SPV: Fix #1487: Only declare AMD int16/half_float extensions when needed.
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12
SPIRV/GlslangToSpv.cpp
Normal file → Executable file
12
SPIRV/GlslangToSpv.cpp
Normal file → Executable file
@@ -2729,10 +2729,6 @@ spv::Id TGlslangToSpvTraverser::convertGlslangToSpvType(const glslang::TType& ty
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spvType = builder.makeFloatType(64);
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break;
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case glslang::EbtFloat16:
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#if AMD_EXTENSIONS
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if (builder.getSpvVersion() < glslang::EShTargetSpv_1_3)
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builder.addExtension(spv::E_SPV_AMD_gpu_shader_half_float);
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#endif
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spvType = builder.makeFloatType(16);
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break;
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case glslang::EbtBool:
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@@ -2750,17 +2746,9 @@ spv::Id TGlslangToSpvTraverser::convertGlslangToSpvType(const glslang::TType& ty
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spvType = builder.makeUintType(8);
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break;
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case glslang::EbtInt16:
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#ifdef AMD_EXTENSIONS
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if (builder.getSpvVersion() < glslang::EShTargetSpv_1_3)
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builder.addExtension(spv::E_SPV_AMD_gpu_shader_int16);
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#endif
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spvType = builder.makeIntType(16);
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break;
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case glslang::EbtUint16:
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#ifdef AMD_EXTENSIONS
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if (builder.getSpvVersion() < glslang::EShTargetSpv_1_3)
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builder.addExtension(spv::E_SPV_AMD_gpu_shader_int16);
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#endif
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spvType = builder.makeUintType(16);
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break;
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case glslang::EbtInt:
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