Merge pull request #650 from steve-lunarg/lvalue-swizzle-fix
HLSL: allow destination swizzles when writing RWTexture/RWBuffer
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@@ -174,6 +174,7 @@ INSTANTIATE_TEST_CASE_P(
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{"hlsl.rw.bracket.frag", "main"},
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{"hlsl.rw.register.frag", "main"},
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{"hlsl.rw.scalar.bracket.frag", "main"},
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{"hlsl.rw.swizzle.frag", "main"},
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{"hlsl.rw.vec2.bracket.frag", "main"},
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{"hlsl.sample.array.dx10.frag", "main"},
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{"hlsl.sample.basic.dx10.frag", "main"},
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