Preprocessor: Allow '\' as a token, which gets actual use in #error, but should have no other use.
This is just for '\' that's not before a new line. Note the specification says it has no use other than as line continuation, but #error is a grey area. (There are no escape sequences.)
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@@ -82,8 +82,17 @@ ERROR: 12:9014: '=' : cannot convert from 'temp float' to 'global int'
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ERROR: 12:9015: 'macro expansion' : expected '(' following FOOOM
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ERROR: 12:9016: 'preprocessor evaluation' : can't evaluate expression
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ERROR: 12:9016: 'preprocessor evaluation' : bad expression
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ERROR: 12:9500: 'preprocessor evaluation' : bad expression
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ERROR: 12:9500: '#if' : unexpected tokens following directive
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ERROR: 12:9502: 'preprocessor evaluation' : bad expression
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ERROR: 12:9502: '#if' : unexpected tokens following directive
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ERROR: 12:9504: 'preprocessor evaluation' : bad expression
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ERROR: 12:9504: '#if' : unexpected tokens following directive
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ERROR: 12:9506: '#error' : \ 377
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ERROR: 12:9507: '#error' : \ 376
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ERROR: 12:9508: '#error' : \ 377
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ERROR: 12:10002: '' : missing #endif
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ERROR: 79 compilation errors. No code generated.
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ERROR: 88 compilation errors. No code generated.
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Shader version: 400
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@@ -326,6 +326,17 @@ int aoeua = FOOOM;
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#if FOOOM
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#endif
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#line 9500
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#if\376
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#endif
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#if \376
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#endif
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#if \377
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#endif
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#error\377
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#error \ 376
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#error \377
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#line 10000
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#if 1
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#else
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