Revert the commits that change OpArrayLength type and bumped the version number.
Now, version 5.* is all connected to making the uint type, which doesn't quite work. Generator versions 4 and 6 do not do this.
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@@ -494,7 +494,7 @@ Shader version: 500
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0:? '@entryPointOutput.Pos' ( out 4-component vector of float Position)
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// Module Version 10000
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// Generated by (magic number): 80005
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// Generated by (magic number): 80006
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// Id's are bound by 166
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Capability Shader
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