Add builtin constants

Add builtin constants:

gl_MaxFragmentUniformVectors and gl_MaxVertexUniformVectors.
They should both be available since version 410 for core.
This commit is contained in:
Chow
2020-01-06 15:53:20 +08:00
parent 6334d594f6
commit ac6b7cf581
3 changed files with 21 additions and 0 deletions

View File

@@ -6,4 +6,5 @@ in dmat4 dm4;
void main()
{
int test = gl_MaxFragmentUniformVectors;
}