HLSL: Add SampleCmp and SampleCmpLevelZero texture methods
This commit is contained in:
507
Test/baseResults/hlsl.samplecmplevelzero.offset.dx10.frag.out
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507
Test/baseResults/hlsl.samplecmplevelzero.offset.dx10.frag.out
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hlsl.samplecmplevelzero.offset.dx10.frag
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Shader version: 450
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gl_FragCoord origin is upper left
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0:? Sequence
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0:67 Function Definition: main( (global structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:38 Function Parameters:
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0:? Sequence
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0:42 Sequence
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0:42 move second child to first child (temp float)
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0:42 'r01' (temp float)
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0:42 textureLodOffset (global float)
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0:42 Construct combined texture-sampler (temp sampler1DShadow)
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0:42 'g_tTex1df4' (uniform texture1D)
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0:42 'g_sSamp' (uniform sampler)
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0:42 Construct vec2 (temp float)
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0:42 Constant:
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0:42 0.100000
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0:42 Constant:
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0:42 0.750000
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0:42 Constant:
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0:42 0.000000
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0:42 Constant:
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0:42 2 (const int)
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0:43 Sequence
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0:43 move second child to first child (temp float)
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0:43 'r03' (temp float)
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0:43 textureLodOffset (global float)
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0:43 Construct combined texture-sampler (temp isampler1DShadow)
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0:43 'g_tTex1di4' (uniform itexture1D)
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0:43 'g_sSamp' (uniform sampler)
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0:43 Construct vec2 (temp float)
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0:43 Constant:
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0:43 0.100000
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0:43 Constant:
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0:43 0.750000
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0:43 Constant:
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0:43 0.000000
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0:43 Constant:
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0:43 2 (const int)
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0:44 Sequence
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0:44 move second child to first child (temp float)
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0:44 'r05' (temp float)
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0:44 textureLodOffset (global float)
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0:44 Construct combined texture-sampler (temp usampler1DShadow)
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0:44 'g_tTex1du4' (uniform utexture1D)
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0:44 'g_sSamp' (uniform sampler)
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0:44 Construct vec2 (temp float)
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0:44 Constant:
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0:44 0.100000
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0:44 Constant:
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0:44 0.750000
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0:44 Constant:
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0:44 0.000000
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0:44 Constant:
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0:44 2 (const int)
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0:47 Sequence
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0:47 move second child to first child (temp float)
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0:47 'r21' (temp float)
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0:47 textureLodOffset (global float)
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0:47 Construct combined texture-sampler (temp sampler2DShadow)
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0:47 'g_tTex2df4' (uniform texture2D)
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0:47 'g_sSamp' (uniform sampler)
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0:47 Construct vec3 (temp float)
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0:? Constant:
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0:? 0.100000
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0:? 0.200000
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0:47 Constant:
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0:47 0.750000
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0:47 Constant:
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0:47 0.000000
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0:? Constant:
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0:? 2 (const int)
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0:? 3 (const int)
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0:48 Sequence
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0:48 move second child to first child (temp float)
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0:48 'r23' (temp float)
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0:48 textureLodOffset (global float)
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0:48 Construct combined texture-sampler (temp isampler2DShadow)
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0:48 'g_tTex2di4' (uniform itexture2D)
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0:48 'g_sSamp' (uniform sampler)
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0:48 Construct vec3 (temp float)
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0:? Constant:
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0:? 0.100000
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0:? 0.200000
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0:48 Constant:
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0:48 0.750000
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0:48 Constant:
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0:48 0.000000
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0:? Constant:
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0:? 2 (const int)
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0:? 3 (const int)
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0:49 Sequence
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0:49 move second child to first child (temp float)
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0:49 'r25' (temp float)
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0:49 textureLodOffset (global float)
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0:49 Construct combined texture-sampler (temp usampler2DShadow)
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0:49 'g_tTex2du4' (uniform utexture2D)
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0:49 'g_sSamp' (uniform sampler)
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0:49 Construct vec3 (temp float)
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0:? Constant:
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0:? 0.100000
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0:? 0.200000
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0:49 Constant:
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0:49 0.750000
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0:49 Constant:
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0:49 0.000000
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0:? Constant:
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0:? 2 (const int)
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0:? 3 (const int)
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0:63 move second child to first child (temp float)
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0:63 Depth: direct index for structure (temp float FragDepth)
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0:63 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:63 Constant:
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0:63 1 (const int)
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0:63 Constant:
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0:63 1.000000
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0:65 Branch: Return with expression
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0:65 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:? Linker Objects
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0:? 'g_sSamp' (uniform sampler)
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0:? 'g_tTex1df4' (uniform texture1D)
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0:? 'g_tTex1di4' (uniform itexture1D)
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0:? 'g_tTex1du4' (uniform utexture1D)
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0:? 'g_tTex2df4' (uniform texture2D)
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0:? 'g_tTex2di4' (uniform itexture2D)
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0:? 'g_tTex2du4' (uniform utexture2D)
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0:? 'g_tTex3df4' (uniform texture3D)
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0:? 'g_tTex3di4' (uniform itexture3D)
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0:? 'g_tTex3du4' (uniform utexture3D)
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0:? 'g_tTexcdf4' (uniform textureCube)
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0:? 'g_tTexcdi4' (uniform itextureCube)
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0:? 'g_tTexcdu4' (uniform utextureCube)
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0:? 'g_tTex1df4a' (uniform texture1DArray)
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0:? 'g_tTex1di4a' (uniform itexture1DArray)
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0:? 'g_tTex1du4a' (uniform utexture1DArray)
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0:? 'g_tTex2df4a' (uniform texture2DArray)
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0:? 'g_tTex2di4a' (uniform itexture2DArray)
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0:? 'g_tTex2du4a' (uniform utexture2DArray)
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0:? 'g_tTexcdf4a' (uniform textureCubeArray)
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0:? 'g_tTexcdi4a' (uniform itextureCubeArray)
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0:? 'g_tTexcdu4a' (uniform utextureCubeArray)
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Linked fragment stage:
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Shader version: 450
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gl_FragCoord origin is upper left
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0:? Sequence
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||||
0:67 Function Definition: main( (global structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:38 Function Parameters:
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||||
0:? Sequence
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||||
0:42 Sequence
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||||
0:42 move second child to first child (temp float)
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0:42 'r01' (temp float)
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0:42 textureLodOffset (global float)
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0:42 Construct combined texture-sampler (temp sampler1DShadow)
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0:42 'g_tTex1df4' (uniform texture1D)
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0:42 'g_sSamp' (uniform sampler)
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0:42 Construct vec2 (temp float)
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0:42 Constant:
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0:42 0.100000
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0:42 Constant:
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0:42 0.750000
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0:42 Constant:
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0:42 0.000000
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||||
0:42 Constant:
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0:42 2 (const int)
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0:43 Sequence
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0:43 move second child to first child (temp float)
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0:43 'r03' (temp float)
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0:43 textureLodOffset (global float)
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0:43 Construct combined texture-sampler (temp isampler1DShadow)
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0:43 'g_tTex1di4' (uniform itexture1D)
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0:43 'g_sSamp' (uniform sampler)
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0:43 Construct vec2 (temp float)
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0:43 Constant:
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0:43 0.100000
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0:43 Constant:
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0:43 0.750000
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0:43 Constant:
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||||
0:43 0.000000
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||||
0:43 Constant:
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||||
0:43 2 (const int)
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||||
0:44 Sequence
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||||
0:44 move second child to first child (temp float)
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0:44 'r05' (temp float)
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0:44 textureLodOffset (global float)
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0:44 Construct combined texture-sampler (temp usampler1DShadow)
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0:44 'g_tTex1du4' (uniform utexture1D)
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0:44 'g_sSamp' (uniform sampler)
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0:44 Construct vec2 (temp float)
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0:44 Constant:
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0:44 0.100000
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0:44 Constant:
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0:44 0.750000
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0:44 Constant:
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0:44 0.000000
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||||
0:44 Constant:
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0:44 2 (const int)
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0:47 Sequence
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0:47 move second child to first child (temp float)
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0:47 'r21' (temp float)
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0:47 textureLodOffset (global float)
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0:47 Construct combined texture-sampler (temp sampler2DShadow)
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0:47 'g_tTex2df4' (uniform texture2D)
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0:47 'g_sSamp' (uniform sampler)
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0:47 Construct vec3 (temp float)
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0:? Constant:
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0:? 0.100000
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0:? 0.200000
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0:47 Constant:
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0:47 0.750000
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0:47 Constant:
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0:47 0.000000
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0:? Constant:
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0:? 2 (const int)
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0:? 3 (const int)
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0:48 Sequence
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0:48 move second child to first child (temp float)
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0:48 'r23' (temp float)
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0:48 textureLodOffset (global float)
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||||
0:48 Construct combined texture-sampler (temp isampler2DShadow)
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0:48 'g_tTex2di4' (uniform itexture2D)
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0:48 'g_sSamp' (uniform sampler)
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0:48 Construct vec3 (temp float)
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0:? Constant:
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0:? 0.100000
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0:? 0.200000
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0:48 Constant:
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0:48 0.750000
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0:48 Constant:
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0:48 0.000000
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0:? Constant:
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0:? 2 (const int)
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0:? 3 (const int)
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0:49 Sequence
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0:49 move second child to first child (temp float)
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0:49 'r25' (temp float)
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0:49 textureLodOffset (global float)
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0:49 Construct combined texture-sampler (temp usampler2DShadow)
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0:49 'g_tTex2du4' (uniform utexture2D)
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0:49 'g_sSamp' (uniform sampler)
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0:49 Construct vec3 (temp float)
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0:? Constant:
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0:? 0.100000
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0:? 0.200000
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0:49 Constant:
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0:49 0.750000
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0:49 Constant:
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0:49 0.000000
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0:? Constant:
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0:? 2 (const int)
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0:? 3 (const int)
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0:63 move second child to first child (temp float)
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0:63 Depth: direct index for structure (temp float FragDepth)
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0:63 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:63 Constant:
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0:63 1 (const int)
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0:63 Constant:
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0:63 1.000000
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0:65 Branch: Return with expression
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0:65 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:? Linker Objects
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0:? 'g_sSamp' (uniform sampler)
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0:? 'g_tTex1df4' (uniform texture1D)
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0:? 'g_tTex1di4' (uniform itexture1D)
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0:? 'g_tTex1du4' (uniform utexture1D)
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0:? 'g_tTex2df4' (uniform texture2D)
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0:? 'g_tTex2di4' (uniform itexture2D)
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0:? 'g_tTex2du4' (uniform utexture2D)
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0:? 'g_tTex3df4' (uniform texture3D)
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0:? 'g_tTex3di4' (uniform itexture3D)
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0:? 'g_tTex3du4' (uniform utexture3D)
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0:? 'g_tTexcdf4' (uniform textureCube)
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0:? 'g_tTexcdi4' (uniform itextureCube)
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0:? 'g_tTexcdu4' (uniform utextureCube)
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0:? 'g_tTex1df4a' (uniform texture1DArray)
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0:? 'g_tTex1di4a' (uniform itexture1DArray)
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0:? 'g_tTex1du4a' (uniform utexture1DArray)
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0:? 'g_tTex2df4a' (uniform texture2DArray)
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0:? 'g_tTex2di4a' (uniform itexture2DArray)
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0:? 'g_tTex2du4a' (uniform utexture2DArray)
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0:? 'g_tTexcdf4a' (uniform textureCubeArray)
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0:? 'g_tTexcdi4a' (uniform itextureCubeArray)
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0:? 'g_tTexcdu4a' (uniform utextureCubeArray)
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// Module Version 10000
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// Generated by (magic number): 80001
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// Id's are bound by 146
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Capability Shader
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Capability Sampled1D
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Capability SampledCubeArray
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Fragment 4 "main"
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ExecutionMode 4 OriginUpperLeft
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Source HLSL 450
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Name 4 "main"
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Name 8 "r01"
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Name 11 "g_tTex1df4"
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Name 15 "g_sSamp"
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Name 27 "r03"
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Name 30 "g_tTex1di4"
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Name 38 "r05"
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Name 42 "g_tTex1du4"
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Name 50 "r21"
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Name 53 "g_tTex2df4"
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Name 68 "r23"
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Name 71 "g_tTex2di4"
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Name 80 "r25"
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Name 83 "g_tTex2du4"
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Name 93 "PS_OUTPUT"
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MemberName 93(PS_OUTPUT) 0 "Color"
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MemberName 93(PS_OUTPUT) 1 "Depth"
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Name 95 "psout"
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Name 103 "g_tTex3df4"
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Name 106 "g_tTex3di4"
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Name 109 "g_tTex3du4"
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Name 112 "g_tTexcdf4"
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||||
Name 115 "g_tTexcdi4"
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||||
Name 118 "g_tTexcdu4"
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||||
Name 121 "g_tTex1df4a"
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||||
Name 124 "g_tTex1di4a"
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||||
Name 127 "g_tTex1du4a"
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||||
Name 130 "g_tTex2df4a"
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||||
Name 133 "g_tTex2di4a"
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||||
Name 136 "g_tTex2du4a"
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||||
Name 139 "g_tTexcdf4a"
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||||
Name 142 "g_tTexcdi4a"
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||||
Name 145 "g_tTexcdu4a"
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||||
Decorate 11(g_tTex1df4) DescriptorSet 0
|
||||
Decorate 15(g_sSamp) DescriptorSet 0
|
||||
Decorate 30(g_tTex1di4) DescriptorSet 0
|
||||
Decorate 42(g_tTex1du4) DescriptorSet 0
|
||||
Decorate 53(g_tTex2df4) DescriptorSet 0
|
||||
Decorate 71(g_tTex2di4) DescriptorSet 0
|
||||
Decorate 83(g_tTex2du4) DescriptorSet 0
|
||||
MemberDecorate 93(PS_OUTPUT) 1 BuiltIn FragDepth
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||||
Decorate 103(g_tTex3df4) DescriptorSet 0
|
||||
Decorate 106(g_tTex3di4) DescriptorSet 0
|
||||
Decorate 109(g_tTex3du4) DescriptorSet 0
|
||||
Decorate 112(g_tTexcdf4) DescriptorSet 0
|
||||
Decorate 115(g_tTexcdi4) DescriptorSet 0
|
||||
Decorate 118(g_tTexcdu4) DescriptorSet 0
|
||||
Decorate 121(g_tTex1df4a) DescriptorSet 0
|
||||
Decorate 124(g_tTex1di4a) DescriptorSet 0
|
||||
Decorate 127(g_tTex1du4a) DescriptorSet 0
|
||||
Decorate 130(g_tTex2df4a) DescriptorSet 0
|
||||
Decorate 133(g_tTex2di4a) DescriptorSet 0
|
||||
Decorate 136(g_tTex2du4a) DescriptorSet 0
|
||||
Decorate 139(g_tTexcdf4a) DescriptorSet 0
|
||||
Decorate 142(g_tTexcdi4a) DescriptorSet 0
|
||||
Decorate 145(g_tTexcdu4a) DescriptorSet 0
|
||||
2: TypeVoid
|
||||
3: TypeFunction 2
|
||||
6: TypeFloat 32
|
||||
7: TypePointer Function 6(float)
|
||||
9: TypeImage 6(float) 1D sampled format:Unknown
|
||||
10: TypePointer UniformConstant 9
|
||||
11(g_tTex1df4): 10(ptr) Variable UniformConstant
|
||||
13: TypeSampler
|
||||
14: TypePointer UniformConstant 13
|
||||
15(g_sSamp): 14(ptr) Variable UniformConstant
|
||||
17: TypeImage 6(float) 1D depth sampled format:Unknown
|
||||
18: TypeSampledImage 17
|
||||
20: 6(float) Constant 1036831949
|
||||
21: 6(float) Constant 1061158912
|
||||
22: 6(float) Constant 0
|
||||
23: TypeInt 32 1
|
||||
24: 23(int) Constant 2
|
||||
28: TypeImage 23(int) 1D sampled format:Unknown
|
||||
29: TypePointer UniformConstant 28
|
||||
30(g_tTex1di4): 29(ptr) Variable UniformConstant
|
||||
33: TypeImage 23(int) 1D depth sampled format:Unknown
|
||||
34: TypeSampledImage 33
|
||||
39: TypeInt 32 0
|
||||
40: TypeImage 39(int) 1D sampled format:Unknown
|
||||
41: TypePointer UniformConstant 40
|
||||
42(g_tTex1du4): 41(ptr) Variable UniformConstant
|
||||
45: TypeImage 39(int) 1D depth sampled format:Unknown
|
||||
46: TypeSampledImage 45
|
||||
51: TypeImage 6(float) 2D sampled format:Unknown
|
||||
52: TypePointer UniformConstant 51
|
||||
53(g_tTex2df4): 52(ptr) Variable UniformConstant
|
||||
56: TypeImage 6(float) 2D depth sampled format:Unknown
|
||||
57: TypeSampledImage 56
|
||||
59: TypeVector 6(float) 2
|
||||
60: 6(float) Constant 1045220557
|
||||
61: 59(fvec2) ConstantComposite 20 60
|
||||
63: TypeVector 23(int) 2
|
||||
64: 23(int) Constant 3
|
||||
65: 63(ivec2) ConstantComposite 24 64
|
||||
69: TypeImage 23(int) 2D sampled format:Unknown
|
||||
70: TypePointer UniformConstant 69
|
||||
71(g_tTex2di4): 70(ptr) Variable UniformConstant
|
||||
74: TypeImage 23(int) 2D depth sampled format:Unknown
|
||||
75: TypeSampledImage 74
|
||||
81: TypeImage 39(int) 2D sampled format:Unknown
|
||||
82: TypePointer UniformConstant 81
|
||||
83(g_tTex2du4): 82(ptr) Variable UniformConstant
|
||||
86: TypeImage 39(int) 2D depth sampled format:Unknown
|
||||
87: TypeSampledImage 86
|
||||
92: TypeVector 6(float) 4
|
||||
93(PS_OUTPUT): TypeStruct 92(fvec4) 6(float)
|
||||
94: TypePointer Function 93(PS_OUTPUT)
|
||||
96: 23(int) Constant 1
|
||||
97: 6(float) Constant 1065353216
|
||||
101: TypeImage 6(float) 3D sampled format:Unknown
|
||||
102: TypePointer UniformConstant 101
|
||||
103(g_tTex3df4): 102(ptr) Variable UniformConstant
|
||||
104: TypeImage 23(int) 3D sampled format:Unknown
|
||||
105: TypePointer UniformConstant 104
|
||||
106(g_tTex3di4): 105(ptr) Variable UniformConstant
|
||||
107: TypeImage 39(int) 3D sampled format:Unknown
|
||||
108: TypePointer UniformConstant 107
|
||||
109(g_tTex3du4): 108(ptr) Variable UniformConstant
|
||||
110: TypeImage 6(float) Cube sampled format:Unknown
|
||||
111: TypePointer UniformConstant 110
|
||||
112(g_tTexcdf4): 111(ptr) Variable UniformConstant
|
||||
113: TypeImage 23(int) Cube sampled format:Unknown
|
||||
114: TypePointer UniformConstant 113
|
||||
115(g_tTexcdi4): 114(ptr) Variable UniformConstant
|
||||
116: TypeImage 39(int) Cube sampled format:Unknown
|
||||
117: TypePointer UniformConstant 116
|
||||
118(g_tTexcdu4): 117(ptr) Variable UniformConstant
|
||||
119: TypeImage 6(float) 1D array sampled format:Unknown
|
||||
120: TypePointer UniformConstant 119
|
||||
121(g_tTex1df4a): 120(ptr) Variable UniformConstant
|
||||
122: TypeImage 23(int) 1D array sampled format:Unknown
|
||||
123: TypePointer UniformConstant 122
|
||||
124(g_tTex1di4a): 123(ptr) Variable UniformConstant
|
||||
125: TypeImage 39(int) 1D array sampled format:Unknown
|
||||
126: TypePointer UniformConstant 125
|
||||
127(g_tTex1du4a): 126(ptr) Variable UniformConstant
|
||||
128: TypeImage 6(float) 2D array sampled format:Unknown
|
||||
129: TypePointer UniformConstant 128
|
||||
130(g_tTex2df4a): 129(ptr) Variable UniformConstant
|
||||
131: TypeImage 23(int) 2D array sampled format:Unknown
|
||||
132: TypePointer UniformConstant 131
|
||||
133(g_tTex2di4a): 132(ptr) Variable UniformConstant
|
||||
134: TypeImage 39(int) 2D array sampled format:Unknown
|
||||
135: TypePointer UniformConstant 134
|
||||
136(g_tTex2du4a): 135(ptr) Variable UniformConstant
|
||||
137: TypeImage 6(float) Cube array sampled format:Unknown
|
||||
138: TypePointer UniformConstant 137
|
||||
139(g_tTexcdf4a): 138(ptr) Variable UniformConstant
|
||||
140: TypeImage 23(int) Cube array sampled format:Unknown
|
||||
141: TypePointer UniformConstant 140
|
||||
142(g_tTexcdi4a): 141(ptr) Variable UniformConstant
|
||||
143: TypeImage 39(int) Cube array sampled format:Unknown
|
||||
144: TypePointer UniformConstant 143
|
||||
145(g_tTexcdu4a): 144(ptr) Variable UniformConstant
|
||||
4(main): 2 Function None 3
|
||||
5: Label
|
||||
8(r01): 7(ptr) Variable Function
|
||||
27(r03): 7(ptr) Variable Function
|
||||
38(r05): 7(ptr) Variable Function
|
||||
50(r21): 7(ptr) Variable Function
|
||||
68(r23): 7(ptr) Variable Function
|
||||
80(r25): 7(ptr) Variable Function
|
||||
95(psout): 94(ptr) Variable Function
|
||||
12: 9 Load 11(g_tTex1df4)
|
||||
16: 13 Load 15(g_sSamp)
|
||||
19: 18 SampledImage 12 16
|
||||
25: 6(float) CompositeExtract 20 0
|
||||
26: 6(float) ImageSampleDrefExplicitLod 19 20 25 Lod ConstOffset 22 24
|
||||
Store 8(r01) 26
|
||||
31: 28 Load 30(g_tTex1di4)
|
||||
32: 13 Load 15(g_sSamp)
|
||||
35: 34 SampledImage 31 32
|
||||
36: 6(float) CompositeExtract 20 0
|
||||
37: 6(float) ImageSampleDrefExplicitLod 35 20 36 Lod ConstOffset 22 24
|
||||
Store 27(r03) 37
|
||||
43: 40 Load 42(g_tTex1du4)
|
||||
44: 13 Load 15(g_sSamp)
|
||||
47: 46 SampledImage 43 44
|
||||
48: 6(float) CompositeExtract 20 0
|
||||
49: 6(float) ImageSampleDrefExplicitLod 47 20 48 Lod ConstOffset 22 24
|
||||
Store 38(r05) 49
|
||||
54: 51 Load 53(g_tTex2df4)
|
||||
55: 13 Load 15(g_sSamp)
|
||||
58: 57 SampledImage 54 55
|
||||
62: 6(float) CompositeExtract 61 0
|
||||
66: 6(float) CompositeExtract 62 0
|
||||
67: 6(float) ImageSampleDrefExplicitLod 58 62 66 Lod ConstOffset 22 65
|
||||
Store 50(r21) 67
|
||||
72: 69 Load 71(g_tTex2di4)
|
||||
73: 13 Load 15(g_sSamp)
|
||||
76: 75 SampledImage 72 73
|
||||
77: 6(float) CompositeExtract 61 0
|
||||
78: 6(float) CompositeExtract 77 0
|
||||
79: 6(float) ImageSampleDrefExplicitLod 76 77 78 Lod ConstOffset 22 65
|
||||
Store 68(r23) 79
|
||||
84: 81 Load 83(g_tTex2du4)
|
||||
85: 13 Load 15(g_sSamp)
|
||||
88: 87 SampledImage 84 85
|
||||
89: 6(float) CompositeExtract 61 0
|
||||
90: 6(float) CompositeExtract 89 0
|
||||
91: 6(float) ImageSampleDrefExplicitLod 88 89 90 Lod ConstOffset 22 65
|
||||
Store 80(r25) 91
|
||||
98: 7(ptr) AccessChain 95(psout) 96
|
||||
Store 98 97
|
||||
99:93(PS_OUTPUT) Load 95(psout)
|
||||
ReturnValue 99
|
||||
FunctionEnd
|
||||
Reference in New Issue
Block a user