HLSL: add test coverage for sub-vec4 texture intrinsics
This changes no functional code. There was a bit of a testing hole in that textures templatized on sub-vec4 types were not being exercised with any intrinsics. This adds some basic sanity coverage of that case.
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								Test/baseResults/hlsl.texture.subvec4.frag.out
									
									
									
									
									
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										544
									
								
								Test/baseResults/hlsl.texture.subvec4.frag.out
									
									
									
									
									
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					hlsl.texture.subvec4.frag
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					Shader version: 500
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					gl_FragCoord origin is upper left
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					0:? Sequence
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					0:15  Function Definition: @main( ( temp 4-component vector of float)
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					0:15    Function Parameters: 
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					0:?     Sequence
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					0:24      Sequence
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					0:24        move second child to first child ( temp 2-component vector of uint)
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					0:24          'sizeQueryTemp' ( temp 2-component vector of uint)
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					0:24          textureSize ( temp 2-component vector of uint)
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					0:24            'g_tTex2dmsf1' ( uniform texture2DMS)
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					0:24        move second child to first child ( temp uint)
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					0:24          'WidthU' ( temp uint)
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					0:24          direct index ( temp uint)
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					0:24            'sizeQueryTemp' ( temp 2-component vector of uint)
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					0:24            Constant:
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					0:24              0 (const int)
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					0:24        move second child to first child ( temp uint)
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					0:24          'HeightU' ( temp uint)
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					0:24          direct index ( temp uint)
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					0:24            'sizeQueryTemp' ( temp 2-component vector of uint)
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					0:24            Constant:
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					0:24              1 (const int)
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					0:24        move second child to first child ( temp uint)
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					0:24          'NumberOfSamplesU' ( temp uint)
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					0:24          imageQuerySamples ( temp uint)
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					0:24            'g_tTex2dmsf1' ( uniform texture2DMS)
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					0:25      Sequence
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					0:25        move second child to first child ( temp 2-component vector of uint)
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					0:25          'sizeQueryTemp' ( temp 2-component vector of uint)
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					0:25          textureSize ( temp 2-component vector of uint)
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					0:25            'g_tTex2dmsf2' ( uniform texture2DMS)
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					0:25        move second child to first child ( temp uint)
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					0:25          'WidthU' ( temp uint)
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					0:25          direct index ( temp uint)
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					0:25            'sizeQueryTemp' ( temp 2-component vector of uint)
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					0:25            Constant:
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					0:25              0 (const int)
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					0:25        move second child to first child ( temp uint)
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					0:25          'HeightU' ( temp uint)
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					0:25          direct index ( temp uint)
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					0:25            'sizeQueryTemp' ( temp 2-component vector of uint)
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					0:25            Constant:
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					0:25              1 (const int)
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					0:25        move second child to first child ( temp uint)
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					0:25          'NumberOfSamplesU' ( temp uint)
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					0:25          imageQuerySamples ( temp uint)
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					0:25            'g_tTex2dmsf2' ( uniform texture2DMS)
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					0:26      Sequence
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					0:26        move second child to first child ( temp 2-component vector of uint)
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					0:26          'sizeQueryTemp' ( temp 2-component vector of uint)
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					0:26          textureSize ( temp 2-component vector of uint)
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					0:26            'g_tTex2dmsf3' ( uniform texture2DMS)
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					0:26        move second child to first child ( temp uint)
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					0:26          'WidthU' ( temp uint)
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					0:26          direct index ( temp uint)
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					0:26            'sizeQueryTemp' ( temp 2-component vector of uint)
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					0:26            Constant:
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					0:26              0 (const int)
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					0:26        move second child to first child ( temp uint)
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					0:26          'HeightU' ( temp uint)
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					0:26          direct index ( temp uint)
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					0:26            'sizeQueryTemp' ( temp 2-component vector of uint)
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					0:26            Constant:
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					0:26              1 (const int)
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					0:26        move second child to first child ( temp uint)
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					0:26          'NumberOfSamplesU' ( temp uint)
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					0:26          imageQuerySamples ( temp uint)
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					0:26            'g_tTex2dmsf3' ( uniform texture2DMS)
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					0:27      Sequence
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					0:27        move second child to first child ( temp 2-component vector of uint)
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					0:27          'sizeQueryTemp' ( temp 2-component vector of uint)
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					0:27          textureSize ( temp 2-component vector of uint)
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					0:27            'g_tTex2dmsf4' ( uniform texture2DMS)
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					0:27        move second child to first child ( temp uint)
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					0:27          'WidthU' ( temp uint)
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					0:27          direct index ( temp uint)
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					0:27            'sizeQueryTemp' ( temp 2-component vector of uint)
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					0:27            Constant:
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					0:27              0 (const int)
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					0:27        move second child to first child ( temp uint)
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					0:27          'HeightU' ( temp uint)
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					0:27          direct index ( temp uint)
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					0:27            'sizeQueryTemp' ( temp 2-component vector of uint)
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					0:27            Constant:
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					0:27              1 (const int)
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					0:27        move second child to first child ( temp uint)
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					0:27          'NumberOfSamplesU' ( temp uint)
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					0:27          imageQuerySamples ( temp uint)
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					0:27            'g_tTex2dmsf4' ( uniform texture2DMS)
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					0:29      Construct float ( temp float)
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					0:?         textureFetch ( temp 4-component vector of float)
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					0:29          'g_tTex2dmsf1' ( uniform texture2DMS)
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					0:?           Constant:
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					0:?             1 (const int)
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					0:?             2 (const int)
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					0:29          Constant:
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					0:29            3 (const int)
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					0:30      Construct vec2 ( temp 2-component vector of float)
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					0:?         textureFetch ( temp 4-component vector of float)
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					0:30          'g_tTex2dmsf2' ( uniform texture2DMS)
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					0:?           Constant:
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					0:?             1 (const int)
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					0:?             2 (const int)
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					0:30          Constant:
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					0:30            3 (const int)
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					0:31      Construct vec3 ( temp 3-component vector of float)
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					0:?         textureFetch ( temp 4-component vector of float)
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					0:31          'g_tTex2dmsf3' ( uniform texture2DMS)
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					0:?           Constant:
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					0:?             1 (const int)
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					0:?             2 (const int)
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					0:31          Constant:
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					0:31            3 (const int)
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					0:32      textureFetch ( temp 4-component vector of float)
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					0:32        'g_tTex2dmsf4' ( uniform texture2DMS)
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					0:?         Constant:
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					0:?           1 (const int)
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					0:?           2 (const int)
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					0:32        Constant:
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					0:32          3 (const int)
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					0:34      Construct float ( temp float)
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					0:?         texture ( temp 4-component vector of float)
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					0:34          Construct combined texture-sampler ( temp sampler2D)
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					0:34            'g_tTex2df1' ( uniform texture2D)
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					0:34            'g_sSamp' ( uniform sampler)
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					0:?           Constant:
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					0:?             0.100000
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					0:?             0.200000
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					0:35      Construct vec2 ( temp 2-component vector of float)
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					0:?         texture ( temp 4-component vector of float)
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					0:35          Construct combined texture-sampler ( temp sampler2D)
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					0:35            'g_tTex2df2' ( uniform texture2D)
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					0:35            'g_sSamp' ( uniform sampler)
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					0:?           Constant:
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					0:?             0.100000
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					0:?             0.200000
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					0:36      Construct vec3 ( temp 3-component vector of float)
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					0:?         texture ( temp 4-component vector of float)
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					0:36          Construct combined texture-sampler ( temp sampler2D)
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					0:36            'g_tTex2df3' ( uniform texture2D)
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					0:36            'g_sSamp' ( uniform sampler)
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					0:?           Constant:
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					0:?             0.100000
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					0:?             0.200000
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					0:37      texture ( temp 4-component vector of float)
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					0:37        Construct combined texture-sampler ( temp sampler2D)
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					0:37          'g_tTex2df4' ( uniform texture2D)
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					0:37          'g_sSamp' ( uniform sampler)
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					0:?         Constant:
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					0:?           0.100000
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					0:?           0.200000
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					0:39      Branch: Return with expression
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					0:39        Constant:
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					0:39          0.000000
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					0:39          0.000000
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					0:39          0.000000
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					0:39          0.000000
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					0:15  Function Definition: main( ( temp void)
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					0:15    Function Parameters: 
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					0:?     Sequence
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					0:15      move second child to first child ( temp 4-component vector of float)
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					0:?         '@entryPointOutput' (layout( location=0) out 4-component vector of float)
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					0:15        Function Call: @main( ( temp 4-component vector of float)
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					0:?   Linker Objects
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					0:?     'g_tTex2dmsf1' ( uniform texture2DMS)
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					0:?     'g_tTex2dmsf2' ( uniform texture2DMS)
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					0:?     'g_tTex2dmsf3' ( uniform texture2DMS)
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					0:?     'g_tTex2dmsf4' ( uniform texture2DMS)
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					0:?     'g_tTex2df1' ( uniform texture2D)
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					0:?     'g_tTex2df2' ( uniform texture2D)
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					0:?     'g_tTex2df3' ( uniform texture2D)
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					0:?     'g_tTex2df4' ( uniform texture2D)
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					0:?     'g_sSamp' ( uniform sampler)
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					0:?     '@entryPointOutput' (layout( location=0) out 4-component vector of float)
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					Linked fragment stage:
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					Shader version: 500
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					gl_FragCoord origin is upper left
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					0:? Sequence
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					0:15  Function Definition: @main( ( temp 4-component vector of float)
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					0:15    Function Parameters: 
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					0:?     Sequence
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					0:24      Sequence
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					0:24        move second child to first child ( temp 2-component vector of uint)
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					0:24          'sizeQueryTemp' ( temp 2-component vector of uint)
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					0:24          textureSize ( temp 2-component vector of uint)
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					0:24            'g_tTex2dmsf1' ( uniform texture2DMS)
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					0:24        move second child to first child ( temp uint)
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					0:24          'WidthU' ( temp uint)
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					0:24          direct index ( temp uint)
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					0:24            'sizeQueryTemp' ( temp 2-component vector of uint)
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					0:24            Constant:
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					0:24              0 (const int)
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					0:24        move second child to first child ( temp uint)
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					0:24          'HeightU' ( temp uint)
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					0:24          direct index ( temp uint)
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					0:24            'sizeQueryTemp' ( temp 2-component vector of uint)
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					0:24            Constant:
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					0:24              1 (const int)
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					0:24        move second child to first child ( temp uint)
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					0:24          'NumberOfSamplesU' ( temp uint)
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					0:24          imageQuerySamples ( temp uint)
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					0:24            'g_tTex2dmsf1' ( uniform texture2DMS)
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					0:25      Sequence
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					0:25        move second child to first child ( temp 2-component vector of uint)
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					0:25          'sizeQueryTemp' ( temp 2-component vector of uint)
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					0:25          textureSize ( temp 2-component vector of uint)
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					0:25            'g_tTex2dmsf2' ( uniform texture2DMS)
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					0:25        move second child to first child ( temp uint)
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					0:25          'WidthU' ( temp uint)
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					0:25          direct index ( temp uint)
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					0:25            'sizeQueryTemp' ( temp 2-component vector of uint)
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					0:25            Constant:
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					0:25              0 (const int)
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					0:25        move second child to first child ( temp uint)
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					0:25          'HeightU' ( temp uint)
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					0:25          direct index ( temp uint)
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					0:25            'sizeQueryTemp' ( temp 2-component vector of uint)
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					0:25            Constant:
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					0:25              1 (const int)
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					0:25        move second child to first child ( temp uint)
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					0:25          'NumberOfSamplesU' ( temp uint)
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					0:25          imageQuerySamples ( temp uint)
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					0:25            'g_tTex2dmsf2' ( uniform texture2DMS)
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					0:26      Sequence
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					0:26        move second child to first child ( temp 2-component vector of uint)
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					0:26          'sizeQueryTemp' ( temp 2-component vector of uint)
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					0:26          textureSize ( temp 2-component vector of uint)
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					0:26            'g_tTex2dmsf3' ( uniform texture2DMS)
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					0:26        move second child to first child ( temp uint)
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					0:26          'WidthU' ( temp uint)
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					0:26          direct index ( temp uint)
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					0:26            'sizeQueryTemp' ( temp 2-component vector of uint)
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					0:26            Constant:
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					0:26              0 (const int)
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					0:26        move second child to first child ( temp uint)
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					0:26          'HeightU' ( temp uint)
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			||||||
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					0:26          direct index ( temp uint)
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			||||||
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					0:26            'sizeQueryTemp' ( temp 2-component vector of uint)
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					0:26            Constant:
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			||||||
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					0:26              1 (const int)
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					0:26        move second child to first child ( temp uint)
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					0:26          'NumberOfSamplesU' ( temp uint)
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			||||||
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					0:26          imageQuerySamples ( temp uint)
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			||||||
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					0:26            'g_tTex2dmsf3' ( uniform texture2DMS)
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			||||||
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					0:27      Sequence
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			||||||
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					0:27        move second child to first child ( temp 2-component vector of uint)
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			||||||
 | 
					0:27          'sizeQueryTemp' ( temp 2-component vector of uint)
 | 
				
			||||||
 | 
					0:27          textureSize ( temp 2-component vector of uint)
 | 
				
			||||||
 | 
					0:27            'g_tTex2dmsf4' ( uniform texture2DMS)
 | 
				
			||||||
 | 
					0:27        move second child to first child ( temp uint)
 | 
				
			||||||
 | 
					0:27          'WidthU' ( temp uint)
 | 
				
			||||||
 | 
					0:27          direct index ( temp uint)
 | 
				
			||||||
 | 
					0:27            'sizeQueryTemp' ( temp 2-component vector of uint)
 | 
				
			||||||
 | 
					0:27            Constant:
 | 
				
			||||||
 | 
					0:27              0 (const int)
 | 
				
			||||||
 | 
					0:27        move second child to first child ( temp uint)
 | 
				
			||||||
 | 
					0:27          'HeightU' ( temp uint)
 | 
				
			||||||
 | 
					0:27          direct index ( temp uint)
 | 
				
			||||||
 | 
					0:27            'sizeQueryTemp' ( temp 2-component vector of uint)
 | 
				
			||||||
 | 
					0:27            Constant:
 | 
				
			||||||
 | 
					0:27              1 (const int)
 | 
				
			||||||
 | 
					0:27        move second child to first child ( temp uint)
 | 
				
			||||||
 | 
					0:27          'NumberOfSamplesU' ( temp uint)
 | 
				
			||||||
 | 
					0:27          imageQuerySamples ( temp uint)
 | 
				
			||||||
 | 
					0:27            'g_tTex2dmsf4' ( uniform texture2DMS)
 | 
				
			||||||
 | 
					0:29      Construct float ( temp float)
 | 
				
			||||||
 | 
					0:?         textureFetch ( temp 4-component vector of float)
 | 
				
			||||||
 | 
					0:29          'g_tTex2dmsf1' ( uniform texture2DMS)
 | 
				
			||||||
 | 
					0:?           Constant:
 | 
				
			||||||
 | 
					0:?             1 (const int)
 | 
				
			||||||
 | 
					0:?             2 (const int)
 | 
				
			||||||
 | 
					0:29          Constant:
 | 
				
			||||||
 | 
					0:29            3 (const int)
 | 
				
			||||||
 | 
					0:30      Construct vec2 ( temp 2-component vector of float)
 | 
				
			||||||
 | 
					0:?         textureFetch ( temp 4-component vector of float)
 | 
				
			||||||
 | 
					0:30          'g_tTex2dmsf2' ( uniform texture2DMS)
 | 
				
			||||||
 | 
					0:?           Constant:
 | 
				
			||||||
 | 
					0:?             1 (const int)
 | 
				
			||||||
 | 
					0:?             2 (const int)
 | 
				
			||||||
 | 
					0:30          Constant:
 | 
				
			||||||
 | 
					0:30            3 (const int)
 | 
				
			||||||
 | 
					0:31      Construct vec3 ( temp 3-component vector of float)
 | 
				
			||||||
 | 
					0:?         textureFetch ( temp 4-component vector of float)
 | 
				
			||||||
 | 
					0:31          'g_tTex2dmsf3' ( uniform texture2DMS)
 | 
				
			||||||
 | 
					0:?           Constant:
 | 
				
			||||||
 | 
					0:?             1 (const int)
 | 
				
			||||||
 | 
					0:?             2 (const int)
 | 
				
			||||||
 | 
					0:31          Constant:
 | 
				
			||||||
 | 
					0:31            3 (const int)
 | 
				
			||||||
 | 
					0:32      textureFetch ( temp 4-component vector of float)
 | 
				
			||||||
 | 
					0:32        'g_tTex2dmsf4' ( uniform texture2DMS)
 | 
				
			||||||
 | 
					0:?         Constant:
 | 
				
			||||||
 | 
					0:?           1 (const int)
 | 
				
			||||||
 | 
					0:?           2 (const int)
 | 
				
			||||||
 | 
					0:32        Constant:
 | 
				
			||||||
 | 
					0:32          3 (const int)
 | 
				
			||||||
 | 
					0:34      Construct float ( temp float)
 | 
				
			||||||
 | 
					0:?         texture ( temp 4-component vector of float)
 | 
				
			||||||
 | 
					0:34          Construct combined texture-sampler ( temp sampler2D)
 | 
				
			||||||
 | 
					0:34            'g_tTex2df1' ( uniform texture2D)
 | 
				
			||||||
 | 
					0:34            'g_sSamp' ( uniform sampler)
 | 
				
			||||||
 | 
					0:?           Constant:
 | 
				
			||||||
 | 
					0:?             0.100000
 | 
				
			||||||
 | 
					0:?             0.200000
 | 
				
			||||||
 | 
					0:35      Construct vec2 ( temp 2-component vector of float)
 | 
				
			||||||
 | 
					0:?         texture ( temp 4-component vector of float)
 | 
				
			||||||
 | 
					0:35          Construct combined texture-sampler ( temp sampler2D)
 | 
				
			||||||
 | 
					0:35            'g_tTex2df2' ( uniform texture2D)
 | 
				
			||||||
 | 
					0:35            'g_sSamp' ( uniform sampler)
 | 
				
			||||||
 | 
					0:?           Constant:
 | 
				
			||||||
 | 
					0:?             0.100000
 | 
				
			||||||
 | 
					0:?             0.200000
 | 
				
			||||||
 | 
					0:36      Construct vec3 ( temp 3-component vector of float)
 | 
				
			||||||
 | 
					0:?         texture ( temp 4-component vector of float)
 | 
				
			||||||
 | 
					0:36          Construct combined texture-sampler ( temp sampler2D)
 | 
				
			||||||
 | 
					0:36            'g_tTex2df3' ( uniform texture2D)
 | 
				
			||||||
 | 
					0:36            'g_sSamp' ( uniform sampler)
 | 
				
			||||||
 | 
					0:?           Constant:
 | 
				
			||||||
 | 
					0:?             0.100000
 | 
				
			||||||
 | 
					0:?             0.200000
 | 
				
			||||||
 | 
					0:37      texture ( temp 4-component vector of float)
 | 
				
			||||||
 | 
					0:37        Construct combined texture-sampler ( temp sampler2D)
 | 
				
			||||||
 | 
					0:37          'g_tTex2df4' ( uniform texture2D)
 | 
				
			||||||
 | 
					0:37          'g_sSamp' ( uniform sampler)
 | 
				
			||||||
 | 
					0:?         Constant:
 | 
				
			||||||
 | 
					0:?           0.100000
 | 
				
			||||||
 | 
					0:?           0.200000
 | 
				
			||||||
 | 
					0:39      Branch: Return with expression
 | 
				
			||||||
 | 
					0:39        Constant:
 | 
				
			||||||
 | 
					0:39          0.000000
 | 
				
			||||||
 | 
					0:39          0.000000
 | 
				
			||||||
 | 
					0:39          0.000000
 | 
				
			||||||
 | 
					0:39          0.000000
 | 
				
			||||||
 | 
					0:15  Function Definition: main( ( temp void)
 | 
				
			||||||
 | 
					0:15    Function Parameters: 
 | 
				
			||||||
 | 
					0:?     Sequence
 | 
				
			||||||
 | 
					0:15      move second child to first child ( temp 4-component vector of float)
 | 
				
			||||||
 | 
					0:?         '@entryPointOutput' (layout( location=0) out 4-component vector of float)
 | 
				
			||||||
 | 
					0:15        Function Call: @main( ( temp 4-component vector of float)
 | 
				
			||||||
 | 
					0:?   Linker Objects
 | 
				
			||||||
 | 
					0:?     'g_tTex2dmsf1' ( uniform texture2DMS)
 | 
				
			||||||
 | 
					0:?     'g_tTex2dmsf2' ( uniform texture2DMS)
 | 
				
			||||||
 | 
					0:?     'g_tTex2dmsf3' ( uniform texture2DMS)
 | 
				
			||||||
 | 
					0:?     'g_tTex2dmsf4' ( uniform texture2DMS)
 | 
				
			||||||
 | 
					0:?     'g_tTex2df1' ( uniform texture2D)
 | 
				
			||||||
 | 
					0:?     'g_tTex2df2' ( uniform texture2D)
 | 
				
			||||||
 | 
					0:?     'g_tTex2df3' ( uniform texture2D)
 | 
				
			||||||
 | 
					0:?     'g_tTex2df4' ( uniform texture2D)
 | 
				
			||||||
 | 
					0:?     'g_sSamp' ( uniform sampler)
 | 
				
			||||||
 | 
					0:?     '@entryPointOutput' (layout( location=0) out 4-component vector of float)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					// Module Version 10000
 | 
				
			||||||
 | 
					// Generated by (magic number): 80001
 | 
				
			||||||
 | 
					// Id's are bound by 130
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					                              Capability Shader
 | 
				
			||||||
 | 
					                              Capability ImageQuery
 | 
				
			||||||
 | 
					               1:             ExtInstImport  "GLSL.std.450"
 | 
				
			||||||
 | 
					                              MemoryModel Logical GLSL450
 | 
				
			||||||
 | 
					                              EntryPoint Fragment 4  "main" 128
 | 
				
			||||||
 | 
					                              ExecutionMode 4 OriginUpperLeft
 | 
				
			||||||
 | 
					                              Source HLSL 500
 | 
				
			||||||
 | 
					                              Name 4  "main"
 | 
				
			||||||
 | 
					                              Name 9  "@main("
 | 
				
			||||||
 | 
					                              Name 14  "sizeQueryTemp"
 | 
				
			||||||
 | 
					                              Name 17  "g_tTex2dmsf1"
 | 
				
			||||||
 | 
					                              Name 21  "WidthU"
 | 
				
			||||||
 | 
					                              Name 25  "HeightU"
 | 
				
			||||||
 | 
					                              Name 29  "NumberOfSamplesU"
 | 
				
			||||||
 | 
					                              Name 32  "sizeQueryTemp"
 | 
				
			||||||
 | 
					                              Name 33  "g_tTex2dmsf2"
 | 
				
			||||||
 | 
					                              Name 42  "sizeQueryTemp"
 | 
				
			||||||
 | 
					                              Name 43  "g_tTex2dmsf3"
 | 
				
			||||||
 | 
					                              Name 52  "sizeQueryTemp"
 | 
				
			||||||
 | 
					                              Name 53  "g_tTex2dmsf4"
 | 
				
			||||||
 | 
					                              Name 88  "g_tTex2df1"
 | 
				
			||||||
 | 
					                              Name 92  "g_sSamp"
 | 
				
			||||||
 | 
					                              Name 101  "g_tTex2df2"
 | 
				
			||||||
 | 
					                              Name 109  "g_tTex2df3"
 | 
				
			||||||
 | 
					                              Name 118  "g_tTex2df4"
 | 
				
			||||||
 | 
					                              Name 128  "@entryPointOutput"
 | 
				
			||||||
 | 
					                              Decorate 17(g_tTex2dmsf1) DescriptorSet 0
 | 
				
			||||||
 | 
					                              Decorate 33(g_tTex2dmsf2) DescriptorSet 0
 | 
				
			||||||
 | 
					                              Decorate 43(g_tTex2dmsf3) DescriptorSet 0
 | 
				
			||||||
 | 
					                              Decorate 53(g_tTex2dmsf4) DescriptorSet 0
 | 
				
			||||||
 | 
					                              Decorate 88(g_tTex2df1) DescriptorSet 0
 | 
				
			||||||
 | 
					                              Decorate 92(g_sSamp) DescriptorSet 0
 | 
				
			||||||
 | 
					                              Decorate 101(g_tTex2df2) DescriptorSet 0
 | 
				
			||||||
 | 
					                              Decorate 109(g_tTex2df3) DescriptorSet 0
 | 
				
			||||||
 | 
					                              Decorate 118(g_tTex2df4) DescriptorSet 0
 | 
				
			||||||
 | 
					                              Decorate 128(@entryPointOutput) Location 0
 | 
				
			||||||
 | 
					               2:             TypeVoid
 | 
				
			||||||
 | 
					               3:             TypeFunction 2
 | 
				
			||||||
 | 
					               6:             TypeFloat 32
 | 
				
			||||||
 | 
					               7:             TypeVector 6(float) 4
 | 
				
			||||||
 | 
					               8:             TypeFunction 7(fvec4)
 | 
				
			||||||
 | 
					              11:             TypeInt 32 0
 | 
				
			||||||
 | 
					              12:             TypeVector 11(int) 2
 | 
				
			||||||
 | 
					              13:             TypePointer Function 12(ivec2)
 | 
				
			||||||
 | 
					              15:             TypeImage 6(float) 2D multi-sampled sampled format:Unknown
 | 
				
			||||||
 | 
					              16:             TypePointer UniformConstant 15
 | 
				
			||||||
 | 
					17(g_tTex2dmsf1):     16(ptr) Variable UniformConstant
 | 
				
			||||||
 | 
					              20:             TypePointer Function 11(int)
 | 
				
			||||||
 | 
					              22:     11(int) Constant 0
 | 
				
			||||||
 | 
					              26:     11(int) Constant 1
 | 
				
			||||||
 | 
					33(g_tTex2dmsf2):     16(ptr) Variable UniformConstant
 | 
				
			||||||
 | 
					43(g_tTex2dmsf3):     16(ptr) Variable UniformConstant
 | 
				
			||||||
 | 
					53(g_tTex2dmsf4):     16(ptr) Variable UniformConstant
 | 
				
			||||||
 | 
					              63:             TypeInt 32 1
 | 
				
			||||||
 | 
					              64:             TypeVector 63(int) 2
 | 
				
			||||||
 | 
					              65:     63(int) Constant 1
 | 
				
			||||||
 | 
					              66:     63(int) Constant 2
 | 
				
			||||||
 | 
					              67:   64(ivec2) ConstantComposite 65 66
 | 
				
			||||||
 | 
					              68:     63(int) Constant 3
 | 
				
			||||||
 | 
					              73:             TypeVector 6(float) 2
 | 
				
			||||||
 | 
					              79:             TypeVector 6(float) 3
 | 
				
			||||||
 | 
					              86:             TypeImage 6(float) 2D sampled format:Unknown
 | 
				
			||||||
 | 
					              87:             TypePointer UniformConstant 86
 | 
				
			||||||
 | 
					  88(g_tTex2df1):     87(ptr) Variable UniformConstant
 | 
				
			||||||
 | 
					              90:             TypeSampler
 | 
				
			||||||
 | 
					              91:             TypePointer UniformConstant 90
 | 
				
			||||||
 | 
					     92(g_sSamp):     91(ptr) Variable UniformConstant
 | 
				
			||||||
 | 
					              94:             TypeSampledImage 86
 | 
				
			||||||
 | 
					              96:    6(float) Constant 1036831949
 | 
				
			||||||
 | 
					              97:    6(float) Constant 1045220557
 | 
				
			||||||
 | 
					              98:   73(fvec2) ConstantComposite 96 97
 | 
				
			||||||
 | 
					 101(g_tTex2df2):     87(ptr) Variable UniformConstant
 | 
				
			||||||
 | 
					 109(g_tTex2df3):     87(ptr) Variable UniformConstant
 | 
				
			||||||
 | 
					 118(g_tTex2df4):     87(ptr) Variable UniformConstant
 | 
				
			||||||
 | 
					             123:    6(float) Constant 0
 | 
				
			||||||
 | 
					             124:    7(fvec4) ConstantComposite 123 123 123 123
 | 
				
			||||||
 | 
					             127:             TypePointer Output 7(fvec4)
 | 
				
			||||||
 | 
					128(@entryPointOutput):    127(ptr) Variable Output
 | 
				
			||||||
 | 
					         4(main):           2 Function None 3
 | 
				
			||||||
 | 
					               5:             Label
 | 
				
			||||||
 | 
					             129:    7(fvec4) FunctionCall 9(@main()
 | 
				
			||||||
 | 
					                              Store 128(@entryPointOutput) 129
 | 
				
			||||||
 | 
					                              Return
 | 
				
			||||||
 | 
					                              FunctionEnd
 | 
				
			||||||
 | 
					       9(@main():    7(fvec4) Function None 8
 | 
				
			||||||
 | 
					              10:             Label
 | 
				
			||||||
 | 
					14(sizeQueryTemp):     13(ptr) Variable Function
 | 
				
			||||||
 | 
					      21(WidthU):     20(ptr) Variable Function
 | 
				
			||||||
 | 
					     25(HeightU):     20(ptr) Variable Function
 | 
				
			||||||
 | 
					29(NumberOfSamplesU):     20(ptr) Variable Function
 | 
				
			||||||
 | 
					32(sizeQueryTemp):     13(ptr) Variable Function
 | 
				
			||||||
 | 
					42(sizeQueryTemp):     13(ptr) Variable Function
 | 
				
			||||||
 | 
					52(sizeQueryTemp):     13(ptr) Variable Function
 | 
				
			||||||
 | 
					              18:          15 Load 17(g_tTex2dmsf1)
 | 
				
			||||||
 | 
					              19:   12(ivec2) ImageQuerySize 18
 | 
				
			||||||
 | 
					                              Store 14(sizeQueryTemp) 19
 | 
				
			||||||
 | 
					              23:     20(ptr) AccessChain 14(sizeQueryTemp) 22
 | 
				
			||||||
 | 
					              24:     11(int) Load 23
 | 
				
			||||||
 | 
					                              Store 21(WidthU) 24
 | 
				
			||||||
 | 
					              27:     20(ptr) AccessChain 14(sizeQueryTemp) 26
 | 
				
			||||||
 | 
					              28:     11(int) Load 27
 | 
				
			||||||
 | 
					                              Store 25(HeightU) 28
 | 
				
			||||||
 | 
					              30:          15 Load 17(g_tTex2dmsf1)
 | 
				
			||||||
 | 
					              31:     11(int) ImageQuerySamples 30
 | 
				
			||||||
 | 
					                              Store 29(NumberOfSamplesU) 31
 | 
				
			||||||
 | 
					              34:          15 Load 33(g_tTex2dmsf2)
 | 
				
			||||||
 | 
					              35:   12(ivec2) ImageQuerySize 34
 | 
				
			||||||
 | 
					                              Store 32(sizeQueryTemp) 35
 | 
				
			||||||
 | 
					              36:     20(ptr) AccessChain 32(sizeQueryTemp) 22
 | 
				
			||||||
 | 
					              37:     11(int) Load 36
 | 
				
			||||||
 | 
					                              Store 21(WidthU) 37
 | 
				
			||||||
 | 
					              38:     20(ptr) AccessChain 32(sizeQueryTemp) 26
 | 
				
			||||||
 | 
					              39:     11(int) Load 38
 | 
				
			||||||
 | 
					                              Store 25(HeightU) 39
 | 
				
			||||||
 | 
					              40:          15 Load 33(g_tTex2dmsf2)
 | 
				
			||||||
 | 
					              41:     11(int) ImageQuerySamples 40
 | 
				
			||||||
 | 
					                              Store 29(NumberOfSamplesU) 41
 | 
				
			||||||
 | 
					              44:          15 Load 43(g_tTex2dmsf3)
 | 
				
			||||||
 | 
					              45:   12(ivec2) ImageQuerySize 44
 | 
				
			||||||
 | 
					                              Store 42(sizeQueryTemp) 45
 | 
				
			||||||
 | 
					              46:     20(ptr) AccessChain 42(sizeQueryTemp) 22
 | 
				
			||||||
 | 
					              47:     11(int) Load 46
 | 
				
			||||||
 | 
					                              Store 21(WidthU) 47
 | 
				
			||||||
 | 
					              48:     20(ptr) AccessChain 42(sizeQueryTemp) 26
 | 
				
			||||||
 | 
					              49:     11(int) Load 48
 | 
				
			||||||
 | 
					                              Store 25(HeightU) 49
 | 
				
			||||||
 | 
					              50:          15 Load 43(g_tTex2dmsf3)
 | 
				
			||||||
 | 
					              51:     11(int) ImageQuerySamples 50
 | 
				
			||||||
 | 
					                              Store 29(NumberOfSamplesU) 51
 | 
				
			||||||
 | 
					              54:          15 Load 53(g_tTex2dmsf4)
 | 
				
			||||||
 | 
					              55:   12(ivec2) ImageQuerySize 54
 | 
				
			||||||
 | 
					                              Store 52(sizeQueryTemp) 55
 | 
				
			||||||
 | 
					              56:     20(ptr) AccessChain 52(sizeQueryTemp) 22
 | 
				
			||||||
 | 
					              57:     11(int) Load 56
 | 
				
			||||||
 | 
					                              Store 21(WidthU) 57
 | 
				
			||||||
 | 
					              58:     20(ptr) AccessChain 52(sizeQueryTemp) 26
 | 
				
			||||||
 | 
					              59:     11(int) Load 58
 | 
				
			||||||
 | 
					                              Store 25(HeightU) 59
 | 
				
			||||||
 | 
					              60:          15 Load 53(g_tTex2dmsf4)
 | 
				
			||||||
 | 
					              61:     11(int) ImageQuerySamples 60
 | 
				
			||||||
 | 
					                              Store 29(NumberOfSamplesU) 61
 | 
				
			||||||
 | 
					              62:          15 Load 17(g_tTex2dmsf1)
 | 
				
			||||||
 | 
					              69:    7(fvec4) ImageFetch 62 67 Sample 68
 | 
				
			||||||
 | 
					              70:    6(float) CompositeExtract 69 0
 | 
				
			||||||
 | 
					              71:          15 Load 33(g_tTex2dmsf2)
 | 
				
			||||||
 | 
					              72:    7(fvec4) ImageFetch 71 67 Sample 68
 | 
				
			||||||
 | 
					              74:    6(float) CompositeExtract 72 0
 | 
				
			||||||
 | 
					              75:    6(float) CompositeExtract 72 1
 | 
				
			||||||
 | 
					              76:   73(fvec2) CompositeConstruct 74 75
 | 
				
			||||||
 | 
					              77:          15 Load 43(g_tTex2dmsf3)
 | 
				
			||||||
 | 
					              78:    7(fvec4) ImageFetch 77 67 Sample 68
 | 
				
			||||||
 | 
					              80:    6(float) CompositeExtract 78 0
 | 
				
			||||||
 | 
					              81:    6(float) CompositeExtract 78 1
 | 
				
			||||||
 | 
					              82:    6(float) CompositeExtract 78 2
 | 
				
			||||||
 | 
					              83:   79(fvec3) CompositeConstruct 80 81 82
 | 
				
			||||||
 | 
					              84:          15 Load 53(g_tTex2dmsf4)
 | 
				
			||||||
 | 
					              85:    7(fvec4) ImageFetch 84 67 Sample 68
 | 
				
			||||||
 | 
					              89:          86 Load 88(g_tTex2df1)
 | 
				
			||||||
 | 
					              93:          90 Load 92(g_sSamp)
 | 
				
			||||||
 | 
					              95:          94 SampledImage 89 93
 | 
				
			||||||
 | 
					              99:    7(fvec4) ImageSampleImplicitLod 95 98
 | 
				
			||||||
 | 
					             100:    6(float) CompositeExtract 99 0
 | 
				
			||||||
 | 
					             102:          86 Load 101(g_tTex2df2)
 | 
				
			||||||
 | 
					             103:          90 Load 92(g_sSamp)
 | 
				
			||||||
 | 
					             104:          94 SampledImage 102 103
 | 
				
			||||||
 | 
					             105:    7(fvec4) ImageSampleImplicitLod 104 98
 | 
				
			||||||
 | 
					             106:    6(float) CompositeExtract 105 0
 | 
				
			||||||
 | 
					             107:    6(float) CompositeExtract 105 1
 | 
				
			||||||
 | 
					             108:   73(fvec2) CompositeConstruct 106 107
 | 
				
			||||||
 | 
					             110:          86 Load 109(g_tTex2df3)
 | 
				
			||||||
 | 
					             111:          90 Load 92(g_sSamp)
 | 
				
			||||||
 | 
					             112:          94 SampledImage 110 111
 | 
				
			||||||
 | 
					             113:    7(fvec4) ImageSampleImplicitLod 112 98
 | 
				
			||||||
 | 
					             114:    6(float) CompositeExtract 113 0
 | 
				
			||||||
 | 
					             115:    6(float) CompositeExtract 113 1
 | 
				
			||||||
 | 
					             116:    6(float) CompositeExtract 113 2
 | 
				
			||||||
 | 
					             117:   79(fvec3) CompositeConstruct 114 115 116
 | 
				
			||||||
 | 
					             119:          86 Load 118(g_tTex2df4)
 | 
				
			||||||
 | 
					             120:          90 Load 92(g_sSamp)
 | 
				
			||||||
 | 
					             121:          94 SampledImage 119 120
 | 
				
			||||||
 | 
					             122:    7(fvec4) ImageSampleImplicitLod 121 98
 | 
				
			||||||
 | 
					                              ReturnValue 124
 | 
				
			||||||
 | 
					                              FunctionEnd
 | 
				
			||||||
							
								
								
									
										41
									
								
								Test/hlsl.texture.subvec4.frag
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										41
									
								
								Test/hlsl.texture.subvec4.frag
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,41 @@
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
 | 
					Texture2DMS <float>  g_tTex2dmsf1;
 | 
				
			||||||
 | 
					Texture2DMS <float2> g_tTex2dmsf2;
 | 
				
			||||||
 | 
					Texture2DMS <float3> g_tTex2dmsf3;
 | 
				
			||||||
 | 
					Texture2DMS <float4> g_tTex2dmsf4;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					Texture2D <float>  g_tTex2df1;
 | 
				
			||||||
 | 
					Texture2D <float2> g_tTex2df2;
 | 
				
			||||||
 | 
					Texture2D <float3> g_tTex2df3;
 | 
				
			||||||
 | 
					Texture2D <float4> g_tTex2df4;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					SamplerState g_sSamp;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					float4 main()
 | 
				
			||||||
 | 
					{
 | 
				
			||||||
 | 
					    uint MipLevel;
 | 
				
			||||||
 | 
					    uint WidthU;
 | 
				
			||||||
 | 
					    uint HeightU;
 | 
				
			||||||
 | 
					    uint ElementsU;
 | 
				
			||||||
 | 
					    uint DepthU;
 | 
				
			||||||
 | 
					    uint NumberOfLevelsU;
 | 
				
			||||||
 | 
					    uint NumberOfSamplesU;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    g_tTex2dmsf1 . GetDimensions(WidthU, HeightU, NumberOfSamplesU);
 | 
				
			||||||
 | 
					    g_tTex2dmsf2 . GetDimensions(WidthU, HeightU, NumberOfSamplesU);
 | 
				
			||||||
 | 
					    g_tTex2dmsf3 . GetDimensions(WidthU, HeightU, NumberOfSamplesU);
 | 
				
			||||||
 | 
					    g_tTex2dmsf4 . GetDimensions(WidthU, HeightU, NumberOfSamplesU);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    g_tTex2dmsf1 . Load(int2(1,2), 3);
 | 
				
			||||||
 | 
					    g_tTex2dmsf2 . Load(int2(1,2), 3);
 | 
				
			||||||
 | 
					    g_tTex2dmsf3 . Load(int2(1,2), 3);
 | 
				
			||||||
 | 
					    g_tTex2dmsf4 . Load(int2(1,2), 3);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    g_tTex2df1 . Sample(g_sSamp, float2(.1, .2));
 | 
				
			||||||
 | 
					    g_tTex2df2 . Sample(g_sSamp, float2(.1, .2));
 | 
				
			||||||
 | 
					    g_tTex2df3 . Sample(g_sSamp, float2(.1, .2));
 | 
				
			||||||
 | 
					    g_tTex2df4 . Sample(g_sSamp, float2(.1, .2));
 | 
				
			||||||
 | 
					    
 | 
				
			||||||
 | 
					    return 0;
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@ -271,6 +271,7 @@ INSTANTIATE_TEST_CASE_P(
 | 
				
			|||||||
        {"hlsl.structin.vert", "main"},
 | 
					        {"hlsl.structin.vert", "main"},
 | 
				
			||||||
        {"hlsl.structIoFourWay.frag", "main"},
 | 
					        {"hlsl.structIoFourWay.frag", "main"},
 | 
				
			||||||
        {"hlsl.structStructName.frag", "main"},
 | 
					        {"hlsl.structStructName.frag", "main"},
 | 
				
			||||||
 | 
					        {"hlsl.texture.subvec4.frag", "main"},
 | 
				
			||||||
        {"hlsl.this.frag", "main"},
 | 
					        {"hlsl.this.frag", "main"},
 | 
				
			||||||
        {"hlsl.intrinsics.vert", "VertexShaderFunction"},
 | 
					        {"hlsl.intrinsics.vert", "VertexShaderFunction"},
 | 
				
			||||||
        {"hlsl.intrinsic.frexp.vert", "VertexShaderFunction"},
 | 
					        {"hlsl.intrinsic.frexp.vert", "VertexShaderFunction"},
 | 
				
			||||||
 | 
				
			|||||||
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		Reference in New Issue
	
	Block a user