Consider GL_EXT_scalar_block_layout when validating SPIR-V

If GL_EXT_scalar_block_layout is requested by the shader, set the
option to allow scalar blocks in the SPIR-V validator.

Fix the existing tests using scalar layout to not expect "Validation
failed".

Fixes #2400.
This commit is contained in:
Caio Marcelo de Oliveira Filho
2021-01-27 00:30:59 -08:00
parent f7c43377f0
commit a38df83d3e
4 changed files with 9 additions and 2 deletions

View File

@@ -1,5 +1,4 @@
spv.scalarlayout.frag
Validation failed
// Module Version 10000
// Generated by (magic number): 8000a
// Id's are bound by 20

View File

@@ -1,5 +1,4 @@
spv.scalarlayoutfloat16.frag
Validation failed
// Module Version 10000
// Generated by (magic number): 8000a
// Id's are bound by 18