HLSL: Add SampleCmp and SampleCmpLevelZero texture methods
This commit is contained in:
588
Test/baseResults/hlsl.samplecmp.array.dx10.frag.out
Normal file
588
Test/baseResults/hlsl.samplecmp.array.dx10.frag.out
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@@ -0,0 +1,588 @@
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hlsl.samplecmp.array.dx10.frag
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Shader version: 450
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gl_FragCoord origin is upper left
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0:? Sequence
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0:61 Function Definition: main( (global structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:38 Function Parameters:
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0:? Sequence
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0:42 Sequence
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0:42 move second child to first child (temp float)
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0:42 'r10' (temp float)
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0:42 texture (global float)
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0:42 Construct combined texture-sampler (temp sampler1DArrayShadow)
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0:42 'g_tTex1df4a' (uniform texture1DArray)
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0:42 'g_sSamp' (uniform sampler)
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0:42 Construct vec3 (temp float)
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0:? Constant:
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0:? 0.100000
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0:? 0.200000
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0:42 Constant:
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0:42 0.750000
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0:43 Sequence
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0:43 move second child to first child (temp float)
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0:43 'r12' (temp float)
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0:43 texture (global float)
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0:43 Construct combined texture-sampler (temp isampler1DArrayShadow)
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0:43 'g_tTex1di4a' (uniform itexture1DArray)
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0:43 'g_sSamp' (uniform sampler)
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0:43 Construct vec3 (temp float)
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0:? Constant:
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0:? 0.100000
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0:? 0.200000
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0:43 Constant:
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0:43 0.750000
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0:44 Sequence
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0:44 move second child to first child (temp float)
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0:44 'r14' (temp float)
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0:44 texture (global float)
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0:44 Construct combined texture-sampler (temp usampler1DArrayShadow)
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0:44 'g_tTex1du4a' (uniform utexture1DArray)
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0:44 'g_sSamp' (uniform sampler)
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0:44 Construct vec3 (temp float)
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0:? Constant:
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0:? 0.100000
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0:? 0.200000
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0:44 Constant:
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0:44 0.750000
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0:47 Sequence
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0:47 move second child to first child (temp float)
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0:47 'r30' (temp float)
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0:47 texture (global float)
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0:47 Construct combined texture-sampler (temp sampler2DArrayShadow)
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0:47 'g_tTex2df4a' (uniform texture2DArray)
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0:47 'g_sSamp' (uniform sampler)
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0:47 Construct vec4 (temp float)
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0:? Constant:
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0:? 0.100000
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0:? 0.200000
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0:? 0.300000
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0:47 Constant:
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0:47 0.750000
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0:48 Sequence
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0:48 move second child to first child (temp float)
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0:48 'r32' (temp float)
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0:48 texture (global float)
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0:48 Construct combined texture-sampler (temp isampler2DArrayShadow)
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0:48 'g_tTex2di4a' (uniform itexture2DArray)
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0:48 'g_sSamp' (uniform sampler)
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0:48 Construct vec4 (temp float)
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0:? Constant:
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0:? 0.100000
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0:? 0.200000
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0:? 0.300000
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0:48 Constant:
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0:48 0.750000
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0:49 Sequence
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0:49 move second child to first child (temp float)
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0:49 'r34' (temp float)
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0:49 texture (global float)
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0:49 Construct combined texture-sampler (temp usampler2DArrayShadow)
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0:49 'g_tTex2du4a' (uniform utexture2DArray)
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0:49 'g_sSamp' (uniform sampler)
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0:49 Construct vec4 (temp float)
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0:? Constant:
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0:? 0.100000
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0:? 0.200000
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0:? 0.300000
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0:49 Constant:
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0:49 0.750000
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0:52 Sequence
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0:52 move second child to first child (temp float)
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0:52 'r60' (temp float)
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0:52 texture (global float)
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0:52 Construct combined texture-sampler (temp samplerCubeArrayShadow)
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0:52 'g_tTexcdf4a' (uniform textureCubeArray)
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0:52 'g_sSamp' (uniform sampler)
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0:52 Construct vec4 (temp float)
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0:? Constant:
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0:? 0.100000
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0:? 0.200000
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0:? 0.300000
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0:? 0.400000
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0:52 Constant:
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0:52 0.750000
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0:53 Sequence
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0:53 move second child to first child (temp float)
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0:53 'r62' (temp float)
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0:53 texture (global float)
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0:53 Construct combined texture-sampler (temp isamplerCubeArrayShadow)
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0:53 'g_tTexcdi4a' (uniform itextureCubeArray)
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0:53 'g_sSamp' (uniform sampler)
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0:53 Construct vec4 (temp float)
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0:? Constant:
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0:? 0.100000
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0:? 0.200000
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0:? 0.300000
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0:? 0.400000
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0:53 Constant:
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0:53 0.750000
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0:54 Sequence
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0:54 move second child to first child (temp float)
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0:54 'r64' (temp float)
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0:54 texture (global float)
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0:54 Construct combined texture-sampler (temp usamplerCubeArrayShadow)
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0:54 'g_tTexcdu4a' (uniform utextureCubeArray)
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0:54 'g_sSamp' (uniform sampler)
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0:54 Construct vec4 (temp float)
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0:? Constant:
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0:? 0.100000
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0:? 0.200000
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0:? 0.300000
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0:? 0.400000
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0:54 Constant:
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0:54 0.750000
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0:57 move second child to first child (temp float)
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0:57 Depth: direct index for structure (temp float FragDepth)
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0:57 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:57 Constant:
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0:57 1 (const int)
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0:57 Constant:
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0:57 1.000000
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0:59 Branch: Return with expression
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0:59 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:? Linker Objects
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0:? 'g_sSamp' (uniform sampler)
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0:? 'g_tTex1df4' (uniform texture1D)
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0:? 'g_tTex1di4' (uniform itexture1D)
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0:? 'g_tTex1du4' (uniform utexture1D)
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0:? 'g_tTex2df4' (uniform texture2D)
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0:? 'g_tTex2di4' (uniform itexture2D)
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0:? 'g_tTex2du4' (uniform utexture2D)
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0:? 'g_tTex3df4' (uniform texture3D)
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0:? 'g_tTex3di4' (uniform itexture3D)
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0:? 'g_tTex3du4' (uniform utexture3D)
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0:? 'g_tTexcdf4' (uniform textureCube)
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0:? 'g_tTexcdi4' (uniform itextureCube)
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0:? 'g_tTexcdu4' (uniform utextureCube)
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0:? 'g_tTex1df4a' (uniform texture1DArray)
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0:? 'g_tTex1di4a' (uniform itexture1DArray)
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0:? 'g_tTex1du4a' (uniform utexture1DArray)
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0:? 'g_tTex2df4a' (uniform texture2DArray)
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0:? 'g_tTex2di4a' (uniform itexture2DArray)
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0:? 'g_tTex2du4a' (uniform utexture2DArray)
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0:? 'g_tTexcdf4a' (uniform textureCubeArray)
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0:? 'g_tTexcdi4a' (uniform itextureCubeArray)
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0:? 'g_tTexcdu4a' (uniform utextureCubeArray)
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Linked fragment stage:
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Shader version: 450
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gl_FragCoord origin is upper left
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0:? Sequence
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0:61 Function Definition: main( (global structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:38 Function Parameters:
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||||
0:? Sequence
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||||
0:42 Sequence
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||||
0:42 move second child to first child (temp float)
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||||
0:42 'r10' (temp float)
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||||
0:42 texture (global float)
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0:42 Construct combined texture-sampler (temp sampler1DArrayShadow)
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0:42 'g_tTex1df4a' (uniform texture1DArray)
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0:42 'g_sSamp' (uniform sampler)
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0:42 Construct vec3 (temp float)
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0:? Constant:
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||||
0:? 0.100000
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0:? 0.200000
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0:42 Constant:
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||||
0:42 0.750000
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||||
0:43 Sequence
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||||
0:43 move second child to first child (temp float)
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0:43 'r12' (temp float)
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0:43 texture (global float)
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0:43 Construct combined texture-sampler (temp isampler1DArrayShadow)
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0:43 'g_tTex1di4a' (uniform itexture1DArray)
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0:43 'g_sSamp' (uniform sampler)
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0:43 Construct vec3 (temp float)
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0:? Constant:
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0:? 0.100000
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0:? 0.200000
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0:43 Constant:
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||||
0:43 0.750000
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||||
0:44 Sequence
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0:44 move second child to first child (temp float)
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0:44 'r14' (temp float)
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||||
0:44 texture (global float)
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||||
0:44 Construct combined texture-sampler (temp usampler1DArrayShadow)
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0:44 'g_tTex1du4a' (uniform utexture1DArray)
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0:44 'g_sSamp' (uniform sampler)
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||||
0:44 Construct vec3 (temp float)
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0:? Constant:
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||||
0:? 0.100000
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0:? 0.200000
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0:44 Constant:
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||||
0:44 0.750000
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||||
0:47 Sequence
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||||
0:47 move second child to first child (temp float)
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||||
0:47 'r30' (temp float)
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||||
0:47 texture (global float)
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||||
0:47 Construct combined texture-sampler (temp sampler2DArrayShadow)
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||||
0:47 'g_tTex2df4a' (uniform texture2DArray)
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||||
0:47 'g_sSamp' (uniform sampler)
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||||
0:47 Construct vec4 (temp float)
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||||
0:? Constant:
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||||
0:? 0.100000
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||||
0:? 0.200000
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0:? 0.300000
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||||
0:47 Constant:
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||||
0:47 0.750000
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||||
0:48 Sequence
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||||
0:48 move second child to first child (temp float)
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||||
0:48 'r32' (temp float)
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||||
0:48 texture (global float)
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||||
0:48 Construct combined texture-sampler (temp isampler2DArrayShadow)
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||||
0:48 'g_tTex2di4a' (uniform itexture2DArray)
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0:48 'g_sSamp' (uniform sampler)
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||||
0:48 Construct vec4 (temp float)
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||||
0:? Constant:
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||||
0:? 0.100000
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0:? 0.200000
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0:? 0.300000
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||||
0:48 Constant:
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||||
0:48 0.750000
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||||
0:49 Sequence
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||||
0:49 move second child to first child (temp float)
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0:49 'r34' (temp float)
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||||
0:49 texture (global float)
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||||
0:49 Construct combined texture-sampler (temp usampler2DArrayShadow)
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0:49 'g_tTex2du4a' (uniform utexture2DArray)
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0:49 'g_sSamp' (uniform sampler)
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0:49 Construct vec4 (temp float)
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0:? Constant:
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0:? 0.100000
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0:? 0.200000
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0:? 0.300000
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0:49 Constant:
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||||
0:49 0.750000
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0:52 Sequence
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0:52 move second child to first child (temp float)
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0:52 'r60' (temp float)
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0:52 texture (global float)
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0:52 Construct combined texture-sampler (temp samplerCubeArrayShadow)
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0:52 'g_tTexcdf4a' (uniform textureCubeArray)
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||||
0:52 'g_sSamp' (uniform sampler)
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||||
0:52 Construct vec4 (temp float)
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0:? Constant:
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0:? 0.100000
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0:? 0.200000
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0:? 0.300000
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0:? 0.400000
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0:52 Constant:
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||||
0:52 0.750000
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0:53 Sequence
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0:53 move second child to first child (temp float)
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0:53 'r62' (temp float)
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||||
0:53 texture (global float)
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0:53 Construct combined texture-sampler (temp isamplerCubeArrayShadow)
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0:53 'g_tTexcdi4a' (uniform itextureCubeArray)
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0:53 'g_sSamp' (uniform sampler)
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0:53 Construct vec4 (temp float)
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0:? Constant:
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0:? 0.100000
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0:? 0.200000
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0:? 0.300000
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||||
0:? 0.400000
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||||
0:53 Constant:
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||||
0:53 0.750000
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||||
0:54 Sequence
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0:54 move second child to first child (temp float)
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0:54 'r64' (temp float)
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0:54 texture (global float)
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0:54 Construct combined texture-sampler (temp usamplerCubeArrayShadow)
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0:54 'g_tTexcdu4a' (uniform utextureCubeArray)
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0:54 'g_sSamp' (uniform sampler)
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0:54 Construct vec4 (temp float)
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0:? Constant:
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||||
0:? 0.100000
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0:? 0.200000
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0:? 0.300000
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||||
0:? 0.400000
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0:54 Constant:
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||||
0:54 0.750000
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0:57 move second child to first child (temp float)
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||||
0:57 Depth: direct index for structure (temp float FragDepth)
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0:57 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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||||
0:57 Constant:
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0:57 1 (const int)
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0:57 Constant:
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0:57 1.000000
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0:59 Branch: Return with expression
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||||
0:59 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:? Linker Objects
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||||
0:? 'g_sSamp' (uniform sampler)
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||||
0:? 'g_tTex1df4' (uniform texture1D)
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0:? 'g_tTex1di4' (uniform itexture1D)
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0:? 'g_tTex1du4' (uniform utexture1D)
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0:? 'g_tTex2df4' (uniform texture2D)
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||||
0:? 'g_tTex2di4' (uniform itexture2D)
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||||
0:? 'g_tTex2du4' (uniform utexture2D)
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||||
0:? 'g_tTex3df4' (uniform texture3D)
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||||
0:? 'g_tTex3di4' (uniform itexture3D)
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||||
0:? 'g_tTex3du4' (uniform utexture3D)
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||||
0:? 'g_tTexcdf4' (uniform textureCube)
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||||
0:? 'g_tTexcdi4' (uniform itextureCube)
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||||
0:? 'g_tTexcdu4' (uniform utextureCube)
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||||
0:? 'g_tTex1df4a' (uniform texture1DArray)
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||||
0:? 'g_tTex1di4a' (uniform itexture1DArray)
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||||
0:? 'g_tTex1du4a' (uniform utexture1DArray)
|
||||
0:? 'g_tTex2df4a' (uniform texture2DArray)
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||||
0:? 'g_tTex2di4a' (uniform itexture2DArray)
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||||
0:? 'g_tTex2du4a' (uniform utexture2DArray)
|
||||
0:? 'g_tTexcdf4a' (uniform textureCubeArray)
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||||
0:? 'g_tTexcdi4a' (uniform itextureCubeArray)
|
||||
0:? 'g_tTexcdu4a' (uniform utextureCubeArray)
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||||
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// Module Version 10000
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// Generated by (magic number): 80001
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// Id's are bound by 173
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Capability Shader
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Capability Sampled1D
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Capability SampledCubeArray
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Fragment 4 "main"
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ExecutionMode 4 OriginUpperLeft
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Source HLSL 450
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Name 4 "main"
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Name 8 "r10"
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||||
Name 11 "g_tTex1df4a"
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||||
Name 15 "g_sSamp"
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||||
Name 28 "r12"
|
||||
Name 32 "g_tTex1di4a"
|
||||
Name 41 "r14"
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||||
Name 45 "g_tTex1du4a"
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||||
Name 54 "r30"
|
||||
Name 57 "g_tTex2df4a"
|
||||
Name 69 "r32"
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||||
Name 72 "g_tTex2di4a"
|
||||
Name 81 "r34"
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||||
Name 84 "g_tTex2du4a"
|
||||
Name 93 "r60"
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||||
Name 96 "g_tTexcdf4a"
|
||||
Name 107 "r62"
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||||
Name 110 "g_tTexcdi4a"
|
||||
Name 118 "r64"
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||||
Name 121 "g_tTexcdu4a"
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||||
Name 129 "PS_OUTPUT"
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MemberName 129(PS_OUTPUT) 0 "Color"
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||||
MemberName 129(PS_OUTPUT) 1 "Depth"
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||||
Name 131 "psout"
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||||
Name 139 "g_tTex1df4"
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||||
Name 142 "g_tTex1di4"
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||||
Name 145 "g_tTex1du4"
|
||||
Name 148 "g_tTex2df4"
|
||||
Name 151 "g_tTex2di4"
|
||||
Name 154 "g_tTex2du4"
|
||||
Name 157 "g_tTex3df4"
|
||||
Name 160 "g_tTex3di4"
|
||||
Name 163 "g_tTex3du4"
|
||||
Name 166 "g_tTexcdf4"
|
||||
Name 169 "g_tTexcdi4"
|
||||
Name 172 "g_tTexcdu4"
|
||||
Decorate 11(g_tTex1df4a) DescriptorSet 0
|
||||
Decorate 15(g_sSamp) DescriptorSet 0
|
||||
Decorate 32(g_tTex1di4a) DescriptorSet 0
|
||||
Decorate 45(g_tTex1du4a) DescriptorSet 0
|
||||
Decorate 57(g_tTex2df4a) DescriptorSet 0
|
||||
Decorate 72(g_tTex2di4a) DescriptorSet 0
|
||||
Decorate 84(g_tTex2du4a) DescriptorSet 0
|
||||
Decorate 96(g_tTexcdf4a) DescriptorSet 0
|
||||
Decorate 110(g_tTexcdi4a) DescriptorSet 0
|
||||
Decorate 121(g_tTexcdu4a) DescriptorSet 0
|
||||
MemberDecorate 129(PS_OUTPUT) 1 BuiltIn FragDepth
|
||||
Decorate 139(g_tTex1df4) DescriptorSet 0
|
||||
Decorate 142(g_tTex1di4) DescriptorSet 0
|
||||
Decorate 145(g_tTex1du4) DescriptorSet 0
|
||||
Decorate 148(g_tTex2df4) DescriptorSet 0
|
||||
Decorate 151(g_tTex2di4) DescriptorSet 0
|
||||
Decorate 154(g_tTex2du4) DescriptorSet 0
|
||||
Decorate 157(g_tTex3df4) DescriptorSet 0
|
||||
Decorate 160(g_tTex3di4) DescriptorSet 0
|
||||
Decorate 163(g_tTex3du4) DescriptorSet 0
|
||||
Decorate 166(g_tTexcdf4) DescriptorSet 0
|
||||
Decorate 169(g_tTexcdi4) DescriptorSet 0
|
||||
Decorate 172(g_tTexcdu4) DescriptorSet 0
|
||||
2: TypeVoid
|
||||
3: TypeFunction 2
|
||||
6: TypeFloat 32
|
||||
7: TypePointer Function 6(float)
|
||||
9: TypeImage 6(float) 1D array sampled format:Unknown
|
||||
10: TypePointer UniformConstant 9
|
||||
11(g_tTex1df4a): 10(ptr) Variable UniformConstant
|
||||
13: TypeSampler
|
||||
14: TypePointer UniformConstant 13
|
||||
15(g_sSamp): 14(ptr) Variable UniformConstant
|
||||
17: TypeImage 6(float) 1D depth array sampled format:Unknown
|
||||
18: TypeSampledImage 17
|
||||
20: TypeVector 6(float) 2
|
||||
21: 6(float) Constant 1036831949
|
||||
22: 6(float) Constant 1045220557
|
||||
23: 20(fvec2) ConstantComposite 21 22
|
||||
24: 6(float) Constant 1061158912
|
||||
29: TypeInt 32 1
|
||||
30: TypeImage 29(int) 1D array sampled format:Unknown
|
||||
31: TypePointer UniformConstant 30
|
||||
32(g_tTex1di4a): 31(ptr) Variable UniformConstant
|
||||
35: TypeImage 29(int) 1D depth array sampled format:Unknown
|
||||
36: TypeSampledImage 35
|
||||
42: TypeInt 32 0
|
||||
43: TypeImage 42(int) 1D array sampled format:Unknown
|
||||
44: TypePointer UniformConstant 43
|
||||
45(g_tTex1du4a): 44(ptr) Variable UniformConstant
|
||||
48: TypeImage 42(int) 1D depth array sampled format:Unknown
|
||||
49: TypeSampledImage 48
|
||||
55: TypeImage 6(float) 2D array sampled format:Unknown
|
||||
56: TypePointer UniformConstant 55
|
||||
57(g_tTex2df4a): 56(ptr) Variable UniformConstant
|
||||
60: TypeImage 6(float) 2D depth array sampled format:Unknown
|
||||
61: TypeSampledImage 60
|
||||
63: TypeVector 6(float) 3
|
||||
64: 6(float) Constant 1050253722
|
||||
65: 63(fvec3) ConstantComposite 21 22 64
|
||||
70: TypeImage 29(int) 2D array sampled format:Unknown
|
||||
71: TypePointer UniformConstant 70
|
||||
72(g_tTex2di4a): 71(ptr) Variable UniformConstant
|
||||
75: TypeImage 29(int) 2D depth array sampled format:Unknown
|
||||
76: TypeSampledImage 75
|
||||
82: TypeImage 42(int) 2D array sampled format:Unknown
|
||||
83: TypePointer UniformConstant 82
|
||||
84(g_tTex2du4a): 83(ptr) Variable UniformConstant
|
||||
87: TypeImage 42(int) 2D depth array sampled format:Unknown
|
||||
88: TypeSampledImage 87
|
||||
94: TypeImage 6(float) Cube array sampled format:Unknown
|
||||
95: TypePointer UniformConstant 94
|
||||
96(g_tTexcdf4a): 95(ptr) Variable UniformConstant
|
||||
99: TypeImage 6(float) Cube depth array sampled format:Unknown
|
||||
100: TypeSampledImage 99
|
||||
102: TypeVector 6(float) 4
|
||||
103: 6(float) Constant 1053609165
|
||||
104: 102(fvec4) ConstantComposite 21 22 64 103
|
||||
108: TypeImage 29(int) Cube array sampled format:Unknown
|
||||
109: TypePointer UniformConstant 108
|
||||
110(g_tTexcdi4a): 109(ptr) Variable UniformConstant
|
||||
113: TypeImage 29(int) Cube depth array sampled format:Unknown
|
||||
114: TypeSampledImage 113
|
||||
119: TypeImage 42(int) Cube array sampled format:Unknown
|
||||
120: TypePointer UniformConstant 119
|
||||
121(g_tTexcdu4a): 120(ptr) Variable UniformConstant
|
||||
124: TypeImage 42(int) Cube depth array sampled format:Unknown
|
||||
125: TypeSampledImage 124
|
||||
129(PS_OUTPUT): TypeStruct 102(fvec4) 6(float)
|
||||
130: TypePointer Function 129(PS_OUTPUT)
|
||||
132: 29(int) Constant 1
|
||||
133: 6(float) Constant 1065353216
|
||||
137: TypeImage 6(float) 1D sampled format:Unknown
|
||||
138: TypePointer UniformConstant 137
|
||||
139(g_tTex1df4): 138(ptr) Variable UniformConstant
|
||||
140: TypeImage 29(int) 1D sampled format:Unknown
|
||||
141: TypePointer UniformConstant 140
|
||||
142(g_tTex1di4): 141(ptr) Variable UniformConstant
|
||||
143: TypeImage 42(int) 1D sampled format:Unknown
|
||||
144: TypePointer UniformConstant 143
|
||||
145(g_tTex1du4): 144(ptr) Variable UniformConstant
|
||||
146: TypeImage 6(float) 2D sampled format:Unknown
|
||||
147: TypePointer UniformConstant 146
|
||||
148(g_tTex2df4): 147(ptr) Variable UniformConstant
|
||||
149: TypeImage 29(int) 2D sampled format:Unknown
|
||||
150: TypePointer UniformConstant 149
|
||||
151(g_tTex2di4): 150(ptr) Variable UniformConstant
|
||||
152: TypeImage 42(int) 2D sampled format:Unknown
|
||||
153: TypePointer UniformConstant 152
|
||||
154(g_tTex2du4): 153(ptr) Variable UniformConstant
|
||||
155: TypeImage 6(float) 3D sampled format:Unknown
|
||||
156: TypePointer UniformConstant 155
|
||||
157(g_tTex3df4): 156(ptr) Variable UniformConstant
|
||||
158: TypeImage 29(int) 3D sampled format:Unknown
|
||||
159: TypePointer UniformConstant 158
|
||||
160(g_tTex3di4): 159(ptr) Variable UniformConstant
|
||||
161: TypeImage 42(int) 3D sampled format:Unknown
|
||||
162: TypePointer UniformConstant 161
|
||||
163(g_tTex3du4): 162(ptr) Variable UniformConstant
|
||||
164: TypeImage 6(float) Cube sampled format:Unknown
|
||||
165: TypePointer UniformConstant 164
|
||||
166(g_tTexcdf4): 165(ptr) Variable UniformConstant
|
||||
167: TypeImage 29(int) Cube sampled format:Unknown
|
||||
168: TypePointer UniformConstant 167
|
||||
169(g_tTexcdi4): 168(ptr) Variable UniformConstant
|
||||
170: TypeImage 42(int) Cube sampled format:Unknown
|
||||
171: TypePointer UniformConstant 170
|
||||
172(g_tTexcdu4): 171(ptr) Variable UniformConstant
|
||||
4(main): 2 Function None 3
|
||||
5: Label
|
||||
8(r10): 7(ptr) Variable Function
|
||||
28(r12): 7(ptr) Variable Function
|
||||
41(r14): 7(ptr) Variable Function
|
||||
54(r30): 7(ptr) Variable Function
|
||||
69(r32): 7(ptr) Variable Function
|
||||
81(r34): 7(ptr) Variable Function
|
||||
93(r60): 7(ptr) Variable Function
|
||||
107(r62): 7(ptr) Variable Function
|
||||
118(r64): 7(ptr) Variable Function
|
||||
131(psout): 130(ptr) Variable Function
|
||||
12: 9 Load 11(g_tTex1df4a)
|
||||
16: 13 Load 15(g_sSamp)
|
||||
19: 18 SampledImage 12 16
|
||||
25: 6(float) CompositeExtract 23 0
|
||||
26: 6(float) CompositeExtract 25 0
|
||||
27: 6(float) ImageSampleDrefImplicitLod 19 25 26
|
||||
Store 8(r10) 27
|
||||
33: 30 Load 32(g_tTex1di4a)
|
||||
34: 13 Load 15(g_sSamp)
|
||||
37: 36 SampledImage 33 34
|
||||
38: 6(float) CompositeExtract 23 0
|
||||
39: 6(float) CompositeExtract 38 0
|
||||
40: 6(float) ImageSampleDrefImplicitLod 37 38 39
|
||||
Store 28(r12) 40
|
||||
46: 43 Load 45(g_tTex1du4a)
|
||||
47: 13 Load 15(g_sSamp)
|
||||
50: 49 SampledImage 46 47
|
||||
51: 6(float) CompositeExtract 23 0
|
||||
52: 6(float) CompositeExtract 51 0
|
||||
53: 6(float) ImageSampleDrefImplicitLod 50 51 52
|
||||
Store 41(r14) 53
|
||||
58: 55 Load 57(g_tTex2df4a)
|
||||
59: 13 Load 15(g_sSamp)
|
||||
62: 61 SampledImage 58 59
|
||||
66: 6(float) CompositeExtract 65 0
|
||||
67: 6(float) CompositeExtract 66 0
|
||||
68: 6(float) ImageSampleDrefImplicitLod 62 66 67
|
||||
Store 54(r30) 68
|
||||
73: 70 Load 72(g_tTex2di4a)
|
||||
74: 13 Load 15(g_sSamp)
|
||||
77: 76 SampledImage 73 74
|
||||
78: 6(float) CompositeExtract 65 0
|
||||
79: 6(float) CompositeExtract 78 0
|
||||
80: 6(float) ImageSampleDrefImplicitLod 77 78 79
|
||||
Store 69(r32) 80
|
||||
85: 82 Load 84(g_tTex2du4a)
|
||||
86: 13 Load 15(g_sSamp)
|
||||
89: 88 SampledImage 85 86
|
||||
90: 6(float) CompositeExtract 65 0
|
||||
91: 6(float) CompositeExtract 90 0
|
||||
92: 6(float) ImageSampleDrefImplicitLod 89 90 91
|
||||
Store 81(r34) 92
|
||||
97: 94 Load 96(g_tTexcdf4a)
|
||||
98: 13 Load 15(g_sSamp)
|
||||
101: 100 SampledImage 97 98
|
||||
105: 6(float) CompositeExtract 104 0
|
||||
106: 6(float) ImageSampleDrefImplicitLod 101 105 24
|
||||
Store 93(r60) 106
|
||||
111: 108 Load 110(g_tTexcdi4a)
|
||||
112: 13 Load 15(g_sSamp)
|
||||
115: 114 SampledImage 111 112
|
||||
116: 6(float) CompositeExtract 104 0
|
||||
117: 6(float) ImageSampleDrefImplicitLod 115 116 24
|
||||
Store 107(r62) 117
|
||||
122: 119 Load 121(g_tTexcdu4a)
|
||||
123: 13 Load 15(g_sSamp)
|
||||
126: 125 SampledImage 122 123
|
||||
127: 6(float) CompositeExtract 104 0
|
||||
128: 6(float) ImageSampleDrefImplicitLod 126 127 24
|
||||
Store 118(r64) 128
|
||||
134: 7(ptr) AccessChain 131(psout) 132
|
||||
Store 134 133
|
||||
135:129(PS_OUTPUT) Load 131(psout)
|
||||
ReturnValue 135
|
||||
FunctionEnd
|
||||
Reference in New Issue
Block a user