Check for structures out from vertex or into fragment for ES 100 or desktop pre-150.
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@24349 e7fa87d3-cd2b-0410-9028-fcbf551c1848
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@@ -66,8 +66,9 @@ ERROR: 0:152: 'floating-point suffix' : not supported for this version or the en
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ERROR: 0:167: 'highp' : overloaded functions must have the same parameter precision qualifiers for argument 2
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ERROR: 0:170: 'multiple prototypes for same function' : not supported for this version or the enabled extensions
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ERROR: 0:177: 'multiple prototypes for same function' : not supported for this version or the enabled extensions
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ERROR: 0:179: '' : syntax error
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ERROR: 61 compilation errors. No code generated.
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ERROR: 0:179: 'fragment-shader struct input' : not supported for this version or the enabled extensions
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ERROR: 0:181: '' : syntax error
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ERROR: 62 compilation errors. No code generated.
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ERROR: node is still EOpNull!
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@@ -342,6 +343,7 @@ ERROR: node is still EOpNull!
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0:? 'f123' (mediump float)
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0:? 'f124' (mediump float)
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0:? 'sCube' (uniform lowp samplerCube)
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0:? 's' (smooth in structure{f})
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Linked fragment stage:
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@@ -7,7 +7,8 @@ ERROR: 0:22: 'redefinition of built-in function' : not supported with this profi
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ERROR: 0:35: 'local function declaration' : not supported with this profile: es
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ERROR: 0:54: 'z' : undeclared identifier
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ERROR: 0:54: 'z' : redefinition
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ERROR: 8 compilation errors. No code generated.
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ERROR: 0:70: 'vertex-shader struct output' : not supported for this version or the enabled extensions
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ERROR: 9 compilation errors. No code generated.
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ERROR: node is still EOpNull!
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@@ -112,6 +113,7 @@ ERROR: node is still EOpNull!
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0:? Linker Objects
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0:? 'b' (bool)
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0:? 'tan' (highp float)
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0:? 's' (smooth out structure{f})
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Linked vertex stage:
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@@ -2,7 +2,8 @@
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Warning, version 140 is not yet complete; most features are present, but a few are missing.
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WARNING: 0:3: varying deprecated in version 130; may be removed in future release
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ERROR: 0:17: '#error' : GL_ES is not set
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ERROR: 1 compilation errors. No code generated.
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ERROR: 0:20: 'fragment-shader struct input' : not supported for this version or the enabled extensions
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ERROR: 2 compilation errors. No code generated.
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ERROR: node is still EOpNull!
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@@ -22,6 +23,7 @@ ERROR: node is still EOpNull!
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0:? 'o' (out 4-component vector of float)
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0:? 'gl_ClipDistance' (smooth in 5-element array of float)
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0:? 'gl_ClipDistance' (smooth in 5-element array of float)
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0:? 's' (smooth in structure{f})
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Linked fragment stage:
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@@ -21,6 +21,7 @@ ERROR: node is still EOpNull!
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0:? 'gl_FragCoord' (gl_FragCoord 4-component vector of float)
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0:? 'gl_FragCoord' (gl_FragCoord 4-component vector of float)
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0:? 'foo' (smooth in 4-component vector of float)
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0:? 's' (smooth in structure{f})
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Linked fragment stage:
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@@ -285,6 +285,7 @@ ERROR: node is still EOpNull!
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0:? 's2DS' (uniform lowp sampler2DShadow)
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0:? 's2DAS' (uniform lowp sampler2DArrayShadow)
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0:? 'c2D' (in highp 2-component vector of float)
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0:? 'ssss' (smooth out structure{f})
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0:? 'gl_VertexID' (gl_VertexId highp int)
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0:? 'gl_InstanceID' (gl_InstanceId highp int)
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