' (uniform itextureCubeArray)
|
||||
0:? 'g_tTexcdu4' (uniform utextureCubeArray)
|
||||
0:? 'g_tTex1di4a' (uniform itexture1DArray)
|
||||
0:? 'g_tTex1du4a' (uniform utexture1DArray)
|
||||
0:? 'g_tTex2df4a' (uniform texture2DArray)
|
||||
0:? 'g_tTex2di4a' (uniform itexture2DArray)
|
||||
0:? 'g_tTex2du4a' (uniform utexture2DArray)
|
||||
0:? 'g_tTexcdf4a' (uniform textureCubeArray)
|
||||
0:? 'g_tTexcdi4a' (uniform itextureCubeArray)
|
||||
0:? 'g_tTexcdu4a' (uniform utextureCubeArray)
|
||||
|
||||
// Module Version 10000
|
||||
// Generated by (magic number): 80001
|
||||
@@ -307,41 +307,41 @@ gl_FragCoord origin is upper left
|
||||
Source HLSL 450
|
||||
Name 4 "main"
|
||||
Name 9 "txval10"
|
||||
Name 12 "g_tTex1df4"
|
||||
Name 12 "g_tTex1df4a"
|
||||
Name 16 "g_sSamp"
|
||||
Name 29 "txval11"
|
||||
Name 32 "g_tTex1di4"
|
||||
Name 32 "g_tTex1di4a"
|
||||
Name 43 "txval12"
|
||||
Name 46 "g_tTex1du4"
|
||||
Name 46 "g_tTex1du4a"
|
||||
Name 54 "txval20"
|
||||
Name 57 "g_tTex2df4"
|
||||
Name 57 "g_tTex2df4a"
|
||||
Name 65 "txval21"
|
||||
Name 68 "g_tTex2di4"
|
||||
Name 68 "g_tTex2di4a"
|
||||
Name 76 "txval22"
|
||||
Name 79 "g_tTex2du4"
|
||||
Name 79 "g_tTex2du4a"
|
||||
Name 88 "txval40"
|
||||
Name 91 "g_tTexcdf4"
|
||||
Name 91 "g_tTexcdf4a"
|
||||
Name 98 "txval41"
|
||||
Name 101 "g_tTexcdi4"
|
||||
Name 101 "g_tTexcdi4a"
|
||||
Name 108 "txval42"
|
||||
Name 111 "g_tTexcdu4"
|
||||
Name 111 "g_tTexcdu4a"
|
||||
Name 121 "PS_OUTPUT"
|
||||
MemberName 121(PS_OUTPUT) 0 "Color"
|
||||
MemberName 121(PS_OUTPUT) 1 "Depth"
|
||||
Name 123 "psout"
|
||||
Name 129 "g_tTex1df4a"
|
||||
Decorate 12(g_tTex1df4) DescriptorSet 0
|
||||
Name 129 "g_tTex1df4"
|
||||
Decorate 12(g_tTex1df4a) DescriptorSet 0
|
||||
Decorate 16(g_sSamp) DescriptorSet 0
|
||||
Decorate 32(g_tTex1di4) DescriptorSet 0
|
||||
Decorate 46(g_tTex1du4) DescriptorSet 0
|
||||
Decorate 57(g_tTex2df4) DescriptorSet 0
|
||||
Decorate 68(g_tTex2di4) DescriptorSet 0
|
||||
Decorate 79(g_tTex2du4) DescriptorSet 0
|
||||
Decorate 91(g_tTexcdf4) DescriptorSet 0
|
||||
Decorate 101(g_tTexcdi4) DescriptorSet 0
|
||||
Decorate 111(g_tTexcdu4) DescriptorSet 0
|
||||
Decorate 32(g_tTex1di4a) DescriptorSet 0
|
||||
Decorate 46(g_tTex1du4a) DescriptorSet 0
|
||||
Decorate 57(g_tTex2df4a) DescriptorSet 0
|
||||
Decorate 68(g_tTex2di4a) DescriptorSet 0
|
||||
Decorate 79(g_tTex2du4a) DescriptorSet 0
|
||||
Decorate 91(g_tTexcdf4a) DescriptorSet 0
|
||||
Decorate 101(g_tTexcdi4a) DescriptorSet 0
|
||||
Decorate 111(g_tTexcdu4a) DescriptorSet 0
|
||||
MemberDecorate 121(PS_OUTPUT) 1 BuiltIn FragDepth
|
||||
Decorate 129(g_tTex1df4a) DescriptorSet 0
|
||||
Decorate 129(g_tTex1df4) DescriptorSet 0
|
||||
2: TypeVoid
|
||||
3: TypeFunction 2
|
||||
6: TypeFloat 32
|
||||
@@ -349,7 +349,7 @@ gl_FragCoord origin is upper left
|
||||
8: TypePointer Function 7(fvec4)
|
||||
10: TypeImage 6(float) 1D array sampled format:Unknown
|
||||
11: TypePointer UniformConstant 10
|
||||
12(g_tTex1df4): 11(ptr) Variable UniformConstant
|
||||
12(g_tTex1df4a): 11(ptr) Variable UniformConstant
|
||||
14: TypeSampler
|
||||
15: TypePointer UniformConstant 14
|
||||
16(g_sSamp): 15(ptr) Variable UniformConstant
|
||||
@@ -364,7 +364,7 @@ gl_FragCoord origin is upper left
|
||||
28: TypePointer Function 27(ivec4)
|
||||
30: TypeImage 26(int) 1D array sampled format:Unknown
|
||||
31: TypePointer UniformConstant 30
|
||||
32(g_tTex1di4): 31(ptr) Variable UniformConstant
|
||||
32(g_tTex1di4a): 31(ptr) Variable UniformConstant
|
||||
35: TypeSampledImage 30
|
||||
37: 6(float) Constant 1050253722
|
||||
38: 20(fvec2) ConstantComposite 22 37
|
||||
@@ -373,42 +373,42 @@ gl_FragCoord origin is upper left
|
||||
42: TypePointer Function 41(ivec4)
|
||||
44: TypeImage 40(int) 1D array sampled format:Unknown
|
||||
45: TypePointer UniformConstant 44
|
||||
46(g_tTex1du4): 45(ptr) Variable UniformConstant
|
||||
46(g_tTex1du4a): 45(ptr) Variable UniformConstant
|
||||
49: TypeSampledImage 44
|
||||
51: 6(float) Constant 1053609165
|
||||
52: 20(fvec2) ConstantComposite 37 51
|
||||
55: TypeImage 6(float) 2D array sampled format:Unknown
|
||||
56: TypePointer UniformConstant 55
|
||||
57(g_tTex2df4): 56(ptr) Variable UniformConstant
|
||||
57(g_tTex2df4a): 56(ptr) Variable UniformConstant
|
||||
60: TypeSampledImage 55
|
||||
62: TypeVector 6(float) 3
|
||||
63: 62(fvec3) ConstantComposite 21 22 37
|
||||
66: TypeImage 26(int) 2D array sampled format:Unknown
|
||||
67: TypePointer UniformConstant 66
|
||||
68(g_tTex2di4): 67(ptr) Variable UniformConstant
|
||||
68(g_tTex2di4a): 67(ptr) Variable UniformConstant
|
||||
71: TypeSampledImage 66
|
||||
73: 6(float) Constant 1056964608
|
||||
74: 62(fvec3) ConstantComposite 37 51 73
|
||||
77: TypeImage 40(int) 2D array sampled format:Unknown
|
||||
78: TypePointer UniformConstant 77
|
||||
79(g_tTex2du4): 78(ptr) Variable UniformConstant
|
||||
79(g_tTex2du4a): 78(ptr) Variable UniformConstant
|
||||
82: TypeSampledImage 77
|
||||
84: 6(float) Constant 1058642330
|
||||
85: 6(float) Constant 1060320051
|
||||
86: 62(fvec3) ConstantComposite 73 84 85
|
||||
89: TypeImage 6(float) Cube array sampled format:Unknown
|
||||
90: TypePointer UniformConstant 89
|
||||
91(g_tTexcdf4): 90(ptr) Variable UniformConstant
|
||||
91(g_tTexcdf4a): 90(ptr) Variable UniformConstant
|
||||
94: TypeSampledImage 89
|
||||
96: 7(fvec4) ConstantComposite 21 22 37 51
|
||||
99: TypeImage 26(int) Cube array sampled format:Unknown
|
||||
100: TypePointer UniformConstant 99
|
||||
101(g_tTexcdi4): 100(ptr) Variable UniformConstant
|
||||
101(g_tTexcdi4a): 100(ptr) Variable UniformConstant
|
||||
104: TypeSampledImage 99
|
||||
106: 7(fvec4) ConstantComposite 51 73 84 85
|
||||
109: TypeImage 40(int) Cube array sampled format:Unknown
|
||||
110: TypePointer UniformConstant 109
|
||||
111(g_tTexcdu4): 110(ptr) Variable UniformConstant
|
||||
111(g_tTexcdu4a): 110(ptr) Variable UniformConstant
|
||||
114: TypeSampledImage 109
|
||||
116: 6(float) Constant 1061997773
|
||||
117: 6(float) Constant 1063675494
|
||||
@@ -418,7 +418,7 @@ gl_FragCoord origin is upper left
|
||||
122: TypePointer Function 121(PS_OUTPUT)
|
||||
124: 26(int) Constant 1
|
||||
125: TypePointer Function 6(float)
|
||||
129(g_tTex1df4a): 11(ptr) Variable UniformConstant
|
||||
129(g_tTex1df4): 11(ptr) Variable UniformConstant
|
||||
4(main): 2 Function None 3
|
||||
5: Label
|
||||
9(txval10): 8(ptr) Variable Function
|
||||
@@ -431,47 +431,47 @@ gl_FragCoord origin is upper left
|
||||
98(txval41): 28(ptr) Variable Function
|
||||
108(txval42): 42(ptr) Variable Function
|
||||
123(psout): 122(ptr) Variable Function
|
||||
13: 10 Load 12(g_tTex1df4)
|
||||
13: 10 Load 12(g_tTex1df4a)
|
||||
17: 14 Load 16(g_sSamp)
|
||||
19: 18 SampledImage 13 17
|
||||
25: 7(fvec4) ImageSampleExplicitLod 19 23 Lod 24
|
||||
Store 9(txval10) 25
|
||||
33: 30 Load 32(g_tTex1di4)
|
||||
33: 30 Load 32(g_tTex1di4a)
|
||||
34: 14 Load 16(g_sSamp)
|
||||
36: 35 SampledImage 33 34
|
||||
39: 27(ivec4) ImageSampleExplicitLod 36 38 Lod 24
|
||||
Store 29(txval11) 39
|
||||
47: 44 Load 46(g_tTex1du4)
|
||||
47: 44 Load 46(g_tTex1du4a)
|
||||
48: 14 Load 16(g_sSamp)
|
||||
50: 49 SampledImage 47 48
|
||||
53: 41(ivec4) ImageSampleExplicitLod 50 52 Lod 24
|
||||
Store 43(txval12) 53
|
||||
58: 55 Load 57(g_tTex2df4)
|
||||
58: 55 Load 57(g_tTex2df4a)
|
||||
59: 14 Load 16(g_sSamp)
|
||||
61: 60 SampledImage 58 59
|
||||
64: 7(fvec4) ImageSampleExplicitLod 61 63 Lod 24
|
||||
Store 54(txval20) 64
|
||||
69: 66 Load 68(g_tTex2di4)
|
||||
69: 66 Load 68(g_tTex2di4a)
|
||||
70: 14 Load 16(g_sSamp)
|
||||
72: 71 SampledImage 69 70
|
||||
75: 27(ivec4) ImageSampleExplicitLod 72 74 Lod 24
|
||||
Store 65(txval21) 75
|
||||
80: 77 Load 79(g_tTex2du4)
|
||||
80: 77 Load 79(g_tTex2du4a)
|
||||
81: 14 Load 16(g_sSamp)
|
||||
83: 82 SampledImage 80 81
|
||||
87: 41(ivec4) ImageSampleExplicitLod 83 86 Lod 24
|
||||
Store 76(txval22) 87
|
||||
92: 89 Load 91(g_tTexcdf4)
|
||||
92: 89 Load 91(g_tTexcdf4a)
|
||||
93: 14 Load 16(g_sSamp)
|
||||
95: 94 SampledImage 92 93
|
||||
97: 7(fvec4) ImageSampleExplicitLod 95 96 Lod 24
|
||||
Store 88(txval40) 97
|
||||
102: 99 Load 101(g_tTexcdi4)
|
||||
102: 99 Load 101(g_tTexcdi4a)
|
||||
103: 14 Load 16(g_sSamp)
|
||||
105: 104 SampledImage 102 103
|
||||
107: 27(ivec4) ImageSampleExplicitLod 105 106 Lod 24
|
||||
Store 98(txval41) 107
|
||||
112: 109 Load 111(g_tTexcdu4)
|
||||
112: 109 Load 111(g_tTexcdu4a)
|
||||
113: 14 Load 16(g_sSamp)
|
||||
115: 114 SampledImage 112 113
|
||||
120: 41(ivec4) ImageSampleExplicitLod 115 119 Lod 24
|
||||
|
||||
Reference in New Issue
Block a user