WIP: SPV Remapper: add remapper test framework
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Test/baseResults/remap.uniformarray.everything.frag.out
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67
Test/baseResults/remap.uniformarray.everything.frag.out
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remap.uniformarray.everything.frag
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Linked fragment stage:
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// Module Version 10000
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// Generated by (magic number): 80001
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// Id's are bound by 25030
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Capability Shader
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Fragment 5663 "main" 3608 4957 4339 5139
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ExecutionMode 5663 OriginUpperLeft
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8: TypeVoid
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1282: TypeFunction 8
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13: TypeFloat 32
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29: TypeVector 13(float) 4
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666: TypePointer Function 29(fvec4)
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11: TypeInt 32 0
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2588: 11(int) Constant 6
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740: TypeArray 29(fvec4) 2588
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1377: TypePointer Input 740
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3608: 1377(ptr) Variable Input
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12: TypeInt 32 1
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2574: 12(int) Constant 1
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667: TypePointer Input 29(fvec4)
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24: TypeVector 13(float) 3
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661: TypePointer Input 24(fvec3)
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4957: 661(ptr) Variable Input
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2618: 11(int) Constant 16
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669: TypeArray 13(float) 2618
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1306: TypePointer Input 669
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4339: 1306(ptr) Variable Input
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2607: 12(int) Constant 12
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650: TypePointer Input 13(float)
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2579: 11(int) Constant 3
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651: TypePointer Function 13(float)
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668: TypePointer Output 29(fvec4)
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5139: 668(ptr) Variable Output
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5663: 8 Function None 1282
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25029: Label
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4902: 666(ptr) Variable Function
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10645: 667(ptr) AccessChain 3608 2574
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8181: 29(fvec4) Load 10645
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21370: 667(ptr) AccessChain 3608 2574
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11355: 29(fvec4) Load 21370
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23084: 29(fvec4) FAdd 8181 11355
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Store 4902 23084
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21218: 24(fvec3) Load 4957
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13695: 29(fvec4) Load 4902
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23883: 24(fvec3) VectorShuffle 13695 13695 0 1 2
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15591: 24(fvec3) FAdd 23883 21218
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17086: 29(fvec4) Load 4902
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7051: 29(fvec4) VectorShuffle 17086 15591 4 5 6 3
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Store 4902 7051
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18282: 650(ptr) AccessChain 4339 2607
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7372: 13(float) Load 18282
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21371: 651(ptr) AccessChain 4902 2579
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11412: 13(float) Load 21371
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22584: 13(float) FAdd 11412 7372
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17318: 651(ptr) AccessChain 4902 2579
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Store 17318 22584
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17934: 29(fvec4) Load 4902
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Store 5139 17934
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Return
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FunctionEnd
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