HLSL: Abstract accepting an identifier.
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@@ -57,7 +57,7 @@ namespace glslang {
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void advanceToken();
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bool acceptTokenClass(EHlslTokenClass);
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bool peekTokenClass(EHlslTokenClass);
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bool lookAheadTokenClass(EHlslTokenClass);
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bool acceptIdentifier(HlslToken&);
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bool acceptCompilationUnit();
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bool acceptDeclaration(TIntermNode*& node);
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