WIP: SPV Remapper: add remapper test framework

This commit is contained in:
steve-lunarg
2016-08-17 16:18:06 -06:00
parent 4c3a7fd100
commit a8456415b8
52 changed files with 3067 additions and 9 deletions

View File

@@ -40,12 +40,14 @@
#include <sstream>
#include <streambuf>
#include <tuple>
#include <string>
#include <gtest/gtest.h>
#include "SPIRV/GlslangToSpv.h"
#include "SPIRV/disassemble.h"
#include "SPIRV/doc.h"
#include "SPIRV/SPVRemapper.h"
#include "StandAlone/ResourceLimits.h"
#include "glslang/Public/ShaderLang.h"
@@ -93,6 +95,7 @@ EShMessages DeriveOptions(Source, Semantics, Target);
// Reads the content of the file at the given |path|. On success, returns true
// and the contents; otherwise, returns false and an empty string.
std::pair<bool, std::string> ReadFile(const std::string& path);
std::pair<bool, std::vector<std::uint32_t> > ReadSpvBinaryFile(const std::string& path);
// Writes the given |contents| into the file at the given |path|. Returns true
// on successful output.
@@ -128,6 +131,16 @@ public:
ASSERT_TRUE(fileReadOk) << "Cannot open " << tag << " file: " << path;
}
// Tries to load the contents from the file at the given |path|. On success,
// writes the contents into |contents|. On failure, errors out.
void tryLoadSpvFile(const std::string& path, const std::string& tag,
std::vector<uint32_t>& contents)
{
bool fileReadOk;
std::tie(fileReadOk, contents) = ReadSpvBinaryFile(path);
ASSERT_TRUE(fileReadOk) << "Cannot open " << tag << " file: " << path;
}
// Checks the equality of |expected| and |real|. If they are not equal,
// write |real| to the given file named as |fname| if update mode is on.
void checkEqAndUpdateIfRequested(const std::string& expected,
@@ -221,6 +234,68 @@ public:
}
}
// This is like compileAndLink but with remapping of the SPV binary
// through spirvbin_t::remap(). While technically this could be merged
// with compileAndLink() above (with the remap step optionally being a no-op)
// it is given separately here for ease of future extraction.
GlslangResult compileLinkRemap(
const std::string shaderName, const std::string& code,
const std::string& entryPointName, EShMessages controls,
const unsigned int remapOptions = spv::spirvbin_t::NONE)
{
const EShLanguage kind = GetShaderStage(GetSuffix(shaderName));
glslang::TShader shader(kind);
bool success = compile(&shader, code, entryPointName, controls);
glslang::TProgram program;
program.addShader(&shader);
success &= program.link(controls);
spv::SpvBuildLogger logger;
if (success && (controls & EShMsgSpvRules)) {
std::vector<uint32_t> spirv_binary;
glslang::GlslangToSpv(*program.getIntermediate(kind),
spirv_binary, &logger);
spv::spirvbin_t(0 /*verbosity*/).remap(spirv_binary, remapOptions);
std::ostringstream disassembly_stream;
spv::Parameterize();
spv::Disassemble(disassembly_stream, spirv_binary);
return {{{shaderName, shader.getInfoLog(), shader.getInfoDebugLog()},},
program.getInfoLog(), program.getInfoDebugLog(),
logger.getAllMessages(), disassembly_stream.str()};
} else {
return {{{shaderName, shader.getInfoLog(), shader.getInfoDebugLog()},},
program.getInfoLog(), program.getInfoDebugLog(), "", ""};
}
}
// remap the binary in 'code' with the options in remapOptions
GlslangResult remap(
const std::string shaderName, const std::vector<uint32_t>& code,
EShMessages controls,
const unsigned int remapOptions = spv::spirvbin_t::NONE)
{
if ((controls & EShMsgSpvRules)) {
std::vector<uint32_t> spirv_binary(code); // scratch copy
spv::spirvbin_t(0 /*verbosity*/).remap(spirv_binary, remapOptions);
std::ostringstream disassembly_stream;
spv::Parameterize();
spv::Disassemble(disassembly_stream, spirv_binary);
return {{{shaderName, "", ""},},
"", "",
"", disassembly_stream.str()};
} else {
return {{{shaderName, "", ""},}, "", "", "", ""};
}
}
void outputResultToStream(std::ostringstream* stream,
const GlslangResult& result,
EShMessages controls)
@@ -272,6 +347,60 @@ public:
expectedOutputFname);
}
void loadFileCompileRemapAndCheck(const std::string& testDir,
const std::string& testName,
Source source,
Semantics semantics,
Target target,
const std::string& entryPointName="",
const unsigned int remapOptions = spv::spirvbin_t::NONE)
{
const std::string inputFname = testDir + "/" + testName;
const std::string expectedOutputFname =
testDir + "/baseResults/" + testName + ".out";
std::string input, expectedOutput;
tryLoadFile(inputFname, "input", &input);
tryLoadFile(expectedOutputFname, "expected output", &expectedOutput);
const EShMessages controls = DeriveOptions(source, semantics, target);
GlslangResult result = compileLinkRemap(testName, input, entryPointName, controls, remapOptions);
// Generate the hybrid output in the way of glslangValidator.
std::ostringstream stream;
outputResultToStream(&stream, result, controls);
checkEqAndUpdateIfRequested(expectedOutput, stream.str(),
expectedOutputFname);
}
void loadFileRemapAndCheck(const std::string& testDir,
const std::string& testName,
Source source,
Semantics semantics,
Target target,
const unsigned int remapOptions = spv::spirvbin_t::NONE)
{
const std::string inputFname = testDir + "/" + testName;
const std::string expectedOutputFname =
testDir + "/baseResults/" + testName + ".out";
std::vector<std::uint32_t> input;
std::string expectedOutput;
tryLoadSpvFile(inputFname, "input", input);
tryLoadFile(expectedOutputFname, "expected output", &expectedOutput);
const EShMessages controls = DeriveOptions(source, semantics, target);
GlslangResult result = remap(testName, input, controls, remapOptions);
// Generate the hybrid output in the way of glslangValidator.
std::ostringstream stream;
outputResultToStream(&stream, result, controls);
checkEqAndUpdateIfRequested(expectedOutput, stream.str(),
expectedOutputFname);
}
// Preprocesses the given |source| code. On success, returns true, the
// preprocessed shader, and warning messages. Otherwise, returns false, an
// empty string, and error messages.