Merge pull request #1116 from LoopDawg/reverse-shift-args
Reverse order of setShiftBindingForSet parameters
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				| @ -268,7 +268,7 @@ void Error(const char* message) | ||||
| //
 | ||||
| // Process an optional binding base of one the forms:
 | ||||
| //   --argname [stage] base            // base for stage (if given) or all stages (if not)
 | ||||
| //   --argname [stage] [set base]...   // set/base pairs: set the base for given binding set.
 | ||||
| //   --argname [stage] [base set]...   // set/base pairs: set the base for given binding set.
 | ||||
| 
 | ||||
| // Where stage is one of the forms accepted by FindLanguage, and base is an integer
 | ||||
| //
 | ||||
| @ -293,8 +293,8 @@ void ProcessBindingBase(int& argc, char**& argv, glslang::TResourceType res) | ||||
|     if ((argc - arg) > 2 && isdigit(argv[arg+0][0]) && isdigit(argv[arg+1][0])) { | ||||
|         // Parse a per-set binding base
 | ||||
|         while ((argc - arg) > 2 && isdigit(argv[arg+0][0]) && isdigit(argv[arg+1][0])) { | ||||
|             const int setNum = atoi(argv[arg++]); | ||||
|             const int baseNum = atoi(argv[arg++]); | ||||
|             const int setNum = atoi(argv[arg++]); | ||||
|             perSetBase[setNum] = baseNum; | ||||
|         } | ||||
|     } else { | ||||
| @ -821,7 +821,7 @@ void CompileAndLinkShaderUnits(std::vector<ShaderCompUnit> compUnits) | ||||
|             // TODO: use a range based for loop here, when available in all environments.
 | ||||
|             for (auto i = baseBindingForSet[res][compUnit.stage].begin(); | ||||
|                  i != baseBindingForSet[res][compUnit.stage].end(); ++i) | ||||
|                 shader->setShiftBindingForSet(res, i->first, i->second); | ||||
|                 shader->setShiftBindingForSet(res, i->second, i->first); | ||||
|         } | ||||
| 
 | ||||
|         shader->setFlattenUniformArrays((Options & EOptionFlattenUniformArrays) != 0); | ||||
| @ -1302,24 +1302,24 @@ void usage() | ||||
|            "              Set descriptor set for all resources\n" | ||||
|            "  --rsb [stage] type set binding       synonym for --resource-set-binding\n" | ||||
|            "  --shift-image-binding [stage] num    base binding number for images (uav)\n" | ||||
|            "  --shift-image-binding [stage] [set num]... per-descriptor-set shift values\n" | ||||
|            "  --shift-image-binding [stage] [num set]... per-descriptor-set shift values\n" | ||||
|            "  --sib [stage] num                    synonym for --shift-image-binding\n" | ||||
|            "  --shift-sampler-binding [stage] num  base binding number for samplers\n" | ||||
|            "  --shift-sampler-binding [stage] [set num]... per-descriptor-set shift values\n" | ||||
|            "  --shift-sampler-binding [stage] [num set]... per-descriptor-set shift values\n" | ||||
|            "  --ssb [stage] num                    synonym for --shift-sampler-binding\n" | ||||
|            "  --shift-ssbo-binding [stage] num     base binding number for SSBOs\n" | ||||
|            "  --shift-ssbo-binding [stage] [set num]... per-descriptor-set shift values\n" | ||||
|            "  --shift-ssbo-binding [stage] [num set]... per-descriptor-set shift values\n" | ||||
|            "  --sbb [stage] num                    synonym for --shift-ssbo-binding\n" | ||||
|            "  --shift-texture-binding [stage] num  base binding number for textures\n" | ||||
|            "  --shift-texture-binding [stage] [set num]... per-descriptor-set shift values\n" | ||||
|            "  --shift-texture-binding [stage] [num set]... per-descriptor-set shift values\n" | ||||
|            "  --stb [stage] num                    synonym for --shift-texture-binding\n" | ||||
|            "  --shift-uav-binding [stage] num      base binding number for UAVs\n" | ||||
|            "  --shift-uav-binding [stage] [set num]... per-descriptor-set shift values\n" | ||||
|            "  --shift-uav-binding [stage] [num set]... per-descriptor-set shift values\n" | ||||
|            "  --suavb [stage] num                  synonym for --shift-uav-binding\n" | ||||
|            "  --shift-UBO-binding [stage] num      base binding number for UBOs\n" | ||||
|            "  --shift-UBO-binding [stage] [set num]... per-descriptor-set shift values\n" | ||||
|            "  --shift-UBO-binding [stage] [num set]... per-descriptor-set shift values\n" | ||||
|            "  --shift-cbuffer-binding [stage] num  synonym for --shift-UBO-binding\n" | ||||
|            "  --shift-cbuffer-binding [stage] [set num]... per-descriptor-set shift values\n" | ||||
|            "  --shift-cbuffer-binding [stage] [num set]... per-descriptor-set shift values\n" | ||||
|            "  --sub [stage] num                    synonym for --shift-UBO-binding\n" | ||||
|            "  --source-entrypoint <name>           the given shader source function is\n" | ||||
|            "                                       renamed to be the <name> given in -e\n" | ||||
|  | ||||
| @ -108,7 +108,7 @@ diff -b $BASEDIR/hlsl.explicitDescriptorSet-2.frag.out $TARGETDIR/hlsl.explicitD | ||||
| # Testing per-descriptor-set IO map shift | ||||
| # | ||||
| echo 'Testing per-descriptor-set IO map shift' | ||||
| $EXE -e main --hlsl-iomap --ssb 1 10 2 15 --stb 20 --stb 2 25 --suavb 30 --suavb 2 40 --sub 6 50 -i -q -D -V hlsl.shift.per-set.frag > $TARGETDIR/hlsl.shift.per-set.frag.out || HASERROR=1 | ||||
| $EXE -e main --hlsl-iomap --ssb 10 1 15 2 --stb 20 --stb 25 2 --suavb 30 --suavb 40 2 --sub 50 6 -i -q -D -V hlsl.shift.per-set.frag > $TARGETDIR/hlsl.shift.per-set.frag.out || HASERROR=1 | ||||
| diff -b $BASEDIR/hlsl.shift.per-set.frag.out $TARGETDIR/hlsl.shift.per-set.frag.out || HASERROR=1 | ||||
| 
 | ||||
| # | ||||
|  | ||||
| @ -1667,8 +1667,8 @@ void TShader::setShiftBinding(TResourceType res, unsigned int base) { | ||||
| } | ||||
| 
 | ||||
| // Set binding base for given resource type for a given binding set.
 | ||||
| void TShader::setShiftBindingForSet(TResourceType res, unsigned int set, unsigned int base) { | ||||
|     intermediate->setShiftBindingForSet(res, set, base);  | ||||
| void TShader::setShiftBindingForSet(TResourceType res, unsigned int base, unsigned int set) { | ||||
|     intermediate->setShiftBindingForSet(res, base, set); | ||||
| } | ||||
| 
 | ||||
| // Set binding base for sampler types
 | ||||
|  | ||||
| @ -271,7 +271,7 @@ public: | ||||
| 
 | ||||
|     unsigned int getShiftBinding(TResourceType res) const { return shiftBinding[res]; } | ||||
| 
 | ||||
|     void setShiftBindingForSet(TResourceType res, unsigned int set, unsigned int shift) | ||||
|     void setShiftBindingForSet(TResourceType res, unsigned int shift, unsigned int set) | ||||
|     { | ||||
|         if (shift == 0) // ignore if there's no shift: it's a no-op.
 | ||||
|             return; | ||||
| @ -281,8 +281,8 @@ public: | ||||
|         const char* name = getResourceName(res); | ||||
|         if (name != nullptr) { | ||||
|             processes.addProcess(name); | ||||
|             processes.addArgument(set); | ||||
|             processes.addArgument(shift); | ||||
|             processes.addArgument(set); | ||||
|         } | ||||
|     } | ||||
| 
 | ||||
|  | ||||
| @ -368,7 +368,7 @@ public: | ||||
|     void setShiftUavBinding(unsigned int base);      // DEPRECATED: use setShiftBinding
 | ||||
|     void setShiftCbufferBinding(unsigned int base);  // synonym for setShiftUboBinding
 | ||||
|     void setShiftSsboBinding(unsigned int base);     // DEPRECATED: use setShiftBinding
 | ||||
|     void setShiftBindingForSet(TResourceType res, unsigned int set, unsigned int base); | ||||
|     void setShiftBindingForSet(TResourceType res, unsigned int base, unsigned int set); | ||||
|     void setResourceSetBinding(const std::vector<std::string>& base); | ||||
|     void setAutoMapBindings(bool map); | ||||
|     void setAutoMapLocations(bool map); | ||||
|  | ||||
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						John Kessenich