Add GL_EXT_fragment_shading_rate

This commit is contained in:
Chow
2020-07-02 15:50:36 +08:00
committed by Tobias Hector
parent f4f1d8a352
commit a315b5633b
15 changed files with 265 additions and 2 deletions

View File

@@ -372,6 +372,8 @@ const char* BuiltInString(int builtIn)
case 4424: return "BaseVertex";
case 4425: return "BaseInstance";
case 4426: return "DrawIndex";
case 4432: return "PrimitiveShadingRateKHR";
case 4444: return "ShadingRateKHR";
case 5014: return "FragStencilRefEXT";
case 4992: return "BaryCoordNoPerspAMD";
@@ -952,6 +954,8 @@ const char* CapabilityString(int info)
case CapabilityFragmentShaderPixelInterlockEXT: return "CapabilityFragmentShaderPixelInterlockEXT";
case CapabilityFragmentShaderShadingRateInterlockEXT: return "CapabilityFragmentShaderShadingRateInterlockEXT";
case CapabilityFragmentShadingRateKHR: return "FragmentShadingRateKHR";
case CapabilityDemoteToHelperInvocationEXT: return "DemoteToHelperInvocationEXT";
case CapabilityShaderClockKHR: return "ShaderClockKHR";