HLSL: Add SampleCmp and SampleCmpLevelZero texture methods
This commit is contained in:
568
Test/baseResults/hlsl.samplecmp.basic.dx10.frag.out
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568
Test/baseResults/hlsl.samplecmp.basic.dx10.frag.out
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hlsl.samplecmp.basic.dx10.frag
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Shader version: 450
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gl_FragCoord origin is upper left
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0:? Sequence
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0:62 Function Definition: main( (global structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:38 Function Parameters:
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0:? Sequence
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0:42 Sequence
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0:42 move second child to first child (temp float)
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0:42 'r00' (temp float)
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0:42 texture (global float)
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0:42 Construct combined texture-sampler (temp sampler1DShadow)
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0:42 'g_tTex1df4' (uniform texture1D)
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0:42 'g_sSamp' (uniform sampler)
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0:42 Construct vec2 (temp float)
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0:42 Constant:
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0:42 0.100000
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0:42 Constant:
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0:42 0.750000
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0:43 Sequence
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0:43 move second child to first child (temp float)
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0:43 'r02' (temp float)
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0:43 texture (global float)
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0:43 Construct combined texture-sampler (temp isampler1DShadow)
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0:43 'g_tTex1di4' (uniform itexture1D)
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0:43 'g_sSamp' (uniform sampler)
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0:43 Construct vec2 (temp float)
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0:43 Constant:
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0:43 0.100000
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0:43 Constant:
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0:43 0.750000
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0:44 Sequence
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0:44 move second child to first child (temp float)
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0:44 'r04' (temp float)
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0:44 texture (global float)
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0:44 Construct combined texture-sampler (temp usampler1DShadow)
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0:44 'g_tTex1du4' (uniform utexture1D)
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0:44 'g_sSamp' (uniform sampler)
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0:44 Construct vec2 (temp float)
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0:44 Constant:
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0:44 0.100000
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0:44 Constant:
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0:44 0.750000
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0:47 Sequence
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0:47 move second child to first child (temp float)
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0:47 'r20' (temp float)
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0:47 texture (global float)
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0:47 Construct combined texture-sampler (temp sampler2DShadow)
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0:47 'g_tTex2df4' (uniform texture2D)
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0:47 'g_sSamp' (uniform sampler)
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0:47 Construct vec3 (temp float)
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0:? Constant:
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0:? 0.100000
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0:? 0.200000
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0:47 Constant:
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0:47 0.750000
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0:48 Sequence
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0:48 move second child to first child (temp float)
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0:48 'r22' (temp float)
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0:48 texture (global float)
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0:48 Construct combined texture-sampler (temp isampler2DShadow)
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0:48 'g_tTex2di4' (uniform itexture2D)
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0:48 'g_sSamp' (uniform sampler)
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0:48 Construct vec3 (temp float)
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0:? Constant:
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0:? 0.100000
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0:? 0.200000
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0:48 Constant:
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0:48 0.750000
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0:49 Sequence
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0:49 move second child to first child (temp float)
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0:49 'r24' (temp float)
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0:49 texture (global float)
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0:49 Construct combined texture-sampler (temp usampler2DShadow)
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0:49 'g_tTex2du4' (uniform utexture2D)
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0:49 'g_sSamp' (uniform sampler)
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0:49 Construct vec3 (temp float)
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0:? Constant:
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0:? 0.100000
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0:? 0.200000
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0:49 Constant:
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0:49 0.750000
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0:53 Sequence
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0:53 move second child to first child (temp float)
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0:53 'r50' (temp float)
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0:53 texture (global float)
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0:53 Construct combined texture-sampler (temp samplerCubeShadow)
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0:53 'g_tTexcdf4' (uniform textureCube)
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0:53 'g_sSamp' (uniform sampler)
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0:53 Construct vec4 (temp float)
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0:? Constant:
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0:? 0.100000
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0:? 0.200000
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0:? 0.300000
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0:53 Constant:
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0:53 0.750000
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0:54 Sequence
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0:54 move second child to first child (temp float)
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0:54 'r52' (temp float)
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0:54 texture (global float)
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0:54 Construct combined texture-sampler (temp isamplerCubeShadow)
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0:54 'g_tTexcdi4' (uniform itextureCube)
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0:54 'g_sSamp' (uniform sampler)
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0:54 Construct vec4 (temp float)
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0:? Constant:
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0:? 0.100000
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0:? 0.200000
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0:? 0.300000
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0:54 Constant:
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0:54 0.750000
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0:55 Sequence
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0:55 move second child to first child (temp float)
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0:55 'r54' (temp float)
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0:55 texture (global float)
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0:55 Construct combined texture-sampler (temp usamplerCubeShadow)
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0:55 'g_tTexcdu4' (uniform utextureCube)
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0:55 'g_sSamp' (uniform sampler)
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0:55 Construct vec4 (temp float)
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0:? Constant:
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0:? 0.100000
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0:? 0.200000
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0:? 0.300000
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0:55 Constant:
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0:55 0.750000
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0:58 move second child to first child (temp float)
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0:58 Depth: direct index for structure (temp float FragDepth)
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0:58 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:58 Constant:
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0:58 1 (const int)
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0:58 Constant:
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0:58 1.000000
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0:60 Branch: Return with expression
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0:60 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:? Linker Objects
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0:? 'g_sSamp' (uniform sampler)
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0:? 'g_tTex1df4' (uniform texture1D)
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0:? 'g_tTex1di4' (uniform itexture1D)
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0:? 'g_tTex1du4' (uniform utexture1D)
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0:? 'g_tTex2df4' (uniform texture2D)
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0:? 'g_tTex2di4' (uniform itexture2D)
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0:? 'g_tTex2du4' (uniform utexture2D)
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0:? 'g_tTex3df4' (uniform texture3D)
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0:? 'g_tTex3di4' (uniform itexture3D)
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0:? 'g_tTex3du4' (uniform utexture3D)
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0:? 'g_tTexcdf4' (uniform textureCube)
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0:? 'g_tTexcdi4' (uniform itextureCube)
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0:? 'g_tTexcdu4' (uniform utextureCube)
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0:? 'g_tTex1df4a' (uniform texture1DArray)
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0:? 'g_tTex1di4a' (uniform itexture1DArray)
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0:? 'g_tTex1du4a' (uniform utexture1DArray)
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0:? 'g_tTex2df4a' (uniform texture2DArray)
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0:? 'g_tTex2di4a' (uniform itexture2DArray)
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0:? 'g_tTex2du4a' (uniform utexture2DArray)
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0:? 'g_tTexcdf4a' (uniform textureCubeArray)
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0:? 'g_tTexcdi4a' (uniform itextureCubeArray)
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0:? 'g_tTexcdu4a' (uniform utextureCubeArray)
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Linked fragment stage:
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Shader version: 450
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gl_FragCoord origin is upper left
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0:? Sequence
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0:62 Function Definition: main( (global structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:38 Function Parameters:
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0:? Sequence
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0:42 Sequence
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0:42 move second child to first child (temp float)
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0:42 'r00' (temp float)
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0:42 texture (global float)
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0:42 Construct combined texture-sampler (temp sampler1DShadow)
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0:42 'g_tTex1df4' (uniform texture1D)
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0:42 'g_sSamp' (uniform sampler)
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0:42 Construct vec2 (temp float)
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0:42 Constant:
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0:42 0.100000
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0:42 Constant:
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0:42 0.750000
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0:43 Sequence
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0:43 move second child to first child (temp float)
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0:43 'r02' (temp float)
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0:43 texture (global float)
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0:43 Construct combined texture-sampler (temp isampler1DShadow)
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0:43 'g_tTex1di4' (uniform itexture1D)
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0:43 'g_sSamp' (uniform sampler)
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0:43 Construct vec2 (temp float)
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0:43 Constant:
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0:43 0.100000
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0:43 Constant:
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0:43 0.750000
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0:44 Sequence
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0:44 move second child to first child (temp float)
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0:44 'r04' (temp float)
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0:44 texture (global float)
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0:44 Construct combined texture-sampler (temp usampler1DShadow)
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0:44 'g_tTex1du4' (uniform utexture1D)
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0:44 'g_sSamp' (uniform sampler)
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0:44 Construct vec2 (temp float)
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0:44 Constant:
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0:44 0.100000
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0:44 Constant:
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0:44 0.750000
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0:47 Sequence
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||||
0:47 move second child to first child (temp float)
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0:47 'r20' (temp float)
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||||
0:47 texture (global float)
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||||
0:47 Construct combined texture-sampler (temp sampler2DShadow)
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0:47 'g_tTex2df4' (uniform texture2D)
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0:47 'g_sSamp' (uniform sampler)
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0:47 Construct vec3 (temp float)
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0:? Constant:
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||||
0:? 0.100000
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0:? 0.200000
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0:47 Constant:
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||||
0:47 0.750000
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||||
0:48 Sequence
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||||
0:48 move second child to first child (temp float)
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0:48 'r22' (temp float)
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||||
0:48 texture (global float)
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0:48 Construct combined texture-sampler (temp isampler2DShadow)
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0:48 'g_tTex2di4' (uniform itexture2D)
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0:48 'g_sSamp' (uniform sampler)
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0:48 Construct vec3 (temp float)
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0:? Constant:
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0:? 0.100000
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0:? 0.200000
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0:48 Constant:
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0:48 0.750000
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0:49 Sequence
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0:49 move second child to first child (temp float)
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0:49 'r24' (temp float)
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0:49 texture (global float)
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0:49 Construct combined texture-sampler (temp usampler2DShadow)
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0:49 'g_tTex2du4' (uniform utexture2D)
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0:49 'g_sSamp' (uniform sampler)
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0:49 Construct vec3 (temp float)
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0:? Constant:
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0:? 0.100000
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0:? 0.200000
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0:49 Constant:
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0:49 0.750000
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0:53 Sequence
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0:53 move second child to first child (temp float)
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0:53 'r50' (temp float)
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0:53 texture (global float)
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0:53 Construct combined texture-sampler (temp samplerCubeShadow)
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0:53 'g_tTexcdf4' (uniform textureCube)
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0:53 'g_sSamp' (uniform sampler)
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0:53 Construct vec4 (temp float)
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0:? Constant:
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0:? 0.100000
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0:? 0.200000
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0:? 0.300000
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0:53 Constant:
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0:53 0.750000
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0:54 Sequence
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0:54 move second child to first child (temp float)
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0:54 'r52' (temp float)
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0:54 texture (global float)
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0:54 Construct combined texture-sampler (temp isamplerCubeShadow)
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0:54 'g_tTexcdi4' (uniform itextureCube)
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0:54 'g_sSamp' (uniform sampler)
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0:54 Construct vec4 (temp float)
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0:? Constant:
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0:? 0.100000
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0:? 0.200000
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0:? 0.300000
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0:54 Constant:
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0:54 0.750000
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0:55 Sequence
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0:55 move second child to first child (temp float)
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0:55 'r54' (temp float)
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0:55 texture (global float)
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0:55 Construct combined texture-sampler (temp usamplerCubeShadow)
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0:55 'g_tTexcdu4' (uniform utextureCube)
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0:55 'g_sSamp' (uniform sampler)
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0:55 Construct vec4 (temp float)
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0:? Constant:
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0:? 0.100000
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0:? 0.200000
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0:? 0.300000
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0:55 Constant:
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0:55 0.750000
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0:58 move second child to first child (temp float)
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0:58 Depth: direct index for structure (temp float FragDepth)
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0:58 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:58 Constant:
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0:58 1 (const int)
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0:58 Constant:
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0:58 1.000000
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0:60 Branch: Return with expression
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0:60 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:? Linker Objects
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0:? 'g_sSamp' (uniform sampler)
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0:? 'g_tTex1df4' (uniform texture1D)
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0:? 'g_tTex1di4' (uniform itexture1D)
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0:? 'g_tTex1du4' (uniform utexture1D)
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0:? 'g_tTex2df4' (uniform texture2D)
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0:? 'g_tTex2di4' (uniform itexture2D)
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0:? 'g_tTex2du4' (uniform utexture2D)
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0:? 'g_tTex3df4' (uniform texture3D)
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0:? 'g_tTex3di4' (uniform itexture3D)
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0:? 'g_tTex3du4' (uniform utexture3D)
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0:? 'g_tTexcdf4' (uniform textureCube)
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0:? 'g_tTexcdi4' (uniform itextureCube)
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0:? 'g_tTexcdu4' (uniform utextureCube)
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0:? 'g_tTex1df4a' (uniform texture1DArray)
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0:? 'g_tTex1di4a' (uniform itexture1DArray)
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0:? 'g_tTex1du4a' (uniform utexture1DArray)
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0:? 'g_tTex2df4a' (uniform texture2DArray)
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0:? 'g_tTex2di4a' (uniform itexture2DArray)
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0:? 'g_tTex2du4a' (uniform utexture2DArray)
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0:? 'g_tTexcdf4a' (uniform textureCubeArray)
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0:? 'g_tTexcdi4a' (uniform itextureCubeArray)
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0:? 'g_tTexcdu4a' (uniform utextureCubeArray)
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// Module Version 10000
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// Generated by (magic number): 80001
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// Id's are bound by 171
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Capability Shader
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Capability Sampled1D
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Capability SampledCubeArray
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Fragment 4 "main"
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ExecutionMode 4 OriginUpperLeft
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Source HLSL 450
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Name 4 "main"
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Name 8 "r00"
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Name 11 "g_tTex1df4"
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Name 15 "g_sSamp"
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Name 24 "r02"
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Name 28 "g_tTex1di4"
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||||
Name 36 "r04"
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Name 40 "g_tTex1du4"
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Name 48 "r20"
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Name 51 "g_tTex2df4"
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Name 63 "r22"
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Name 66 "g_tTex2di4"
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Name 75 "r24"
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||||
Name 78 "g_tTex2du4"
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||||
Name 87 "r50"
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||||
Name 90 "g_tTexcdf4"
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||||
Name 102 "r52"
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||||
Name 105 "g_tTexcdi4"
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||||
Name 114 "r54"
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Name 117 "g_tTexcdu4"
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Name 127 "PS_OUTPUT"
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MemberName 127(PS_OUTPUT) 0 "Color"
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MemberName 127(PS_OUTPUT) 1 "Depth"
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Name 129 "psout"
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||||
Name 137 "g_tTex3df4"
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||||
Name 140 "g_tTex3di4"
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||||
Name 143 "g_tTex3du4"
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||||
Name 146 "g_tTex1df4a"
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||||
Name 149 "g_tTex1di4a"
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||||
Name 152 "g_tTex1du4a"
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||||
Name 155 "g_tTex2df4a"
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||||
Name 158 "g_tTex2di4a"
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||||
Name 161 "g_tTex2du4a"
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||||
Name 164 "g_tTexcdf4a"
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||||
Name 167 "g_tTexcdi4a"
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||||
Name 170 "g_tTexcdu4a"
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||||
Decorate 11(g_tTex1df4) DescriptorSet 0
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||||
Decorate 15(g_sSamp) DescriptorSet 0
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||||
Decorate 28(g_tTex1di4) DescriptorSet 0
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||||
Decorate 40(g_tTex1du4) DescriptorSet 0
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||||
Decorate 51(g_tTex2df4) DescriptorSet 0
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||||
Decorate 66(g_tTex2di4) DescriptorSet 0
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||||
Decorate 78(g_tTex2du4) DescriptorSet 0
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||||
Decorate 90(g_tTexcdf4) DescriptorSet 0
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||||
Decorate 105(g_tTexcdi4) DescriptorSet 0
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||||
Decorate 117(g_tTexcdu4) DescriptorSet 0
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||||
MemberDecorate 127(PS_OUTPUT) 1 BuiltIn FragDepth
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Decorate 137(g_tTex3df4) DescriptorSet 0
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||||
Decorate 140(g_tTex3di4) DescriptorSet 0
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||||
Decorate 143(g_tTex3du4) DescriptorSet 0
|
||||
Decorate 146(g_tTex1df4a) DescriptorSet 0
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||||
Decorate 149(g_tTex1di4a) DescriptorSet 0
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||||
Decorate 152(g_tTex1du4a) DescriptorSet 0
|
||||
Decorate 155(g_tTex2df4a) DescriptorSet 0
|
||||
Decorate 158(g_tTex2di4a) DescriptorSet 0
|
||||
Decorate 161(g_tTex2du4a) DescriptorSet 0
|
||||
Decorate 164(g_tTexcdf4a) DescriptorSet 0
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||||
Decorate 167(g_tTexcdi4a) DescriptorSet 0
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||||
Decorate 170(g_tTexcdu4a) DescriptorSet 0
|
||||
2: TypeVoid
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||||
3: TypeFunction 2
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||||
6: TypeFloat 32
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||||
7: TypePointer Function 6(float)
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||||
9: TypeImage 6(float) 1D sampled format:Unknown
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||||
10: TypePointer UniformConstant 9
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||||
11(g_tTex1df4): 10(ptr) Variable UniformConstant
|
||||
13: TypeSampler
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||||
14: TypePointer UniformConstant 13
|
||||
15(g_sSamp): 14(ptr) Variable UniformConstant
|
||||
17: TypeImage 6(float) 1D depth sampled format:Unknown
|
||||
18: TypeSampledImage 17
|
||||
20: 6(float) Constant 1036831949
|
||||
21: 6(float) Constant 1061158912
|
||||
25: TypeInt 32 1
|
||||
26: TypeImage 25(int) 1D sampled format:Unknown
|
||||
27: TypePointer UniformConstant 26
|
||||
28(g_tTex1di4): 27(ptr) Variable UniformConstant
|
||||
31: TypeImage 25(int) 1D depth sampled format:Unknown
|
||||
32: TypeSampledImage 31
|
||||
37: TypeInt 32 0
|
||||
38: TypeImage 37(int) 1D sampled format:Unknown
|
||||
39: TypePointer UniformConstant 38
|
||||
40(g_tTex1du4): 39(ptr) Variable UniformConstant
|
||||
43: TypeImage 37(int) 1D depth sampled format:Unknown
|
||||
44: TypeSampledImage 43
|
||||
49: TypeImage 6(float) 2D sampled format:Unknown
|
||||
50: TypePointer UniformConstant 49
|
||||
51(g_tTex2df4): 50(ptr) Variable UniformConstant
|
||||
54: TypeImage 6(float) 2D depth sampled format:Unknown
|
||||
55: TypeSampledImage 54
|
||||
57: TypeVector 6(float) 2
|
||||
58: 6(float) Constant 1045220557
|
||||
59: 57(fvec2) ConstantComposite 20 58
|
||||
64: TypeImage 25(int) 2D sampled format:Unknown
|
||||
65: TypePointer UniformConstant 64
|
||||
66(g_tTex2di4): 65(ptr) Variable UniformConstant
|
||||
69: TypeImage 25(int) 2D depth sampled format:Unknown
|
||||
70: TypeSampledImage 69
|
||||
76: TypeImage 37(int) 2D sampled format:Unknown
|
||||
77: TypePointer UniformConstant 76
|
||||
78(g_tTex2du4): 77(ptr) Variable UniformConstant
|
||||
81: TypeImage 37(int) 2D depth sampled format:Unknown
|
||||
82: TypeSampledImage 81
|
||||
88: TypeImage 6(float) Cube sampled format:Unknown
|
||||
89: TypePointer UniformConstant 88
|
||||
90(g_tTexcdf4): 89(ptr) Variable UniformConstant
|
||||
93: TypeImage 6(float) Cube depth sampled format:Unknown
|
||||
94: TypeSampledImage 93
|
||||
96: TypeVector 6(float) 3
|
||||
97: 6(float) Constant 1050253722
|
||||
98: 96(fvec3) ConstantComposite 20 58 97
|
||||
103: TypeImage 25(int) Cube sampled format:Unknown
|
||||
104: TypePointer UniformConstant 103
|
||||
105(g_tTexcdi4): 104(ptr) Variable UniformConstant
|
||||
108: TypeImage 25(int) Cube depth sampled format:Unknown
|
||||
109: TypeSampledImage 108
|
||||
115: TypeImage 37(int) Cube sampled format:Unknown
|
||||
116: TypePointer UniformConstant 115
|
||||
117(g_tTexcdu4): 116(ptr) Variable UniformConstant
|
||||
120: TypeImage 37(int) Cube depth sampled format:Unknown
|
||||
121: TypeSampledImage 120
|
||||
126: TypeVector 6(float) 4
|
||||
127(PS_OUTPUT): TypeStruct 126(fvec4) 6(float)
|
||||
128: TypePointer Function 127(PS_OUTPUT)
|
||||
130: 25(int) Constant 1
|
||||
131: 6(float) Constant 1065353216
|
||||
135: TypeImage 6(float) 3D sampled format:Unknown
|
||||
136: TypePointer UniformConstant 135
|
||||
137(g_tTex3df4): 136(ptr) Variable UniformConstant
|
||||
138: TypeImage 25(int) 3D sampled format:Unknown
|
||||
139: TypePointer UniformConstant 138
|
||||
140(g_tTex3di4): 139(ptr) Variable UniformConstant
|
||||
141: TypeImage 37(int) 3D sampled format:Unknown
|
||||
142: TypePointer UniformConstant 141
|
||||
143(g_tTex3du4): 142(ptr) Variable UniformConstant
|
||||
144: TypeImage 6(float) 1D array sampled format:Unknown
|
||||
145: TypePointer UniformConstant 144
|
||||
146(g_tTex1df4a): 145(ptr) Variable UniformConstant
|
||||
147: TypeImage 25(int) 1D array sampled format:Unknown
|
||||
148: TypePointer UniformConstant 147
|
||||
149(g_tTex1di4a): 148(ptr) Variable UniformConstant
|
||||
150: TypeImage 37(int) 1D array sampled format:Unknown
|
||||
151: TypePointer UniformConstant 150
|
||||
152(g_tTex1du4a): 151(ptr) Variable UniformConstant
|
||||
153: TypeImage 6(float) 2D array sampled format:Unknown
|
||||
154: TypePointer UniformConstant 153
|
||||
155(g_tTex2df4a): 154(ptr) Variable UniformConstant
|
||||
156: TypeImage 25(int) 2D array sampled format:Unknown
|
||||
157: TypePointer UniformConstant 156
|
||||
158(g_tTex2di4a): 157(ptr) Variable UniformConstant
|
||||
159: TypeImage 37(int) 2D array sampled format:Unknown
|
||||
160: TypePointer UniformConstant 159
|
||||
161(g_tTex2du4a): 160(ptr) Variable UniformConstant
|
||||
162: TypeImage 6(float) Cube array sampled format:Unknown
|
||||
163: TypePointer UniformConstant 162
|
||||
164(g_tTexcdf4a): 163(ptr) Variable UniformConstant
|
||||
165: TypeImage 25(int) Cube array sampled format:Unknown
|
||||
166: TypePointer UniformConstant 165
|
||||
167(g_tTexcdi4a): 166(ptr) Variable UniformConstant
|
||||
168: TypeImage 37(int) Cube array sampled format:Unknown
|
||||
169: TypePointer UniformConstant 168
|
||||
170(g_tTexcdu4a): 169(ptr) Variable UniformConstant
|
||||
4(main): 2 Function None 3
|
||||
5: Label
|
||||
8(r00): 7(ptr) Variable Function
|
||||
24(r02): 7(ptr) Variable Function
|
||||
36(r04): 7(ptr) Variable Function
|
||||
48(r20): 7(ptr) Variable Function
|
||||
63(r22): 7(ptr) Variable Function
|
||||
75(r24): 7(ptr) Variable Function
|
||||
87(r50): 7(ptr) Variable Function
|
||||
102(r52): 7(ptr) Variable Function
|
||||
114(r54): 7(ptr) Variable Function
|
||||
129(psout): 128(ptr) Variable Function
|
||||
12: 9 Load 11(g_tTex1df4)
|
||||
16: 13 Load 15(g_sSamp)
|
||||
19: 18 SampledImage 12 16
|
||||
22: 6(float) CompositeExtract 20 0
|
||||
23: 6(float) ImageSampleDrefImplicitLod 19 20 22
|
||||
Store 8(r00) 23
|
||||
29: 26 Load 28(g_tTex1di4)
|
||||
30: 13 Load 15(g_sSamp)
|
||||
33: 32 SampledImage 29 30
|
||||
34: 6(float) CompositeExtract 20 0
|
||||
35: 6(float) ImageSampleDrefImplicitLod 33 20 34
|
||||
Store 24(r02) 35
|
||||
41: 38 Load 40(g_tTex1du4)
|
||||
42: 13 Load 15(g_sSamp)
|
||||
45: 44 SampledImage 41 42
|
||||
46: 6(float) CompositeExtract 20 0
|
||||
47: 6(float) ImageSampleDrefImplicitLod 45 20 46
|
||||
Store 36(r04) 47
|
||||
52: 49 Load 51(g_tTex2df4)
|
||||
53: 13 Load 15(g_sSamp)
|
||||
56: 55 SampledImage 52 53
|
||||
60: 6(float) CompositeExtract 59 0
|
||||
61: 6(float) CompositeExtract 60 0
|
||||
62: 6(float) ImageSampleDrefImplicitLod 56 60 61
|
||||
Store 48(r20) 62
|
||||
67: 64 Load 66(g_tTex2di4)
|
||||
68: 13 Load 15(g_sSamp)
|
||||
71: 70 SampledImage 67 68
|
||||
72: 6(float) CompositeExtract 59 0
|
||||
73: 6(float) CompositeExtract 72 0
|
||||
74: 6(float) ImageSampleDrefImplicitLod 71 72 73
|
||||
Store 63(r22) 74
|
||||
79: 76 Load 78(g_tTex2du4)
|
||||
80: 13 Load 15(g_sSamp)
|
||||
83: 82 SampledImage 79 80
|
||||
84: 6(float) CompositeExtract 59 0
|
||||
85: 6(float) CompositeExtract 84 0
|
||||
86: 6(float) ImageSampleDrefImplicitLod 83 84 85
|
||||
Store 75(r24) 86
|
||||
91: 88 Load 90(g_tTexcdf4)
|
||||
92: 13 Load 15(g_sSamp)
|
||||
95: 94 SampledImage 91 92
|
||||
99: 6(float) CompositeExtract 98 0
|
||||
100: 6(float) CompositeExtract 99 0
|
||||
101: 6(float) ImageSampleDrefImplicitLod 95 99 100
|
||||
Store 87(r50) 101
|
||||
106: 103 Load 105(g_tTexcdi4)
|
||||
107: 13 Load 15(g_sSamp)
|
||||
110: 109 SampledImage 106 107
|
||||
111: 6(float) CompositeExtract 98 0
|
||||
112: 6(float) CompositeExtract 111 0
|
||||
113: 6(float) ImageSampleDrefImplicitLod 110 111 112
|
||||
Store 102(r52) 113
|
||||
118: 115 Load 117(g_tTexcdu4)
|
||||
119: 13 Load 15(g_sSamp)
|
||||
122: 121 SampledImage 118 119
|
||||
123: 6(float) CompositeExtract 98 0
|
||||
124: 6(float) CompositeExtract 123 0
|
||||
125: 6(float) ImageSampleDrefImplicitLod 122 123 124
|
||||
Store 114(r54) 125
|
||||
132: 7(ptr) AccessChain 129(psout) 130
|
||||
Store 132 131
|
||||
133:127(PS_OUTPUT) Load 129(psout)
|
||||
ReturnValue 133
|
||||
FunctionEnd
|
||||
Reference in New Issue
Block a user