HLSL: Add SampleCmp and SampleCmpLevelZero texture methods
This commit is contained in:
@@ -0,0 +1,525 @@
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hlsl.samplecmplevelzero.offsetarray.dx10.frag
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Shader version: 450
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gl_FragCoord origin is upper left
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0:? Sequence
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0:68 Function Definition: main( (global structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:38 Function Parameters:
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0:? Sequence
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0:42 Sequence
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0:42 move second child to first child (temp float)
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0:42 'r11' (temp float)
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0:42 textureLodOffset (global float)
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0:42 Construct combined texture-sampler (temp sampler1DArrayShadow)
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0:42 'g_tTex1df4a' (uniform texture1DArray)
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0:42 'g_sSamp' (uniform sampler)
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0:42 Construct vec3 (temp float)
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0:? Constant:
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0:? 0.100000
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0:? 0.200000
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0:42 Constant:
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0:42 0.750000
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0:42 Constant:
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0:42 0.000000
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0:42 Constant:
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0:42 2 (const int)
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0:43 Sequence
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0:43 move second child to first child (temp float)
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0:43 'r13' (temp float)
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0:43 textureLodOffset (global float)
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0:43 Construct combined texture-sampler (temp isampler1DArrayShadow)
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0:43 'g_tTex1di4a' (uniform itexture1DArray)
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0:43 'g_sSamp' (uniform sampler)
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0:43 Construct vec3 (temp float)
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0:? Constant:
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0:? 0.100000
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0:? 0.200000
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0:43 Constant:
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0:43 0.750000
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0:43 Constant:
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0:43 0.000000
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0:43 Constant:
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0:43 2 (const int)
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0:44 Sequence
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0:44 move second child to first child (temp float)
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0:44 'r15' (temp float)
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0:44 textureLodOffset (global float)
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0:44 Construct combined texture-sampler (temp usampler1DArrayShadow)
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0:44 'g_tTex1du4a' (uniform utexture1DArray)
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0:44 'g_sSamp' (uniform sampler)
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0:44 Construct vec3 (temp float)
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0:? Constant:
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0:? 0.100000
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0:? 0.200000
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0:44 Constant:
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0:44 0.750000
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0:44 Constant:
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0:44 0.000000
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0:44 Constant:
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0:44 2 (const int)
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0:47 Sequence
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0:47 move second child to first child (temp float)
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0:47 'r31' (temp float)
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0:47 textureLodOffset (global float)
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0:47 Construct combined texture-sampler (temp sampler2DArrayShadow)
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0:47 'g_tTex2df4a' (uniform texture2DArray)
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0:47 'g_sSamp' (uniform sampler)
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0:47 Construct vec4 (temp float)
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0:? Constant:
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0:? 0.100000
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0:? 0.200000
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0:? 0.300000
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0:47 Constant:
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0:47 0.750000
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0:47 Constant:
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0:47 0.000000
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0:? Constant:
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0:? 2 (const int)
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0:? 3 (const int)
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0:48 Sequence
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0:48 move second child to first child (temp float)
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0:48 'r33' (temp float)
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0:48 textureLodOffset (global float)
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0:48 Construct combined texture-sampler (temp isampler2DArrayShadow)
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0:48 'g_tTex2di4a' (uniform itexture2DArray)
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0:48 'g_sSamp' (uniform sampler)
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0:48 Construct vec4 (temp float)
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0:? Constant:
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0:? 0.100000
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0:? 0.200000
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0:? 0.300000
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0:48 Constant:
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0:48 0.750000
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0:48 Constant:
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0:48 0.000000
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0:? Constant:
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0:? 2 (const int)
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0:? 3 (const int)
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0:49 Sequence
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0:49 move second child to first child (temp float)
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0:49 'r35' (temp float)
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0:49 textureLodOffset (global float)
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0:49 Construct combined texture-sampler (temp usampler2DArrayShadow)
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0:49 'g_tTex2du4a' (uniform utexture2DArray)
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0:49 'g_sSamp' (uniform sampler)
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0:49 Construct vec4 (temp float)
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0:? Constant:
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0:? 0.100000
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0:? 0.200000
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0:? 0.300000
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0:49 Constant:
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0:49 0.750000
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0:49 Constant:
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0:49 0.000000
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0:? Constant:
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0:? 2 (const int)
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0:? 3 (const int)
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0:64 move second child to first child (temp float)
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0:64 Depth: direct index for structure (temp float FragDepth)
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0:64 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:64 Constant:
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0:64 1 (const int)
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0:64 Constant:
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0:64 1.000000
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0:66 Branch: Return with expression
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0:66 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:? Linker Objects
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0:? 'g_sSamp' (uniform sampler)
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0:? 'g_tTex1df4' (uniform texture1D)
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0:? 'g_tTex1di4' (uniform itexture1D)
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0:? 'g_tTex1du4' (uniform utexture1D)
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0:? 'g_tTex2df4' (uniform texture2D)
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0:? 'g_tTex2di4' (uniform itexture2D)
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0:? 'g_tTex2du4' (uniform utexture2D)
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0:? 'g_tTex3df4' (uniform texture3D)
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0:? 'g_tTex3di4' (uniform itexture3D)
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0:? 'g_tTex3du4' (uniform utexture3D)
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0:? 'g_tTexcdf4' (uniform textureCube)
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0:? 'g_tTexcdi4' (uniform itextureCube)
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0:? 'g_tTexcdu4' (uniform utextureCube)
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0:? 'g_tTex1df4a' (uniform texture1DArray)
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0:? 'g_tTex1di4a' (uniform itexture1DArray)
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0:? 'g_tTex1du4a' (uniform utexture1DArray)
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0:? 'g_tTex2df4a' (uniform texture2DArray)
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0:? 'g_tTex2di4a' (uniform itexture2DArray)
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0:? 'g_tTex2du4a' (uniform utexture2DArray)
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0:? 'g_tTexcdf4a' (uniform textureCubeArray)
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0:? 'g_tTexcdi4a' (uniform itextureCubeArray)
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0:? 'g_tTexcdu4a' (uniform utextureCubeArray)
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Linked fragment stage:
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Shader version: 450
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gl_FragCoord origin is upper left
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0:? Sequence
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0:68 Function Definition: main( (global structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:38 Function Parameters:
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0:? Sequence
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0:42 Sequence
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0:42 move second child to first child (temp float)
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0:42 'r11' (temp float)
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0:42 textureLodOffset (global float)
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0:42 Construct combined texture-sampler (temp sampler1DArrayShadow)
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0:42 'g_tTex1df4a' (uniform texture1DArray)
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0:42 'g_sSamp' (uniform sampler)
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0:42 Construct vec3 (temp float)
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0:? Constant:
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0:? 0.100000
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0:? 0.200000
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0:42 Constant:
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0:42 0.750000
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0:42 Constant:
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0:42 0.000000
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0:42 Constant:
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0:42 2 (const int)
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0:43 Sequence
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0:43 move second child to first child (temp float)
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0:43 'r13' (temp float)
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0:43 textureLodOffset (global float)
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0:43 Construct combined texture-sampler (temp isampler1DArrayShadow)
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0:43 'g_tTex1di4a' (uniform itexture1DArray)
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0:43 'g_sSamp' (uniform sampler)
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0:43 Construct vec3 (temp float)
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0:? Constant:
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0:? 0.100000
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0:? 0.200000
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0:43 Constant:
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0:43 0.750000
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0:43 Constant:
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0:43 0.000000
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0:43 Constant:
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0:43 2 (const int)
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0:44 Sequence
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0:44 move second child to first child (temp float)
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0:44 'r15' (temp float)
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0:44 textureLodOffset (global float)
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0:44 Construct combined texture-sampler (temp usampler1DArrayShadow)
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0:44 'g_tTex1du4a' (uniform utexture1DArray)
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0:44 'g_sSamp' (uniform sampler)
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0:44 Construct vec3 (temp float)
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0:? Constant:
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0:? 0.100000
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0:? 0.200000
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0:44 Constant:
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0:44 0.750000
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0:44 Constant:
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0:44 0.000000
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0:44 Constant:
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0:44 2 (const int)
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0:47 Sequence
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0:47 move second child to first child (temp float)
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0:47 'r31' (temp float)
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0:47 textureLodOffset (global float)
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0:47 Construct combined texture-sampler (temp sampler2DArrayShadow)
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0:47 'g_tTex2df4a' (uniform texture2DArray)
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0:47 'g_sSamp' (uniform sampler)
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0:47 Construct vec4 (temp float)
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0:? Constant:
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0:? 0.100000
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0:? 0.200000
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0:? 0.300000
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0:47 Constant:
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0:47 0.750000
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0:47 Constant:
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0:47 0.000000
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0:? Constant:
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0:? 2 (const int)
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0:? 3 (const int)
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0:48 Sequence
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0:48 move second child to first child (temp float)
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0:48 'r33' (temp float)
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0:48 textureLodOffset (global float)
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0:48 Construct combined texture-sampler (temp isampler2DArrayShadow)
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0:48 'g_tTex2di4a' (uniform itexture2DArray)
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0:48 'g_sSamp' (uniform sampler)
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0:48 Construct vec4 (temp float)
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0:? Constant:
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0:? 0.100000
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0:? 0.200000
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0:? 0.300000
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0:48 Constant:
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0:48 0.750000
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0:48 Constant:
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0:48 0.000000
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0:? Constant:
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0:? 2 (const int)
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0:? 3 (const int)
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0:49 Sequence
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0:49 move second child to first child (temp float)
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0:49 'r35' (temp float)
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0:49 textureLodOffset (global float)
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0:49 Construct combined texture-sampler (temp usampler2DArrayShadow)
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0:49 'g_tTex2du4a' (uniform utexture2DArray)
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0:49 'g_sSamp' (uniform sampler)
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0:49 Construct vec4 (temp float)
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0:? Constant:
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0:? 0.100000
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0:? 0.200000
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0:? 0.300000
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0:49 Constant:
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0:49 0.750000
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0:49 Constant:
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0:49 0.000000
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0:? Constant:
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0:? 2 (const int)
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0:? 3 (const int)
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0:64 move second child to first child (temp float)
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0:64 Depth: direct index for structure (temp float FragDepth)
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0:64 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:64 Constant:
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0:64 1 (const int)
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0:64 Constant:
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0:64 1.000000
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0:66 Branch: Return with expression
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0:66 'psout' (temp structure{temp 4-component vector of float Color, temp float FragDepth Depth})
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0:? Linker Objects
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0:? 'g_sSamp' (uniform sampler)
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0:? 'g_tTex1df4' (uniform texture1D)
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0:? 'g_tTex1di4' (uniform itexture1D)
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0:? 'g_tTex1du4' (uniform utexture1D)
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0:? 'g_tTex2df4' (uniform texture2D)
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0:? 'g_tTex2di4' (uniform itexture2D)
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0:? 'g_tTex2du4' (uniform utexture2D)
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0:? 'g_tTex3df4' (uniform texture3D)
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0:? 'g_tTex3di4' (uniform itexture3D)
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0:? 'g_tTex3du4' (uniform utexture3D)
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0:? 'g_tTexcdf4' (uniform textureCube)
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0:? 'g_tTexcdi4' (uniform itextureCube)
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0:? 'g_tTexcdu4' (uniform utextureCube)
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0:? 'g_tTex1df4a' (uniform texture1DArray)
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0:? 'g_tTex1di4a' (uniform itexture1DArray)
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0:? 'g_tTex1du4a' (uniform utexture1DArray)
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0:? 'g_tTex2df4a' (uniform texture2DArray)
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0:? 'g_tTex2di4a' (uniform itexture2DArray)
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0:? 'g_tTex2du4a' (uniform utexture2DArray)
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0:? 'g_tTexcdf4a' (uniform textureCubeArray)
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0:? 'g_tTexcdi4a' (uniform itextureCubeArray)
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0:? 'g_tTexcdu4a' (uniform utextureCubeArray)
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// Module Version 10000
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// Generated by (magic number): 80001
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// Id's are bound by 152
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Capability Shader
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Capability Sampled1D
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Capability SampledCubeArray
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Fragment 4 "main"
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ExecutionMode 4 OriginUpperLeft
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Source HLSL 450
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Name 4 "main"
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Name 8 "r11"
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Name 11 "g_tTex1df4a"
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Name 15 "g_sSamp"
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Name 31 "r13"
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Name 34 "g_tTex1di4a"
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Name 43 "r15"
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Name 47 "g_tTex1du4a"
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Name 56 "r31"
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Name 59 "g_tTex2df4a"
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Name 74 "r33"
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Name 77 "g_tTex2di4a"
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Name 86 "r35"
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Name 89 "g_tTex2du4a"
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Name 99 "PS_OUTPUT"
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MemberName 99(PS_OUTPUT) 0 "Color"
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MemberName 99(PS_OUTPUT) 1 "Depth"
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Name 101 "psout"
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Name 109 "g_tTex1df4"
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Name 112 "g_tTex1di4"
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Name 115 "g_tTex1du4"
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Name 118 "g_tTex2df4"
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Name 121 "g_tTex2di4"
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Name 124 "g_tTex2du4"
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Name 127 "g_tTex3df4"
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Name 130 "g_tTex3di4"
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Name 133 "g_tTex3du4"
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Name 136 "g_tTexcdf4"
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Name 139 "g_tTexcdi4"
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Name 142 "g_tTexcdu4"
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Name 145 "g_tTexcdf4a"
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Name 148 "g_tTexcdi4a"
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||||
Name 151 "g_tTexcdu4a"
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||||
Decorate 11(g_tTex1df4a) DescriptorSet 0
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||||
Decorate 15(g_sSamp) DescriptorSet 0
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||||
Decorate 34(g_tTex1di4a) DescriptorSet 0
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||||
Decorate 47(g_tTex1du4a) DescriptorSet 0
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||||
Decorate 59(g_tTex2df4a) DescriptorSet 0
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||||
Decorate 77(g_tTex2di4a) DescriptorSet 0
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||||
Decorate 89(g_tTex2du4a) DescriptorSet 0
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MemberDecorate 99(PS_OUTPUT) 1 BuiltIn FragDepth
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Decorate 109(g_tTex1df4) DescriptorSet 0
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||||
Decorate 112(g_tTex1di4) DescriptorSet 0
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||||
Decorate 115(g_tTex1du4) DescriptorSet 0
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||||
Decorate 118(g_tTex2df4) DescriptorSet 0
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||||
Decorate 121(g_tTex2di4) DescriptorSet 0
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||||
Decorate 124(g_tTex2du4) DescriptorSet 0
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||||
Decorate 127(g_tTex3df4) DescriptorSet 0
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||||
Decorate 130(g_tTex3di4) DescriptorSet 0
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||||
Decorate 133(g_tTex3du4) DescriptorSet 0
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||||
Decorate 136(g_tTexcdf4) DescriptorSet 0
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||||
Decorate 139(g_tTexcdi4) DescriptorSet 0
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||||
Decorate 142(g_tTexcdu4) DescriptorSet 0
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||||
Decorate 145(g_tTexcdf4a) DescriptorSet 0
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||||
Decorate 148(g_tTexcdi4a) DescriptorSet 0
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||||
Decorate 151(g_tTexcdu4a) DescriptorSet 0
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||||
2: TypeVoid
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||||
3: TypeFunction 2
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||||
6: TypeFloat 32
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||||
7: TypePointer Function 6(float)
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||||
9: TypeImage 6(float) 1D array sampled format:Unknown
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||||
10: TypePointer UniformConstant 9
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11(g_tTex1df4a): 10(ptr) Variable UniformConstant
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||||
13: TypeSampler
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||||
14: TypePointer UniformConstant 13
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||||
15(g_sSamp): 14(ptr) Variable UniformConstant
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||||
17: TypeImage 6(float) 1D depth array sampled format:Unknown
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||||
18: TypeSampledImage 17
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||||
20: TypeVector 6(float) 2
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||||
21: 6(float) Constant 1036831949
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||||
22: 6(float) Constant 1045220557
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||||
23: 20(fvec2) ConstantComposite 21 22
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||||
24: 6(float) Constant 1061158912
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||||
26: 6(float) Constant 0
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||||
27: TypeInt 32 1
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||||
28: 27(int) Constant 2
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||||
32: TypeImage 27(int) 1D array sampled format:Unknown
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||||
33: TypePointer UniformConstant 32
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||||
34(g_tTex1di4a): 33(ptr) Variable UniformConstant
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||||
37: TypeImage 27(int) 1D depth array sampled format:Unknown
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||||
38: TypeSampledImage 37
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||||
44: TypeInt 32 0
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||||
45: TypeImage 44(int) 1D array sampled format:Unknown
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||||
46: TypePointer UniformConstant 45
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||||
47(g_tTex1du4a): 46(ptr) Variable UniformConstant
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||||
50: TypeImage 44(int) 1D depth array sampled format:Unknown
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||||
51: TypeSampledImage 50
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||||
57: TypeImage 6(float) 2D array sampled format:Unknown
|
||||
58: TypePointer UniformConstant 57
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||||
59(g_tTex2df4a): 58(ptr) Variable UniformConstant
|
||||
62: TypeImage 6(float) 2D depth array sampled format:Unknown
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||||
63: TypeSampledImage 62
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||||
65: TypeVector 6(float) 3
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||||
66: 6(float) Constant 1050253722
|
||||
67: 65(fvec3) ConstantComposite 21 22 66
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||||
69: TypeVector 27(int) 2
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||||
70: 27(int) Constant 3
|
||||
71: 69(ivec2) ConstantComposite 28 70
|
||||
75: TypeImage 27(int) 2D array sampled format:Unknown
|
||||
76: TypePointer UniformConstant 75
|
||||
77(g_tTex2di4a): 76(ptr) Variable UniformConstant
|
||||
80: TypeImage 27(int) 2D depth array sampled format:Unknown
|
||||
81: TypeSampledImage 80
|
||||
87: TypeImage 44(int) 2D array sampled format:Unknown
|
||||
88: TypePointer UniformConstant 87
|
||||
89(g_tTex2du4a): 88(ptr) Variable UniformConstant
|
||||
92: TypeImage 44(int) 2D depth array sampled format:Unknown
|
||||
93: TypeSampledImage 92
|
||||
98: TypeVector 6(float) 4
|
||||
99(PS_OUTPUT): TypeStruct 98(fvec4) 6(float)
|
||||
100: TypePointer Function 99(PS_OUTPUT)
|
||||
102: 27(int) Constant 1
|
||||
103: 6(float) Constant 1065353216
|
||||
107: TypeImage 6(float) 1D sampled format:Unknown
|
||||
108: TypePointer UniformConstant 107
|
||||
109(g_tTex1df4): 108(ptr) Variable UniformConstant
|
||||
110: TypeImage 27(int) 1D sampled format:Unknown
|
||||
111: TypePointer UniformConstant 110
|
||||
112(g_tTex1di4): 111(ptr) Variable UniformConstant
|
||||
113: TypeImage 44(int) 1D sampled format:Unknown
|
||||
114: TypePointer UniformConstant 113
|
||||
115(g_tTex1du4): 114(ptr) Variable UniformConstant
|
||||
116: TypeImage 6(float) 2D sampled format:Unknown
|
||||
117: TypePointer UniformConstant 116
|
||||
118(g_tTex2df4): 117(ptr) Variable UniformConstant
|
||||
119: TypeImage 27(int) 2D sampled format:Unknown
|
||||
120: TypePointer UniformConstant 119
|
||||
121(g_tTex2di4): 120(ptr) Variable UniformConstant
|
||||
122: TypeImage 44(int) 2D sampled format:Unknown
|
||||
123: TypePointer UniformConstant 122
|
||||
124(g_tTex2du4): 123(ptr) Variable UniformConstant
|
||||
125: TypeImage 6(float) 3D sampled format:Unknown
|
||||
126: TypePointer UniformConstant 125
|
||||
127(g_tTex3df4): 126(ptr) Variable UniformConstant
|
||||
128: TypeImage 27(int) 3D sampled format:Unknown
|
||||
129: TypePointer UniformConstant 128
|
||||
130(g_tTex3di4): 129(ptr) Variable UniformConstant
|
||||
131: TypeImage 44(int) 3D sampled format:Unknown
|
||||
132: TypePointer UniformConstant 131
|
||||
133(g_tTex3du4): 132(ptr) Variable UniformConstant
|
||||
134: TypeImage 6(float) Cube sampled format:Unknown
|
||||
135: TypePointer UniformConstant 134
|
||||
136(g_tTexcdf4): 135(ptr) Variable UniformConstant
|
||||
137: TypeImage 27(int) Cube sampled format:Unknown
|
||||
138: TypePointer UniformConstant 137
|
||||
139(g_tTexcdi4): 138(ptr) Variable UniformConstant
|
||||
140: TypeImage 44(int) Cube sampled format:Unknown
|
||||
141: TypePointer UniformConstant 140
|
||||
142(g_tTexcdu4): 141(ptr) Variable UniformConstant
|
||||
143: TypeImage 6(float) Cube array sampled format:Unknown
|
||||
144: TypePointer UniformConstant 143
|
||||
145(g_tTexcdf4a): 144(ptr) Variable UniformConstant
|
||||
146: TypeImage 27(int) Cube array sampled format:Unknown
|
||||
147: TypePointer UniformConstant 146
|
||||
148(g_tTexcdi4a): 147(ptr) Variable UniformConstant
|
||||
149: TypeImage 44(int) Cube array sampled format:Unknown
|
||||
150: TypePointer UniformConstant 149
|
||||
151(g_tTexcdu4a): 150(ptr) Variable UniformConstant
|
||||
4(main): 2 Function None 3
|
||||
5: Label
|
||||
8(r11): 7(ptr) Variable Function
|
||||
31(r13): 7(ptr) Variable Function
|
||||
43(r15): 7(ptr) Variable Function
|
||||
56(r31): 7(ptr) Variable Function
|
||||
74(r33): 7(ptr) Variable Function
|
||||
86(r35): 7(ptr) Variable Function
|
||||
101(psout): 100(ptr) Variable Function
|
||||
12: 9 Load 11(g_tTex1df4a)
|
||||
16: 13 Load 15(g_sSamp)
|
||||
19: 18 SampledImage 12 16
|
||||
25: 6(float) CompositeExtract 23 0
|
||||
29: 6(float) CompositeExtract 25 0
|
||||
30: 6(float) ImageSampleDrefExplicitLod 19 25 29 Lod ConstOffset 26 28
|
||||
Store 8(r11) 30
|
||||
35: 32 Load 34(g_tTex1di4a)
|
||||
36: 13 Load 15(g_sSamp)
|
||||
39: 38 SampledImage 35 36
|
||||
40: 6(float) CompositeExtract 23 0
|
||||
41: 6(float) CompositeExtract 40 0
|
||||
42: 6(float) ImageSampleDrefExplicitLod 39 40 41 Lod ConstOffset 26 28
|
||||
Store 31(r13) 42
|
||||
48: 45 Load 47(g_tTex1du4a)
|
||||
49: 13 Load 15(g_sSamp)
|
||||
52: 51 SampledImage 48 49
|
||||
53: 6(float) CompositeExtract 23 0
|
||||
54: 6(float) CompositeExtract 53 0
|
||||
55: 6(float) ImageSampleDrefExplicitLod 52 53 54 Lod ConstOffset 26 28
|
||||
Store 43(r15) 55
|
||||
60: 57 Load 59(g_tTex2df4a)
|
||||
61: 13 Load 15(g_sSamp)
|
||||
64: 63 SampledImage 60 61
|
||||
68: 6(float) CompositeExtract 67 0
|
||||
72: 6(float) CompositeExtract 68 0
|
||||
73: 6(float) ImageSampleDrefExplicitLod 64 68 72 Lod ConstOffset 26 71
|
||||
Store 56(r31) 73
|
||||
78: 75 Load 77(g_tTex2di4a)
|
||||
79: 13 Load 15(g_sSamp)
|
||||
82: 81 SampledImage 78 79
|
||||
83: 6(float) CompositeExtract 67 0
|
||||
84: 6(float) CompositeExtract 83 0
|
||||
85: 6(float) ImageSampleDrefExplicitLod 82 83 84 Lod ConstOffset 26 71
|
||||
Store 74(r33) 85
|
||||
90: 87 Load 89(g_tTex2du4a)
|
||||
91: 13 Load 15(g_sSamp)
|
||||
94: 93 SampledImage 90 91
|
||||
95: 6(float) CompositeExtract 67 0
|
||||
96: 6(float) CompositeExtract 95 0
|
||||
97: 6(float) ImageSampleDrefExplicitLod 94 95 96 Lod ConstOffset 26 71
|
||||
Store 86(r35) 97
|
||||
104: 7(ptr) AccessChain 101(psout) 102
|
||||
Store 104 103
|
||||
105:99(PS_OUTPUT) Load 101(psout)
|
||||
ReturnValue 105
|
||||
FunctionEnd
|
||||
Reference in New Issue
Block a user