Merge pull request #650 from steve-lunarg/lvalue-swizzle-fix

HLSL: allow destination swizzles when writing RWTexture/RWBuffer
This commit is contained in:
John Kessenich
2017-01-05 10:40:14 -07:00
committed by GitHub
4 changed files with 381 additions and 4 deletions

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@@ -174,6 +174,7 @@ INSTANTIATE_TEST_CASE_P(
{"hlsl.rw.bracket.frag", "main"},
{"hlsl.rw.register.frag", "main"},
{"hlsl.rw.scalar.bracket.frag", "main"},
{"hlsl.rw.swizzle.frag", "main"},
{"hlsl.rw.vec2.bracket.frag", "main"},
{"hlsl.sample.array.dx10.frag", "main"},
{"hlsl.sample.basic.dx10.frag", "main"},