HLSL: Make the entry-point shadow function have non-IO params and return.

This also removes an no longer needed makeTemporary() and rationalizes
makeTypeNonIo()'s interface.
This commit is contained in:
John Kessenich
2017-02-01 18:09:17 -07:00
parent 5d3023af03
commit abd8dca86d
24 changed files with 1146 additions and 1346 deletions

View File

@@ -5,10 +5,10 @@ gl_FragCoord origin is upper left
0:7 Function Definition: @main(i1;struct-S-f1-vf41[3]; (temp 4-component vector of float)
0:7 Function Parameters:
0:7 'i' (in int)
0:7 'input' (in 3-element array of structure{temp float f, temp 4-component vector of float FragCoord pos})
0:7 'input' (in 3-element array of structure{temp float f, temp 4-component vector of float pos})
0:? Sequence
0:9 move second child to first child (temp 3-element array of structure{temp float f, temp 4-component vector of float FragCoord pos})
0:9 'input' (in 3-element array of structure{temp float f, temp 4-component vector of float FragCoord pos})
0:9 move second child to first child (temp 3-element array of structure{temp float f, temp 4-component vector of float pos})
0:9 'input' (in 3-element array of structure{temp float f, temp 4-component vector of float pos})
0:9 'a' (temp 3-element array of structure{temp float f, temp 4-component vector of float pos})
0:11 Branch: Return with expression
0:11 Constant:
@@ -24,8 +24,8 @@ gl_FragCoord origin is upper left
0:7 Sequence
0:7 move second child to first child (temp float)
0:7 f: direct index for structure (temp float)
0:7 direct index (temp structure{temp float f, temp 4-component vector of float FragCoord pos})
0:? 'input' (temp 3-element array of structure{temp float f, temp 4-component vector of float FragCoord pos})
0:7 direct index (temp structure{temp float f, temp 4-component vector of float pos})
0:? 'input' (temp 3-element array of structure{temp float f, temp 4-component vector of float pos})
0:7 Constant:
0:7 0 (const int)
0:7 Constant:
@@ -39,8 +39,8 @@ gl_FragCoord origin is upper left
0:7 0 (const int)
0:7 move second child to first child (temp float)
0:7 f: direct index for structure (temp float)
0:7 direct index (temp structure{temp float f, temp 4-component vector of float FragCoord pos})
0:? 'input' (temp 3-element array of structure{temp float f, temp 4-component vector of float FragCoord pos})
0:7 direct index (temp structure{temp float f, temp 4-component vector of float pos})
0:? 'input' (temp 3-element array of structure{temp float f, temp 4-component vector of float pos})
0:7 Constant:
0:7 1 (const int)
0:7 Constant:
@@ -54,8 +54,8 @@ gl_FragCoord origin is upper left
0:7 0 (const int)
0:7 move second child to first child (temp float)
0:7 f: direct index for structure (temp float)
0:7 direct index (temp structure{temp float f, temp 4-component vector of float FragCoord pos})
0:? 'input' (temp 3-element array of structure{temp float f, temp 4-component vector of float FragCoord pos})
0:7 direct index (temp structure{temp float f, temp 4-component vector of float pos})
0:? 'input' (temp 3-element array of structure{temp float f, temp 4-component vector of float pos})
0:7 Constant:
0:7 2 (const int)
0:7 Constant:
@@ -71,7 +71,7 @@ gl_FragCoord origin is upper left
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
0:7 Function Call: @main(i1;struct-S-f1-vf41[3]; (temp 4-component vector of float)
0:? 'i' (temp int)
0:? 'input' (temp 3-element array of structure{temp float f, temp 4-component vector of float FragCoord pos})
0:? 'input' (temp 3-element array of structure{temp float f, temp 4-component vector of float pos})
0:? Linker Objects
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
0:? 'i' (layout(location=0 ) in int)
@@ -88,10 +88,10 @@ gl_FragCoord origin is upper left
0:7 Function Definition: @main(i1;struct-S-f1-vf41[3]; (temp 4-component vector of float)
0:7 Function Parameters:
0:7 'i' (in int)
0:7 'input' (in 3-element array of structure{temp float f, temp 4-component vector of float FragCoord pos})
0:7 'input' (in 3-element array of structure{temp float f, temp 4-component vector of float pos})
0:? Sequence
0:9 move second child to first child (temp 3-element array of structure{temp float f, temp 4-component vector of float FragCoord pos})
0:9 'input' (in 3-element array of structure{temp float f, temp 4-component vector of float FragCoord pos})
0:9 move second child to first child (temp 3-element array of structure{temp float f, temp 4-component vector of float pos})
0:9 'input' (in 3-element array of structure{temp float f, temp 4-component vector of float pos})
0:9 'a' (temp 3-element array of structure{temp float f, temp 4-component vector of float pos})
0:11 Branch: Return with expression
0:11 Constant:
@@ -107,8 +107,8 @@ gl_FragCoord origin is upper left
0:7 Sequence
0:7 move second child to first child (temp float)
0:7 f: direct index for structure (temp float)
0:7 direct index (temp structure{temp float f, temp 4-component vector of float FragCoord pos})
0:? 'input' (temp 3-element array of structure{temp float f, temp 4-component vector of float FragCoord pos})
0:7 direct index (temp structure{temp float f, temp 4-component vector of float pos})
0:? 'input' (temp 3-element array of structure{temp float f, temp 4-component vector of float pos})
0:7 Constant:
0:7 0 (const int)
0:7 Constant:
@@ -122,8 +122,8 @@ gl_FragCoord origin is upper left
0:7 0 (const int)
0:7 move second child to first child (temp float)
0:7 f: direct index for structure (temp float)
0:7 direct index (temp structure{temp float f, temp 4-component vector of float FragCoord pos})
0:? 'input' (temp 3-element array of structure{temp float f, temp 4-component vector of float FragCoord pos})
0:7 direct index (temp structure{temp float f, temp 4-component vector of float pos})
0:? 'input' (temp 3-element array of structure{temp float f, temp 4-component vector of float pos})
0:7 Constant:
0:7 1 (const int)
0:7 Constant:
@@ -137,8 +137,8 @@ gl_FragCoord origin is upper left
0:7 0 (const int)
0:7 move second child to first child (temp float)
0:7 f: direct index for structure (temp float)
0:7 direct index (temp structure{temp float f, temp 4-component vector of float FragCoord pos})
0:? 'input' (temp 3-element array of structure{temp float f, temp 4-component vector of float FragCoord pos})
0:7 direct index (temp structure{temp float f, temp 4-component vector of float pos})
0:? 'input' (temp 3-element array of structure{temp float f, temp 4-component vector of float pos})
0:7 Constant:
0:7 2 (const int)
0:7 Constant:
@@ -154,7 +154,7 @@ gl_FragCoord origin is upper left
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
0:7 Function Call: @main(i1;struct-S-f1-vf41[3]; (temp 4-component vector of float)
0:? 'i' (temp int)
0:? 'input' (temp 3-element array of structure{temp float f, temp 4-component vector of float FragCoord pos})
0:? 'input' (temp 3-element array of structure{temp float f, temp 4-component vector of float pos})
0:? Linker Objects
0:? '@entryPointOutput' (layout(location=0 ) out 4-component vector of float)
0:? 'i' (layout(location=0 ) in int)
@@ -163,12 +163,12 @@ gl_FragCoord origin is upper left
// Module Version 10000
// Generated by (magic number): 80001
// Id's are bound by 85
// Id's are bound by 63
Capability Shader
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Fragment 4 "main" 58 64 76 84
EntryPoint Fragment 4 "main" 32 39 54 62
ExecutionMode 4 OriginUpperLeft
Name 4 "main"
Name 10 "S"
@@ -177,25 +177,21 @@ gl_FragCoord origin is upper left
Name 18 "@main(i1;struct-S-f1-vf41[3];"
Name 16 "i"
Name 17 "input"
Name 20 "S"
MemberName 20(S) 0 "f"
MemberName 20(S) 1 "pos"
Name 23 "a"
Name 56 "i"
Name 58 "i"
Name 60 "input"
Name 61 "S"
MemberName 61(S) 0 "f"
Name 64 "input"
Name 76 "@entryPointOutput"
Name 77 "param"
Name 79 "param"
Name 84 "input_pos"
MemberDecorate 10(S) 1 BuiltIn FragCoord
Decorate 58(i) Location 0
Decorate 64(input) Location 1
Decorate 76(@entryPointOutput) Location 0
Decorate 84(input_pos) BuiltIn FragCoord
Name 20 "a"
Name 30 "i"
Name 32 "i"
Name 34 "input"
Name 36 "S"
MemberName 36(S) 0 "f"
Name 39 "input"
Name 54 "@entryPointOutput"
Name 55 "param"
Name 57 "param"
Name 62 "input_pos"
Decorate 32(i) Location 0
Decorate 39(input) Location 1
Decorate 54(@entryPointOutput) Location 0
Decorate 62(input_pos) BuiltIn FragCoord
2: TypeVoid
3: TypeFunction 2
6: TypeInt 32 1
@@ -208,90 +204,63 @@ gl_FragCoord origin is upper left
13: TypeArray 10(S) 12
14: TypePointer Function 13
15: TypeFunction 9(fvec4) 7(ptr) 14(ptr)
20(S): TypeStruct 8(float) 9(fvec4)
21: TypeArray 20(S) 12
22: TypePointer Function 21
26: 6(int) Constant 0
27: TypePointer Function 10(S)
30: TypePointer Function 8(float)
33: 6(int) Constant 1
34: TypePointer Function 9(fvec4)
43: 6(int) Constant 2
49: TypeVector 8(float) 3
50: 8(float) Constant 1065353216
51: 49(fvec3) ConstantComposite 50 50 50
57: TypePointer Input 6(int)
58(i): 57(ptr) Variable Input
61(S): TypeStruct 8(float)
62: TypeArray 61(S) 12
63: TypePointer Input 62
64(input): 63(ptr) Variable Input
65: TypePointer Input 8(float)
75: TypePointer Output 9(fvec4)
76(@entryPointOutput): 75(ptr) Variable Output
82: TypeArray 9(fvec4) 12
83: TypePointer Input 82
84(input_pos): 83(ptr) Variable Input
22: TypeVector 8(float) 3
23: 8(float) Constant 1065353216
24: 22(fvec3) ConstantComposite 23 23 23
25: TypePointer Function 9(fvec4)
31: TypePointer Input 6(int)
32(i): 31(ptr) Variable Input
35: 6(int) Constant 0
36(S): TypeStruct 8(float)
37: TypeArray 36(S) 12
38: TypePointer Input 37
39(input): 38(ptr) Variable Input
40: TypePointer Input 8(float)
43: TypePointer Function 8(float)
45: 6(int) Constant 1
49: 6(int) Constant 2
53: TypePointer Output 9(fvec4)
54(@entryPointOutput): 53(ptr) Variable Output
60: TypeArray 9(fvec4) 12
61: TypePointer Input 60
62(input_pos): 61(ptr) Variable Input
4(main): 2 Function None 3
5: Label
56(i): 7(ptr) Variable Function
60(input): 14(ptr) Variable Function
77(param): 7(ptr) Variable Function
79(param): 14(ptr) Variable Function
59: 6(int) Load 58(i)
Store 56(i) 59
66: 65(ptr) AccessChain 64(input) 26 26
67: 8(float) Load 66
68: 30(ptr) AccessChain 60(input) 26 26
Store 68 67
69: 65(ptr) AccessChain 64(input) 33 26
70: 8(float) Load 69
71: 30(ptr) AccessChain 60(input) 33 26
Store 71 70
72: 65(ptr) AccessChain 64(input) 43 26
73: 8(float) Load 72
74: 30(ptr) AccessChain 60(input) 43 26
Store 74 73
78: 6(int) Load 56(i)
Store 77(param) 78
80: 13 Load 60(input)
Store 79(param) 80
81: 9(fvec4) FunctionCall 18(@main(i1;struct-S-f1-vf41[3];) 77(param) 79(param)
Store 76(@entryPointOutput) 81
30(i): 7(ptr) Variable Function
34(input): 14(ptr) Variable Function
55(param): 7(ptr) Variable Function
57(param): 14(ptr) Variable Function
33: 6(int) Load 32(i)
Store 30(i) 33
41: 40(ptr) AccessChain 39(input) 35 35
42: 8(float) Load 41
44: 43(ptr) AccessChain 34(input) 35 35
Store 44 42
46: 40(ptr) AccessChain 39(input) 45 35
47: 8(float) Load 46
48: 43(ptr) AccessChain 34(input) 45 35
Store 48 47
50: 40(ptr) AccessChain 39(input) 49 35
51: 8(float) Load 50
52: 43(ptr) AccessChain 34(input) 49 35
Store 52 51
56: 6(int) Load 30(i)
Store 55(param) 56
58: 13 Load 34(input)
Store 57(param) 58
59: 9(fvec4) FunctionCall 18(@main(i1;struct-S-f1-vf41[3];) 55(param) 57(param)
Store 54(@entryPointOutput) 59
Return
FunctionEnd
18(@main(i1;struct-S-f1-vf41[3];): 9(fvec4) Function None 15
16(i): 7(ptr) FunctionParameter
17(input): 14(ptr) FunctionParameter
19: Label
23(a): 22(ptr) Variable Function
52: 34(ptr) Variable Function
24: 21 Load 23(a)
25: 20(S) CompositeExtract 24 0
28: 27(ptr) AccessChain 17(input) 26
29: 8(float) CompositeExtract 25 0
31: 30(ptr) AccessChain 28 26
Store 31 29
32: 9(fvec4) CompositeExtract 25 1
35: 34(ptr) AccessChain 28 33
Store 35 32
36: 20(S) CompositeExtract 24 1
37: 27(ptr) AccessChain 17(input) 33
38: 8(float) CompositeExtract 36 0
39: 30(ptr) AccessChain 37 26
Store 39 38
40: 9(fvec4) CompositeExtract 36 1
41: 34(ptr) AccessChain 37 33
Store 41 40
42: 20(S) CompositeExtract 24 2
44: 27(ptr) AccessChain 17(input) 43
45: 8(float) CompositeExtract 42 0
46: 30(ptr) AccessChain 44 26
Store 46 45
47: 9(fvec4) CompositeExtract 42 1
48: 34(ptr) AccessChain 44 33
Store 48 47
Store 52 51
53: 9(fvec4) Load 52
ReturnValue 53
20(a): 14(ptr) Variable Function
26: 25(ptr) Variable Function
21: 13 Load 20(a)
Store 17(input) 21
Store 26 24
27: 9(fvec4) Load 26
ReturnValue 27
FunctionEnd