fix error message for hlslGrammar::acceptConstructor
Fix the error message for when an erroneous HLSL constructor statement is detected. Prior to this change, such error messages would not show correct file path and line number information. Additionally, update test data to account for updated error messages.
This commit is contained in:
@@ -41,73 +41,73 @@ gl_FragCoord origin is upper left
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0:26 'a' ( const (read only) 8-element array of 3-component vector of float)
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0:26 Construct vec3 ( temp 8-element array of 3-component vector of float)
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0:27 vector-scale ( temp 3-component vector of float)
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0:? Constant:
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0:? 0.577350
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0:? 0.577350
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0:? 0.577350
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0:27 Constant:
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0:27 0.577350
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0:27 0.577350
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0:27 0.577350
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0:27 add second child into first child ( temp float)
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0:27 'n' ( temp float)
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0:27 Constant:
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0:27 1.000000
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0:28 vector-scale ( temp 3-component vector of float)
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0:? Constant:
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0:? -0.577350
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0:? -0.577350
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0:? -0.577350
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0:28 Constant:
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0:28 -0.577350
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0:28 -0.577350
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0:28 -0.577350
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0:28 add second child into first child ( temp float)
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0:28 'n' ( temp float)
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0:28 Constant:
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0:28 1.000000
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0:29 vector-scale ( temp 3-component vector of float)
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0:? Constant:
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0:? -0.577350
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0:? -0.577350
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0:? 0.577350
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0:29 Constant:
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0:29 -0.577350
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0:29 -0.577350
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0:29 0.577350
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0:29 add second child into first child ( temp float)
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0:29 'n' ( temp float)
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0:29 Constant:
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0:29 1.000000
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0:30 vector-scale ( temp 3-component vector of float)
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0:? Constant:
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0:? -0.577350
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0:? 0.577350
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0:? -0.577350
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0:30 Constant:
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0:30 -0.577350
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0:30 0.577350
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0:30 -0.577350
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0:30 add second child into first child ( temp float)
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0:30 'n' ( temp float)
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0:30 Constant:
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0:30 1.000000
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0:31 vector-scale ( temp 3-component vector of float)
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0:? Constant:
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0:? -0.577350
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0:? 0.577350
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0:? 0.577350
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0:31 Constant:
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0:31 -0.577350
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0:31 0.577350
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0:31 0.577350
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0:31 add second child into first child ( temp float)
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0:31 'n' ( temp float)
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0:31 Constant:
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0:31 1.000000
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0:32 vector-scale ( temp 3-component vector of float)
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0:? Constant:
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0:? 0.577350
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0:? -0.577350
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0:? -0.577350
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0:32 Constant:
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0:32 0.577350
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0:32 -0.577350
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0:32 -0.577350
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0:32 add second child into first child ( temp float)
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0:32 'n' ( temp float)
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0:32 Constant:
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0:32 1.000000
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0:33 vector-scale ( temp 3-component vector of float)
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0:? Constant:
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0:? 0.577350
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0:? -0.577350
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0:? 0.577350
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0:33 Constant:
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0:33 0.577350
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0:33 -0.577350
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0:33 0.577350
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0:33 add second child into first child ( temp float)
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0:33 'n' ( temp float)
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0:33 Constant:
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0:33 1.000000
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0:34 vector-scale ( temp 3-component vector of float)
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0:? Constant:
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0:? 0.577350
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0:? 0.577350
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0:? -0.577350
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0:34 Constant:
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0:34 0.577350
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0:34 0.577350
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0:34 -0.577350
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0:34 add second child into first child ( temp float)
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0:34 'n' ( temp float)
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0:34 Constant:
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@@ -117,10 +117,10 @@ gl_FragCoord origin is upper left
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0:36 'oneNonConst' ( const (read only) structure{ temp 3-component vector of float a})
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0:36 Construct structure ( temp structure{ temp 3-component vector of float a})
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0:36 vector-scale ( temp 3-component vector of float)
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0:? Constant:
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0:? -0.577350
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0:? 0.577350
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0:? 0.577350
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0:36 Constant:
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0:36 -0.577350
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0:36 0.577350
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0:36 0.577350
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0:36 add second child into first child ( temp float)
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0:36 'n' ( temp float)
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0:36 Constant:
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@@ -130,19 +130,19 @@ gl_FragCoord origin is upper left
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0:38 'twoNonConst' ( const (read only) structure{ temp 3-component vector of float a, temp 3-component vector of float b})
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0:38 Construct structure ( temp structure{ temp 3-component vector of float a, temp 3-component vector of float b})
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0:38 vector-scale ( temp 3-component vector of float)
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0:? Constant:
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0:? -0.577350
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0:? 0.577350
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0:? 0.577350
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0:38 Constant:
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0:38 -0.577350
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0:38 0.577350
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0:38 0.577350
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0:38 add second child into first child ( temp float)
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0:38 'n' ( temp float)
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0:38 Constant:
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0:38 1.000000
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0:39 vector-scale ( temp 3-component vector of float)
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0:? Constant:
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0:? -0.577350
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0:? 0.577350
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0:? 0.577350
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0:39 Constant:
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0:39 -0.577350
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0:39 0.577350
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0:39 0.577350
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0:39 add second child into first child ( temp float)
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0:39 'n' ( temp float)
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0:39 Constant:
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@@ -222,73 +222,73 @@ gl_FragCoord origin is upper left
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0:26 'a' ( const (read only) 8-element array of 3-component vector of float)
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0:26 Construct vec3 ( temp 8-element array of 3-component vector of float)
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0:27 vector-scale ( temp 3-component vector of float)
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0:? Constant:
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0:? 0.577350
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0:? 0.577350
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0:? 0.577350
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0:27 Constant:
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0:27 0.577350
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0:27 0.577350
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0:27 0.577350
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0:27 add second child into first child ( temp float)
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0:27 'n' ( temp float)
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0:27 Constant:
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0:27 1.000000
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0:28 vector-scale ( temp 3-component vector of float)
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0:? Constant:
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0:? -0.577350
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0:? -0.577350
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0:? -0.577350
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0:28 Constant:
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0:28 -0.577350
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0:28 -0.577350
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0:28 -0.577350
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0:28 add second child into first child ( temp float)
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0:28 'n' ( temp float)
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0:28 Constant:
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0:28 1.000000
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0:29 vector-scale ( temp 3-component vector of float)
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0:? Constant:
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0:? -0.577350
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0:? -0.577350
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0:? 0.577350
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0:29 Constant:
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0:29 -0.577350
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0:29 -0.577350
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0:29 0.577350
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0:29 add second child into first child ( temp float)
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0:29 'n' ( temp float)
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0:29 Constant:
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0:29 1.000000
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0:30 vector-scale ( temp 3-component vector of float)
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0:? Constant:
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0:? -0.577350
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0:? 0.577350
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0:? -0.577350
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0:30 Constant:
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0:30 -0.577350
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0:30 0.577350
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0:30 -0.577350
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0:30 add second child into first child ( temp float)
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0:30 'n' ( temp float)
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0:30 Constant:
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0:30 1.000000
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0:31 vector-scale ( temp 3-component vector of float)
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0:? Constant:
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0:? -0.577350
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0:? 0.577350
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0:? 0.577350
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0:31 Constant:
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0:31 -0.577350
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0:31 0.577350
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0:31 0.577350
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0:31 add second child into first child ( temp float)
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0:31 'n' ( temp float)
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0:31 Constant:
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0:31 1.000000
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0:32 vector-scale ( temp 3-component vector of float)
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0:? Constant:
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0:? 0.577350
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0:? -0.577350
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0:? -0.577350
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0:32 Constant:
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0:32 0.577350
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0:32 -0.577350
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0:32 -0.577350
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0:32 add second child into first child ( temp float)
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0:32 'n' ( temp float)
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0:32 Constant:
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0:32 1.000000
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0:33 vector-scale ( temp 3-component vector of float)
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0:? Constant:
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0:? 0.577350
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0:? -0.577350
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0:? 0.577350
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0:33 Constant:
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0:33 0.577350
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0:33 -0.577350
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0:33 0.577350
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0:33 add second child into first child ( temp float)
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0:33 'n' ( temp float)
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0:33 Constant:
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0:33 1.000000
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0:34 vector-scale ( temp 3-component vector of float)
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0:? Constant:
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0:? 0.577350
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0:? 0.577350
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0:? -0.577350
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0:34 Constant:
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0:34 0.577350
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0:34 0.577350
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0:34 -0.577350
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0:34 add second child into first child ( temp float)
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0:34 'n' ( temp float)
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0:34 Constant:
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@@ -298,10 +298,10 @@ gl_FragCoord origin is upper left
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0:36 'oneNonConst' ( const (read only) structure{ temp 3-component vector of float a})
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0:36 Construct structure ( temp structure{ temp 3-component vector of float a})
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0:36 vector-scale ( temp 3-component vector of float)
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0:? Constant:
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0:? -0.577350
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0:? 0.577350
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0:? 0.577350
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0:36 Constant:
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0:36 -0.577350
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0:36 0.577350
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0:36 0.577350
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0:36 add second child into first child ( temp float)
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0:36 'n' ( temp float)
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0:36 Constant:
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@@ -311,19 +311,19 @@ gl_FragCoord origin is upper left
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0:38 'twoNonConst' ( const (read only) structure{ temp 3-component vector of float a, temp 3-component vector of float b})
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0:38 Construct structure ( temp structure{ temp 3-component vector of float a, temp 3-component vector of float b})
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0:38 vector-scale ( temp 3-component vector of float)
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0:? Constant:
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0:? -0.577350
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0:? 0.577350
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0:? 0.577350
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0:38 Constant:
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0:38 -0.577350
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0:38 0.577350
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0:38 0.577350
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0:38 add second child into first child ( temp float)
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0:38 'n' ( temp float)
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0:38 Constant:
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0:38 1.000000
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0:39 vector-scale ( temp 3-component vector of float)
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0:? Constant:
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0:? -0.577350
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0:? 0.577350
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0:? 0.577350
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0:39 Constant:
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0:39 -0.577350
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0:39 0.577350
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0:39 0.577350
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0:39 add second child into first child ( temp float)
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0:39 'n' ( temp float)
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0:39 Constant:
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